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Posts posted by Bionic_Flea
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It should be part of the dialogue that sends you to Steve Sheridan or Provost Marchand. "Hey, you can go to Primal Earth now or you can stay in Preatoria's First Ward. "
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13 minutes ago, Jimmy said:
Who knew
But Jimmy, why didn't you know? Isn't that why they pay you the big bucks?
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Something I just made testing Storm blast changes on the new patch and I'm really digging it now. You can't see it, but in battle it also has the ACCHUD aura overlay on the helmet and it looks awesome.
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40 minutes ago, Jimmy said:
@Wavicle @FupDup @Lockely @Clam Leader @Laucianna @Bionic_Flea @50caltech @lemming (not going to quote a big wall of posts)
Thanks for the feedback on the text / numbers! Will work on some tweaks for the next build. And a prettier colour for the Resistance 🙂But Jimmy! Don't forget to change the color in game as well. Every time you have a Praetorian alignment choice, you get the Blue and Gold, which I had forgotten. So it's not just in the initial screen, and that makes it more difficult, I assume.
PS. My computer says you misspelled color!
PPS. I took a fly around Precinct 5 and didn't see any holes in the war walls.
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1 hour ago, Captain Powerhouse said:
That said: I have mentioned this before but the power selection is not going to be changing. This set will not have any power replaced with an immob, nor have immob added to any of its powers.
Adjustment of existing effects and how some things work may still see further adjustments, but the general power selection is not changing further.
Can we get a lot more slow added to one or more powers in lieu of an immob? While that won't solve the containment issue, at least it keeps things in place and out of our squishy faces longer.
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50 minutes ago, Psi-bolt said:
Take the P2W vendor out of the tutorial.
I was about to make the opposite suggestion and recommend a mention of P2W before entering, or some kind of indication that folks should talk to her. Alternatively, and perhaps splitting the baby -- place the P2W at the end of the tutorial with a suggestion that you talk to her if you need "equipment."
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12 hours ago, FupDup said:
I think it might be interesting and appropriate to have Resistance and Loyalists as different shades of purple. Like Violet for Resistance and Magenta for Loyalists.
I also think it could use an explanation or list of the "11 basic archetypes" or a list of the 4 you can't get as a Praetorian.
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Wow. That was fast.
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1 hour ago, Doc_Scorpion said:
Curious as to what that insures.GL = Good Luck
Therefore they must be insuring against a run of bad luck!
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First!
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4 hours ago, GM Crumpet said:
It's more a case of "How long" rather than "what" as far as I can tell.
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When and where Lemming?
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Kaizen, at some point, I'd also like to run a low level team (10-20) to fight Babbage, Paladin, and Kraken as those are the ones a low level team are most likely to encounter. If I'm missing any we can add some. It's easy enough on test to level to 15 and auto-enhance with SOs with the freebies menu.
I could also switch characters as needed for your test.
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Just keep in mind that Paladin is in King's Row, a level 6 - 10ish zone, and players that level are bound to run into him fairly frequently. It might be interesting to try on a team of 8 level 10s . . . for science!
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Yeah, I just tried Paladin with my Crabstermind and between his endurance drain, extra HP and Regen, and his Cheaty McCheatface [Coil Pulse] power, he's gonna be tough to solo. I got him to around 20% a few times, but that's about when he uses Coil Pulse.
Edit: I went back in and loaded up on base buffs, switched to Degenerative Core Alpha, and used a Signature Summon and a Backup Radio as well as all my pets and Lore Pets. I thought I had him, then a Coil pulse killed most of my pets. No biggie, they are almost recharged. Bring them all back up and keep up the pressure . . . and he COIL PULSED AGAIN. I think that may be on a very low recharge. Possibly 0.00 recharge!!!
Proof:
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*Offers @Andreah as a blood sacrifice*
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Hmmm . . . I might be able to make it. Depends how quick we get done with dinner. I'll try to be there, but no need to wait on me.
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Unless the events are active, the only way to do it is Dev/GM magic powers.
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Regen will be buffed in closed beta, rebuffed in open beta, then all buffs retracted and further nerfed when sent to live.
@Jimmy likes drinking the tears of degenerate regenerators.
Apparently they're high in antioxidants and taste like a minty green tea.
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3 minutes ago, Glacier Peak said:
But what did your testing actually show?
While I always encourage testing, I don't think that this particular wrinkle can be properly tested until it's live with hundreds and perhaps thousands of teams being formed. It's hard to get a team together on test and when you can it's some dedicated players looking to test a specific thing.
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You can't stop now!
Think of the children!
I demand a refund!
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I barely skimmed the other responses, so pardon me if this has already been said.
I am a comic book nerd. I grew up reading them and loving them and still have dozens of boxes of comics.
Growing up I frequently imagined myself as a super hero - fighting crime, helping people, etc. I never imagined myself as Dr. Doom, Luthor, Red Skull, or Venom. I think maybe a lot of other players had similar fantasies. So when this game came out I was in love from my first few minutes in Atlas.
I didn't mind playing redside too much because it wasn't much different that blueside in that I had super powers and beat up bad guys. But it was new ATs and some new powers and a lot of new missions and places to visit. Sometimes they were the same bad guys, sometimes they were different bad guys. And as stated above, very few stories actually make the player feel like a villain.
The only things that make me play redside more is an occasional desire to do something different, switching over for a quick TF, and the rare planned theme group of players.
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Domination not working
in [Open Beta] Bug Reports
Posted
But CPH, why you gotta be so mean to bugs? We don't like being squashed.