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JJDrakken

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Everything posted by JJDrakken

  1. Yeah sure, that's it. Anyways if you have any questions or queries, feel free to ask here.
  2. Had a tell before servers went down about a Poison/Stone build. Sorry I didn't catch your name as I was also busy looking at some other things. But if you come here by happen chance here you go. Defender (Poison - Seismic Blast).mbd
  3. If your going take a non defensive shield of some kind, the Bonfire is a fantastic CC to help avoid CC on you. Also I may not read patch notes much anymore. But I'm staring at mids. It still shows no Acc needed for power. While Ice Slick does. EDIT: Ment Slick not patch.
  4. Fire secondary is always more fire. So while yes it does more "damage". You may lack a secondary you would like to have. If this just going live in a fire farm all day. It's fine. Fire & Cold are also two least resisted damage types by mobs on average in CoH. There was several folks who did data collecting on this on live and on HC. List for least to most resisted goes as Fire, Cold, Negative, Psionic, Energy, Toxic, Smashing, Lethal. Mind you specific mobs may have higher reists/defenses to those thing. But on average that's what order is.
  5. Sentinel (Water Blast - Bio Armor).mbd Side note, been awake for whole 10 mins when saw this and forgot to shut off Evasive Manuevers. You are still high 30s in D.
  6. 95% time this how I do incarnates. Alpha: Cardiac Destiny: Barrier Interface: Diamagnetic Lore: Whatever fits the theme. Hybrid: A lot times, Support. Judgement: Whatever fits the theme.
  7. Here see if this works out for you. Specified Tanker (Shield Defense - Radiation Melee).mbd
  8. Specified Sentinel (Archery - Ice Armor).mbd
  9. Specified Brute (Super Strength - Shield Defense).mbd Just be aware if you double stack rage, you'll get defense debuff when it crashes.
  10. Tanker (Willpower - Fiery Melee).mbdTanker (Radiation Armor - Street Justice).mbdTanker (Fiery Aura - Savage Melee).mbdStalker (Electrical Melee - Ninjitsu).mbdSpecified Ranged Dominator (Mind Control - Arsenal Assault).mbdMelee Dominator (Illusion Control - Earth Assault).mbd
  11. I see it as this: If you got melee weapon or even a gun of some sort. It's Natural to me. Takes training and natural skill to use such items effective like. Also if you do an Alien Race or Race from another dimension that evolved with some abilities. That can be considered Natural as well. (While both those options can be also be Tech or Mutant) While Tech I see it more like Traps, or Power Armor or Special Gauntlets, Belt, etc... That can be more Tech (or Science). A lot Origin stuff can be easily inter changeable. Magic being the only one that sticks out on it's own over all.
  12. Reunion is the European server. You may also find Italian players there.
  13. Specified Scrapper (Psionic Melee - Energy Aura).mbdSpecifeid Mastermind (Robotics - Thermal Radiation).mbdSentinel (Seismic Blast - Willpower).mbdSentinel (Psychic Blast - Dark Armor).mbdMelee Dominator (Fire Control - Sonic Assault).mbd
  14. So the idea I thought of is. If you do that Bot/Thermal. You could been Military or Private Sector Transformers(not actual ones, but you get jist). You are lead of your unit, you are one these. They are one Tactical Radar Trucks. Responsible for Information gathering and relaying(Leadership Powers) and usually have big enough engine/power source to say that's what powers your Thermal powers and debuffs you do are basically information you gathered and directing weak points for rest of your Bot Units. As well as power engines to propel you(Flight). Your global Recharge bonus are basically your processing speed and information relay. Specifeid Mastermind (Robotics - Thermal Radiation).mbd Before anyone says, what bout -Regen in MM Rifle Attacks. Meh, you got Heat Exhaustion and you can take Right Tree Diamagnetic for +100% chance of -Regen and +50% chance of the To Hit Debuff. So Robot attacks will then do that.
  15. Robots/Thermal Mastermind. You can say they transform into cars and you can make yourself look robotic/transformerish as well.
  16. Scrapper (Battle Axe - Bio Armor).mbd
  17. Specified Blaster (Dual Pistols - Devices).mbd
  18. @shushushu Sentinel (Dark Blast - Regeneration).mbdSentinel (Assault Rifle - Electric Armor).mbdBlapper (Ice Blast - Atomic Manipulation).mbd
  19. Specified Controller (Arsenal Control - Traps).mbdController (Darkness Control - Marine Affinity).mbd
  20. Page 61, 22nd post down is a Arsenal/Traps. You can look at, while fiddle about with this request.
  21. Tanker (Super Reflexes - Super Strength).mbdSpecified Stalker (Street Justice - Willpower).mbdPersonal Sentinel (Dark Blast - Energy Aura).mbdPersonal Scrapper (Spines - Ice Armor).mbdPersonal Corruptor (Ice Blast - Sonic Resonance).mbdPersonal Corruptor (Fire Blast - Dark Miasma).mbdPersonal Brute (Fiery Melee - Electric Armor).mbd
  22. Should overall be ok. Though depending on the secondary, you may change recipes sets in some for better results. Example Willpower is a Defense set for Ranged/AoE aka Energy/Negative and Fire/Ice. So all your S/L/M defenses are not exactly required(but helpful). While your resists are S/L/P. You have to use Mid's honestly to compare things. So you get a better understanding. If you have no clue what Mid's is here you go: Mid's Reborn: https://midsreborn.com/
  23. I ran it as part of my Mastermind Monday TF, I believe last week.
  24. Taunt is an AoE Ranged ability that auto hits on PvE mobs ...
  25. What I do to see JJ's builds, is to right click on the mid's file and choose to open with textedit. You can see the build quite cleanly. It works well. This what @Grimjackal Told another person who had Mid's issue on a mack.
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