zenijos10
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This is my first time playing either Invulnerability or Staff. Here is a preliminary build. I'd like to avoid purples. I will appreciate any feedback. DEFENSE Smashing: 48.5 Lethal: 48.5 (63.5 with guarded spin) Fire: 48.5 Cold: 48.5 Energy: 36.7 Negative: 36.7 Psionic: 16.6 Melee: 32.9 (47.9 with guarded spin) Ranged: 20.4 AoE: 24.4 RESISTANCE (not using unstoppable) Smashing: 90/109 Lethal: 90/109 Fire: 36.9 Cold: 36.9 Energy: 36.9 Negative: 36.6 Toxic: 33.9 Psionic: 3 Health and Regen: Regen: 210 Max HP: 110.1 EndRec: 3.05s EndUse: .99 Max End: 101.8 Misc Buffs Haste: 52.5/ 122.5 with haste power To hit: 8 Accuracy: 34 Damage: 9 Hero Plan by Mids' Hero Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Zen Cobra Ten 1: Level 50 Natural Tanker Primary Power Set: Invulnerability Secondary Power Set: Staff Fighting Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Temp Invulnerability (A) Aegis - Resistance/Endurance (3) Aegis - Resistance/Recharge (3) Aegis - Resistance (5) Aegis - Resistance/Endurance/Recharge Level 1: Mercurial Blow (A) Kinetic Combat - Accuracy/Damage (5) Kinetic Combat - Damage/Endurance (7) Kinetic Combat - Damage/Recharge (7) Kinetic Combat - Damage/Endurance/Recharge (9) Kinetic Combat - Knockdown Bonus Level 2: Dull Pain (A) Doctored Wounds - Heal/Recharge (9) Numina's Convalesence - Heal/Recharge (11) Preventive Medicine - Heal/RechargeTime (11) Miracle - Heal/Recharge Level 4: Kick (A) Empty Level 6: Combat Jumping (A) Luck of the Gambler - Recharge Speed (13) Kismet - Accuracy +6% Level 8: Unyielding (A) Titanium Coating - Resistance (15) Titanium Coating - Resistance/Endurance (17) Titanium Coating - Endurance (17) Titanium Coating - Resistance/Endurance/Recharge Level 10: Taunt (A) Mocking Beratement - Taunt (19) Mocking Beratement - Taunt/Recharge (19) Mocking Beratement - Taunt/Recharge/Range (21) Mocking Beratement - Accuracy/Recharge (21) Mocking Beratement - Taunt/Range (23) Mocking Beratement - Recharge Level 12: Resist Physical Damage (A) Aegis - Resistance/Endurance (23) Aegis - Resistance (25) Aegis - Resistance/Recharge Level 14: Tough (A) Titanium Coating - Resistance (25) Titanium Coating - Endurance (27) Titanium Coating - Resistance/Endurance Level 16: Weave (A) Luck of the Gambler - Defense (27) Luck of the Gambler - Recharge Speed (29) Luck of the Gambler - Defense/Endurance Level 18: Invincibility (A) Luck of the Gambler - Defense (29) Luck of the Gambler - Recharge Speed (31) Luck of the Gambler - Defense/Endurance Level 20: Eye of the Storm (A) Obliteration - Damage (31) Obliteration - Accuracy/Recharge (31) Obliteration - Damage/Recharge (33) Obliteration - Accuracy/Damage/Recharge (33) Obliteration - Accuracy/Damage/Endurance/Recharge (33) Obliteration - Chance for Smashing Damage Level 22: Staff Mastery Level 24: Resist Energies (A) Gladiator's Armor - TP Protection +3% Def (All) (34) Aegis - Resistance (34) Aegis - Resistance/Endurance (34) Aegis - Resistance/Recharge Level 26: Tough Hide (A) Luck of the Gambler - Defense (36) Luck of the Gambler - Recharge Speed (36) Reactive Defenses - Scaling Resist Damage Level 28: Serpent's Reach (A) Thunderstrike - Accuracy/Damage (40) Thunderstrike - Damage/Endurance (43) Thunderstrike - Damage/Recharge (43) Thunderstrike - Damage/Endurance/Recharge (48) Thunderstrike - Accuracy/Damage/Recharge (48) Thunderstrike - Accuracy/Damage/Endurance Level 30: Resist Elements (A) Aegis - Resistance (42) Aegis - Resistance/Endurance (42) Aegis - Resistance/Recharge (43) Steadfast Protection - Resistance/+Def 3% Level 32: Guarded Spin (A) Obliteration - Damage (42) Obliteration - Accuracy/Recharge (45) Obliteration - Damage/Recharge (46) Obliteration - Accuracy/Damage/Recharge (46) Obliteration - Accuracy/Damage/Endurance/Recharge (46) Obliteration - Chance for Smashing Damage Level 35: Innocuous Strikes (A) Obliteration - Damage (36) Obliteration - Accuracy/Recharge (37) Obliteration - Accuracy/Damage/Endurance/Recharge (37) Obliteration - Chance for Smashing Damage (37) Obliteration - Damage/Recharge (40) Obliteration - Accuracy/Damage/Recharge Level 38: Sky Splitter (A) Kinetic Combat - Accuracy/Damage (39) Kinetic Combat - Damage/Endurance (39) Kinetic Combat - Damage/Recharge (39) Kinetic Combat - Damage/Endurance/Recharge (40) Kinetic Combat - Knockdown Bonus Level 41: Hasten (A) Recharge Reduction IO (48) Recharge Reduction IO Level 44: Unstoppable (A) Recharge Reduction IO Level 47: Conserve Power (A) Recharge Reduction IO Level 49: Physical Perfection (A) Performance Shifter - Chance for +End (50) Performance Shifter - EndMod (50) Performance Shifter - EndMod/Recharge (50) Hydra:Positron Particles Level 1: Brawl (A) Empty Level 1: Gauntlet Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Panacea - +Hit Points/Endurance (45) Miracle - +Recovery (45) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - Chance for +End (13) Performance Shifter - EndMod/Recharge (15) Empty Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 22: Form of the Body Level 22: Form of the Mind Level 22: Form of the Soul ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1575;716;1432;HEX;| |78DA9554CB52135110BD93190C8104128100F24C0884BC0622EC5D005258C442937| |2E12635E80D44C6814A82254B7F4117AE1475E9C21FF02F7C948F1F50CB52547C2B| |8E9DE9434CD5AC9C2A387DFB79BA6FDFE4AECEFB1F2C5E3B2114FF9C6954ABC5826| |16DC88AF7B451DBAE18A6A0AFF3BCB446E736572BC66881A4AC9774C3EC569C9725| |6955A5BE645DD9362D593156CB66B9B63300734E9A52EAF99A512A154F96D7D66B6| |56B2DB464ADCB8AB46AFAA11058D9DC34F543BBDF392D4B638B0E6DCE21BF25E5C5| |76F632EB6E5D0B5BE50BFA02155CDB29E68C6A4D5676FA88D62CFD3DF6D13FA54ED| |C56C53409594D78B2C059466D86712F22F0D99A58218892ED0CE391B3C03C636B81| |F1890FE929BF92E33CAD79C6B6B72AE3229DE3548F66A5B2AF506DFA4498342DCC4| |E69E9E128FF011D8734F130218417CCBD3ADB3A928CC1296086F11331F771E616DF| |BAC7D11D2D032F31766F004DC6F065C26E4D3CA2C076AEE369C784C2984C1F26A51| |2CF007C02E0D2070EC7C049239F4EF87476C3869E06838CCFA95648511C9F107C06| |E1330C9F7DEAA50BBD74FD62AEC3BF81078CA37F803650F0A43F536C0F73B09F51A| |D5ECCAFF738DB23E82B823E23E8EF05F9F6837B3F788D81D7D8BEEADCDE77CA3D00| |5E03B784638BDF664CEE02EF314EDD01DE657C4AF987C065081C12E0900087649D2| |CDDFB47AA33823A23E83F81FED3E83F83FE33E83F83FE7F506C14B151C48E213606| |DF187C63C81547AE9F143B8EED1FC7F64F60FB27B0FD13D8FE38B63F4A773EC931C| |A640A3D035F52CF296C7B0ABA5D2AAD43A743773F209C87599FCDF44DE692BD0EBC| |01EC25D45431A8355E68FD8AE90525B4C6FBB6932EEBB44B937569665C9A599766D| |9A559D11AEF5E288EC6176CBC6EFB5D1B599566EBDE3F8D4789F00DA44FF1EF42FA| |1C6FC07B57D487E628CCC68F9974381EF6FF7CAFC28D36ECD74DF29B26F94BFD094| |1FEDA247F6B92FF025B5B38FA| |-------------------------------------------------------------------|
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I put both a stupefy knockback proc and the overwhelming force proc into flashfire. It did.both knockback and knockdown. The effects did not seem to stack. I took the stupefy proc out and am happy with the overwhelming force by itself in flashfire. Very satisfying.
