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Mjolnerd

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Mjolnerd last won the day on October 14 2023

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About Mjolnerd

  • Birthday 07/28/1980

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  1. I believe you're looking for the Suggestions & Feedback forum, this post is where players come to ask other players for advice on costume design.
  2. Tick Grayson? Though I suppose that would make him a ward. A Burt Ward! (But seriously, I'm seeing Ted Kord Blue Beetle in that design more than Batman or the Tick.)
  3. Is there a particular name, origin story or aesthetic beyond "tech" that you're looking for? There's a definite Wild West feel to what you have already -- are you wanting to preserve that?
  4. I sadly don't have Gargoyle, but I do have Gargouille -- the French spelling, pronounced largely the same and arguably more thematic since a lot of the more famous gargoyle-having locations in the world (Notre Dame) are in France -- which I'm doing... well, not nothing with, but little enough that I could be persuaded to let it go.
  5. Tried it. As I've mentioned twice already, I've followed the guides. As I've also mentioned twice, moderate profits. The 20 million in 20 minutes I mentioned before? Congratulations, that was, like, half your doing! Thanks. But since then I've had "80 million in 20 minutes at the low end" and "fully IOed plus an extra 80 million in two hours" quoted to me. And both parties made a specific point of mentioning how easy it was. Those numbers still sound grossly inflated to me, but nobody else seems to think so, so I guess they could be legit. I've got 20 minutes right now -- what specific steps do I take to make 80 million inf today?
  6. I mean... okay? This is exactly what I'm talking about -- everybody is eager to tell anyone who will listen all about how much money they're making, and even more eager to brag about how easy it was for them ("semi AFK and half tabbed out of the game"), but nobody wants to talk about how they're actually doing it. It's like an MLB All-Star saying "it's only a 90 mph fastball, right over the plate. Just hit it, it's easy!" Here, I'll quote myself too: I've followed the guides. I even had someone very nicely explain to me all what all of the jargon that's used but never explained in the guides actually meant, and give me a few pointers to help me get started. I kept at it for several weeks. I saw moderate profits. Moderate. Nowhere close to what you're describing. I did everything I was "supposed" to do and never saw these mythical 80-million-inf windfalls. Clearly "just follow the guides" is, at best, incomplete advice. I'll ask one more time. Answer the question or don't. How? Not "how much"? HOW?
  7. That's four million influence a minute, every minute. Almost a quarter billion an hour. Sorry, I don't buy it. Either you're overstating how much you're making, or exaggerating how often you see numbers like that, or both. I don't doubt that it's happened a few times, but I can't believe for a second that you're making so much, on such a consistent basis, that 4mil/min is "on the low end." What are you claiming is your average, then? Five million a minute? Ten million? Please. I tried for a month or so, and frankly, I was making nowhere near that much. There was profit, absolutely, but at most I'd pull in about 20 million in 20 minutes, around twice what I make on average just running a farm in AE. And that was on the high end for me, sometimes I'd make significantly less. Unless I was doing something drastically different from what you are -- and I'm sure it was different but not to the tune of 400% or more -- I was never going to see numbers like what you're claiming. Just once, I'd like someone to actually state how specifically they're pulling in these untold millions of inf that are "so easy" to make instead of just gesturing vaguely toward the market and saying "guides! There are guides everywhere!" But wait, you can't do that, can you? You've got some super-secret technique and/or niche and if even a single other person knew about it, your profits would bottom out to, what, four million a minute on the high end instead?
  8. These both nail my outlook. The market isn't fun, it's not why I play a game -- any game. Even proponents don't make it sound exciting. I've tried the different techniques, and after about 20 minutes I'm falling asleep. It feels like homework, not heroics. Somehow, converter roulette makes running the same farm with the same enemies for the tenth time today seem like a vastly preferable way to spend that time, so that's what I do instead. And I'm not new by any means, I've been playing since about Issue 4 or so right up until sunset, and on HC since literally the first day it was open to the public. There's a reason that superhero comics, movies and TV shows don't show Tony Stark and Bruce Wayne sitting in finance meetings going over quarterly projections, or Peter Parker balancing his checkbook. They'll mention that those things exist, sure, but they aren't going to make the audience actually watch that stuff -- because it's about as exciting as watching a particularly uninteresting shade of off-white paint dry. It's the same reason even shows where real-time is part of the gimmick like 24 didn't actually take the time to show Jack Bauer using the toilet or waiting at a red light. I understand there's money to be made, and if that's working out for you, cool. But games are supposed to be fun, and that's not fun for me. Sure, I could spend two hours of my day managing my stock portfolio and probably have a higher balance in my bank account than I do now, but I could also spend that time watching a movie or hanging out with my kid or cooking a nice dinner, you know?
  9. Highway robbery. I'll need to beat up three, maybe even four entire Hellions to make up the difference!
  10. Sure, it's absolutely a dick move... but unless you're dealing in truly massive quantities, 10,000 inf is still kind of a drop in the bucket.
  11. Well, you're never gonna believe the name I just got on Excelsior!
  12. My first thought was also a Water Blast/Mental Manipulation blaster. Of course, mermaids aren't really known for spraying water all over the place. So you could just go with psychic powers and a mermaid-inspired costume. Or lean into the "siren" aspect of mermaids and use some combination of psychic and sonic/symphony powersets. It's also worth mentioning that ancillary/patron powers can help fill some thematic holes -- all psychic powers and also MIND SHARKS!!! for example.
  13. Well, that was... not entirely incorrect, but certainly needlessly hostile. I don't think I've seen anyone in this thread "whining" or calling for any of the changes made in the game's lifespan to be rolled back, just reminiscing. "Hey, remember this thing?" "Oh, yeah, haha, I do remember that thing!" Yes, things are better now than they used to be. Yes, there's always room for improvement. But seriously, dude: chill the eff out.
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