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Psychic Fury

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About Psychic Fury

  • Birthday 01/16/1968

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  1. This an excellent topic and I would like to offer my sincere appreciation Back in the LongLongAgo, I vaguely remember that there was a way to copy existing objects that had been placed within the base. Was this reality or just a fever dream?
  2. Hello there! I love your post TheSpiritFox and am looking forward to playing around with your software. I am doing something that is giving me fits. I create a custom file per toon - a few emotes and the NUMPAD being added to my "Master". I'm working on an MM and have the following issue: This line in the bind file will not execute the emote -> CTRL+F "petsay_all <em Flip>" When I copy this line and paste it into the chat bar4, all is well with the world. The Ninjas flip around like they're on crack. Do you have any pesrls of wisdom to provide? Thanks, Frustrated Geek
  3. I'm quite the geek and I have spreadsheets for my toons, per SG... I also have multiple keybind files that I load for each toon (usually 2 per toon). I load the Master file that works with every toon. Then I load a specialized file for every toon, to account for character specific emotes, including CCE's, and the specific commands for MM's, if required. I used to be very fight-hand dominant, but I have a condition that has affected my right hand and made me have to use my mouse with my left hand. It's been a bit frustrating, but I have read some excellent ideas here! I am running a hybrid: left hand mouse for most travels away from mission (and sometimes within mission). I try to use the keyboard for movement and other functiosn within the mission, but it leads to a lot of visits to the hospital. The reason being two-fold - 1) since I forgo the use of the mouse, viewing the conflict area is quite painstakingly slow and complicated, since i am normally Hovering and have to look down to target, which requires me to have binds for "+lookup" and "+lookdown", A and D respectively. I can get quite finger-tied during a major skirmish; 2) My ability to turn quickly has gone by the wayside. I currently the WQES(AD) configuration, but I am going to use a method I have seen here that will allow me to use my mouse again. This is a learning process, and I've only been back since February. If I can't get myself trained to do this, I would like to know if any of you has any pointers/ideas for me. I'm specifically interestedt to know if any of you know how to turn quicker in combat without making movement incredibly infuriating. I'd also like to know if there is a command available that will allow a quick 180. Please let me know. My thanks to everyone who contributed to this thread!
  4. The Circus MM is something I have been wanting for a while. My thoughts are as follows: T1 Clowns - acrobatic, goofy antics, just downright annoying; 3rd clown can use balloons with various effects T2 Lion Tamer with Lion - whip, lion would be 2nd, can use T2 Beasts lion T3 Strong Man - similar to T3 Thugs, with additional strength, less DEF Thinking these would have the stereotypical looks of circa early 1900's performers. ___________________ Another thing I have wanted is the ability to customize your pets by Tier. ___________________ Thanks to all of those who have made this game possible.
  5. I like the Circus idea, but I have been wanting to see a Clown specific MM. I was also wanting to get a few Clown costume pieces (clown nose, flower that can shoot water for fun, etc.), but I could see some other Circus themed costume pieces as well. The addition of circus/clown emotes would be fun (I know that many of the existing pieces and emotes already exist, but additions could flesh it out.) Just dreaming...
  6. I played this game from jump to sundown. I used to have a lot of keybind.txt files for my Toons and was wondering where I can find the latest location for this .txt. Can someone please point me in the right direction? Thanks and thanks for breathing life into this!
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