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subbacultchas

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Posts posted by subbacultchas

  1. I noticed some interesting behavior while watching Beta Decay in combat attributes. After you've held a groups aggro for a minute or more, it begins to double the recharge values, and quickly grows larger. It seems to cap out at 6x the 25% value you should get.  I went from 121.25 recharge initially to 156.25 as expected, then to hovering between 246.25 and 271.25 over the course of one or two minutes. I doubt that it means much, as you usually don't have the same group of mobs aggroed that long, but it's definitely not WAI.

    I tried to upload some pics at various stages, but they were over the size cap.

    Screenshot (58).jpg

    Screenshot (59).jpg

    • Like 2
  2. Only thing I'm iffy on here is using living shadows as damage. VG and the 2 pbaoe proc bombs pretty much put in in melee range, and jumping in and out doesn't suit me well. I may continue with living shadows as it and the fear cone mostly as short range tohit debuffs on teams.  But I'm definitely using the rest of this, especially Shadow Field as a proc bomb.

  3. This is my current build that I'm loving, with 3 aoes I turned into mini-nukes. It has ~37 s/l def, the rest 15-20 range and using the -tohit and occasional purple to keep defenses high. I'm currently using Mace for the -30 (with proc) -res to bring my total -res output to 90% or so, but I'm also really debating switching to stone. I'm using Vigor alpha for +acc and end red, and probably Clarion for the mez protection. I'd appreciate any input and changes anyone can give. Alkaloid has a +absorb proc in it, but did not add it in mids.

     

    Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25
    https://github.com/Crytilis/mids-reborn-hero-designer

    Click this DataLink to open the build!

    Level 50 Magic Controller
    Primary Power Set: Darkness Control
    Secondary Power Set: Poison
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Mace Mastery

