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11 GoodAbout Amaterasu
- Birthday August 24
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Focused Feedback: New Costume Additions & Fixes
Amaterasu replied to The Curator's topic in [Open Beta] Focused Feedback
Not sure if mentioned yet, but using any awakened top disables the useage of Blackwing Shouldepads. They dissapear from the shoulder selection menu, not sure if by design or a bug. -
Which one of you jokers dumped a bunch of cheap LotG on the Market?
Amaterasu replied to sbloyd's topic in The Market
<_< >_> Miiight have been me...I like to convert and flood with procs sometimes. -
Servers crashing, early am US 2/20/24?
Amaterasu replied to Fiftycalsniper2's topic in Help & Support
Could have had my day, started out with two drunken 'home displaced' individuals knife fighting with box cutters at 0730. Ended with a three car pile up. Yaay. -
When you chose alternate colors for Arsenal Assault, the particle effects for the shots disappear. When you set it back to original, it does not fix this in the costume creator. Tested on Ars/Ars Dominator. Also when armor is set to black for banes, most of the prestige costumes fail to show up properly, I think it's an issue with the textures of the costume pieces. For example: When coloring effect: entropic, or effect darkness: the particle effects seem to be heavily muted instead of the bright flashy particles we see on regular costumes. Same for Luminous, and flames. Tested on my Bane Operative Ebony, top left color square black, suspect interaction with costume textures layers are muting the colors of the auras.
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Thank you, Unitas. I will post them in the first one.
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Speaking of, how exactly do I need to report things I've found on the test server? There are a couple of rather glaring issues I noticed. When you chose alternate colors for Arsenal Assault, the particle effects for the shots disappear. When you set it back to original, it does not fix this in the costume creator. Also when armor is set to black for banes, most of the prestige costumes fail to show up properly, I think it's an issue with the textures of the costume pieces. For example: When coloring effect: entropic, or effect darkness: the particle effects seem to be heavily muted instead of the bright flashy particles we see on regular costumes. Same for Luminous, and flames.
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If you wanted new powers what would it be?
Amaterasu replied to darcstarmerc's topic in General Discussion
No clowns! *Shudders* I'd like an 'improvised weaponry' primary attack set. Imagine a brawler, you would have the usual animations but instead of jab you'd smash a bottle on their head. Punch would be grabbing a nearby street sign (spawned not a real world constant asset) and swing it. Basically John McClane or, Jet Li, or Jackie Chan, anything near me is a weapon. I'd like actual kung fu please, Martial Arts is fine, but it's more of a strange mix of Karate and Muay Thai (Especially with the punch animations), give me some flowing, pretty attacks like in Marital Assault, but as a primary, it could even have a combo system like Dual Blades (well...more like water, DB's combo system is...lackluster). Infernal powers, like bale flames and such, for those Hell Birthed types. Cosmic powers not tied to a space squid/crab/person would be lovely. Maybe a kinetic armor set, a set that would take the impacts and use them to buff the player, and a bouncing travel power like Speedball before he went all Emo. -
No , Johnny couldn't be cause all of those extra words were utterly necessary. Both the devs and we players (who are testing) need to do better, it is not simply the fault of one group or the other. Case in point, you snipped all of his post away and tried to boil it down to a boilerplate one sentence answer, and it didn't work.
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Forgive me it's been 20 years since I played. Mutation/Blaster build
Amaterasu replied to GanjaGamer501's topic in Blaster
It's secondary is Burning DOT. -
Welcome Home! - An Open Letter from Homecoming
Amaterasu replied to Widower's topic in Announcements
Welcome Home! -
I was on Virtue!
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Forgive me it's been 20 years since I played. Mutation/Blaster build
Amaterasu replied to GanjaGamer501's topic in Blaster
One of my favorite blasters is my seis/seis, Lots of smashing and shakey and crystal death! -
Forgive me it's been 20 years since I played. Mutation/Blaster build
Amaterasu replied to GanjaGamer501's topic in Blaster
Well it wasn't, but now I'm about to make a Storm/Fire so...maybe? -
A deeper appreciation of the HC team's capabilities.
Amaterasu replied to Luminara's topic in General Discussion
I set my UI to 113%, and I play at 2560x1440 resolution. Standard UI size is le tiny. -
I just learned of this today, as I've been gone from Everlasting a bit. Punchy was a friend, constant banter, ideas, chatter, there will be a hole where she occupied in my heart. Characters in the Super Fight Pals (At least one still there, and will never leave it either). This. Hurts. And Punchy will forever be missed!