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Mjolnerd last won the day on October 14 2023
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1039 ExcellentAbout Mjolnerd
- Birthday 07/28/1980
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Released: Solid Gold Stormin' Norman Fuchsia Shock Vizier Technogirl
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Mjolnerd started following How far is too far? , What would you do if you were a DEV?! (Fun Ideas Talks) , Build Guidelines and 2 others
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What would you do if you were a DEV?! (Fun Ideas Talks)
Mjolnerd replied to SSR's topic in General Discussion
Dual auras. Like, true dual auras, not "regular aura/path aura" or "eyes aura or fists aura or eyes-and-fists aura" or "aura, and also if you farm enough drops you can get a full-body visual effect taken from an existing armor powerset." I just mean literally two aura slots -- fiery eyes and electric fists at the same time, or fiery fists in combat and smoldering fists out of combat, or a fiery left fist and an electric right fist, or even a fiery left fist that's red and a fiery right fist that's blue. That kind of thing. A "sell all junk" option to get rid of common salvage at vendors with a single click. Go though every last contact in the game and make very, very sure that every single one of their missions that has a timer attached is clearly marked as such before the player selects it. Stop introducing a whole new form of single-use meta-currency to the game every few months, and probably remove a few of the existing ones -- is there really any use, at all, for Astral Merits at this point? Just give me the threads directly. And speaking of threads -- I'd add something for people to do with all of the meta-currencies they already have too many of. Either a conversion option (i.e, 100 threads = 1 reward merit), or just by making them the way you pay for things that currently require currencies I'd be removing (i.e, spend threads to get the stuff that currently requires prismatic aether). Something like that. Raise the level required to do the Summer Blockbuster by 2, because if getting into the theater means you have to be 17, then we can add some blood and nudity and cursing to it. My most radical one, though: (Hasten activation noise) remember the before-times, when the Fitness pool required you to use actual power choices to get it? Not only did you have to (Hasten activation noise) wait until level 20 to get Stamina, but you'd be forced to give up a different power in order to get it, along with two others before that! And it took up (Hasten activation noise) one of your four pool selections. But then they changed it and gave it to everyone for free, because it was, essentially, required -- or at least (Hasten activation noise) as close as something could be to "required" without there actually being a rule (Hasten activation noise) forcing you to do it. So since it wasn't fun to be "forced" to take those three powers, but everyone was taking them on every single alt anyway, eventually we got (Hasten activation noise) "Inherent Fitness" instead. Okay, fast-forward to now, and while, again, nothing is technically (Hasten activation noise) mandatory, we've got a situation where more players than not are taking pools and maybe even (Hasten activation noise) epic/patron pools they don't really want -- and sometimes going three powers deep into those pools -- just so they can (Hasten activation noise) slot one more LOTG 7.5% Recharge IO. We're all taking Boxing or Kick and never (Hasten activation noise) using them, then taking Tough and never turning it on, just so we can get to Dodge... and not even because we really (Hasten activation noise) want Dodge, we just want a slot that accepts Defense IOs. And then we all (Hasten activation noise) also take Hasten, just so we can set it on (Hasten activation noise) autofire and forget it forever apart from every once in a while when the activation noise plays. So I'd replace Hasten with something else that doesn't boost recharge. And I'd replace that one absolutely critical defense IO with something else that doesn't boost recharge. (I'm not saying I'd remove recharge bonuses altogether, just the ones that are so completely, obviously great that they're basically assumed just like Stamina-at-level-20 used to be.) And then I'd just improve the base recharge time of every single power in the game that would have been boosted by either of those things by... whatever the math on that works out to. Inherent Hasten! -
It's been asked for many, many times, and both the original developers at Cryptic/Paragon and the ones at HC have responded the same way (also many, many times): it's not realistic given the way COH specifically is set up. Technically it's not impossible, but it would require a lot more work than it seems like it should and would risk breaking a lot of other things too that rely on identifying a specific character or account (the auction house, for example). Beaten@DeadHorse There's nothing to "rectify" -- accounts on HC are free. Since you, me, and everyone else can create as many accounts as we feel like with nothing more than an (also free) email address, we all have an effectively infinite number of character slots, whether there are 1000 of them on each account or 10. Reducing the number of slots per account wouldn't mean anyone had fewer slots, it would just mean some players would have a harder time remembering which of their fifteen logins has the level 25 fire blaster they're trying to alt to for that Citadel TF that's filling up fast. Plus that person would have fifteen different global names instead of one, so communication with them would be more difficult and confusing, too. Imagine trying to email inf between alts in that situation!
