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Maslow

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Everything posted by Maslow

  1. Hi @Pine, I'm happy you have returned and hope we can collaborate somehow. I've reversed the old version as well, and recompiled it. I'm hoping you are either willing to open source, or contribute to my open source effort for the same goal. I would like this project out in the open, allowing community contributions just as the Ouro Dev team wants for CoH. I've had mine up on github for a few weeks now, and would be happy to shut down and join you, or your source overwrite mine in the existing github repo, or to just try to help in your repo if possible. I had really hoped to help drive this thing forward and don't want to splinter the community. I reached out to the titan network and there was no response about Mid's. Anyhow, what are your thoughts and where can we go from here? I'd really rather just have one project that I can contribute to in the least. Thank you for your time.
  2. I've been trying to make some builds that look on the strong side of fun, just having fun making up builds and seeing where they wind up statwise. I have no experience with rad/ or /rad but the defense and resists look pretty strong. The weakest link being Spring Attack, I'm not sure if it is all that useful. It is past perm-hasten, so maybe something went overboard on recharge. Anyone have a critique or general input on the build plan, or either rad? Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! SuperRad: Level 50 Mutation Stalker Primary Power Set: Radiation Melee Secondary Power Set: Radiation Armor Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Soul Mastery Villain Profile: Level 1: Radioactive Smash -- Hct-Acc/Dmg/Rchg(A), Hct-Dmg/EndRdx(9), Hct-Acc/Rchg(11), Hct-Dmg/Rchg(17), Hct-Dmg(23), Hct-Dam%(45) Level 1: Hide -- LucoftheG-Rchg+(A) Level 2: Alpha Barrier -- GldArm-3defTpProc(A), GldArm-ResDam(3), GldArm-End/Res(5), GldArm-Res/Rech/End(5), GldArm-RechEnd(7), GldArm-RechRes(9) Level 4: Super Jump -- WntGif-ResSlow(A) Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7) Level 8: Gamma Boost -- Pnc-Heal/+End(A) Level 10: Fallout Shelter -- Ags-Psi/Status(A), StdPrt-ResDam/Def+(11) Level 12: Proton Sweep -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Acc/Dmg/Rchg(13), Obl-Acc/Rchg(13), Obl-Dmg/Rchg(15), Obl-%Dam(15), Obl-Dmg(17) Level 14: Proton Armor -- ResDam-I(A), ResDam-I(50) Level 16: Build Up -- GssSynFr--Build%(A) Level 18: Assassin's Corruption -- Mk'Bit-Acc/Dmg/EndRdx/Rchg(A), Mk'Bit-Acc/EndRdx/Rchg(19), Mk'Bit-Acc/Dmg(19), Mk'Bit-Dmg/EndRdx(21), Mk'Bit-Dmg/Rchg(21), Mk'Bit-Dam%(23) Level 20: Radiation Therapy -- Mrc-Rcvry+(A) Level 22: Placate -- RechRdx-I(A) Level 24: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(25), Rct-ResDam%(25), Ksm-ToHit+(27) Level 26: Spring Attack -- Arm-Acc/Dmg/Rchg(A), Arm-Acc/Rchg(27), Arm-Dmg/Rchg(42), Arm-Dmg/EndRdx(43), Arm-Dam%(43), FrcFdb-Rechg%(43) Level 28: Particle Shielding -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(29), Prv-Heal(29), Prv-Heal/Rchg(31), Prv-EndRdx/Rchg(31), Prv-Heal/EndRdx(31) Level 30: Devastating Blow -- TchofDth-Acc/Dmg/EndRdx(A), TchofDth-Dmg/EndRdx/Rchg(34), TchofDth-Acc/Dmg(37), TchofDth-Dmg/Rchg(40), TchofDth-Dmg/EndRdx(42), TchofDth-Dam%(42) Level 32: Atom Smasher -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Dmg(34), Obl-%Dam(34) Level 35: Ground Zero -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Dmg(37), Obl-%Dam(37) Level 38: Meltdown -- UnbGrd-Rchg/ResDam(A), UnbGrd-Max HP%(39), UnbGrd-ResDam/EndRdx/Rchg(39), UnbGrd-EndRdx/Rchg(39), UnbGrd-ResDam/EndRdx(40), UnbGrd-ResDam(40) Level 41: Radiation Siphon -- TchofDth-Acc/Dmg/EndRdx(A), TchofDth-Dmg/EndRdx/Rchg(45), TchofDth-Acc/Dmg(45), TchofDth-Dmg/EndRdx(46), TchofDth-Dam%(46), TchofDth-Dmg/Rchg(46) Level 44: Dark Blast -- SphIns-%ToHit(A) Level 47: Shadow Meld -- LucoftheG-Rchg+(A), RedFrt-Def(48), RedFrt-Def/Rchg(48), RedFrt-Def/EndRdx(48), RedFrt-Def/EndRdx/Rchg(50), RedFrt-EndRdx/Rchg(50) Level 49: Maneuvers -- LucoftheG-Rchg+(A) Level 1: Assassination Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- UnbLea-Stlth(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- RgnTss-Regen+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3) Level 50: Agility Core Paragon ------------
