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Build Help Please: Illusion Control/Darkness Affinity
DocMidknight replied to Americana's topic in Controller
Hey there Americana, I have an illusion/dark troller that I can post shortly for you.....just need to upload the build into MIDS. It's a fun combo that I enjoyed so much....I made a 2nd one -
I would keep leadership pool, the benefits to your team which includes your pets can be very helpful with maneuvers and tactics. I would drop speed, never felt it was really needed on any of my MM's and would swap dark epic for either soul(dark embrace, oppressive gloom and soul storm) or mace mastery (scorpion shield and power boost)
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So ..... how are we slotting the new regen stuff?
DocMidknight replied to Fergz99's topic in Scrapper
On the MIDS discord page there's a download and instructions to update it -
So ..... how are we slotting the new regen stuff?
DocMidknight replied to Fergz99's topic in Scrapper
So I've come up with this for my DM/Regen scrapper.........kinda a mixed bag for right now but has done well on some testing. Not sure how I feel about it yet. Scrapperlock - Scrapper (Dark Melee - Regeneration).mbd -
Yes, the second wind power is a revive and max HP power
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So ..... how are we slotting the new regen stuff?
DocMidknight replied to Fergz99's topic in Scrapper
Going through the same thing.....I know I need to respec my dm/regen build but haven't quite figured out how yet. May just go the trial and error plan to see what works for him -
Since my main has been a dark/dark troller since 2019 when I came back to the game, thought I'd share. I've tweaked the build several times over the years to get me some interesting finds...such as combat TP into a mob hoping the BU proc goes off then dropping a proc'd out heart of darkness nuke and then following that up with shadowfield to hold/debuff and then whatever I feel like to the remaining mobs. As far as soloing AV's haven't tried but against most everything else......no problem. Built for defense and resists with some serious proc love in some powers. Hope you like Doc M Proposed Final- Controller (Darkness Control).mbd
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My favorite MM has to be my demon/dark, I've spent more time playing and tweaking her build than any other toon I have.
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I've got another mastermind itch that needs to be scratched......I'm building a team with 3 masterminds to run through villain side content and I'm struggling on which primaries to go with. Currently I'm deciding between demon, necro, bots and ninjas as the primaries I'm leaning towards as they're the ones I have the most familiarities. Of those 4 which does anyone think would be the most fun choice for the team or if you have one I may be leaving out that could be really interesting that I'm not as familiar with.....such as mercs, thugs and beast. Thanks for any assistance with my little dilemma. Doc M
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A few things to remember that the pet unique IO's go long way in helping your pets resist/defenses numbers as well as running them in defensive or BG state to mitigate some of the damage they take. Have yet to try FF but I can speak very highly of dark with regards to masterminds.
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Tank Master Mind Build Necro/Marine (Just Sharing)
DocMidknight replied to Vayek's topic in Mastermind
........I like tanky MM builds, they be fun- 3 replies
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- necromancy
- marine affinity
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(and 1 more)
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Demons/Dark/Soul End Level Build Feeback Please
DocMidknight replied to Two5boy's topic in Mastermind
I'm loving all the proc'd out slotting of powers, I went a little different approach in my build......more because I suffer from scrapperlock on my little dark one. Built for resist and defense without the need of the shields from the demon and can handle most things without an issue when I'm focused. I really wanted to add more of the soul powers to her but I had certain things that I had to have for her build, mostly due to my insane playstyle and her desire to hover/fly instead of walking. My usual tactic is send in the boys, hit howling twilight and then my heal to replenish my end bar followed by a little fear and whip attacks.......strangely she still manners to survive even with my best attempts to get her hospitalled DoD.mbd -
I don't believe the heat/fire epic offers fire shield on MM's, unless there was an update I'm not aware of.
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DocMidknight started following Mastermind
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While I have no real experience with mercs or forcefield, I do play MM's primarily......so here we go 1. Heals.......meh, if my secondary has it great and if it doesn't....still great. I tend to build up the pets and mix in some good controls and then resummon as needed, usually they survive pretty well unless I running against much stronger mobs due to grouping or settings. Using the pet uniques with a good mix of defense/resists and some controls will work wonders in keeping your pets moving right along with little deaths. 2. Group fly, I truly only like this on my bots and that's just because they get those little jets from their feet.....and then again, I think I only really have it on my bots/storm because it's bot/storm and it's raining hell down on everything. As far as travel powers go in general for my MM's, I tend to grab hover and fly, keeping them active and moving around in that state entirely. 3. Leadership and maneuvers.........Leadership is really good for the MM, especially with regards of your tier 1 and tier 2 against harder bosses. Assault, yes please....more damage and as far as maneuvers, I take it because I'm usually building for my own survivability and getting as much defense as I can, I kinda embrace scrapperlock on my MM's. 4. My focus.......having as much fun as possible. If I'm on my bots or demon storm then it's raining down hell as my pets wreck everything, if I'm on my demon/dark.....well that's a whole different story, think of a scrapper in the middle of a mob shredding things. I build my MM's kinda like I build my scrappers, self sufficient killing machines and while they can't do the same damage alone......their pets can make up for what the MM can't. In general I tend to see what I crazy stuff I can get away with and laughing about it......both the goods and those what was I thinking moments. Yes, I rambled and I may or may not have answered anything......been up for way too long and drank way too many redbulls today but as a friend in the game once told me......if it sounds like fun build it and if it ends up being fun....keep it, if it doesn't just remember that you have a 1000 slots to make stuff with
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Demon/Dark after a work induced break from fun
DocMidknight replied to DocMidknight's topic in Mastermind
@Meknomancer, taking some of your comments into form and put this together...better pet damage and putting barrier into play at the sacrifice of the end refill but with theft of essence proc in my heal I should be fine. I also added the performance shifter proc in stamina DoD plan.mbd