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Posts posted by RikOz
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In my experience, the groups that usually fail to appear in radio missions are whichever group for which I have a "defeat 50" mission.
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Tried out Betty Beatdown:
I tried to refine it further, but Bing started telling me it violated their terms and conditions. Specifically, after it generated this image, I inserted "red and white" in front of "breastplate", and that apparently did it. I tried changing "breastplate" to "chestplate" and then "cuirass", but no go. And it seems to have ignored my "no cape".
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I just made a new one, that is possibly rather pointless, and mostly to satisfy my own curiosity. I used to occasionally run Ephram Sha's repeatable missions and choose the "Huge Inspiration" reward, and I started to notice that I received "Furious Rage" (damage) more often than anything else, with "Back in the Fight" (endurance) seemingly the next most common. And some seemed scarce as hen's teeth. It occurred to me that the different inspirations might be weighted differently in the RNG algorithm, but my sample size was too small for my observation to mean anything. So I started seriously farming. I mean, not non-stop farming; I just made a point of having my characters who happen to be running DA content do a round of four repeatable missions each time I logged them in, and keep track of which inspirations they were awarded. I kept track in a plain text file, but decided to stick the numbers into a spreadsheet ... because a pie chart would be fun.
I'm currently up to 1,404 Huge inspirations collected and recorded (small margin of error, since I'm surely forgotten to record a few here and there). 1,404 is still small in the grand RNG scheme of things, but it partly confirmed my suspicions, and definitely shows a trend in how things are weighted.
The damage insp is definitely out in front, but endurance is in third place, slightly behind health. I'm rather appalled that Liberate is the most rare, behind Ultimate.
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2 hours ago, Apogee said:
Dude, you need to start a Savage/Bio!
Oh, I will, eventually. I'm currently at 140 alts, and I've slowed down a bit on rolling new ones while I focus on getting the existing ones to 50, and getting my existing 50s incarnated out :)
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Used the Bing thing to try to recreate Flaminatrix, my fire/fire/fire blaster. I like this one the best so far:
Prompts: athletic human female, long orange hair, entire body made of orange flame, superhero, shooting flames from hands
It seemed to have trouble with "entire body made of orange flame" - one image showed a skinless body with detailed orange musculature. The "costume" I'm trying to show uses the "Spectrum" costume parts which, combined with her various flame auras, make her look like she is actually made out of fire. So I don't want an actual fabric costume showing. But I suspect I would need to specify "nude" in there, so that probably doesn't fly.
I added "Caucasian" and "large goggles", and got this nice one:
Added, "orange and red costume" and "flame insignia on chest":
Decided to add "cel shaded" and "comic book", and wow, this one came up with almost the exact chest insignia she uses on her non-Spectrum costumes:
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When I'm doing my 10th alignment mission, I try to leave a few mobs unpunched (if possible) until after I've completed the mission. Then I'll run around and punch the leftovers, and I'll often get that morality mission to drop before even exiting the alignment mission. This is easiest when you can complete the mission in a large room with several spawns, because you can often get to the final objective without aggroing the surrounding spawns.
If that doesn't get the morality mission to drop, I'll just go ahead and do any alignment missions still in my log (they're gonna disappear anyway after completing the morality mission). Alternatively, if I don't have any alignment missions left, I'll do radio/paper missions until the tip drops. Both of these alternatives are superior, IMO, to just grabbing a mission from a contact, because story arc missions often stick you into non-combat, "go talk to this person" missions, or street-sweeping missions where the mobs are too far below your level to drop tips, which wastes time if you're specifically looking for a morality mission to drop.
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I just have individual spreadsheets for the ATs I play, to keep track of which PS combos I've already used and avoid duplicates. Here's my brute sheet:
I have spreadsheets for blasters, brutes, scrappers, sentinels and stalkers, the ATs I play most often. Some of them need a bit of updating to take into account some new PSs and some PS proliferation
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11 hours ago, Glacier Peak said:
That "access denied" font is awesome!
That's actually a replacement font from a mod, "Font_Large_Comic_Book", available through City Mod Installer.
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A computer I found in the Midnighter Club:
Alrighty then.
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Dorotea Dagger (DB/SR stalker) has made it to 50!
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The same thing happens a lot with various melee "spinning" melee attacks (such as "Whirling Axe"), particularly if they're used as an opening attack. Like, run into a mob and hit that spinning AoE; no indication of hit or miss, no damage done.
