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OrionX

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Everything posted by OrionX

  1. I don't get the Set Notoriety option when I click in the window bubble on the bottom right of the chat screen. I've seen videos of what others get and I get the more old-school original menue. I've booted and restarted to no avail. Is there some other option I am missing? Brooke
  2. I don't get the Set Notoriety option when I click in the window bubble on the bottom right of the chat bubble. I've seen videos of what others get and I get the more old-school original menue. I've booted and restarted to no avail. Is there some other option I am missing? Brooke
  3. Now that I have leveled my sent and buffed with accolades and incarnate powers, here are my thoughts. I played CoH since the first year it was out and was not a big fan of blasters as they were too squishy. Furthermore, as the loads thinned out there were times that I had to solo and it was less than ideal. After its demise and I had to try something else I enjoyed range more because in those other games it just felt more survivable. When I saw the sent secondary power set I jumped all over it. If you are worried about competing with dps on a blaster than play blaster. However, there is a way to fix most of this disparity early on using bio armor. Your adaptive armor comes with 3 options, one of which is "Offensive Adaptation" that gives you a 25% damage bonus that puts you back on par with a blaster. That being said you do not have the blasters secondary melee damage options. One other nerf sents get is a range debuf, but that has never impacted my play. I'm not looking to be a scrapper or a tank and I don't play my sent like one. What I want is something that is more survivable, has mez protection, more damage resistance, plus a heal, +regen, +recovery and an endurance power. That's what you get and it makes for a very fun gaming experience. I don't have to carry around a bunch of enhancements to keep me alive, I usually carry mostly reds to further enhance damage. I can have a very relaxed but fun play style and when I need to solo AVs and large groups for badges or accolades it is stress free and no death. My favorite primary is definitely fire for the AOEs that you can spam since you have a good end buff and the stats to take on the aggro if you need to. I also like the well roundedness and utility of ice. If all you do is run on teams where you are buffed, healed and tanked for than blaster is likely better since you can be in melee distance to use those powers than by all means go for it. If you looking for the highest output ranged DPS than go for a kinetics corrupter, because once you stack fulcrum shift the hardest. If you loved ranged than I suggest you roll all three, blaster, sent and corrupter and maybe even a dom, play enhance them fully and play them to at least 40. It will soon become apparent which you like the best. Now is the best time in CoH to play ranged, since the new issue came out, your high power snipe has no charg up time and your PBAOE nuke no longer has the crippling -recovery penalty. Blaster also has a a non-charge snipe but you have to stack with IOs to make it happen. Last, don't be afraid of trying a sentinel because you can still hit hard and it's lots of fun.
  4. Running the bio armor set...you can get a damage with one of your powers (Offensive adaptation) buff to put you back on par with blaster. Combined with mez protection , other click powers, end and health regen it makes for a much better all around character that can much more easily solo content when needed. I see that I die a lot less than blasters. Its definitely worth a try to level one because. Also if one is worried about what is THE highest damage ranged character a leveled kin corrupter running fulcrum shift beats them all. However, when though the corrupter can heal it is still fare less survivable IMO than sentinel. I recommend that everybody levels a blaster sentinel and corrupter and then decide. I have and I prefer the much more relaxed and steady game play of sentinel. Y It's about finding what play style is most fun for you
  5. I can never thank you enough for making this happen!
  6. COHers, I could never figure out this mission before and I had a great team and we failed today. It's the one where you rescue all of the Freedom Phalanx from the AVs and at the end there is a giant Jade Spider that gets spawned. After a certain amount of time when it is close to death, it sends out this horrific pulse over and over again, regenerating and crushing everybody on the map under 10 seconds, tanks and all. How do you beat it. My thoughts are that you get all of the Freedom Phalanx NPCs to help you, but they all seemed bugged and or tempermental and nyou can never get more than a handfull to follow you to the spider.. Have you ever beat this mission...how? Cheers, Orion
  7. Also you don't get held, mezzed and the like.
  8. With bio armor you can get a significant damage buff, +end and are more survivable. With the plus end you can just hang in there ans spam your AOEs (fire) and keep it going. It allows for a high output ranged character with a much less frantic play style.
  9. Dear Team, I am grateful for what you have done. While I appreciate the new queue feature. It needs some fixing. Queuing is not helpful when you wait 3 hours, select toon, try and enter the game and then fail to connect to DB server to be booted to login screen and thrown back to position 2400 in queue. There needs to be a better process. Thanks for all of your efforts.
  10. I have enjoyed playing the new sentinel class. It's a blaster primary with a scrapper secondary. Playing fire/regen is a dream come true. However I do not understand the mechanics of the orange charge bar and the message Offensive Opportunity. Can anybody shed some light on the mechanics? Cheers, Brooke
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