    Hero Profile:
    Level 1: Dark Grasp -- HO:Perox(A), HO:Perox(9), HO:Endo(11), EntChs-Heal%:30(11)
    Level 1: Alkaloid -- Empty(A)
    Level 2: Envenom -- Acc-I:50(A), EndRdx-I:50(5), AchHee-ResDeb%:20(7)
    Level 4: Weaken -- CldSns-ToHitDeb:30(A), CldSns-Acc/ToHitDeb:30(5), CldSns-ToHitDeb/EndRdx/Rchg:30(9), CldSns-Acc/EndRdx/Rchg:30(34)
    Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(7)
    Level 8: Living Shadows -- SprWiloft-EndRdx/Rchg:50(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(46)
    Level 10: Possess -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(A)
    Level 12: Fearsome Stare -- CldSns-ToHitDeb:30(A), CldSns-Acc/ToHitDeb:30(40), CldSns-ToHitDeb/EndRdx/Rchg:30(40), CldSns-%Dam:30(42)
    Level 14: Heart of Darkness -- SprAvl-Acc/Dmg/EndRdx/Rchg:50(A), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(15), SprWiloft-Rchg/Dmg%:50(15), ScrDrv-Dam%:50(17), Obl-%Dam:50(17), Arm-Dam%:50(23)
    Level 16: Boxing -- Empty(A)
    Level 18: Haunt -- ExpRnf-Acc/Dmg:50(A), ExpRnf-Acc/Dmg/Rchg:50(19), ExpRnf-EndRdx/Dmg/Rchg:50(19), ExpRnf-Dmg/EndRdx:50(21), ExpRnf-+Res(Pets):50(21), CaltoArm-+Def(Pets):30(34)
    Level 20: Elixir of Life -- RechRdx-I:50(A)
    Level 22: Tough -- StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(23), UnbGrd-Max HP%:50(37)
    Level 24: Weave -- LucoftheG-Def:50(A), LucoftheG-Def/Rchg+:50(25), LucoftheG-Def/EndRdx:50(25), Rct-ResDam%:50(46)
    Level 26: Shadow Field -- BslGaz-Acc/Hold:30(A), BslGaz-Acc/EndRdx/Rchg/Hold:30(27), BslGaz-Rchg/Hold:30(27), BslGaz-EndRdx/Rchg/Hold:30(29), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(29), Lck-%Hold:50(37)
    Level 28: Super Speed -- BlsoftheZ-ResKB:50(A)
    Level 30: Paralytic Poison -- SprEnt-Acc/Hold/End:50(A), NrnSht-Dam%:30(31), GhsWdwEmb-Dam%:50(31), UnbCns-Dam%:50(31), GldNet-Dam%:50(39)
    Level 32: Umbra Beast -- ExpRnf-Acc/Dmg:50(A), ExpRnf-Dmg/EndRdx:50(33), ExpRnf-Acc/Dmg/Rchg:50(33), ExpRnf-EndRdx/Dmg/Rchg:50(33), SvrRgh-PetResDam:50(34), EdcoftheM-PetDef:40(42)
    Level 35: Poison Trap -- SprOvrPrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(A), GldNet-Dam%:50(36), GhsWdwEmb-Dam%:50(36), Erd-%Dam:30(36), ScrDrv-Dam%:50(37), Obl-%Dam:50(40)
    Level 38: Venomous Gas -- HO:Enzym(A), HO:Enzym(39), HO:Enzym(39)
    Level 41: Poisonous Ray -- SprWntBit-Acc/Dmg/EndRdx:50(A), Apc-Dmg:50(42), EntChs-Heal%:35(43), Apc-Dam%:50(43), TchofLadG-%Dam:50(43), AchHee-ResDeb%:20(45)
    Level 44: Scorpion Shield -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(45), LucoftheG-Def/EndRdx:50(45), ShlWal-ResDam/Re TP:50(46)
    Level 47: Disruptor Blast -- SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(A), Rgn-Dmg/EndRdx:50(48), Bmbdmt-+FireDmg:50(48), PstBls-Dam%:50(48), FrcFdb-Rechg%:50(50), OvrFrc-Dam/KB:50(50)
    Level 49: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(50)
    Level 1: Brawl -- Empty(A)
    Level 1: Containment 
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run 
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(3), Mrc-Rcvry+:40(13)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(3), EndMod-I:50(13)
    ------------

  4. I'm torn, I could see him easily being MA or STJ, SR or NIN and it would work. I lean toward MA/SR though if I had to absolutely pick. SR because his senses, reflexes, and agility are simply not human, but a result of the chemical he was blinded with. It's not something that could be trained for, it's Super with that capital S. And although boxing is one of his styles, he's overall a pretty versatile martial artist, so MA fits.

    But I'm honestly not mad at any of those four in conjunction.

    • Like 1
  5. Anyways this is going nowhere fast, and I don't want to be the last word if and when this gets locked. Good luck you on defining a lexicon for this, and I hope you find the audience you want.

  6. 1 minute ago, Joshex said:

    no, I don't understand I would have to ask if my blaster or tank is OK.  I can generally think they might need some sort of damage, but what they mean exactly is not clear sheerly because it's all upto the person who typed DPS to define what they mean.

     

    thankyou for that, see, we rarely use it in game, but I was not aware there was an official list of meanings.

     

    I am familiar with all 3. this is what I encountered as well. there is no listing for "a type of playstyle/class/role or at".

    If asked, and the thing is you could ask them, right? But their answer may or may not fit in the box you've shaped for meaning there.  

    I think reasonably, most of us here do know what they mean, and the issues is your preconceived notion of how they ought be using the word that trips you up.  In a split second decision, I bet you'd come roughly to their meaning as well when not given time to over-analyze it.

  7. 23 minutes ago, Joshex said:

    1: the point of this thread is to clarify my position, and attempt to enlighten people with it, and if that failed I'd just write them off as obviously emotionally drawn to the new usage and thus theres no saving them..