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I took a closer look at the Icon Employee in my base, and now I'm freaked out:
He looks like he's wearing a skin mask! AAAAAAAAAH!
Perhaps he used to work for Facemakers.
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2 hours ago, Techwright said:
I could have sworn I'd seen "Bonesnap" as a named NPC Skull somewhere in the game, but apparently not. Congrats on the name, then, and you've done a great job making him feel like one of the Skulls.
It's the name of a low-level melee IO set.
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Level 50 for the 39th time with
Angry Mama Bear (SJ/Shield brute)
Three latest costumes:
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On 5/13/2024 at 4:24 PM, KaizenSoze said:
hen hold the PP before it pops. Or pop some yellows and hit it with Psi damage
I try that next time I fight those guys with my SS/Invul brute.
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A'ight, nothing too exciting about this one. I just had to make her after the name popped into my head at work. Many many years ago, MAD Magazine did a bunch of fake personal ads, one of which was: F4M: Striking woman seeks man who likes to be struck.
So here's Striking Woman (War Mace/WP scrapper):
The chest detail is supposed be a tattoo.
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19 hours ago, biostem said:
Not gaudy enough! Needs more spikes!!!
Well, he does have the peripheral vision-blocking shoulder pieces!
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For my 37th level 50, here's Epic Gear (Battle Axe/Invul brute), now with legendary axe!
Epic Gear, formerly known as Pwnmaster, is a warrior from World of Warcraft, who wound up in Paragon City after entering a portal cast by a noob mage who clearly screwed up. But he's making the best of it, finding that this "superhero" business is even more fun than his former "regular hero" activities. His superhero name is, of course, a reference to WoW's "epic" gear, which is identified by its purple title text. Now that he's reached max level, he has also obtained a legendary weapon, identified in WoW with orange title text. Given that he acquired invulnerability upon his arrival in his new universe, all that armor isn't really necessary, but hey, after all those years on Azeroth he's kinda used to it and feels naked without it.
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That mission seems to randomly spawn the wrong "boss", more often than not. The last two times I've done it, I've properly gotten a Ring Mistress, but nearly every previous time it's spawned a Master Illusionist.
There's another Harvey Maylor mission I've joked about: The mission objective says "Defeat all minions", but I have to defeat the lieutenants, too!
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I get a chuckle when targets of my SS characters' Hurl do their dodge animation before I've even finished ripping up the floor. The odd part is that they "dodge", but are otherwise not aggroed. That is, aside from the dodge animation, they don't react to my presence until the rock actually hits (or misses) them.
I've seen similar things with any kind of ranged attack.
It's also puzzling when I pull up short, just out of aggro range, and the entire spawn turns to face me, as if they've seen me ... but then they do nothing until I actually attack or move into aggro range. Like we're just having a staring contest until I cross that invisible line.
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I happened to get this mission last night. Dual Blades/Super Reflexes scrapper; T4 Alpha + T3 all other incarnate slots. Died on the very first portal, but I was set to +4 from previous missions. Dropped to +0 and restarted the mission, and managed to complete it. It was still very challenging and time-consuming, due to the number of Bosses.
The number of mobs did seem excessive, though. What helped was quickly figuring out that I should attack the portal itself immediately so that, at the very least, no more mobs could spawn in. My method was to stand back out of aggro range of each group surrounding a portal, and manually target the portal before I charged in. Trying to target the portal after charging it was an exercise in futility. Making sure I had the portal targeted before engaging seemed to be key, and the portal itself is pretty easy to destroy (2-3 hits).
A look at mob group balance in the presence of Moment of Glory and like
in Suggestions & Feedback
Posted
As an entirely solo player, I agree with this. I do get a bit frustrated, though, with advice that says, "use thus and such an ability on them", because not every AT/build has that ability. My favorite example is complaining about sappers, and getting the inevitable advice to "use electric armor!" I'm like, "yes, I know electric armor is effective for defending against sappers, but the character I'm currently playing does not have electric armor".
But that's the challenge: figuring out how to counter various mobs/abilities with the AT/build I'm currently playing. And sometimes it means accepting the limitations of a particular power set and understanding that you're just not suited to certain situations. There's one hero alignment mission I avoid if I'm playing a particularly endurance-hungry character, like dark melee/dark armor. (The one where you have to rescue a Longbow agent from Arachnos. A mission consisting of ambush after ambush after ambush is futile when fighting a single spawn consumes more than 50% of your endurance, and you can't take time to rest and recover because the next ambush is coming immediately.)