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Greentea

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About Greentea

  • Birthday January 1

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  1. Not really, with a single +5 50 endmod in bubble or Depths, then you're good. With bubble AND Depths providing +end, you shouldn't have end isuues.
  2. Greentea

    Whitecap

    While fighting the computer in ITF, Whitecap wouldn't activate on the computer. Later, I noticed it again, Whitecap wouldn't activate on a Longbow Helicopter. I'm not sure if it's intended that Whitecap will not work on inanimate objects.
  3. Damn, Synapse. Eldritch Blast sounds fantastic, it's a shame. Others too, I bet psychic nexus from Yin/Scrappers/Stalkers is a part of Psychic Defense. Anyhoo, it's cool to read their responses, thanks Arca.
  4. Not to mention Doms don't have DDR, what's the point of grabbing more defenses via abilities/global bonuses? Nah, it's all about CC, recharge, and damage.
  5. I'm not sure why HC didn't add Wind Control. It doesn't matter if other servers released it, it was made back on Live. They could make Wind Control's mechanic different from other servers. Ain't nothing wrong with it, they even changed a lot of different things from other servers. Considering they just added Arse Control, it seems they don't have animators/artists yet. From what I seen, Arse Control's animation is nothing new.
  6. I love Dark as well, my first 50 back on live was D4 [Dark Miasma/Dark Blast/Dark Mastery Defender]. I, of course, created him again on homecoming. My build might be a bit strange, but I don't even bother building up defenses because Dom don't have any DDR. It's all about +HP/+Recharge. Feel free to play around with my build. 5_22_24.mbd
  7. Who killed Merulina? Are the gods mentioned in lore Incarnates?
  8. I always felt once the mobs get CC’d, they should get damage taken increased considering they’re defenseless. For example, a Lost mob get mesmerized, a teammate use Haymaker for x2 damage or something like that due to CC’d. I’d imagine that will increase the value of controllers/dominators.
  9. HUH? Is this the same as Penny Yin's? It's kind of strange it's only available to two AT's APP. Regardless, I'm happy with a lot of changes. I can't wait to try it out. Also, please buff Broadsword.
  10. I don't have to. There's already one, Savage/Bio did time in Trapdoor mission. Though, I have no idea if it's filled with procs.
  11. ...what? Does people nowadays cares about proc monster builds? No offense, but I don't think proc builds is a good example of trying to show Savage Melee doesn't suck. If I recall, proc builds usually contains procs mostly.
  12. <deleted> That's nice of you to show the patch notes, but I don't understand your point? [By the way, there's more bugs, you do know they don't post everything, right?] I don't know if you did played old savage, it was horrible. Now, it should be A tier, I have Savage/Bio and Savage/Dark, both amazing combos.
  13. Hello, I have questions regarding Sorcery. No one mentioned anything in my post, so I should ask you. ^^ Arcane Bolt, is it better to slot with lots of procs, or just use IO for set bonuses? Rune of Protection, does anyone slot it with Recharge IO? How about +Psi Resistance IO? I wonder if Mystic Flight/TP is better than Flight pool. Sorry, I haven't play trollers since last two updates to Homecoming. I'm clueless.
  14. What? There were so many bugs, in fact it was probably the most borked of all sets. It's not in middle of the road. You can get your attack chain really early, it's ridiculously strong at early levels. It's light on endurance and recharge, the lockout is really stupid, but you can bypass it using BU. Thanks to the fix, Shred is monstrous. As a Broot, you get savage leap early, it's really good with procs [3 is enough]. I have no idea where you're getting this opinion from. Such a shame.
  15. Savage melee got bugs fixed a while ago. It's really good now, especially on Broot due to DoT and Fury.
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