     

    2: It was an English lesson. in this case the main point of it was not the words with which you find fault but instead the acronym with which this thread is named after. By explaining that acronym's meaning and explaining why it cannot be correctly understood when used in the "new way" due to meaning conflicts, I have succeeded in making this an English lesson on that one core topic. which was the point.

     

    3: Chinglish was appropriate in this context and was not used in a derogatory manner, the English training school I work for is in fact a chinese company in china, many times they make thier own lesson power-points and specifically ask us to look for errors and list "chinglish" in that exact terminology as one of the things to look for, because they know English isn't their primary language. Chinglish has become a term in the teaching community that is not offensive or derogatory but rather to point out when grammar or other language attributes a student or material may insist are correct are not and that it is due to their own language's attributes not English.

     

    4: You can't nullify future arguments that have yet to happen.

     

    5: language, as a set of signals must be clear and concise. regardless if you and someone else agree on a meaning for a term, if others in the same context agree that it means something different, then theres a communication problem by having multiple meanings and it needs to default to the original meaning.

     

    6: English as a language is primarily rooted in latin, with a secondary germanification, and a tertiary french inclusion of vowel use. it is not an abstract language based on thought. Each word can be traced to a latin meaning by dissecting and comparing parts of the word and degermanifying the word.

     

    7:the sentence structure was more akin to ancient anglosaxon languages such as Gallic,  No, the majority of the language is not composed of slang, it is composed of germanified Latin. thereby it's not slang at all. to call english "mostly slang" would be to call german "entirely latin slang" which would be incorrect and offensive, just as it's incorrect and offensive to insinuate that English is "mostly slang".

     

    8:The change and discarding of the meaning of a word in English must be complete and total to happen at all. there can for instance be two words in English with the same spelling and pronunciation but different meanings. the catch is that they must be used with-in a grammatical context otherwise you are left asking which one they mean. one of the strong points of English is that context means we never have to ask which meaning they meant. D.P.S. as a class or AT or role does not pass this test, thus it is disqualified.

     

    9: your 9th argument is negated by my 8th. DPS as a class noun has 4 meanings that all could be interpreted in the same context. it wouldn't matter if you made it into another meaning IF it was clear what you meant by it to everyone. lacking that clarity and allowing 4 different meanings in the same context is not valid, even for slang.

     

    10: again languages are ONLY what we make them IF what we make them is clear and concise and obeys the rules of the language set before hand, in this case the grammar rules are not being followed and the meaning of the word is up for debate.. so no. Language isn't just a free for all. there is such a thing as language abuse and this is a perfect example of it.

     

    DPS is a word now, it means Damage Per Second. it's a gaming term to describe the average number of damage you can deal over time. due to ambiguity in the class/role noun, the meaning of such cannot be concretely gleaned so it does not meet the criteria for a new English word..

     

     

     

    Context  and concrete meanings are key aspects of a real word.

     

    lets make a silly example: "iftsx" (good luck pronouncing that one.) lets say I say the meaning is "1 person" but someone else feels it should mean "1 anything", then someone else thinks it should mean "1 man" and another thinks it should mean "1 woman", there is now a conflict in the infancy of the word. That conflict will have to be fixed before it can be a valid language article. DPS has that conflict in the "new meaning". and getting everyone to come to the same conclusion about it's meaning when it is "open to individual interpretation" is very unlikely. So that being said, it does not fall under the same rules as "gay" or "queer" which have concrete meanings in their new intended usage.

     

     

    I'd just like to point out to onlookers, that what he's describing here is a particular philosophical view of language called prescription or prescriptivism, and these are rules laid out within that school on how language "ought" to be. These are not the rules of language and communication, but the rules put forward by a specific model of language.

