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Bill Z Bubba

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Everything posted by Bill Z Bubba

  1. Being unhappy with my bruts 203 DPS, I tweaked a fewthings and got him up to 209. Since I had another claws/sr for a different server, I spent the time to get him to 50 and mostly tricked out and ran a test before getting any incarnate powers. 208. Compared to the brute's fully T4 build. Not bad. Got alpha spiritual, interface reactive up to T3 and ran again, plus a couple IOs I missed, new DPS 248. So the AT IOs... you can take the scrapper +3/+6 crit chance and stick it in a throw-away attack, because it's not a proc. The proc one I stuck in followup. Brutes, unfortunately, are both procs. And I can't fit both in my build so I went with the +regen/+recovery. Now here's the funny part, that 248 DPS run on my scrapper was for a 5:19 time. Last night I add T1 hybrid assault and ran another test... 5:51 was the time. Wut? Obviously the need for multiple runs to get a proper average is a necessity. I am interested in what his final time will be after getting reactive and assault to T4.
  2. Found the original Pylon thread and the equation used in the first post is: ( 38343.75 / time ) + 127.8125 = DPS Using my 504 seconds, 203.9 DPS. https://web.archive.org/web/20120906191553/http://boards.cityofheroes.com/showthread.php?t=130754
  3. Just checked and pylons have 30677 HP. Attempting to figure out how to determine the regen rate. Ah, Power Analyzer from P2W vendor. 102.26hp/sec for pylons in I-25. Resistances are still at 20%. First run took 504 seconds. Claws/SR brute. Followup, Focus, Slash, repeat. So with the equation above and the new values: ((30677+(102.26*504))/504)/(.8)) = 203.9 DPS
  4. Wayback even kept the link someone put up with the silence.ogg file I always used! https://web.archive.org/web/20070303104937/http://www.pages.drexel.edu/~kaminsmj/silence.ogg
  5. Woot! I remember this thread well but couldn't find it either. You rock and thank you!
  6. Back in the old days, I had a silence.ogg file that I could use to replace specific annoying looping sounds like the peacebringer high pitched whine or the thrumming noise from energy melee or superspeed. However, I've lost that file and all the sound file names and it appears that score isn't using a data directory for such fixes. Does anyone know how to silence specific sounds with this configuration of CoH/V? Thanks much.
  7. Awesome. Glad I helped make it a good experience like so many did for me when I first showed up.
  8. And yea, reading those threads is a crazy trip down memory lane.
  9. Bill Z Bubba checkin in.
  10. Holy crap. Both my guides are still there. I don't even use ATI anymore. https://web.archive.org/web/20120904234239/http://boards.cityofheroes.com/showthread.php?t=115082 https://web.archive.org/web/20120905072807/http://boards.cityofheroes.com/showthread.php?t=115069
  11. Thanks to you and the team for getting us back online.
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