  3. Can you post the import code for this?
  4. does smoke stack with multiple applications? My current build isn't getting Ring of Fire, Fire Cages, or Hot Feet, is that going to be ok? It's a dom Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Kenzi: Level 50 Magic Dominator Primary Power Set: Fire Control Secondary Power Set: Dark Assault Power Pool: Speed Power Pool: Leaping Power Pool: Concealment Power Pool: Fighting Ancillary Pool: Mace Mastery Villain Profile: Level 1: Char (A) Superior Dominating Grasp - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance (13) Superior Dominating Grasp - Endurance/RechargeTime (13) Superior Dominating Grasp - RechargeTime/Fiery Orb (15) Superior Dominating Grasp - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance/RechargeTime (15) Superior Dominating Grasp - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized (17) Superior Dominating Grasp - Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/RechargeTime Level 1: Dark Blast (A) Accuracy IO Level 2: Smite (A) Kinetic Combat - Damage/Endurance (9) Kinetic Combat - Accuracy/Damage (11) Kinetic Combat - Damage/Recharge (11) Kinetic Combat - Damage/Endurance/Recharge Level 4: Gloom (A) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (7) Superior Winter's Bite - Accuracy/Damage/Recharge (23) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge (23) Superior Winter's Bite - Damage/RechargeTime (25) Superior Winter's Bite - Accuracy/Damage/Endurance Level 6: Hasten (A) Recharge Reduction IO (7) Recharge Reduction IO Level 8: Combat Jumping (A) Luck of the Gambler - Recharge Speed (9) Unbounded Leap - +Stealth Level 10: Super Jump (A) Winter's Gift - Slow Resistance (20%) Level 12: Flashfire (A) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (17) Superior Ascendency of the Dominator - Recharge/Chance for +Damage (19) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (19) Superior Ascendency of the Dominator - Endurance/Recharge (21) Superior Ascendency of the Dominator - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (21) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge Level 14: Stealth (A) Luck of the Gambler - Recharge Speed Level 16: Gather Shadows (A) Recharge Reduction IO Level 18: Cinders (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold (42) Basilisk's Gaze - Accuracy/Hold (42) Basilisk's Gaze - Accuracy/Recharge (43) Basilisk's Gaze - Recharge/Hold Level 20: Engulfing Darkness (A) Superior Avalanche - Accuracy/Damage/Recharge (31) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (34) Superior Avalanche - Recharge/Chance for Knockdown (36) Superior Avalanche - Accuracy/Damage/Endurance (36) Superior Avalanche - Damage/Endurance (36) To Hit Debuff IO Level 22: Boxing (A) Accuracy IO Level 24: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (25) Steadfast Protection - Resistance/+Def 3% Level 26: Bonfire (A) Force Feedback - Chance for +Recharge (27) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown (27) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (29) Overwhelming Force - Damage/Endurance/Recharge (29) Overwhelming Force - Accuracy/Damage/Endurance (31) Overwhelming Force - Endurance/Recharge Level 28: Weave (A) Luck of the Gambler - Recharge Speed (31) Red Fortune - Defense/Endurance/Recharge (37) Red Fortune - Defense (37) Red Fortune - Endurance (37) Red Fortune - Defense/Endurance (39) Red Fortune - Endurance/Recharge Level 30: Smoke (A) HamiO:Enzyme Exposure Level 32: Fire Imps (A) Expedient Reinforcement - Resist Bonus Aura for Pets (33) Expedient Reinforcement - Damage/Endurance (33) Expedient Reinforcement - Accuracy/Damage/Recharge (33) Expedient Reinforcement - Accuracy/Recharge (34) Soulbound Allegiance - Chance for Build Up (34) Soulbound Allegiance - Damage Level 35: Scorpion Shield (A) Luck of the Gambler - Recharge Speed (39) Red Fortune - Defense (40) Red Fortune - Endurance (40) Red Fortune - Defense/Endurance (40) Red Fortune - Endurance/Recharge (42) Red Fortune - Defense/Endurance/Recharge Level 38: Moon Beam (A) Sting of the Manticore - Accuracy/Interrupt/Range (39) Sting of the Manticore - Damage/Endurance/Recharge (43) Sting of the Manticore - Accuracy/Damage (43) Sting of the Manticore - Damage/Endurance (46) Sting of the Manticore - Damage/Interrupt/Recharge Level 41: Life Drain (A) Apocalypse - Damage/Endurance (46) Apocalypse - Chance of Damage(Negative) (46) Apocalypse - Accuracy/Recharge (48) Apocalypse - Damage/Recharge (48) Apocalypse - Accuracy/Damage/Recharge Level 44: Midnight Grasp (A) Kinetic Combat - Accuracy/Damage (45) Kinetic Combat - Damage/Endurance (45) Kinetic Combat - Damage/Recharge (45) Kinetic Combat - Damage/Endurance/Recharge Level 47: Spring Attack (A) Armageddon - Damage (48) Armageddon - Damage/Endurance (50) Armageddon - Chance for Fire Damage (50) Armageddon - Accuracy/Damage/Recharge (50) Armageddon - Accuracy/Recharge Level 49: Personal Force Field (A) Luck of the Gambler - Recharge Speed Level 1: Brawl (A) Empty Level 1: Domination Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) HamiO:Microfilament Exposure Level 2: Health (A) Panacea - +Hit Points/Endurance (3) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) HamiO:Microfilament Exposure Level 2: Stamina (A) Performance Shifter - Chance for +End (3) Performance Shifter - EndMod/Accuracy (5) Performance Shifter - EndMod (5) Performance Shifter - EndMod/Recharge ------------
  5. can you include the import code instead of the download?
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