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tripthicket started following Illu/? , A general guide to defender primaries. , Fire/Nature: What's Good? What's Skippable? and 3 others
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She-Hulk: Attorney At Law
tripthicket replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
"Well, yeah, that's what Hulks do. We smash things. Bruce smashes buildings, I smash fourth walls and bad endings...and sometimes Matt Murdock." -
She-Hulk: Attorney At Law
tripthicket replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
I hope Jen finds out and is understandably furious. She attacked that one guy on sight (he had it coming), so what does Josh have coming? To those who might say, 'Well, he only stole her blood,' recall he also tricked her into bed and took pictures of her naked and sleeping (never mind that you couldn't see her bits). I won't use the R word, but this is all kinds of wrong. Sanitized for a comic book show, but every time I dwell on it now, it gets me steamed all over again. -
She-Hulk: Attorney At Law
tripthicket replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
Introduction of possible new romantic interest and advancement of secret group plotting against Jen (from earlier episode, trying to obtain blood sample), both in the same episode and unconnected? I'll buy that if you give me 25 seconds of direct and meaningful eye contact! -
She-Hulk: Attorney At Law
tripthicket replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
Loved the contents of the hatbox at the end. -
The title pretty much says it all. Going to try Fire/Nature. Also, what's good to choose with the Epic/Patron pools? This character is meant to be Support first, then backup Damage for the hard TFs. Range or Melee, whatever it takes. If you've played this, what's your attack chain? Also, what Incarnates?
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Thanks for your swift reply. I'm calling my prior advice a result of my poor understanding of the issue, and will now make efforts to spread the correct word.
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- interface
- damage over time
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Reading over this, I'm still a bit fuzzy, so I may be asking a question you've already answered. I vaguely recall reading that, with Reactive Radial Interface, if the 25% chance of defense debuff doesn't go off, the DOT will never even get checked. Thus, I've been telling a folk or three to choose Core instead. This would seem to be a misinterpretation of the inner mechanics as you described them above. My new understanding: Reactive Radial/Core will do their percentage checks independently for the debuff and the DOT, and their own percentage chances will determine how effective they each are. One does not affect the other. Have I gotten that right?
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@JJDrakken, it's been a while since I checked in here, and I'm sorry that's so. I see that you apparently got some flak for your efforts not being in line with someone else's personal or general specifications. I think there was even mention that you should have included instructions on how to play? I shake my head at the people who didn't appreciate or even understand what you did for this community. You're a better man than I am for coming back and continuing your contributions. It should be obvious that at no time did you ever claim your builds were THE Ultimate Builds. Some folks took them and used them just as they were, myself included, and were happy for the help. Some folks took them and tinkered with them a bit, adjusting here and there to suit their personal tastes or needs, and I too did this with some of your builds. At the very least, your builds were a starting point, and in many cases were all someone needed to get their character where they wanted it to be. Folks can argue about the quality of your builds all day long, and some will be right in some instances, where others will be right in other instances. Bottom line, I argue that no one--NO ONE--has contributed more in the area of providing builds, and that by far. Take a build and use it, take a build and tinker with it, take a build and debate its merits, but no one can truly argue that this vast resource is wrong. If someone reads this and wants to take issue with my opinion, take it to DMs please, and blast me there. JJ doesn't deserve the ire. JJ, thank you for all you've done, and I hope you find it within you to keep giving. Stay strong, my friend. -- trip
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Chaos United March Costume Contest (Edited: Change of Date)
tripthicket replied to tripthicket's topic in Everlasting
One-time bump to help folks notice the change of date/time for this event.- 1 reply
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- chaos united
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Mardi Gras may be over, but it lives on in every true fun-lover's heart! To keep the celebration going, Chaos United is hosting a Costume Contest in March, and the theme is MARDI GRAS!! Come join the parade, decked out in your finest festive garb and your best purple, green & gold! The When: Saturday, March 26th at 9:00pm EST NEW TIME: SUNDAY, MARCH 27th, at 10:30pm EST The Where: Atlas Park, under the Atlas statue There will be 2 billion Influence in prizes given out, 'cause we ain't got no beads to throw! Make sure you come on out and show your Cajun spirit! Laissez Les Bon Temps Rouler!!
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Thanks to all! This is exactly what I needed: information about how well this pairing would or would not work together. I too have played Illusion/ and Empathy/ (defender) separately to satisfying effect, but never together. You've provided me with roadmaps for how to utilize all the tools and when. Which leads me to one of the main things to keep in mind when mulling over new characters: Play what you like!
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I've got this notion that I want to play an Illusion/Empathy controller, but I'm not sure they're gonna work so well together. If I solo, or play a non-support role on a team, the secondary doesn't seem to be doing me much good. If I play a team support role, the primary seems to be wasted. I think both powersets are great, but I don't see the synergy. Edumacate me?
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The Future - An Open Letter from the Homecoming Team
tripthicket replied to Jimmy's topic in Announcements
Haven't read this whole thread, but I'll throw this in, at the risk of repeating someone: Quite often the point of origin (forgot what it's commonly called here) of a power during its cast animation is the hand or hands. Sometimes the head area for sonic or mental powers. I'm sure I'm forgetting the others for the moment. What I mostly have in mind is using the eyes as a point of origin. This is already true for Radiation Blast's X-Ray Beam and for the epic pool power Laser Beam Eyes.* I'm imagining Energy Blast's various attacks as being emitted from the eyes. Fire. Dark. Electricity. Etc. I do recognize that my request probably would require as much work as all of the Page 3 drop that hit Beta today (hopefully not), but I can dream. *If I can't get anything else, I'd like these two to get 'bigger' blasts -- I'm thinking of Cyclop's eyebeams here. Call it a fencepost (what I'm desiring) as opposed to a pencil (what we have now with the above-named powers). -
Asking for Electrical Blast/Invulnerability Sentinel, plz. Will be blasting from range, and would love Fly included. Thanks!