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ShardWarrior

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ShardWarrior last won the day on August 18 2022

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About ShardWarrior

  • Birthday 01/01/1004

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  1. Yes, as was Bucky becoming Captain America for a while. As I said above, being canon does not automatically equal "good". I understand that is subjective to the reader.
  2. I am familiar with the comics in question and understand Steve Rogers turning over the shield to others is canon to the comics. Being canon does not automatically make a story element good. Also, you neglected to include Bucky becoming Captain America back in the day in your summary. My opinion still stands - this type of thing reduces the hero to a costume that anyone can put on. That takes away from both Steve Rogers AND Sam Wilson. Feel free to disagree.
  3. The post had said it was a base entry macro someone from a SG named Interstellar Alliance on Excelsior had posted to the team chat. It sounds like this is an old icon that still exists in the game. Is there a list of unused icons somewhere that anyone knows of?
  4. Honestly, after how Disney/Marvel treated her with the Black Widow film release, I would be very surprised if Scarlett Johansson comes back. I think this cast is already bloated and that does not bode well for this movie.
  5. On the subject of macros, where/how does one use icons that do not appear in the list of available in-game icons? I saw someone using this alien figure one in a screen capture over on Reddit and would love to know how to get/use it? I had thought that only graphics from within the game would work.
  6. This is one of the issues I have with the Sam Wilson "taking over" as Captain America. It reduces the character to a costume and a name, rather than the person. It takes away from the character.
  7. +1 to Bat lore pets as well. Please add Rikti Monkeys as well, along with Rikti Monkeys as a new MM pets too.
  8. Absolutely nothing. I think it very nicely done and enjoyed visiting. You have done a wonderful job with it. So long as you are happy with your base, having fun building it and proud of your work, that is all that matters.
  9. Good point. I had thought about this as perhaps the primary reason for limiting coalitions as from what I always understood, messing with the UI is a real pain. I am not sure if there is some other code reason for these limitations. I completely agree. We have a thousand character slots per server, so SG rosters for active SGs can fill very quickly.
  10. Circling back on this - is there anyone who is familiar with the code that can perhaps weigh in on if there is a hard technical limit for the number of SG roster slots and coalition slots? Thank you if there is!
  11. I disagree with this entirely. It is essentially an attempt at circumventing open discussion by saying "if I post and idea or suggestion, no one should reply unless they agree with me." That is a very bad idea. Anyone posting a suggestion or idea to the public Suggestions and Feedback forum can and should expect others to weigh in on their post. This is not the "Suggestions for the Developers ONLY" sub forum or "Affirmations, Praise and Agreement ONLY" sub forum. As for the topic at hand, I am in complete agreement with many of the behaviors @PeregrineFalcon mentioned as I have witnessed these same behaviors as well. I have had a HC developer insult me and accuse me of "fearmongering" and being a "bad parent" for merely pointing out that forum polls are very easily manipulated. I am happy to share a screenshot of that exchange if need be. This was prior to GM Googly coming on board. As far as moderation in the here and now, it is what it is and I personally do not see it changing anytime soon. You are all welcome to moderate these forums as you see fit as this is your server. One thing I would add is that I believe more people should use more self agency instead of relying on GMs to settle things.
  12. In this example, the impact on making hoarding easier with regard to eliminating the need for a mule is so de minimis as to not even be worth noting. As for incentives to toss something in the AH, that incentive would be not having to bother with storage and maintenance to keep track of that inventory. I am just being honest, I do not think that the proposed idea would encourage hoarding or make it any easier than it already is or more desirable. For all anyone knows, maybe it would make it easier for people to pull stuff out of storage and put it in the AH. I can only speak from my personal observations here, but from my experience people want to sell excess salvage and recipes for influence, not hoard large amounts of it just to sit on it for some potential future use. Especially since salvage is seeded and so inexpensive on the AH.
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