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Zombra

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Everything posted by Zombra

  1. If you're not zone locked, there's always Striga Isle ...
  2. Love that, thank you. I think that putting time into the character is key here.
  3. Ah OK, thank you. I was confused by the OP - seemed to be talking about reducing drops and increasing costs as two separate issues. If they are one and the same, then absolutely not. Decreasing drops would simply further concentrate wealth to the "haves", the farmers, the efficiency experts. Part of what I really enjoy about the current economy is that every player has a good chance to get a really valuable drop once in a while. As a more casual hero, those occasional big ticket drops help keep me interested in participating. Dampen my economic leverage and my interest in building sets will decline proportionally.
  4. I'm confused. How would costs be increased? Everything I buy, I buy from the market with prices set by player vendors. Increase the listing fee?
  5. It literally will take a single bind, typed once, to fix this problem for your character forever. Just type this in your chat bar: /bind w +forward$$petcom_all aggressive and press Enter. You're done.
  6. I mean, kind of who cares if you can just make your character again with everything you could ever want, probably in less time than it would take you to get to level 20 on live ...
  7. I don't think the "reasonable baseline" is anyone with over a dozen 50s (and regularly (and joylessly) churning out more), a player who's sunk so many hours that the entire game is a blur to them now, something they are so sick to death of as is that they need to throw out systems that aren't broken for the sake of wringing out a tiny drop of sensation from an ocean of flavorless grey mush. Demolishing a major - and fun! - progress system in the game because some people have reached the end of it - taking it away entirely from everyone else who likes it fine - is not the move here. Not speaking to anyone in particular, but it's not cool to wreck any part of COH for everyone just because you're bored with the game as a whole.
  8. My move is to look for bridges/overpasses in Kings Row. There are several that the Lost like to hang out under. Also, on the subject of zone hunts, I honestly feel like a lot of spawns have been moved around since the retail days. There are plenty of contacts who say stuff like "the B-Furies hang around in North Park, go hunt them there", and then you go to North Park and there are absolutely no B-Furies within a mile, ever. I spent literal hours* last year combing the neighborhoods I was told to check, with a success rate lower than I would have got from sheer random chance. Not sure if spawns were redistributed at some point back in the day, or the Homecoming reformat messed things up somehow, but if your contacts tell you where to look within a zone for your targets, you should completely ignore what they say. *Not like all at once 🙂
  9. Probably they're simply mistaken in thinking they're set to Passive. Pets now default to Defensive instead of the Aggressive the OP is used to.
  10. Oh good! I assumed that wouldn't work for both effects so I didn't even try it. Thanks so much 🙂
  11. I would venture that new players who don't want to learn pesky economic systems don't have to and have never had to. All you have to do is not turn up your difficulty to continue enjoying the game for a long time without ever touching the AH. These new players who supposedly don't want to learn don't want to stay with the game anyway - they want to hit 50 ASAP, 'win' the game and move on. Kids these days! Slashing away optional systems that many players already enjoy is no way to build a community.
  12. It's no secret. This was changed recently as part of the Issue 28, Page 2 update. Search for the string "trollers in" to jump to the relevant patch note. So now Controller pets behave just like Mastermind pets, defaulting to Defensive/Follow instead of the usual Aggressive behavior we've been used to for so long. (They were never 'Passive'.)
  13. Hi, the multiple group idea for BB is cool, but I'm lazy. I just want to tap the power and have both effects center on my target. Sadly I fear there isn't a single keybind or macro that will do both at once. Am I wrong? How would you do it?
  14. I like /bind w +forward$$petcom_all aggressive Don't even need to worry about the thing changing attitude between zones which seems to happen sometimes. Any time you move, your pet becomes aggressive again 🙂
  15. Don't be scared off by all this trillionaire talk. Since you already know about attuned enhancements, you already know everything you need to about the economy. If you want to go deeper, read guides, work 40 hours a week flipping converters, and try to get the biggest bank account of all time, go for it ... but there are players out there who still play simply for fun and do just fine - *gasp* even at level 50.
  16. If you feel like you have to do this to be a part of COH, you had bad teachers. I can't think of any reason to torture yourself like this except highest end PvP against other trillionaires.
  17. Quickly weighing in on this - yes, I see it all the time. Pretty sure it's "patrol" dialogues. I don't have a specific example but it seems like every mission out there reverses patrol speak like this example: Melee Thug: Don't worry, they won't. Shooty Thug: I hope no crimefighters find us. Weirdly, it doesn't seem to happen in Architect missions, at least not when testing.
