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Warboss

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Everything posted by Warboss

  1. I can't speak for @Ronin_Around around but he probably didn't have time for the recap. We were bit by the TF bug and got stuck in a reoccurring mission loop. After everyone logged off and logged back in (and after the star quit hopping about) we got back on track. We DID manage to finish both Posi 1 and Posi 2, so all EA challengers that participated will be ready for Synapse next month.
  2. I didn't think so.. but then I double checked. Yep, that's the problem, trying to slot two in a build. Thanks for the catch! What's even stranger is where I had it slotted... must be losing my mind...
  3. Hi all, As the title says, does Repulsing Torrent not take the Universal Damage set? I was trying to slot the Damage/Recharge KB to KD and it wouldn't take it. Seems like I've slotted it in the past and Mids (I know it's not authoritative) shows the power as taking it... Has anyone else noticed this?
  4. I think LFG just hates Tanks. Thanks for looking into this Ronin, good to know for future events.
  5. I will take a moment to plug Fiery Melee (mostly because it's FIRE) if you want to add mitigation you slot KD procs in Fire Sword Circle, Combustion and one of your ST attacks. This paired with GZ (if using a KD proc) will allow you keep mobs on their backsides for a good portion of the fight. Just be careful not to stack them too quickly as you'll start KBing mobs, which is not particularly helpful to your power sets. KD Procs: Avalanche (AoE), Overwhelming Force (either), Kinetic Combat (ST), Ragnarök (Ranged AoE) (I might have missed a few. These are the ones I use).
  6. Good stuff overall last night. It was fun running my Rad/Claws (I'm a bit unsure of the effectiveness of Claws on a Tank...) and getting to meet some new attendees and welcome back some of the newer players. Good to have you all a long at that event! It was nice hitting one of our normal "Weekend servers" during the week, just to mix things up a bit. And, a bit funny to think we'll be right back there this Saturday. So, if you missed last night, or you made it and are looking for more TT. Make sure to join us this Sat at 10:00 AM PT (see Ronin's post above). See you in game, in the middle of the mobs!
  7. Yes to all of this, excellent advice (especially the GZ KD proc, although I think I'm using the one from Avalanche).
  8. Yes, I've noticed this even when running with a full team of Tanks, all of which have Taunted at some point. We've also noticed mobs that are completely immune to Taunt/aggro auras, that literally stand around when hit with Taunt, or standing in the aggro aura. They do not respond until actually struck. Some may fire a ranged attack once the Tank is within about 10', but once they are exhibiting this "immunity" it usually takes a melee strike to get them aggro'd. From what I recall we actually noticed this prior to the patch, but it seems to be more extreme now (both in number of mobs responding this way and the frequency of occurrence). '
  9. Thanks for the input and confirming some slotting that I already have in place. I've noticed this with some of my current (sloppy) slotting. I've been comparing my slotting with suggestions made. I need a few tweaks, but looks like I'm on the right track.
  10. I've found Rad to be very resilient (and incredibly fun to play) to most content (and I'm sure my builds could be tweaked to be even more so). That said, I agree with @Warshades with Axe being a great secondary (especially once you learn how to get the most out of Axe Cyclone).
  11. Warboss