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@Dahle, Seems like sound advice. Ill 3 slot perf shift in stamina. I can also move overwhelming force knockback( i already have one). Regarding overwhelming force, I didnt realize it also create a regular chance to knockdown. So in my pets, each of them gets a chance for it? What do you think about pairing it with Stupefy in Flashfire? Will overrwhelming force both increase the chance for knockback and convert all knockaback to knockdown?
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Here is a build that focuses on Res, with Smashing/ Lethal at the cap. I will appreciate help, comments, or suggestions on how to change it. Resistance: Smashing: 75 (87) Lethal: 75 (87) Fire: 48.6 Cold: 32.8 Energy: 6.8 Negative: 6.8 Toxic: 22.5 Psionic: 27.5 Defense: Smashing: 19 Lethal: 19 Fire: 27.7 Cold: 27.7 Energy: 17.7 Negative: 17.7 Psionic: 15.8 Melee: 22.7 Ranged: 19.6 AoE: 30.2 Misc Buffs Regen: 211% HP: 106% End Rec: 2.97s End Use: 1.82s Haste: 130% ToHit: 21.8% Acc: 45% Damage: 8% EndRdx: 3.8% Status Protection: all 0 except confuse: 5.19 Status Resistance: Hold: 138.8 Stunned: 138.8 Sleep: 187.2 Immob: 187.2 Knockback: 0 Repel: 0 Confuse: 199.3 Fear: 199.3 Taunt, Placate, Teleport: 0 Debuff Resistance: all 0% except Perception Radius: 51.9% Hero Plan by Mids' Hero Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Blue Heaven: Level 50 Natural Controller Primary Power Set: Fire Control Secondary Power Set: Kinetics Power Pool: Fighting Power Pool: Leadership Power Pool: Flight Power Pool: Speed Ancillary Pool: Fire Mastery Hero Profile: Level 1: Char (A) Entropic Chaos - Accuracy/Damage: Level 35 Level 1: Transfusion (A) Preventive Medicine - Heal: Level 50 (3) Preventive Medicine - Endurance/RechargeTime: Level 50 (3) Preventive Medicine - Heal/Endurance: Level 50 (5) Preventive Medicine - Heal/RechargeTime: Level 50 (5) Preventive Medicine - Heal/RechargeTime/Endurance: Level 50 (31) Preventive Medicine - Chance for +Absorb: Level 50 Level 2: Fire Cages (A) Debilitative Action - Accuracy/Recharge: Level 30 (7) Debilitative Action - Recharge/Immobilize: Level 30 (7) Debilitative Action - Accuracy/Endurance: Level 30 (11) Debilitative Action - Accuracy/Immobilize/Recharge: Level 30 (17) Debilitative Action - Immobilize/Range: Level 30 (40) Debilitative Action - Disorient Bonus: Level 30 Level 4: Boxing (A) Kinetic Combat - Knockdown Bonus: Level 35 (50) Kinetic Combat - Accuracy/Damage: Level 35 Level 6: Maneuvers (A) Luck of the Gambler - Recharge Speed: Level 50 Level 8: Hot Feet (A) Obliteration - Damage: Level 50 (9) Obliteration - Accuracy/Recharge: Level 50 (9) Obliteration - Damage/Recharge: Level 50 (25) Obliteration - Accuracy/Damage/Recharge: Level 50 (25) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50 (33) Obliteration - Chance for Smashing Damage: Level 50 Level 10: Siphon Speed (A) Recharge Reduction IO: Level 50 Level 12: Flashfire (A) Positron's Blast - Accuracy/Damage: Level 50 (13) Positron's Blast - Damage/Endurance: Level 50 (13) Positron's Blast - Damage/Recharge: Level 50 (15) Positron's Blast - Damage/Range: Level 50 (15) Positron's Blast - Accuracy/Damage/Endurance: Level 50 (17) Positron's Blast - Chance of Damage(Energy): Level 50 Level 14: Tactics (A) Adjusted Targeting - To Hit Buff/Recharge: Level 50 (43) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50 (46) Adjusted Targeting - Endurance/Recharge: Level 50 (48) Adjusted Targeting - To Hit Buff: Level 