  18. @JayboH OK, I slept on it and I have a guess what you might mean. When you say that the interpretation of rule 3 should read, "Since the enhancement is slotted, the power becomes instant-cast per rule 1", by "per rule 1", do you mean "in the same way as in rule 1"? It's okay if you want to say that rules 1 and 3 as written both operate in the same way (they do), but neither one is "per" the other. Rule 1 and rule 3 are independent statements; neither affects the other.
  19. Read it then, read it again now. They look like English words but no apparent statement is being made. Rules 1 and 3 still have no meaningful relationship, regardless of how different rule 2 is from either of them. None of the rules activate each other nor counteract each other. Beginning to think my real mistake was in trusting a good faith argument. A good troll? If so, well done. If not, maybe try rephrasing. Either way, I salute you.
  20. I'm confused. The description of instant-cast in Sniper Rifle is "this attack becomes instant-cast". That's it. The enhancement text says "your snipe powers become instant-cast". The two descriptions are fundamentally identical. Rule 1 does not have a better description than rule 3. There's no need for either to reference the other at all.
  21. I haven't done a checklist or anything but I have noticed it happen a lot in Mayhems.
  22. I love that hustle! But no. The enhancement rule (rule 3) doesn't invoke rule 1 at all. The condition for invoking rule 1 is that the character must be engaged in battle. The enhancement text doesn't say anything about whether the character is engaged in battle. The rules of enhancements are activated for a particular power simply by slotting the enhancement, unless otherwise stated. Another way of looking at it: If rule 1 said "If you are sleeping, you are breathing" and rule 3 said "You are always breathing" That does not necessarily mean you are asleep. Rule 3 does not invoke rule 1. If I have made a mistake, you haven't shown it yet. --------------
  23. The in-game text? I didn't feel it necessary. We all agree on what the in-game text says. But sure, here it is again: 1) (Snipe power) If you are engaged in battle this attack becomes instant-cast. 2) (Snipe power) If you are not engaged, [this attack] will do bonus damage. 3) {Enhancement) All of your snipe powers become instant-cast. Do we all agree this is what the game says? Yes? Are there any other rules the game tells us? No? OK, great. Let's see how this should work then. Suppose I am not engaged in battle yet, but I have the enhancement slotted. What will happen when I use my snipe power? Let us check the written rules we all agree on: Since I am not engaged in battle, rule 1 does not apply. Rule 1 only applies if I am already engaged in battle. Since I am not engaged in battle, the power will do bonus damage per rule 2. Since the enhancement is slotted, the power becomes instant-cast per rule 3. Therefore, according to the rules we all agree on, the power will be instant-cast and do bonus damage. But this is not how it actually works. How it works does not follow the text of the rules, the text we all agree on. Absolutely not that, because the power description does not say that having one effect means you can't have the other. It only gives us an incomplete list of some ways we can get the effects. If there is a place anywhere in game where it says you cannot have both effects at once, please quote it. However, I do indeed think that the enhancement description should show all its pertinent rules; not just some. "All of your snipe powers become instant-cast, and no longer do bonus damage when initiating combat." would be great. That would make it clear that the normal engagement rules for snipe powers are out the window. -----------
  24. I was very clear above that I do not have an issue with how the power works, nor with how the enhancement works. The issue is that how they work is not properly explained by the game, leading players to invest in an expensive enhancement (and possibly an entire set) that works differently than it says. Your "thus" part is made up. Nowhere does it say that it can only be one or the other. You are jumping to a conclusion that is not expressed in the written rules. In other words you're guessing. It happens that your guess is correct, but well-written rules don't require guessing to understand. ------------ Thora: Hi Gisele! Looking forward to seeing you tomorrow! If you wear blue shoes tomorrow, I promise I will give you a cookie. If you wear orange shoes tomorrow, I promise I will sing you a song. If you wear an orange jacket tomorrow, I promise I will give you a cookie. Gisele: Great! I'll wear an orange jacket and orange shoes tomorrow. That way I'll get a cookie and a song! Thora: Absolutely not. It's obvious that you can't have both a cookie and a song. Gisele: Um, that's not what you promised. Thora: Yes, it is. Who is right about what Thora promised? ------------
  25. This is sincerely valuable information, thank you. So the game straight up wasn't built in working order in the first place. I can certainly admit that my memories from 20 years ago of it working well are probably rose-colored. Sad but I'll follow your example and test a lot to 'trick' the game into delivering something close enough. Appreciate the reply.
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