Jump to content

ShardWarrior

Members
  • Posts

    2558
  • Joined

  • Last visited

  • Days Won

    11

ShardWarrior last won the day on August 18 2022

ShardWarrior had the most liked content!

Reputation

2740 Excellent

6 Followers

About ShardWarrior

  • Birthday 01/01/1004

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. This is one of the issues I have with the Sam Wilson "taking over" as Captain America. It reduces the character to a costume and a name, rather than the person. It takes away from the character.
  2. +1 to Bat lore pets as well. Please add Rikti Monkeys as well, along with Rikti Monkeys as a new MM pets too.
  3. Absolutely nothing. I think it very nicely done and enjoyed visiting. You have done a wonderful job with it. So long as you are happy with your base, having fun building it and proud of your work, that is all that matters.
  4. Good point. I had thought about this as perhaps the primary reason for limiting coalitions as from what I always understood, messing with the UI is a real pain. I am not sure if there is some other code reason for these limitations. I completely agree. We have a thousand character slots per server, so SG rosters for active SGs can fill very quickly.
  5. Circling back on this - is there anyone who is familiar with the code that can perhaps weigh in on if there is a hard technical limit for the number of SG roster slots and coalition slots? Thank you if there is!
  6. I disagree with this entirely. It is essentially an attempt at circumventing open discussion by saying "if I post and idea or suggestion, no one should reply unless they agree with me." That is a very bad idea. Anyone posting a suggestion or idea to the public Suggestions and Feedback forum can and should expect others to weigh in on their post. This is not the "Suggestions for the Developers ONLY" sub forum or "Affirmations, Praise and Agreement ONLY" sub forum. As for the topic at hand, I am in complete agreement with many of the behaviors @PeregrineFalcon mentioned as I have witnessed these same behaviors as well. I have had a HC developer insult me and accuse me of "fearmongering" and being a "bad parent" for merely pointing out that forum polls are very easily manipulated. I am happy to share a screenshot of that exchange if need be. This was prior to GM Googly coming on board. As far as moderation in the here and now, it is what it is and I personally do not see it changing anytime soon. You are all welcome to moderate these forums as you see fit as this is your server. One thing I would add is that I believe more people should use more self agency instead of relying on GMs to settle things.
  7. In this example, the impact on making hoarding easier with regard to eliminating the need for a mule is so de minimis as to not even be worth noting. As for incentives to toss something in the AH, that incentive would be not having to bother with storage and maintenance to keep track of that inventory. I am just being honest, I do not think that the proposed idea would encourage hoarding or make it any easier than it already is or more desirable. For all anyone knows, maybe it would make it easier for people to pull stuff out of storage and put it in the AH. I can only speak from my personal observations here, but from my experience people want to sell excess salvage and recipes for influence, not hoard large amounts of it just to sit on it for some potential future use. Especially since salvage is seeded and so inexpensive on the AH.
  8. I do not think hoarding is an issue. I can understand your argument, but it does ignore several critical points others have made here. The first and I think most critical point is what @Doc_Scorpion mentions here - This is important. For starters, let us just look at base storage only, excluding character inventory (emails, recipes and salvage) and using the AH for storage. Bases are capped at 18 storage objects total, which is additive and includes any combination of Salvage Racks, Enhancement Tables and Inspiration storage. You cannot have more than 18 total storage objects. This does not include the Salvage Vault since that only ever links to 1 personal vault per character. Each individual storage object is limited to 100 items. So as an example, a single player account can have 1,000 characters per server. Each character can create their own individual super group and corresponding super group base for storage. Using that, we can see a single account can have - Storage Object Object Limit (per base) Item Storage Capacity Total Storage Capacity (per base) Bases per Server (per account) Total Account Storage (Items) Personal Vault 1 100 100 1,000 100,000 Salvage Rack/Enhancement Table/Inspiration Storage 18 100 1,800 1,000 1,800,000 Totals: 1,900 1,000 1,900,000 Just using these base objects alone, an individual can store up to 1,900,000 items in bases on an account, and again, excludes individual storage on each character which further increases this number. That is an enormous amount of inventory to keep track of on a single account. I very, very, very highly doubt there is anyone doing this, and if there is, they are an extreme edge case. Assuming a player right now is doing this, they still need a mule on the same account or a different account to move things between characters, and even if they did not need a mule, this is still an absolutely enormous amount of inventory to track. Remember, this is just base object storage and excludes the recipes, salvage and enhancements storage stored within a characters inventory. All of that combined with the above further exacerbates the tracking and management. If someone really wants to keep track of that much inventory on a single account and has the time and patience to do it, more power to them. Granting coalition access to storage objects within a coalition is not making the tracking and maintenance of this inventory that much easier. I forgot to add, I agree that changing storage objects to allow for coalition (or any non-SG member) access is not necessary. Outside of storage access, I agree everything that the OP is looking to do can already be achieved through the use of base entry macros, private chat channels, and tools like Discord. I was only addressing the concern about hoarding.
  9. Yes. The /enterbasefrompasscode macro will work from within bases.
  10. As I understood the responses when this subject has come up before, allowing for this would open the door for hoarding of salvage, as already pointed out in the thread.
  11. You can already have a personal lair to yourself and belong to a super group. You can access and use as many different super group bases as you like whether you are a member or not so long as the codes to enter them are available. That includes the use of utilities like zone transports, vendors, costuming, Ouro and Mission Computer access, crafting and personal vault storage. You are not allowed to use the storage racks and enhancement tables in bases of groups you do not belong to, nor should you be able to. Allowing for that would give every player essentially limitless storage capability. There is also nothing preventing you from participating in super group activities of groups you do not belong to. This is part of what private chat channels are designed for to allow players who may be associated with different groups to communicate and recruit for activities. If anything, the number of coalitions and super group roster size should be increased.
  12. Take it with a very large grain of salt. They admit it is a rumor, but given the state of the property, I would not be surprised if this were true.
×
×
  • Create New...