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Water Blast/Ice Manipulation Blaster -- feedback requested
Black_Assassin replied to Dazzer's topic in Blaster
The information on procs is out there on the forums and on the discord. It's just spread around quite a bit unfortunately. -
One assumes you have misunderstood here, so will outline below. Peace
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A possible solution to the kheldian revamp
Black_Assassin replied to FlammeFatale's topic in Peacebringer & Warshade
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Not sure why you're so pressed. Sentinel damage is pretty mediocre at the best of times and DP among blast sets is one of the lowest performers. Troo spoke tooth. Don't be hating the tooth.
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You get 3 kb protection from 3 slotting glad armours in your epic
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Drafted this recently based on how I slot my DP defender. Blaster (Dual Pistols - Martial Combat).mbd
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If you are going to fly full time, even during combat, you could drop combat jumping for evasive manoeuvres and just use the same slotting for hover that you have in combat jumping. swap a fly speed IO into swift. Drop the run speed IO in stamina and swap with a straight Performance shifter end mod. I don't use fly, I am not sure how much you actually gain from slotting hover for flight speed, so will bow to your expertise on this one 🙂
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I simply have not got aim and obscure sustenance toggled in mids, if you click them they will toggle on and be "active" in that highlighted fashion in mids. Obscure sustenance is a weird power in that mids only shows you the effect of the first boost you receive, which also happens to be the biggest. I didn't want you to open it and see the regen and recovery numbers and think 'wow thats amazing' when the reality is slightly below that which you would see in mids. it has a 20s CD in my build, so that means you can pretty much keep the 2nd middle tier recovery buff permanent, so you should sit around 4.1 end/sec recovery which is reasonable.
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Teleport pool is completely swappable, its playstyle preference. You couldn't have both fold space and SJ unless you sacrificed something else in the build and it would not really work at that point. So if you wanted SJ, I would just simply remove teleport pool entirely. So for example you could drop cTP, TP and FS and pick up Super Jump, Soul Transfer and Grant Invis. So you'd losing fold space but picking up a rez/absorb shield in Soul Transfer and the final LotG proc. Could also keep Combat TP instead of the Grant Invis, its quite flexible. Also don't worry too much about the HOs, Enzyme end/tohit/def debuff are only 4-5M a pop, so very affordable.
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This is what I run on my dark/dark sent to great success. As long as you keep hitting Obscure Sustenance on cooldown its manageable. You are leaning on -tohit from Cloak of Fear and Darkest Night (boosted slightly by Musculature Radial in your Alpha slot in incarnates) for a total of -25.5% tohit I run the teleport pool because combat tp is fun to port to things running away from you and you get Fold Space then to pull all mobs to you. All the attacks are maximised for damage output, which is why there are damage procs across the entire build, accuracy is taken care of by the LoTG and Sentinel's Ward sets. All your survival comes from good level of resists, but mostly the -tohit that you pump out. Shout if you have any questions 🙂 Sentinel (Dark Blast - Dark Armor).mbd
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kheldians The (Almost) Complete guide to Kheldians
Black_Assassin replied to Laucianna's topic in Peacebringer & Warshade
Its currently in the game, they haven't removed it. Who cares what others say about how you play? You aren't cheating or adding anything extra, no scripts or bots etc. Just play, mash buttons and blast away. -
That is objectively bad advice. The whole premise of farming is to maximise the resources you are gaining for the time you are putting in. That build will be like molasses in a farm map.
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You will need 2 different builds, one for farming fire farms and one for general PvE content, but I also wouldn't want to play a Rad/fire in general PvE as Rad melee is poopoo for anything other than farming Brute FARMER (Radiation Melee - Fiery Aura).mbd
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other than shagging its proc potential? Or was that questionable anyway due to chain?
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It's impossible to accurately jump into the middle of a mob if you don't have CJ.