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Posts posted by RikOz
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3 hours ago, Techwright said:
Regarding the XP bonus, do you continue to do that once they reach 50, in hopes of advancing veteran levels?
At the moment, not so much. As a severe altoholic, once I exceeded 120 alts I decided to make myself slow down on rolling new ones and focus on leveling the ones I have. So my main thing right now is just getting characters to 50 (doing this in groups of ten alts), then moving on to the next batch. Current 50s, when I get the itch to play one of them, just get logged out at the nearest convenient logout spot when I'm done. Of my first ten 50s, nine of them have completed the DA story; the tenth is working on that, so he's logged out in the DA hospital. 50s #11-30 haven't started DA yet. I'm currently working on #31-40, and they're all currently at levels 40-42.
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I keep most of my alts logged out in police stations, for the XP bonus. I recently cycled all of my alts through hospitals for the ally heal/rez powers. I'd previously ignored those because I play exclusively solo, but after 4+ years I made the discovery that those powers also work on NPC allies.
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I just jog at normal speed through indoor missions. At my age I just don't have the reflexes for moving too quickly in tight spaces like caves. I even used to get annoyed with certain auto (non-toggle) defense powers that grant a speed buff, because I can't turn it off (one of the Super Reflexes powers does this), but I've gotten used to that over time.
My ranged characters use Hover to get around in missions. I don't use Hover on my melee characters, simply because I don't like the way melee looks while Hovering. That's just a personal taste thing. An exception to ranged/Hover is my ranged weapons characters (Assault Rifle, Beam Rifle, Dual Pistols). Again, just a personal taste thing; I think somebody using a weapon should have their feet planted. I also don't use hover on Water Blast characters. I think I also skipped Hover on my one Seismic Blast character.
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4 hours ago, twozerofoxtrot said:
I'm not even mad, Synapse.
I'm just disappointed.
I've had the same thought. Like when I get directed to a Nemesis base located in that northern Skyway building with the Longbow helicopter on the roof.
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I was thinking it might be that one (strangely enough, I could identify the hairstyle in the original screenshot), but I couldn't remember her arm position. Alas, I didn't get a chance to go check in-game.
2 hours ago, Oubliette_Red said:Came across a rooftop picnic area in King's Row, I wish these were more prevalent.
I stumbled across that a while back. Pretty cool! Though the pollution in KR might explain why there's nobody eating up there :D
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How peculiar... the pose also doesn't seem to match any of the statues that I can recall. Is there a female statue with the arms just hanging at her sides like that?
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Well, I came from WoW, so I just went back to WoW. I had started playing WoW in 2008, because that was when I finally had a computer capable of running it. Because I was a Mac user, I didn't even bother looking at other MMOs because, up to that point in my experience, Blizzard was the only game company that could be bothered to release Mac versions of their games simultaneously with the Windows versions (I had previously played Diablo 2 and the WarCraft RTS games). So, late 2008, I got in not long after the launch of the Wrath of the Lich King expansion. I took forever to get to max level because there was so much world to explore. I just wanted to take my time and see everything. I did pretty much everything except PvP (I just don't have the right mindset for that) and endgame raiding (I had an extremely unpredictable work schedule, so couldn't commit to a guild raiding schedule). But I loved every minute of the game. Then the Cataclysm expansion came out, and while I liked the changes to the "old world" and the Cata leveling experience, once I got to max level there wasn't much to do. The game had done one of its "raid or die" pendulum swings, so there wasn't a lot to do at max level if you didn't raid. So I got bored.
So I mentioned on another forum, in late 2011, that I wished there was another MMO that would run on a Mac, and somebody pointed me at CoH. I fell in love with this game instantly! This was shortly after Freedom, but I chose to go ahead and pay the sub fee for a VIP membership. I actually kept up both my CoH and WoW subs for about six months, but eventually realized I was barely logging into WoW, so I canceled that one. Alas, I came to CoH too late. I only got to play for a little more than a year before the sunset. WAAAAH!
By that time I had acquired a Windows laptop, so I tried out a bunch of other MMOs. RIFT, Aion, LotRO, D&DO, EverQuest, CO, STO, and maybe a couple others I can't remember. I discovered quickly that I really hated gaming on a laptop, and in any case none of those games grabbed me.
