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aethereal

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aethereal last won the day on February 23

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  1. There are a lot of weird assumptions implicit in these claims.
  2. Sets are a deep topic, but if all you're looking to do is improve on the performance you get from common IOs, then buying attuned cheap sets will do it, as long as the set says its level range goes past 25. The sets you called out there are all good, but they're fairly expensive. Between "getting the generally in-demand sets" and "common IOs" is a big gulf of "buy reasonably priced sets, don't get a ton of amazing synergy out of the set bonuses, but do get higher enhancement values + some modestly useful set bonuses."
  3. I think you might be able to set up a bind or macro to toggle it on and off in one button press? You can't activate two powers in one button press, but you might be able toggle on and off in one press?
  4. I almost exclusively buy through the AH rather than craft IOs so that I can get them attuned and have their enhancement values grow as I level rather than worry about whether I should bother to replace them with higher level copies.
  5. If the alternative is slotting level 25 commons? You'll still get much better enhancement values from level 10-30 attuned sets!
  6. While I agree that what people mean by that advice is white, common IOs, I encourage people who are seriously playing the leveling process to just bite the bullet and get set IOs. It can be yellow, cheap ones. Any investment in set IOs makes your character markedly more powerful and fun, the additional inf cost is negligible in the medium term, and if it makes you learn things about builds or making money, that's a great side effect.
  7. I think OP is saying that they don't do those TFs, either because they don't like them or possibly because they find it difficult to find a group interested in doing them.
  8. They just didn't bother to necessarily flag every below-zone level safe space as safe.
  9. You don't have the timer in places you are guaranteed to be safe. The timer is so that you can't avoid dying by abruptly logging out.
  10. Opinions in this game are often people's long-term lag from earlier versions of the game. People got really excited about Willpower back when: 1. Endurance tools were less common so Willpower's having one distinguished it more. 2. Most people had less access to most IOs and wanted builds that performed well without super extensive slotting with the best sets in the game. 3. People didn't care a lot about offensive boosts. If that's the environment you're in, Willpower is great. But nowadays, the cost of IOs has come way down and the availability of them is way up, endurance is easier to manage, and the premium on offensive boosts has come up. In this environment, WP is kinda meh. It's fine. Almost all sets are fine. But it's not going to put together the most impressive numbers on any axis, so play it if you like it, not because you're looking for tip-top performance.
  11. Yes, specifically the inner of the two clamps.
  12. Enemy accuracy is irrelevant here. It's applied after the softcap clamp, so you can't reduce an enemy's chance to hit you down below 5% x their accuracy with more defense or to-hit debuff.
  13. Good news, Storm Kick gives +10% not only to all positional defenses, but also to all typed defenses besides psi/toxic.
  14. https://homecoming.wiki/wiki/Procs_Per_Minute
  15. This is correct. Proc chance is also affected by area factor.
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