50 (48) Adjusted Targeting - To Hit Buff/Endurance: Level 50 (48) Adjusted Targeting - Recharge: Level 50 Level 16: Tough (A) Aegis - Resistance/Endurance: Level 30 (23) Aegis - Resistance/Recharge: Level 50 (29) Aegis - Resistance/Endurance/Recharge: Level 50 (29) Aegis - Resistance: Level 50 (34) Aegis - Endurance/Recharge: Level 50 (36) Steadfast Protection - Resistance/+Def 3%: Level 30 Level 18: Cinders (A) Lockdown - Accuracy/Recharge: Level 50 (19) Lockdown - Accuracy/Hold: Level 50 (19) Lockdown - Recharge/Hold: Level 50 (21) Lockdown - Endurance/Recharge/Hold: Level 50 (21) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 50 (23) Lockdown - Chance for +2 Mag Hold: Level 50 Level 20: Weave (A) Luck of the Gambler - Recharge Speed: Level 50 (36) Luck of the Gambler - Defense/Endurance: Level 50 (39) Luck of the Gambler - Defense/Recharge: Level 50 (39) Luck of the Gambler - Endurance/Recharge: Level 50 (40) Luck of the Gambler - Defense/Endurance/Recharge: Level 50 (40) Luck of the Gambler - Defense: Level 50 Level 22: Increase Density (A) Impervious Skin - Status Resistance: Level 30 Level 24: Speed Boost (A) Endurance Modification IO: Level 50 Level 26: Bonfire (A) Positron's Blast - Chance of Damage(Energy): Level 50 (27) Positron's Blast - Damage/Endurance: Level 50 (27) Positron's Blast - Accuracy/Damage/Endurance: Level 50 (31) Positron's Blast - Damage/Recharge: Level 50 (31) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Level 50 (50) Positron's Blast - Damage/Range: Level 50 Level 28: Hover (A) Luck of the Gambler - Recharge Speed: Level 50 (39) Kismet - Accuracy +6%: Level 30 Level 30: Hasten (A) Recharge Reduction IO: Level 50 (37) Recharge Reduction IO: Level 50 Level 32: Fire Imps (A) Sovereign Right - Accuracy/Damage: Level 50 (33) Sovereign Right - Damage/Endurance: Level 50 (33) Sovereign Right - Accuracy/Endurance: Level 50 (34) Sovereign Right - Resistance Bonus: Level 50 (34) Sovereign Right - Accuracy: Level 50 (36) Sovereign Right - Accuracy/Damage/Endurance: Level 50 Level 35: Transference (A) Efficacy Adaptor - EndMod: Level 50 (50) Efficacy Adaptor - EndMod/Accuracy: Level 50 Level 38: Fulcrum Shift (A) Recharge Reduction IO: Level 50 Level 41: Fire Ball (A) Positron's Blast - Accuracy/Damage: Level 50 (42) Positron's Blast - Damage/Endurance: Level 50 (42) Positron's Blast - Damage/Recharge: Level 50 (42) Positron's Blast - Damage/Range: Level 50 (43) Positron's Blast - Accuracy/Damage/Endurance: Level 50 (43) Positron's Blast - Chance of Damage(Energy): Level 50 Level 44: Fire Shield (A) Aegis - Resistance/Endurance: Level 40 (45) Aegis - Resistance/Recharge: Level 40 (45) Aegis - Endurance/Recharge: Level 40 (45) Aegis - Resistance/Endurance/Recharge: Level 40 (46) Aegis - Resistance: Level 40 (46) Aegis - Psionic/Status Resistance: Level 40 Level 47: Siphon Power (A) Endurance Reduction IO: Level 50 Level 49: Repel (A) Sudden Acceleration - Knockback to Knockdown: Level 50 Level 1: Brawl (A) Empty Level 1: Containment Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery: Level 40 (37) Miracle - +Recovery: Level 40 Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - Chance for +End: Level 50 (11) Performance Shifter - EndMod: Level 50 (37) Endurance Modification IO: Level 50 ------------