So, as luck would have it, the CoH sunset coincided roughly with the release of WoW's Mists of Pandaria expansion, and I went back to playing WoW on my Mac. And, fortunately, I utterly adored that expansion. Then I was "meh" about Warlords of Draenor, but really loved Legion a whole bunch. Legion was the best ever WoW expansion for altoholics, and I finally got up a full slate of max level toons of every class. Blizzard announced that they were finally discontinuing support for OpenGL with the next expansion, Battle for Azeroth, so I was forced to finally get a new computer. I'd been playing on the same 2008 iMac for ten years at that point, steadily lowering my graphics settings with every expansion to keep the game playable. So Blizzard forced my hand, and I ditched the Mac for a proper Windows gaming machine.
So now that I had a decent Windows machine, I headed into the Battle for Azeroth expansion, and also decided to try my hand at SW:ToR and FFXIV, but didn't get far with the last two, and decided to just stick with WoW.
And then I got the word: CoH was back! I found Homecoming, made an account, and within three days I had once again cancelled my WoW sub. CoH was the only game that had successfully made me quit WoW, and now it had done it twice.
I'll confess that I did take a break from CoH for a bit in 2020. It was during the pandemic lockdowns, and I was stuck at home, and even CoH got old playing it 12+ hours a day. I was a bit burned out, so I jumped back over to WoW for a bit to finish out the BfA expansion and see the ending, and then try out the new Shadowlands expansion. That expansion finally, officially, permanently killed off any love I had for WoW, and I've been back here ever since. I haven't even been tempted to try Dragonflight, the current WoW expansion.
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On 12/8/2023 at 2:41 PM, Frostbiter said:
You're sweeping the two ships in the port for carnies, right? I couldn't imagine trying to do it any other way in PI. Plus, there's two of the "Hunt 20 Carnival" missions from the same contact.
Harvey Maylor's Carnie hunts are for 50 !!
Carnies spawn elsewhere than the ships, there's often a group of them next to the building to your right as you're facing Harvey. They're also frequently around the skyscraper just north of the docks, and they're sometimes lurking around the bases of power line towers.
Some of the hunts that particularly annoy me are "no XP" hunts. Like, there's a high-30s mission in Bricks or Founders that sends you to "interrogate" 20 Sky Raiders, a 20s-range enemy group.
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22 hours ago, Snarky said:
I hate NPCs that are PC dependent. I therefore hate MMs and due to WoWs lopsided reliance on pets to level their game nearly all WoW classes.
The reason I haven't ever played a MM is that I hated the Necromancer class in Diablo II. Having a crowd of skeletons constantly skittering around me drove me nuts (I suspect it's because I'm a bit claustrophobic). In WoW, I had a lot of the vanity pets, but I almost never summoned them because I couldn't stand the the sounds most of them made following me around. For some reason, though, I had no problem playing a hunter with a pet.
As for NPC "helpers" getting themselves killed, I only recently discovered (after more than four years) that the Vitalize accolade power works on NPC allies. Until I figured that out, I never even bothered with the power because I never team up, and I assumed that "allies" only meant other players. But now I've acquired it on all of my alts.
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On 11/20/2023 at 6:14 PM, Jimpy2 said:
I always kill everything before talking to No Mind. In fact if the blinkies turned on without talking to him, I wouldn’t.
Every time I've done that mission, No Mind (and his assailants) are encountered at a chokepoint, making it impossible to go around him without aggroing things. Are you saying I can simply not interact with him after defeating the mobs standing over him?
In any case, I've somehow kept him alive the last 2-3 times I've run that mission.
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On 1/7/2022 at 4:30 AM, Placta said:
The example I cited in the OP was the mission that set me off, but I meant it to apply to any mission where the NPC combat buddy thinks the best approach to the mission is to aggro everything in their ridiculously huge range. Whether it fails the mission or not, I hate it when they die (although the trio in the cited mission... maybe not so much because it means I don't have to deal with them anymore), and I really hate it when their recklessness nearly drags me down with them.
(And yes, it's an old issue, probably dating back before I joined the game.)
Overdrive is my bugaboo. She is the reason I wish NPC flight would be disabled for (at least) indoor missions. I've lost count of the number of times I've entered a multi-level room with Overdrive, and she instantly zips up or down to attack enemies that I haven't even seen yet. It doesn't help that she's typically behind me (because she's following me), so when she flies up or down a level, I can't even see where she went. If I don't know where the hell she went, I can't exactly come to her aid.
