Jump to content

shortguy on indom

Members
  • Posts

    549
  • Joined

  • Last visited

  • Days Won

    1

shortguy on indom last won the day on September 29 2024

shortguy on indom had the most liked content!

Reputation

255 Excellent

1 Follower

Recent Profile Visitors

909 profile views
  1. @Xion80 I WOULD SUPPORT YOUR IDEA. IT MAY MAKE DEFENDERS USEFUL FOR A CHANGE IN TODAYS GAME. ...ALSO THEIR INHERENT POWER 'VILGILANCE.'
  2. I can't stand it I know you planned it But I'm gonna set it straight, this Watergate...
  3. IF I AM REMEMBERING CORRECTLY, ANY AOE IS WORTHLESS AND A WASTE OF ENDURANCE AGAINST HAMBONE. (MAYBE SOMETHING HAS CHANGED SINCE I WAS DOING IT).
  4. SAD THAT THIS COMES UP OVER THERE OFTEN. THAT AND SOME OTHER POWERS WHICH ARE DETRIMENTAL TO THE HAMSTER HAVE BEEN IN THE GAME SINCE AT LEAST BEFORE SHUTDOWN. COULD IT BE SOMETHING LESS NEFARIOUS SUCH AS THE INDIVIDUAL(S) DO/DOES NOT KNOW THAT THE PARTICULAR POWER IS NOT HELPING?
  5. THE CIMERORANS AND THE TRAITORS CONFUSE EASILY IN NON-HM. THINK THE SURGEONS DO GET CONFUSED AND WORK TO YOUR ADVANTAGE. (YMMV, GOING FROM MEMORY). 102%
  6. WILL KEEP MY ATTACHMENTS AND COPY/PASTE SPREADSHEET FORMULA ON THIS THREAD FOR THE NEXT FEW DAYS. POSTED HERE TO HELP SOME FOLKS. SEEMS OPPOSITE EFFECT IS HAPPENING. MORE DIFFICULT FOR ME TO POST SOMETHING THESE DAYS. NO WORRIES.
  7. SO HERE WE ARE. THE 0.01 DIGIT MAY BE OFF BY +/- 0.005 SO BASICALLY A 10,000 TO 1 CHANCE THAT MINE IS WRONG UP OR DOWN ON A RANDOMIZED VARIABLE CHANCE HITROLL WHICH IS BUILT INTO THE GAME THAT IS EXACTLY 0.005% AWAY FROM 95%. TACTICS TOHIT BUFF CAN BE ANYWHERE BETWEEN 7.5% AND ALMOST 20%... AND VARIES BY ARCHETYPE AND ENHANCEMENT SLOTTING....SO I CHOOSE 10% VALUE BECAUSE UNBUFFED AVERAGE ARCHETYPE TACTICS VALUE WAS 9.3333. THIS IS SERIOUSLY AN ISSUE?... SHOULD I HAVE POSTED EVERY ITTERATION OF THIS HERE?. MY COMPUTATIONS JUST DO NOT INCLUDE ENEMY DEFENSE. WHILE SLIGHT, EVERY MR CALC DOES NOT INCLUDE THEM. WHY BECAUSE ITS VARIABLE AND ITS AN ESTIMATE. I'M OVER IT AT THIS POINT. I AM NOT CHANGING THE CHARTS OR ADDING ANY MARGIN OF ERROR CALCS AND THE LIKE FORAN ESTIMATE.
  8. IN THE GAME YOUR HITROLL IS CONTROLLED BY CHANCE, SO THERE IS REALLY NO NEED TO ROUND ANYTHING UP OR DOWN. MINE AND MIDS IS JUST AN ESTIMATE OF YOUR CHANCE. IT IS VERY VALUABLE TO USE MORE ACCURACY IN THE GAME BECAUSE IT HELPS YOUR CHANCE OF MISSING ON THE LOW-END TO DECREASED BY 1/2. THIS CHART IS SHOWING TACTIC @10% + KISMET 6% + THE OTHER ACC. WAS GOING TO SHOW HM STUFF, BUT I LIKE READING ABOUT THE EFFICIENCIES OF: 3 CORRS, 1 SHOVEL, KITCHEEN SINK AND A SMALL DOG, OR I'M NOT RUNNING IT. I KID I KID. REFER TO SPREADSHEET FORMULA ABOVE, IT CANNOT BE DERIVED W/MIDS.
  9. MINE SHOWS WHAT MIDS DOES NOT. MINE SHOWS THE MINIMUM OF WHAT IS NEEDED TO GET TO 95% MIDS JUST SHOWS WHAT YOU HAVE, SO YOU NEED TO GUESS AND GUESS, SLOTTING AND SLOTTING TO GET TO 95%.
  10. MINE IS JUST AN ESTIMATE, SAME AS MIDS IS JUST AN ESTIMATE. I DO NOT USE MIDS AS A YARDSTICK. I JUST USE IT FOR A SCREENSHOT OF MY CHOSEN POWERS IS ALL. IF YOU NEED ACCURACY TO THE HUNDREDTH...MY CHART IS NOT FOR YOU. THERE ARE MANY OTHER IN GAME FACTORS TO CONSIDER WHICH ARE NOT ACCOUNTED FOR HERE. MADE MANY GRAPHS TO SHOW EXACTLY WHAT IS HAPPENING, BUT FAR TOO MANY POINTS TO ZOOM IN ON: BUT ULTIMATELY SCRAPPED THIS IDEA. EXAMPLE BELOW, PLEASE NOTE: THE CURVE IS THE 95% CHANCE TO HIT. ANYTHING ABOVE IT IS ALSO 95% CHANCE TO HIT. BELOW CURVE IS LESS THAN 95% CHANCE. IGNORE THE TITLE "BETWEEN 5% AND." THIS IS SOLELY A 95% CURVE. AS ENEMY LEVEL GOES HIGHER, OTHER CURVES ARE SIMILAR, BUT ALSO SHIFTED HIGHER. SO, THE MINIMUM CHANCE TO HIT VARIES AS MENTIONED IN PREVIOUS POST AND IS NOT FIXED AT 5%. THE TREND LINE AND MEDIAN VALUE LINE INTERSECTION SHOW ONE OF THE MOST EFFICIENT WAYS TO GET TO 95% FOR THIS PARTICULAR ENEMY LEVEL.
  11. IT IS ADVANTAGEOUS TO USE THE REGULAR WAY TO FIND HITCHANCE. THE ACCURACY VALUES IN THE ABOVE CHARTS WILL NOT CORRELATE WITH MIDS VALUES DUE TO: WRITING ACCURACY, BUT MEANING CHANCETOHIT MR NOT CALCULATING ACCMOD AT ALL. ACCMOD * 5% = THE MINIMUM HIT CHANCE. MORE ACCURACY ENHANCE/GLOBALS = HIGHER MINIMUM HITCHANCE. ABOUT 10-12% CAN BE HAD . SORRY FORMULA WAS SHRUNK DOWN WHEN POSTED, WILL TYPE IT OUT.
  12. THIS IS THE FORMULA FOR SPREADSHEET OF THE 'REGULAR' WAY TO FIND 5-95% CHANCE TO HIT. (as per wiki and prior links in this thread). CAN BE PLUGGED INTO A SPREADSHEET WITH SOME VALUES TO FIND WHAT IS NEEDED. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX OTHER THINGS ARE THE AMOUNT OF ACCURACY ENHANCEMENTS AND GLOBAL ACCURACY WHICH IS NEEDED FOR 95% HIT CHANCE FOR A POWER OF 1.0 INHERENT ACCURACY. MORE TO COME.
×
×
  • Create New...