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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
definitely a good read for people that don't understand the differences between the resistance and the protection. But your average players not dealing with giant monsters and recluse. I wonder if the playing field needs to be level to allow all tankers to have similar protections when it comes to this specific category. I know many people feel the same way.- 105 replies
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
I can respect that. But on the flip side it would be nice if there was a level playing Field. That's my only two cents to it. Thanks for the input.- 105 replies
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
So maybe adding a debuff resistance to knock back in one of the autos or toggles may be another solution?- 105 replies
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
Let's keep it on the topic at hand. The issue has already been addressed and handled. Please don't derail such an important topic. Knockback protection vs Resistance. If you wish to have civil discourse on the generational inequities please begin with DMs. Thanks and let's make tanks great again. It'll be great, we will make millions. Everyone will be so happy.- 105 replies
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
You can't make me not like you =).- 105 replies
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The AV's are always the same, no matter what difficulty setting you set it on. The only difference is the mobs will be different. We usually just said it to 0, to + 2. For speed sake. Building toons this week for experimentation this weekend. We think we have an optimal combo that should really cut down on the time. Our Discord is always open. Feel free to drop in and have a discussion anytime. Always looking for dedicated STF players.
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
Yeah it's really the only other option. But it kind of sucks. We could just make tanks great again, so I'll keep crossing my fingers that they make some changes.- 105 replies
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
If it were directed towards others... Ok. I see it. But it was not. I'm of a different generation with much thicker skin. It's really hard to offend me. I keep forgetting that words hurt younger people. Used to take sticks and stones in my days. lol. Now let's get back to knock-back protection versus knock-back resistance while discussing it in our safe space!!!- 105 replies
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
And that's what me and crimson has been trying to bring to the forefront. And if we follow your line of reasoning as we have it's strange that the fire tankers aren't able to resist it because they're knock-back protection should be coming from plasma Shield. But it was never added. I agree with you I think it was an oversight and it needs to be corrected. Or at bare minimum we have the ability to correct it.- 105 replies
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
The following comment was very helpful. I just find it hard to deal with forums nowadays since everyone is offended at everything. you can't even make tongue-in-cheek humor without somebody trying to post a report on you. Very frustrating trying to dance on eggshells having a conversation with people that are offended so easily. Just showing my age I guess. As I said keep the comments coming this is an important topic. Our Discord is always open if you want to come in and talk.- 105 replies
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
It's KB protection is 15ish If it was lower, I would side with you But if it's showing a static value, and no resistance, Therin lays the problem impo. Passive or not. Value doesn't change. Interestin perspective though. Thanks for the input. Keep it coming.- 105 replies
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
Tempest said keep it civil friend. Antagonist behavior isn't productive. This is a topic I'm very interested in. In my candidness, my offbeat humor obviously offended ppl. For that I have already talked to GMs. Let's keep it productive.- 105 replies
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
No one is being Uncivil... Actually having. Nice open conversation. Glad you dropped in. I sent GM Jimmy a message to see if we can escalate some of these ideas up to the dev team for review for future updates. These are issues long overdue for changes. Thanks for dropping in!- 105 replies
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
Some alternative solutions to the issue regarding our beloved fire, dark and electric armor sets are the following... 1 (and the simplest solution) Reduce Lord Recluses Suppression, or base KB/KD value to only 20. This allows players to be capable of designing a tank that at least has the ability to not get knocked around like a tennis ball, if they are dedicated enough. 2. Add KB Resistance to the energy shielding of the armor sets we are discussing. 3. Add KB resistance to support shielding (Thermal, Ice Dom, Sonic, Force Field, Increase Density) This allows for players to combat the issue in a smart and effective way. 4. Add KB resistance to acrobatics. With KB Protection IOs, no one uses Acrobatics anyways. So adding this value highlights this power as a game changer for fire, dark and electric tanks in a big way. In closing, simply doing a combination of some/all of the discussed things will allow for a better quality of life for our tanks/brutes/scrappers. Happy Tanks = Happy Teams!!! Make tanks great again!- 105 replies
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
Actually can't beat that logic- 105 replies
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
That s*** is not tanking. You should be able to stand there. Hover tanking is for pussies.- 105 replies
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
The red tower does act as a knock-back for recluse. During testing when you exceeded 40 you tended to stay on the ground. Which means if you want to tank him like a normal tank with electric dark or fire tankers you need to almost have a dedicated kin spamming increase density. This is generally not something that you're going to have happened. It would be nice.- 105 replies
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
He's aware. And also clearly stated neither of those things were being used while being mindful of staying firmly planted to the ground.- 105 replies
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
The problem should be fixed- 105 replies
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
Same exact problem happens on fire tankers every time you try to tank recluse.- 105 replies
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
If he's got grounded and he's got four or five knock-back protection iOS... There's nothing contributing to knock back. Simply put it's exactly the opposite which is what he was trying to say.- 105 replies
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Post holiday weekend. Ppl trying to set out their toons.
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Tankers and Knockback Resistance vs Knockback Protection
EverStryke replied to CrimsonOne's topic in Suggestions & Feedback
Make tanks great again!!! This definitely needs to be done asap!- 105 replies
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4-Man STF Accomplished. 9-1-19 @ 2025 PST. Time - 2h 8m https://twitter.com/EverStryke/status/1168367288950505473 Team: @ Crimson-One - Electric/Energy - Tank @ Stines - Fire/Thermal - Controller @ Thunderstryker - Fire/Rad - Controller @ EverStryke - Fire/Kin - Controller Many valiant fire imps died in the attempt. Salute! Homecoming/Torchbearer
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Hypothetical Scenario If the Deal Succeeds
EverStryke replied to Abraxus's topic in General Discussion
Yes there will be a large influx of new players if this occurs.