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Released Mayor Primate Trophy Wife Credible Threat Egyptologist
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Released Defense Mechanism Ms. Mystery Outsider Element of Surprise Pixx
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I prefer to think of it more like this.
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Released: Amnesiac Croupier Endangered Species Fangirl Living Fossil Pinocchio
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I'm generally a "concept first, build second" person so it's going to happen eventually, but so far I've avoided directly remaking the exact same thing in terms of AT/primary/secondary. I've come close, though -- I have an Invuln/SS tanker and a SS/Invuln brute, I have an Invuln/EM tanker and an EM/Invuln scrapper, that kind of thing.
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Released: Glamazon Insomniac Bonne Fire Jump-Scare Kineticutioner Pit Hag Undie Tectable
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Released: Freak Accident Freak of Nature Grey Gargoyle Hoot Owl Prime-8 Primeva Proserpina Edit: Also released Last Gleaming, Scholar, and Zirconia.
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I probably shouldn't get on this horse again, but here I go, getting on this horse again: Ask about piano lessons, and everyone will tell you how they taught themselves to play by ear. Actually, scratch that -- they'll tell you that they taught themselves to play by ear, but how they did that will never enter into the discussion. I've asked basically this same question -- how does a person actually learn to make their own builds? -- several times, and unfortunately nobody seems to be able/willing/whatever to give a more specific answer than "IDK figure it out, n00b." By and large, the responses you're going to get in this thread will be that it's easy, that you shouldn't need anyone's help (or that it's impossible for anyone to help you), and that the best thing to do is just sit down in front of a blank screen on Mids and screw around for two or three hundred hours until you eventually blunder into perfection. How you're expected to know when you've achieved that perfection without respeccing 90 times in-game is anyone's guess. You'll get vague advice like "build for defense," or "dominators want a lot of recharge," but no specifics regarding what targets to shoot for or how to actually hit them; feel free to prove me wrong here, folks. To a point this is because making a build is more art than science. But only to a point. Hard numbers do exist, and while there's no "best way" to build, there are most definitely good ways and bad ways. Not that I, personally, could tell you what those are. And not for lack of trying. You're a monkey, here's your typewriter, go write Hamlet. And if you can't do that, here's a copy of Hamlet that someone else wrote, just cross out any lines you don't like and write in your own.
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Another totally sane thread! Keep up the good work, buddy.
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Released: Captain Capitalism Doctor Dynamite
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There's an in-game notification on their character select screen when the character is approaching the cutoff, and a different one once that line is crossed. As well as the several years of being notified on the forums, the Discord, and the launcher that this policy would be going into effect at an unspecified point in the future, plus being notified in all three of those places more than a month ago that that the policy would be going into effect at a specified point in the future. At least some of which, frankly, they would almost certainly have seen if they were still playing the game at all. I honestly can't imagine how there could possibly be any more notification. You want HC to send a certified letter? I mean, if I don't pay my phone bill for 90 days they'll give my number to someone else without checking with me first. If it helps, in the state of Rhode Island where Paragon City is located, "intangible unclaimed property" is considered legally abandoned after three years, and the vast majority of names freed up by this policy going into effect have been sitting unused, at least currently, for closer to five years now.
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It's not every time by any means, but often if a door is further than I feel like going or someplace I'd have to zone several times to get to ("report to the security chief of the deepest part of the Mariana Trench, he needs you to patrol a 37,000 square mile section of the innermost ring of the planet Saturn and defeat 900 members of an enemy group that only spawns there in pairs, twice a year, as either bosses +9 to your level or minions -15 to it"), I'll skip teleports altogether. I just call the contact back like... "nah. Just mark this one completed and I'll hit the next one instead. Thanks!"