There's also something utterly baffling in the AI programming where Overdrive's aggro range can put her far enough away from me to trigger the "lost" behavior. I have literally watched her fly at high speed to attack enemies on the opposite side of a huge warehouse space, only to immediately yell, "You're too fast for me! I can't keep up!"
Then there's her target-selection AI. I'll see her go after a certain mob in a spawn, so I select a different target. Only to watch as she just punches her target one time, then abandons it in order to run over and use a KB attack to send my target flying out of my attack range.
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Epic Gear's latest, helpfully enhanced by Atlas Park's pink lighting:
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21 hours ago, plymster said:
Love the bio. I assume he's a time/ice defender? I like the idea that he uses his time control to create ice. It's a similar idea to the one behind my kinetic melee/super reflexes scrapper. Technically speaking, her only super power is "super speed". Her "kinetic melee" is actually her using super speed to compress the air around herself into small "balls", which she then slams against her opponents.
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It's an [apparently] known bug, nothing to do with VidiotMaps. There's a similar issue in Mercy - place a thumbtack over on the left side of the map, and the yellow arrow will point you somewhere on the right side.
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In Brickstown:
Juicer Freak: If all else fails we could just blow stuff up. I'm okay with that.
In Grandville:
Crab Spider Slicer: Safety, soldier! Safety! Safety! Safety! Use it!
Peter Stemitz in FF:
How is it with you, fellow righter of wrongs? Seen any babes today?
In the ToT mission that sends you to Praetoria:
Nerva Spectral Daemon: They said Praetoria was shades of gray. This looks awfully blue to me.
Earth Thorn Caster: I'm going to let them kill you.
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6 hours ago, Cybersbe said:
I have an Elec/elec defender named Dr. Defibrillate.
(Yes, he was a medical doctor before becoming a super hero.)
Ha! I have an elec/elec scrapper named "Heartbeat of America". He's a cardiologist, and his mutant gene was activated by a bizarre defibrillator accident.
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2 hours ago, Oubliette_Red said:
Costumes so far for Soda Khan, my TA/Water Blast Defender with Water Blast power colours matching the costume.
The name reminds me of one of my alts, Khan O'Copenhagen :D
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21 hours ago, TheOtherTed said:
Maybe it's a typo of "deadly a svelte weapon"?
(good catch, BTW!)
Stuff like that practically jumps out and pokes me in the nose!
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Heh - "...deadly assualt weapon"
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"Rescue the magicians from the Circle of Thorns"
This is that mission that requires you to rescue 21 magicians from the CoT. On multiple occasions, I've had to autocomplete this mission, because I simply can't find that last hostage anywhere.
I think I've found the problem.
20 of the hostages are like typical hostages - being guarded by two minions in a corner somewhere.
The 21st hostage, however, is being used in a ritual.
And that hostage in the ritual isn't being counted when you rescue them.
I happened to notice it this time because I was down to only 2 hostages remaining. I rescued the hostage from the ritual at this point, and noticed that the counter remained at "2".
I rescued the last hostage, and the counter changed to "Rescue the last magician", but there were no more to be found. This particular instance of the mission didn't use a particularly complex map, so there weren't many places to hide, and I didn't find any more hostages or enemies after going over the map again.
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I've wondered the same thing. I'm absolutely positive I got an ambush the first couple of times - they came over the wall between the Icon and the building to its left/West. And on at least one occasion, I got ambushed as I arrived at the tram station after getting tired of waiting outside of Icon. But otherwise, nada (and I have 39 characters who are of a level to have gotten the mission).
I kinda wonder if they're spawning and then getting lost/stuck on their way to me. Kind of the way the panicking civilians in some missions tend to get trapped in certain rooms.
What Movement Ability For Missions
in General Discussion
Posted
Heh. I tried Infiltration on a couple alts, and respecced out of it as soon as I could (replaced it with plain Stealth). Too damn fast!
And speaking of flying, I really wish it would be disabled for "helper" NPCs in missions. I find it somewhat infuriating when I enter a room that has three levels to it, and Overdrive immediately aggros on something above or below. Off she zips, and I don't know where she went (because she was behind me when she took off), and then I soon see "So-and-so has defeated Overdrive" in the chat box, and now whoever she was fighting is coming after me while I'm in the middle of fighting a different spawn. Thanks for the "help", Overdrive!