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I have seen several purpled out builds, but they are a bit beyond my means. I have about 150m influence for this build. I'm not interested in hearing about ways to make more influence, instead I'd like to make the most of the influence I have. I am rusty at the game, and have never played a fire/kin. I'd like to use the character for helping to level other characters through farms of some kind (don't care which kind). But also, I will probably use him for general grouping. Here is my first stab, I will appreciate any help. Hero Plan by Mids' Hero Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Blue Heaven: Level 50 Natural Controller Primary Power Set: Fire Control Secondary Power Set: Kinetics Power Pool: Fighting Power Pool: Leadership Power Pool: Flight Power Pool: Speed Ancillary Pool: Fire Mastery Hero Profile: Level 1: Char -- EntChs-Acc/Dmg:35(A), EntChs-Dmg/Rchg:35(50), EntChs-Heal%:35(50) Level 1: Transfusion -- Prv-Heal:50(A), Prv-EndRdx/Rchg:50(3), Prv-Heal/EndRdx:50(3), Prv-Heal/Rchg:50(5), Prv-Heal/Rchg/EndRdx:50(5), Prv-Absorb%:50(31) Level 2: Fire Cages -- DblAct-Acc/Rchg:30(A), DblAct-Rchg/Immob:30(7), DblAct-Acc/EndRdx:30(7), DblAct-Immob/Rng:30(17), DblAct-Acc/Immob/Rchg:30(29), DblAct-Stun%:30(29) Level 4: Boxing -- Empty(A) Level 6: Maneuvers -- LucoftheG-Rchg+:50(A), GifoftheA-Def:40(11), GifoftheA-Def/EndRdx:40(23), GifoftheA-EndRdx/Rchg:40(34), GifoftheA-Def/EndRdx/Rchg:40(36) Level 8: Hot Feet -- Obl-Dmg:50(A), Obl-Acc/Rchg:50(9), Obl-Dmg/Rchg:50(9), Obl-Acc/Dmg/Rchg:50(25), Obl-Acc/Dmg/EndRdx/Rchg:50(25), Obl-%Dam:50(33) Level 10: Siphon Speed -- RechRdx-I:50(A) Level 12: Flashfire -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(13), PstBls-Dmg/Rchg:50(13), PstBls-Dmg/Rng:50(15), PstBls-Acc/Dmg/EndRdx:50(15), PstBls-Dam%:50(17) Level 14: Tactics -- GssSynFr--ToHit:50(A), GssSynFr--Build%:50(43), GssSynFr--ToHit/Rchg:50(46), GssSynFr--ToHit/Rchg/EndRdx:50(48), GssSynFr--Rchg/EndRdx:50(48), GssSynFr--ToHit/EndRdx:50(48) Level 16: Tough -- ImpSki-Status:30(A) Level 18: Cinders -- Lck-Acc/Rchg:50(A), Lck-Acc/Hold:50(19), Lck-Rchg/Hold:50(19), Lck-EndRdx/Rchg/Hold:50(21), Lck-Acc/EndRdx/Rchg/Hold:50(21), Lck-%Hold:50(23) Level 20: Weave -- LucoftheG-Rchg+:50(A), RedFrt-Def:50(36), RedFrt-EndRdx:50(39), RedFrt-Def/EndRdx:50(39), RedFrt-Def/EndRdx/Rchg:50(40), RedFrt-EndRdx/Rchg:50(40) Level 22: Increase Density -- Empty(A) Level 24: Speed Boost -- Empty(A) Level 26: Bonfire -- OvrFrc-Acc/Dmg:50(A), OvrFrc-End/Rech:50(27), OvrFrc-Dmg/End/Rech:50(27), OvrFrc-Acc/Dmg/End/Rech:50(31), OvrFrc-Dam/KB:50(31) Level 28: Hover -- LucoftheG-Rchg+:50(A), Ksm-ToHit+:30(39) Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(37) Level 32: Fire Imps -- SvrRgh-Acc/Dmg:50(A), SvrRgh-Dmg/EndRdx:50(33), SvrRgh-Acc/EndRdx:50(33), SvrRgh-PetResDam:50(34), SvrRgh-Acc:50(34), SvrRgh-Acc/Dmg/EndRdx:50(36) Level 35: Transference -- EffAdp-EndMod:50(A), EffAdp-EndMod/Rchg:50(40), EffAdp-EndMod/Acc:50(50) Level 38: Fulcrum Shift -- Empty(A) Level 41: Fire Ball -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(42), PstBls-Dmg/Rchg:50(42), PstBls-Dmg/Rng:50(42), PstBls-Acc/Dmg/EndRdx:50(43), PstBls-Dam%:50(43) Level 44: Fire Shield -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam/Rchg:40(45), ImpArm-EndRdx/Rchg:40(45), ImpArm-ResDam/EndRdx/Rchg:40(45), ImpArm-ResDam:40(46), ImpArm-ResPsi:40(46) Level 47: Siphon Power -- EndRdx-I:50(A) Level 49: Repel -- SudAcc-KBtoKD:50(A) Level 1: Brawl -- Empty(A) Level 1: Containment Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry+:40(A), Mrc-Rcvry+:40(37) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(11), EndMod-I:50(37) ------------