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ShardWarrior

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ShardWarrior last won the day on August 18 2022

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About ShardWarrior

  • Birthday 01/01/1004

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  1. This happens throughout the game at all levels. I just finished running through the Croatoa arcs and not a single hostage makes a sound even when you are in the midst of rescuing them. I also recently ran through the A Hero's Hero story arc and none of the hostages in that awful, awful, awful city map mission where you have to rescue hostages from the Shadows say anything. It is increasingly infuriating to run story content like this and a plays a rather large role in why I dislike running story content. It would be fantastic if NPC hostages could cry out if you are near by.
  2. I have been playing this with my son and it is indeed fun. Although I will say some of the characters like Iron Fist and Squirrel Girl are ludicrously overpowered! Fun game though!
  3. I think the Donner films should be left as the classics they are, and Hollywood should stop trying to recreate/re-imagine them. They have never been successful at it and they never will be in my humble opinion.
  4. I purposefully avoided most of the leaked set photos and such because I wanted to be surprised by this. Having now seen it, I am sad to say I am thoroughly disappointed. The costuming looks awfully cheesy and something you would expect to see at a local comic con or Halloween shop. I am very leery that James Gunn is going to go the humorous/silly GoTG route with this film. I will keep an open mind too, but I am unimpressed and disappointed in what I am seeing so far. I think you are right and given the last several superhero flops from both DC and Marvel, I am not sure why they are trying again to create a whole extended universe. Warner Brothers and DC have been trying to catch Marvel for a decade or so now with very limited, if any success at it. I do not think this is going to work for them. As a huge Hans Zimmer fan myself, I completely agree with this. Zimmer's work for Man of Steel - as with his other work - is beautiful and inspiring. Zimmer is a true genius. I am delighted to be going to see him live in February. I cannot wait for it! Nothing at all against John Williams at all for his work on the 1978 Superman score. It truly is a timeless classic.
  5. I made a similar request a couple of years ago to immortalize @Heracleain Cimerora. I can empathize with you and I am saddened to hear of your loss. My sympathies to you and to the family of the people involved. Having made a similar request and having had time over the years to think about it, I agree with those who have said HC spending time building some kind of memorial and developing a written policy for who gets included is not a good idea. All this will do is lead to arguments, hurt feelings and disenchantment. There will be endless debates over who is or is not worthy of inclusion and why or why not, what said memorial should be or look like, where it should be located and so on. You can already see from the suggestions being made here that people are going to have vastly different ideas of where and how to remember their friend or loved one(s). We should also consider that some people may not have wanted their character immortalized in game. No matter how simple or easy it may seem, adding a memorial with names is work from a volunteer staff. As an example, Cryptic added a memorial in STO for actors, producers, writers and others involved with Star Trek over the years who have passed away. There are memorial plaques in each of the major social hubs players can click on to read the names of those who have passed on. It is very nice, but it also requires work and maintenance, and unfortunately, there have been some rather heated debates over who should or should not be included and in what order. As far as the existing NPCs, I agree with those who have said it should be left entirely to the discretion of the HC staff who they want to add to the game and where. As has already been said, it is their server, not ours. Unfortunately, this is what it is and this will happen if such a memorial and official policy are put in place. I think if you were to look at the suggestion objectively, you would understand this is what inevitably will happen. I do not believe it is being disrespectful or insincere to point that out. As others have already pointed out, there is a forum specific for remembering those who have passed on. In addition to that, players can choose an appropriate location and date/time to gather in game and hold a vigil for their fallen friends or loved ones. If there were to be any development time spent on this, I like this idea best as I agree that bases are a much better option for this kind of thing. Players can design whatever kind of monument or memorial they would like and it does not require any HC development effort. These bases can be made public or kept private depending on player wishes. Ultimately, I believe everyone is worth remembering. We have all had an impact on others in our own way, and we are all worthy.
