I wanted to start by saying that this list is not a complete accounting of all the suggestions in this forum, this is an effort on my part to curate some suggestions given to me in other forms and formats, and to promote neat ideas that players (and even staff!) have come up with that are a bit within my purview as a rep for the Roleplay community.
If you have roleplay suggestions that you think might not warrant an entire forum post, you might drop them here, or if you think it’d be something you’d like me to take a peek at, too! I’ll be checking in occasionally and adding things to the list as we go, so keep an eye on this thread if you want to see what’s been added!
I’ll add personal notes of my thoughts on the suggestions, underneath each. Please note that anything shown or not shown here does not mean it will or will not be considered – these are merely ones I am observing myself!
The list so far!
Trigger invasion events for player-run events
This is an interesting concept – this would largely be just activating an otherwise ‘random’ or timed event at a time when a roleplay event is being run by a group to coincide with whatever storyline they have going at the time!
Pull league groups into an AE map
This one surprised me! I hadn’t considered the implications here, but right now you have issues getting league-size people into an AE map, and largely the suggestion revolved around group RPs that have large numbers of players using a large map, like the Ruined Atlas map for group combat RP and the like.
Narrate for AE arc RPs
This one can technically be accomplished by the story leads at the time using team chat/local chat with something like [Positron]: Blah, but it’s a neat concept if they want to see the actual NPCs chat a bit.
New invasions/redo old invasions
This one somewhat applies outside of the RP community too, and ties into the suggestion above – people liked some of the old invasions or want to see ones triggered more often for specific things. Events and the like that were hosted on live but haven’t shown back up since. I like it!
The current description limit of 1023 characters is quite a bit limiting, so seeing it expanded to allow for larger descriptions with more detail would be just a generally nice quality-of-life change that would let people be more creative and descriptive with their character’s bio!
Bio editor bug fixing
There are some issues with the bio editor at the moment, a bug-fix sweep would be quite welcome.
GM line drop/appearance at player events
This one would be fun! This would be, for example, a story event being run by players where a hero/villain might show up and say a few lines, sass some people, or generally appear for the sake of the story to enhance it. It could be a lot of fun!
Weekly-change/etc callouts and chatter by quest giver NPCs
This one surprised me as well – I genuinely hadn’t thought of this! As our weekly targets change, a GM could call out as that character in LFG and other methods to seek help from willing heroes/villains, as well as chat with players as they collect the mission from the quest giver! They could congratulate successful teams, offer advice, and generally breathe some life into the existing story arcs by providing input from their spot.
Add a Bouncer role to SGs to boot people out of a base
With public SG bases come people who are going to try to cause trouble. With that in mind, giving SGs the ability to boot people out who are causing problems would be nice, as the only other option right now is to completely kick out everyone, rather than selectively. This would be a good quality-of-life enhancement for everyone, not just roleplayers!
Add an option for variable chat range
When you start roleplaying in places like Pocket D or in big SG bases, it can quickly become very hard to keep track of who you're talking to because of how wide the /local range is. Perhaps an option to reduce local range? Or another /whatever option to speak/emote in shorter range like whisper?
Because why not? /rollxdx would be nice.