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Mister Mass

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About Mister Mass

  • Birthday 01/22/1962

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  1. In this context seeded means that the devs put 1,000,000 of that salvage up for sale on the AH at the seed price.
  2. Right, you lose 75% of the DEF value. Despite that I still find the power useful in many of my characters' builds. Like @Snarky I don't slot Stealth for DEF, other than with the LotG 7.5% piece. I do use it as a mule for other procs/globals occasionally. If I take this power, I am almost always taking it early in the build in order to be able to stealth missions when appropriate. Combined with a Stealth proc in Sprint or some other travel power, a character is effectively invisible to most enemies. That is worth more than the minimal unsuppressed DEF that the power grants - but that DEF does stack with other sources & can contribute to getting to softcap.
  3. I have a similar story. While my first name is fairly common, my surname is decidedly not. I was a grad student in Austin, then joined the Army Reserves & spent a year & a half in training. When I returned to Austin to join my Reserve unit, I moved into an apartment complex & I started to get mail in my name that clearly was not for me. It turned out that while I was in the Army, someone that shared my name had been living in that apartment complex (but had since moved out) - & that person had also been a grad student at UT, was apparently close to my age, & was military as well. It was a strange coincidence that 2 people with such a relatively rare name ended up living in the same apartment complex witihin months of one another. No wonder the post office was confused. 😕
  4. Go talk to Levantera. She has 2 story arcs that she will offer you & will (at some point) introduce you to the next contact in the chain - Serpent Drummer. Serpent Drummer won't talk to you yet & tells you to go talk to Levantera because, until Levantera offers you an introduction to him, Serpent Drummer can't offer you any missions. You seem to be hung up on the fact that Levatera introduced you to Borea, who only offers infinite repeatable missions in the zone. You seem to assume that this means that Levantera has nothing more for you. That is not true - after you complete the mission to talk to Borea, Levantera has more missions, which will be offered to do you if you go talk to her. And Levantera will at some point offer an introduction to the next target in the chain - Serpent Drummer. tl;dr Go talk to Levantera.
  5. All of the RWZ story arc contacts extend up to level 50, so they will talk to a level 46 character - but you will need to progress through the contacts in order. If Dark Watcher is telling you to talk to another contact, that probably means that is the contact to whom you need to talk in order to get the contact chain working. As I posted earlier in the thread, the contacts are as follows: Levantera (lvl 35-50) Serpent Drummer (lvl 40-50) Gaussian (lvl 45-50) The Dark Watcher (lvl 45-50) I would suggest checking in your contacts to see if you have any of these already. You should have Levantera & she should be either willing to give the next mission in her story arc(s) or to give you an introduction to the next contact in the chain - Serpent Drummer.
  6. Borea is the contact in the RWZ that offers repeatable missions for players who don't want to deal with a contact with story arcs. Similarly there is Meg Mason in the Hollows, Marcus Valerius in Cimerora, Dr. Boyd in Firebase Zulu, & Ephram Sha or Maharaj in Dark Astoria. Police radio or newspaper missions are not available in these zones, so these contacts are the source of endless repeatable missions instead. The regular contacts in the RWZ are (in order of introduction) Levantera (lvl 35-50), Serpent Drummer (lvl 40-50), Gaussian (lvl 45-50), & The Dark Watcher (lvl 45-50). They all have story arcs. But these aren't new - they have been in the game since Issue 10 or so.
  7. Okay, now I know what the 3 costume items in the thread title actually look like. (I had no idea.) And those costumes look cool!
  8. Number 6: "I am not a number. I'm a free man!" Number 2: [Laughs]
  9. Last night I ran back-to-back-to-back WST Posi1/2 runs on my Bots/FF MM, my Water/Regen Sentinel, & my Sonic/Sonic Defender, & I had the same feeling that I have experienced before - when I am on my buffers, I'm not a huge fan of constantly chasing down my (seemingly ungrateful 😛) teammates to buff them, but I really miss buffing them when I am on my non-buffers like the Sent. Watching the icons on the team & buffing the (soon-to-be) unbuffed adds a layer of investment in the run & is (perhaps strangely) more fun - probably because I feel like I am really involved in making the team better team rather than basically soloing within a team, which is what so many TF runs devolve into these days. 🤷‍♂️
  10. We need double-breasted suits! 😍
  11. Yup, I use the additional costume slots to show different eras of the character's career, along with costume variations for different alignments so that, when I swap sides to run missions on the other side, the character is dressed appropriately. The villain costume for my main Mister Mass is that of his Praetorian duplicate Master Mass - who is a character that actually showed up in our last P&P Champions campaign. When I ran the Praetorian arcs in Ouro on that character, I alternated between whether I was roleplaying Master Mass's history or whether I was roleplaying Mister Mass disguising himself to infiltrate Praetorian Earth, depending on just how despicable the actions required in the arc were.
  12. Lots of good stuff mentioned already, so I'll just add the Night Ward arcs. The atmosphere is amazing, including a very Grant Morrison Doom Patrol afterlife vibe, sentient spells, a knight contact to whom your character's response is always "the quest goes on", a version of Malaise that is almost sympathetic, & an ancient Mesopotamian divine couple with some serious relationship issues. The story arc is epic! 😎
  13. Because nobody ever goes there? If so, wouldn't all of the Shadow Shard zones (except maybe the first one) be among the best as well? And the Hazard Zones (except the Hollows)? Oh, & ALL of the PVP zones? And Night Ward! The only characters that are ever in Night Ward (except briefly for a Day Job badge) are mine! I know it! 😁
  14. People have already commented above that, past the mid-levels, groups started needing healing a lot less, so they began to be more interested in group members that added more of what they did need - buffs & debuffs, along with MOAR damage of course. "Healerz" got outperformed by debuffers like Rad & buffers like Kin, so they started to get a bad name. Meanwhile the game kept evolving. In Issue 0, it started as City of Blasters, then became City of Tankers once armors could be stacked. And after the "Global Defense Nerf" brought Tankers down to earth, it became City of Buffers/Debuffers. The game changed again when IOs were introduced & again when the Incarnate System came online. None of those changes made the old school Johnny One Note "Healer" more useful. And the good players evolved with the changes. That said, I want to tip my hat to all of the Empaths out there who helped carry PUGs through the dark days. I especially appreciate the ones who learned the value of the other buffs in the set. They made a lot of slogs less painful. Thanks! 👍
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