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hoodedKitsune

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  1. Finally got to check it out today. First of all the look at feel? Nailed it! Feels like it's not only a part of Mercy but like it's been missing this whole time and now it's at home. The look and art style a dead on for the area and the music? LOVING IT! The interior is just as beautiful as the outside giving the the perfect Rogue Isles Arachnos feel. Having both a quartermaster and SG registry there? VERY NICE! A little sad we have the ability to fix our settings for team size, mob level, etc, would be a nice spot to put a Fateweaver. Would having it be a logout spot for a day job in the future be out of the question?
  2. This x10! For years even on live I have never understood why this power acts the way it does when it should 100% act like the Singularity pet from gravity control in that it pulls everything in and should hurt while doing so, but more of dropping it on the ground like say Tar Pit, matter of fact should be one heck of a one, two punch set up with the two powers. But that is 100% my own opinion and I could be totally wrong and begging for a Greek tragedy in the making.
  3. I started a Grav/FF not to long ago and this is VERY helpful. That said I have a question or two. 1: Does Wormhole need a KB to KD? or am I wasting a slot for that that could be used for something else or a proc? (what are some good Procs If even a thing?) 2: Same for Singularity, am I wasting a slot or is this so needed before mobs start flying everywhere? So far I am just level 25 and LOVING wormhole, kinda amazed at how fast it recharges so far without a lot of recharge. After reading this I am so picking up Teleport Target. I had simply played on Warmhole'ing groups into my pet, but learning I can do the reverse? YES PLEASE!
  4. So it isn't just me, also on a Mac
  5. I am having the same Problem only the bind is not working for me (that or I am totally doing it wrong) It was working fine till I updated everything a day or two ago then I notice the freebies menu was gone
  6. Do we know what Praetorian Hamidon looks like fully?
  7. Wow I am not gonna lie the idea of focusing one straight up DPS kinda sounds like not only a breath of fresh air but feels like something blasters should have always been doing. Thank you all, It seems I got some work to do on the test sever (big grin)
  8. Thanks, Def it is! That said, Regen really? I was not expecting that to be honest, but it totally makes sense.
  9. So I have been playing around with 2 of my blasters, one Firex3 and the other BR/Dev/Mace. Both are great, I have zero problems when it comes to damage and I say alive pretty well. What I have notice between the two of them is that while my Fire blaster has almost full on Res with about 36-40% Def, they can take a hit and pretty well when attacks get past the Def that and with knockdowns, hold, etc, they door very good for survival. My BR/Dev/Mace blaster on the other hand does VERY well at not getting hit with soft cap Def you know....until they DO get hit with a small padding of Res. I have only tried a few 2 star TF/SF and none of the new content that just came out, if I wanna try harder content which works better? A very strong Def with back up for getting hit with -Def, a strong Res with back up for getting hit with -Res or a mix of both with a solid attack chain? I want to pull this off with my next blaster which will be Seismic/Earth, sadly I am on a Mac so none of the joys of Mids, that said the guys and post here have been a MAJOR help with countless hours on the test sever. Should I go full Def, full Res, a mix of both or pick a different powers other than Seismic/Earth if I am really trying this?
  10. MAN, I remember those days! Seeing a group of 12 imps buzzed up with Kin; was high speed walking death in a blender! Can you imagine if we had Cold back then!?!
  11. Isn't Shoal Rush and Tide Pool like a one, two punch? Well that's the idea I got from it, if not needed it would really free up a lot of room for my build.
  12. UGH! I have trouble with this arc on multiple characters that so much so I don't think I have finished the whole arc once. Like you said a lot of the mission are hard so much so that I can't even imagine trying to betray the old fart! He has been 5 steps head of me story wise way back to the whole clone arc at level 20. (heck not even sure if that is where it truly starts to be honest)
  13. I think it was more so a design with rules that tried to keep characters from being "overpowered" but that was like way before the incarnate system which in so many ways throws the whole not being OP out the window. Most so I wonder if a lot of the old rules in some ways are outdated more so when updates and redesigns to Enemy types, that said (haha) I am nowhere near smart enough to know how you would undo some of those old rules and not break the game in someway haha!
  14. Thank you BOTH very SO MUCH! This is a BIG help! Now I know to keep the ones I have from drops and work on the rest! Thank you!
  15. This topic is perfect if I may do a little small hijacking. I am working on a Brute I just got to level 50 and read up on Purple sets finding out that they don't give you the stats if you drop too low in levels to which I have to ask. Is there a point in having them then outside of say maybe making one build where you stay at level 50 or never drop below 45 and then go nuts with purple sets (and kill your wallet!) while having another build for everything else? Don't get me wrong the stats and bonus are SO do die for, but is it even worth the time and money when outside of Trials and max level arcs, you spend 95% of your time around level 35 and lower???
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