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Black_Assassin

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  1. It's impossible to accurately jump into the middle of a mob if you don't have CJ.
  2. The game is unplayable without combat jumping
  3. Don't hold your breath for too long 💀
  4. All my khelds are full changeling so it's all academic to me 😂 can fit a lot of attacks into 3.3s of animation time.
  5. Yeah I did look at it, it;'s just such an obnoxiously long animation. Could easily swap out the crappy proton scatter cone for it tbf.
  6. You mean incandescent strike? The big jump up in the air two hander one? It's 3.3s animation. It's too long and doesn't hit hard enough to warrant spending that long in an animation for my liking.
  7. Regeneration already gets hold and knockback protection from Integration, you won't need acrobatics
  8. It doesn't work like this, unless you plan on dying every 120s to reactive the proc. It needs to be in health. Anyway, this is how I would play human only if I was held at gunpoint Reason I would run like this is because damage is king and you can plug the psi hole with barrier and insps. It's is much much harder to add as much damage as easily. I know you said you hate cones, but Cross punch is to be treated as a single target attack that might occasionally hit more if you're lucky. I wouldn't necessarily fish for line up, just fire it off. It is there to provide a bunch of powerful proc effects like extra -res and purple damage proc. It will reliably proc +rech too from FFB and give you a permanent 5%. This is just for you to see the other end of the spectrum when it comes to building a human only PB. Peacebringer (Luminous Blast - Luminous Aura).mbd
  9. Dont waste time chasing full sets for psionic resistance, you are completely gimping your damage by not putting damage procs in your attacks, a dead enemy cannot fight back, Also Impervium Armour 6% is not unique and like a LOTG you can slot 5 of them across a build. Do that instead if you want some psi resist. use the slots saved to get some damage procs in there. Pick up cross punch, because that gives you a small recharge boost and is a great space for armageddon %fire, FotG %-res and FFB % +recharge GLowing Touch isn't going to do much for you, you can drop that tbh. You might also consider tactics, because the added +tohit means you dont need to slot so much accuracy in your attacks and can therefore boost your damage more with procs. Impervious Skin unique is pointless Panacea proc needs to be in health not reform essence swap regenerative tissue for miracle +recovery You should aim for 1 Achilles' Heel proc in your rotation. I would pull slots from Inner Light and potentially photon seekers. You could also consider not slotting any KB-KD in your single target rotation attacks and pick up the teleport pool for combat tp, then if KB does occur you can instantly port to them to continue, just an idea. Hope this helps, look forward to seeing your next iteration ❤️
  10. You can pretty much expect to hold a boss if you slot the WinterIO hold proc and/or the lockdown proc in gravity well, but I wouldn't slot that way because its 2 damage procs you have just missed out on.
  11. And if you really want to lock down bosses there is the option to slot 2 different hold mag increasing IOs into Gravity Well
  12. Grav Emantion - massive cone 100% chance of Mag3 stun Unchain Essence - Massive TAoE 50% chance of Mag3 stun Inky Aspect - PBAoE Toggle 100% chance of Mag2 stun A warshade can lock down a spawn if you really want to build towards it.
  13. I mentioned it briefly in my original response, but the simple answer is it adds more damage per slot used than a damage enhancement would. Especially on a defender where the damage enhancement boosts damage less than it would on a blaster due to damage scalars. regarding mez resist, it is something I personally have never chased. Mez resistance only reduces the length of the mez on you and to gain a meaningful amount of it in a build means you are sacrificing a significant amount of damage procs instead. Break free insps are a better way to achieve breaking out of a mez effect.
  14. I will say that of all the primaries to pick from, you picked the least favourable choice for soloing. But then if you set it to 0x3 or +1x2 it will work.
  15. As far as I'm concerned, combat jumping is mandatory on every character
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