    I'm of an opposite school called description or descriptivism, which is more concerned with what words mean, how they change and language evolves. Neither are inherently right, even though we both like to think we are probably 🙂

    • Thanks 1
  8. 1 minute ago, Joshex said:

    situational (locale) context. it's the same with "pop" in the UK they have no clue what you mean, you have to say "soda" or "juice", oddly enough juice has a completely different meaning in the states. even so, you will find communities who use it in one specific way. CoH qualifies as a community, here we don't have any official texts to denote the meaning of DPS, so it's technically not a phrase with any other meaning than as an acronym. To suggest otherwise is merely to (as stated); create confusion as to the meaning.

     

    CoH doesn't have 1 or a few "DPS" ATs all ATs can be DPS built, so to use it in this context here.. makes no sense and has too many meanings.

    I was around when it came into being, and I was on hiatus in online gaming when it "evolved". I only came back for CoH. been years.

     

    1985 if you must know, my first game system I can remember was a green/yellow pixel dot matrix gameboy, before that I played mainly atari and NES at a friends house. Arcades and cardgames such as MTG were a fun past time.

     

    I find fault with the term as used for the reasons stated, it would need to be more clear.  and I know that DMG predates it. so there is no need to use DPS in this manner.

     

     

    I am not talking about DMG, talking about DPS.  Not sure the timeline matters much, but I like to be exact-ish?

    Regardless this isn't a stance that's going to get you anywhere. It doesn't matter that the term has many meanings to different people, language is generally like that. Do you generally understand what the other person means when they ask for a DPS? Can you gather it from context if not? Then the message was recieved and it's good enough, and we don't actually need a strong prescriptivist meaning to the term before we can consider this communication. This is not a case in which a dictionary or even an etymology timeline is going to help you, what you want is what they "mean" by it, and I think you've got that.

  9. On 6/3/2020 at 8:28 AM, EmmySky said:

    I am from Texas.  I use a lot of words differently than my friends in other regions might.  For example, "I'm fixin' to go to the store for a coke, you want anything?"  Fixin' to means about to in this case and coke means carbonated beverage regardless of the name on the label.  My nephew, who was raised in Washington and California then attended college in New York had quite a learning curve when he moved down here.

    Hello from Louisiana and Arkansas. If you asked for a Coke, I'd know what what you meant. My wife cannot wrap her head around how RC is a Coke, but we know. Oh boy, do we know.

    • Like 2
  10. On 6/3/2020 at 6:28 AM, Joshex said:

    and it replaced a more appropriate term "DMG".

     

    yes my tank is a win/win. crap tonnes of def, res, regen and damage.

     

     

    Before Recently (the last few years) I never heard of DPS as a type of class or description of a class. Before that it was merely a statistical calculation. It took me by surprise when I had to teach a lesson on MMOs and they said DPS meant damage dealer, I thought it was a case of chinglish and corrected it. That's how new this incorrect usage is. given the lesson was about WoW I assumed it must have originated over there in this context and let my mind fill in the blanks "someone said 'wow my dps is good on this', then someone else said 'I'm gonna make a character like that and be a DPS too' and it all went down hill from there." in fact the more I dig into this the more I'm inclined to believe this is generally speaking how it went down.

     

     

    I think I'm done here, from here on, everyone who actually even in the slightest notices the problems with the term being misused this way has already read this thread and decided not to use it that way. From the rest of this thread it would seem it's nothing more than attempts to justify it without addressing it's flaws.

     

    It's a phrase that means something different to each player that uses it.. that alone disqualifies it's usefulness. There's no justifying that, even if other people started using it and it becomes a standard term in other games (for what ever reason, whether they were knowledgeable about the original usage or ignorant, it really doesn't matter at this point.), there is still no justifying it because it has 4 possible meanings in the same context. Use dmg or dd if you must, those terms are far older and far predate dps in this wrong usage..

     

    DPS means the rate at which you can deal damage averaged over time, end of story. it's a number. No, you cannot be one; Are you a number? you can have High DPS, or OK DPS, or Low DPS, if you must; you can say "I'm a High DPS build" where Build is the AT/class noun and DPS is the numeric noun, and high is the adjective.