    +4/8 Dark Armor

    It is, but then anything with Fiery Melee is! But I may be biased (see sig)
  12. We had a good time on that run. X was pretty much death free until Babbs kicked her in the face... But we got it done and X now has her TFC Accolade!
  13. Hi all, Thanks for the input and build SB, and thanks for the build Uun. I noticed what you mean about End issues SB, I'll take that to heart when building mine.
  14. Hi all, Title says it all. I usually hang out in the Tanker forums/run Tanks, but in an effort to expand my current CoH experience, I've agreed to level up a Time/Fire Def (why Fire instead of DP... well... because it's FIRE). That said I've managed to get him into his 40s but after checking things out. I really have no idea how to slot the build. I've checked a couple of threads here and taken what I could from them, but I thought I'd ask the folks that specialize in Defenders for advice. Any powers to skip (won't take Fire Breath, unless there's a good argument for it), any others I should watch out for/skip in either set. Any pools that make the sets "moar better"? Anyone got a good build for the combo? Thanks in advance for any advice/build comments.
  15. After you've done the chan_join, select one of the numbers in the top right of the chat window, if the tab doesn't already have a channel assigned, you should see "add Tab", click that and you can select TankHQ. Or as you mentioned, you can right click on the tab title and select "edit" from there select TankHQ.
  16. You can also join the TankHQ channel (to get in on all the fun we're up to). In the chat windows enter "/chan_join ThankHQ" (no quotes). Say "Hi" when you're on and introduce yourself. Or you can send me a tell in-game (@Warboss) and I'll get you into the channel.
  17. Welcome! I'll take this opportunity to shameless plug (and invite you to) Tanker Tuesday. See schedule in sig. We run on Excel on the first Tuesday of each month. It's a great place to ask for build ideas, test builds and run with a bunch of Tanks (TT is an all Tanker event). With the account free transfers you can move your Tank around (caution about name changes/lost name from server to server). Or roll a new Tank to run on each of the servers we tour. Tanker Tuesday Thread Enjoy!
  18. On Reunion my Bio Tank (from said challenge) still needs Numina's (ugh) (due to me missing that TT when we ran it). Other than that, I'm good with anything.
  19. As PLV's and Ronin's posts reflect, we had a great turnout on Excel last night, and due to the number of participants, and in an attempt to get things rolling, I didn't have much time to welcome everyone. So, "Welcome one and all to Tanker Tuesdays". We had many new comers and we're still getting returning players to event, which always enheartens me. It's good to see so many people interested in the event. I hope you all got to experience the crush of Tanks plowing into mobs and the general chaos that ensues (the best part of the event). I'd like to further thank all the team leads for taking on the task of keeping our event running. Remember, Tanker Tuesday is a player-run event. Without your participation the event would not be what it's become! We've noticed that with the larger turnouts that start times and organizing the event can be slow. We're working to resolve some of the bottlenecks (Thank you for your patience in advance) with that, by pre-establishing team leads, and by assigning some new rolls to some of our current event TT staff. @Agoogalaand @Xterra have agreed to handle welcomes as well as give overviews of how TT works and get folks invited to the TankHQ channel and SG as needed, while the league leaders get the teams organized. This will help cut down on some of the side conversations that the event coordinators get involved with at the start of the event and allow us to get players into the channel and SG prior to things kicking off. And, with a little luck, help get teams formed faster so there's more time for Tanking! If you'd like to be a team leader, get more involved with TT, or if you have an idea for a TT event. Please feel free to contact either me @Warboss, or "Ronin" @Ronin_Around Thank you all who show up to participate the event! And THANK YOU to all the players that help coordinate the event and make it happen. With out you, there would be no "Tanker Magic"! *Tanker Magic = Aggro Auras + AoEs (big mobs are a given)
  20. We have to get the challenge toons in range first, and we'll try to fit Frostfire in prior to the TFs. Thanks for the feedback. 👍
  21. We were discussing this the other day... I'm a fan of running missions up to Frostfire range, or the DFB track to Frostfire, then TFs at the appropriate levels. But, we were a bit concerned that it might becoming a too standard for our challenges. So, the other option is mission arcs up to TF levels. Also remember xp boosts mess with the leveling missions/options. What would you like to do? Let us know, we're open to suggestions and options.
  22. That's because you're missing the Aggro Aura doing it's thing. You're too far away from the mobs for it to do it's thing (which is to apply more Taunt/Aggro). Your angel concept could still work, but you're going to need more solutions. AoEs (Mu Mastery Epic) would help, slot with at least one Taunt. Or choose the Ranged AoE that fits best with the concept and slot for Acc/Rech/Taunt. Or mix up your tactics. Do your ranged thing, then jump in.
  23. Many different ways to do it, but basically keeping the attention on yourself (the Tank) and harm away from your teammates is the name of the game. Start with a Taunt to the front of the mob, jump (Hover, T-port, etc..) to the back of the mob, PBAoE, Taunt or Ranged AoE to the front (one remaining) and for mobs standing away from the group and Taunt or Ranged AoE, change positioning as needed so the goons face you not your team. Once they start whittling them down, Taunt or Ranged attack, head to the next group. If the team understands the concept, start moving two mobs together. They should defeat the ones closest to them first as you move the rest of the mob towards the next... Thus the steamroll begins... Forgot to mention, throw a ST in there against the bosses and above. In regards the OPs initial tactic, try your tactic, but move more towards the back of the mob if you've been hovering above and see if that helps. Also add a Ranged AoE Attack to the build if you can.
  24. I find that Fireball works well. With the recharge on that and Taunt, you can keep a lot of focus on yourself. Other Epic Ranged AoEs work as well (I just like fire), also dropping a PBAoE (or two) (once you're in the middle) helps keep the focus on you.
  25. My current Elect/Elect build (lvl 50) is at 79% Tox Resist before the MotT proc fires off, so running at 89%+ most of the time after entering combat (prior to any other buff from Incarnates or Teammates). ** forgot to mention that this is with a build two+ years old. I'm sure with the recent changes you could do more with the slotting.
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