  6. Actually, no, they often do not. I run the Crimson arc a few times a week, and not one of the NPC hostages in any of those missions say a peep until after you have rescued them. Finding Kristovich in the second mission specifically can be an enormous pain in the rear if you get unlucky. That arc is just one example I can think of off the top of my head. There are quite a lot of missions where having NPCs call for help would be a blessing.
  7. Space Battleship Yamato (aka Starblazers in the US). This one has it all. Compelling drama, interesting, well fleshed out characters, aliens, epic space battles, and a ship among the pantheon of greatest sci-fi spaceships of all time. I literally ran home from the bus stop when I was a kid to watch this. At the time, it was one of the most popular English-translated anime series here in the US. It got a live action treatment back in 2010. It wasn't bad, but didn't quite do the story justice in my opinion. Still very cool to watch though, especially for the absolutely stunning Meisa Kuroki who is just so gorgeous. ❤️❤️❤️❤️ https://www.youtube.com/watch?v=WoPZW1Y0A24 And let's face it, the Wave Motion Gun is just epic! Still quite popular among Japanese anime enthusiasts! I always thought Space Battleship Yamato would make a great base for an epic MMORPG!
  8. Frustratingly, this happened again this evening. Our team unfortunately had the mission door right beneath the South tram in Skyway on the weekly Saturday Night Synapse. If there is any way to remove this location from the possible list, that would be splendid. It is very frustrating to go through the whole TF to that point only to have Babbage not show up.
  9. @JasperStone @ZacKing it would be wonderful if you both could grow up now and stick to the topic. Thank you. I have already addressed this. I do not disagree that the game has limitations and certain things cannot be achieved due to engine limitations or developer knowledge/time. Thank you.
  10. I see you are intent on derailing the thread. Again, I will respectfully ask that if you would like to offer something constructive to the discussion, please feel free to do so. Repeating that there are game and/or engine limitations as it stands now is not helpful, nor are you telling anyone anything they do not already know. I know full well that my idea, much like the overwhelming majority of the suggestions offered in this subforum, is very unlikely to ever be implemented. I am in no way making demands here that anything should be done just because I asked for it. I am only offering a suggestion, whether it can or ever will be implemented is not up to me. As far as I can see, there is no such restriction in the forum rules that states suggestions must be limited only to things the volunteer staff here can achieve. Thank you.
  11. Allow me to assure you, I am under no illusions whatsoever that my suggestion here will ever be implemented. I completely understand this is a volunteer staff with limited time running this operation. I believe it very safe to say most all of us on the forums know this as well, and that the majority of suggestions for changes posted here will never be implemented. I certainly do not need you to enlighten me on that point. I kindly ask that if you have something constructive to offer to the thread, please feel free to share it. Otherwise, we do not need a reminder that not everything can or will be done. Thank you.
  12. Better suggestion. Thank you.
  13. More often than not, when it comes to making alterations to a build, I am only looking to move a single slot around from one power to another. Going through the entire respec process of selecting primary, secondary and pool powers and their slots all over again, adding enhancements back in and redoing all my power trays is cumbersome just for moving a single enhancement slot. The respecification process is wonderful if I am making major changes to powers and/or pool selections and such. It is overkill for moving a single slot. It would be very spiffy if we could have a type of respec that would allow us to move a single slot without needing to go through the entire respec process. Some initial thoughts; Single enhancement resepec has to be earned in-game similar to the existing respec trials or from a respec recipe. Would require the need for enhancement unslotter to unslot any enhancement and move the desired slot. Potentially have an inf cost as an inf sink? I understand this is probably very complicated to achieve, but I believe would be a nice feature if possible. Thank you.
  14. Not sure if this is possible or not. It would be spiffy if the buildings near and under the South tram in Skyway City could be locked out from the list of potential mission doors on the Synapse TF. Due to the proximity to the tram, Babbage is getting droned before he can be engaged. I have seen this happen enough times now that it is something of a nuisance, and it is quite frustrating as we have no control over what doors we get. If possible, have the doors in proximity to any of the train stations and drone locations get locked out to prevent Babbage from going poof. Thanks.
  15. Do you see how much crime goes on right under their noses? They're all so lazy!
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