     

    English lesson over.

    Not sure what that has to do with what I said man. I'm not attacking you. I'm just saying that as someone who was around when this term came into meaning and changed, I think it pre-dates your experiences. Didn't intend it to mean or suggest anything else.

    Leave the English lessons for people that need them please.

  11. On 5/30/2020 at 3:29 PM, Haijinx said:

    This is why peeps should close the new General Tab.

    I swear to something, I see more misinformation there than anything. It's like someone's take on the forums that never actually reads anything in the forums.

    I've put some misinfo in my time out there too, been corrected and moved along. But man this has just been wild.

  12. Hey @Joshex I just want to point out that the term DPS long predates both WoW and LoL by a decade or more.  I wanted to say it came with text based MUDS, but I think I am mis-remembering that. But I know I heard if quite a bit before MMORPGs became a thing, at minimum alongside Diablo.

  13. Even if you picked the highest DPS set, or one of the top 3, there's not guaranteed you'd like it or that it would mesh well with the secondary you picked with it. Sometimes it is more about the secondary effects, or the secondary powerset you've got that makes it *feel* like it's the most powerful, or most fun. 

    I've got a ton of blasters and my top two favorites are ice/rad, and my newest sonic/psi. Even though sonic is way way way down on the list, the combination feels really great and has a lot of useful av debuffs going on. And damn it, lining up those cones is just hella fun to boot.

    • Like 1
  14. 18 minutes ago, Siderous said:

    Like everyone said it's a Heroclix, don't remember how or why I got the figure, might have came with CoV or something.

    It did. I had one of Black Scorpion, my wife got one of Captain Mako I think.

    • Like 1
  15. 19 hours ago, SuperPlyx said:

    What is this? I mean besides a figurine of Recluse,it appears to have some numbers that change in the base...curious.

    IIRC those numbers in on the white part of the base means he has a movement speed of 9 with charge (half move value but can move and attack), attack value of 8 with super-strength (can carry objects), defense of 18 or 19 with invulnerability (soaks 2 damage), and damage of 3 with leadership (can roll for an extra action on 5-6). The other symbols on the base tell me he is not a flier, nor a giant, but has a range of 4 and can hit 2 targets.

    As the characters take damage, the dial turns (clicks) for each point of damage, lowering values and sometimes changing powers. Like with Hulk, who's values become better the more he is damaged, and he gains new powers (better damage reduction types) as well.

    • Like 1
  16. 18 hours ago, Sir Myshkin said:

    I had/have (somewhere) the Ghost Widow figurine. I am super surprised that HeroClix are still a thing though. I remember when they first came out and I was like "Yeah, this will dry out pretty quick." The company did go under, but the brand got bought out and continues selling product!

    They are still a pretty big thing, and have branched out beyond comics by far. I had a friend who is a collector, and sometimes I play with him. In addition to Marvel/DC, I know there are TMNT, Street Fighter, Lord of the Rings and probably more types of Heroclix. Most comic shops host fairly regular events for this, and you can win some giant sized (some over two feet) clix like Dr. Manhattan, Chthulu, Galactus, and more.

    It's probably still somewhat niche, but not uncommon among comic fans.

  17. 1 hour ago, tidge said:

    The Overwhelming Force KB->KD is unique (although it also enhances Damage), so the Sudden Acceleration (Bonfire accepts Knockback sets like Sudden Acceleration) is my recommendation. Save the OF unique for powers that don't otherwise accept KB->KD.

    Solid advice, though I rarely use OF at all.

  18. I would not use it myself without the KB to KD proc.

    I think its Sudden Acceleration that works best in it Kult. The one from SBB works too, but I'm always iffy about the added chance for KD it brings. I wasnt sure if the proc firing with the natural KD might turn it into KB on occasion.

     

    • Like 1
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