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Malintyne

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Everything posted by Malintyne

  1. This is my build for a Electric/Savage build that I am in love with. Very visceral and no endurance problems whatsoever. It is a bit low on recharge, but the FF+Rech really pull their weight. Also, the proc in Feral Charge is just another layer of control on an ability that I slam in combat. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Mutation Dominator Primary Power Set: Electric Control Secondary Power Set: Savage Assault Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Villain Profile: Level 1: Tesla Cage -- GldJvl-Dam%(A), NrnSht-Dam%(3), GhsWdwEmb-Dam%(3), UnbCns-Dam%(5), SprEnt-Rchg/AbsorbProc(5), SprAscoft-Rchg/+Dmg%(7) Level 1: Call Swarm -- Thn-Acc/Dmg(A) Level 2: Chain Fences -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(7), SprAscoft-EndRdx/Rchg(9), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(9), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(11) Level 4: Vicious Slash -- Hct-Dmg(A), Hct-Dmg/Rchg(13), Hct-Acc/Dmg/Rchg(15), Hct-Dmg/EndRdx(15), Hct-Dam%(17), TchofDth-Dam%(17) Level 6: Jolting Chain -- GldJvl-Acc/Dmg(A), GldJvl-Dam%(19), ExpStr-Dam%(19), OvrFrc-Dam/KB(21), FrcFdb-Rechg%(21), Apc-Dam%(23) Level 8: Conductive Aura -- PrfShf-EndMod/Acc(A) Level 10: Unkindness -- Rgn-Knock%(A), Rgn-Dmg/Rchg(25), Rgn-Acc/Dmg/Rchg(25), Rgn-Dmg(27), Rgn-Dmg/EndRdx(27) Level 12: Static Field -- SprDmnGrs-Rchg/Fiery Orb(A) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 16: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23), ShlWal-ResDam/Re TP(29), Rct-ResDam%(29), Ksm-ToHit+(40) Level 18: Kick -- FrcFdb-Rechg%(A) Level 20: Rending Flurry -- FuroftheG-Acc/Dmg(A), Erd-%Dam(31), ScrDrv-Dam%(31), Obl-%Dam(33), Arm-Dam%(33), FuroftheG-ResDeb%(33) Level 22: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx(34), StdPrt-ResDam/Def+(34), GldArm-3defTpProc(34) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def(36) Level 26: Synaptic Overload -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(37), CrcPrs-Acc/Conf/Rchg(37), CrcPrs-Acc/Rchg(37), CrcPrs-Conf/EndRdx(39), CrcPrs-Conf%(39) Level 28: Spot Prey -- GssSynFr--Build%(A) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(39), LucoftheG-Def/EndRdx/Rchg(40), LucoftheG-Def(42) Level 32: Gremlins -- ExpRnf-Acc/Dmg/Rchg(A), ExpRnf-Acc/Dmg(40), ExpRnf-Dmg/EndRdx(42), ExpRnf-EndRdx/Dmg/Rchg(42), SlbAll-Build%(43) Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(43), RedFrt-Def/Rchg(43), RedFrt-EndRdx/Rchg(45), RedFrt-Def(45), RedFrt-EndRdx(45) Level 38: Feral Charge -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/EndRdx(46), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46), SprBlsCol-Rchg/HoldProc(48), FrcFdb-Rechg%(48) Level 41: Call Hawk -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(48), SprWntBit-Acc/Dmg/EndRdx(50), SprWntBit-Dmg/EndRdx/Acc/Rchg(50), SprWntBit-Rchg/SlowProc(50) Level 44: Blood Craze -- Pnc-Heal/Rchg(A) Level 47: Personal Force Field -- LucoftheG-Def/Rchg+(A) Level 49: Poisonous Ray -- AchHee-ResDeb%(A) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11), Pnc-Heal/+End(13) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) Level 0: Invader Level 0: High Pain Threshold Level 0: Born In Battle Level 0: Marshal Level 50: Musculature Radial Paragon Level 50: Mighty Radial Final Judgement Level 50: Degenerative Radial Flawless Interface Level 50: Knives of Vengeance Radial Superior Ally Level 50: Barrier Core Epiphany Level 50: Assault Core Embodiment Level 1: Blood Frenzy ------------
  2. To clarify, as seen in the picture, this is on the Baron w/ Vest item, it works fine on the Baron w/o vest.
  3. Baron Jacket with Sleeveless Jackets will not display the Dragon pattern, just the Basic & Occult one. I checked and it is working on the regular Jacket version, just not on the sleeveless one.
  4. Love the guide, I recently started a SM/Rad Stalker and using your build ideas I believe that it is pretty well kitted out. I took the idea of have an AoE in the secondary and ran with it, turning both AoEs in Radiation into proc mules much like Savage Leap. Needless to say, they proc at a very similar rate with Radiation Therapy acting as a mini Stygian Circle to refill End as needed. I am working on finishing out the patron arc to unlock the Soul Mastery for the snipe, hold (just for recharge slotting) and of course Shadow Meld. I am at work currently but I should be able to post the build later when I get home.
  5. http://www.cohplanner.com/mids/download.php?uc=1594&c=731&a=1462&f=HEX&dc=78DA65944B4F135114C7EF3C5AE88B828596A740A514DAD287A06E4C9020920828A688C64D33D2094CD2B4755A135DBAF00B180DFA11D898F88AF1B5F003B876EFC6B81050D0B8C3D37BFED06A276D7F77FEF79C7BFEF7DC992EDD39EF7D3A7F6F5A28C1D98251A9E4666C636DA358AAE4B2A542DE32ED964B46F5B66D143441570B7D23FF475492B3B67133972D5B79D33E14232BB66115ADE27A6EDEC8AF9BD57F830E27857FB9542A24174D83D4CA8655F61EDE9769D6276F2E58EB1B55BA73CBBB6CD934F3C1B9B2B5965C9D9B59C92D196B26FD54AAA67DB79BDCA544E375A08B842A444617EA049864EA2966779AF9DC43E18ACC51C4498D6342240C504E6D8AE71CCA5982AE09E7475203BA707EE2FC56A726635B139CEBCEB0FE9AD6D53857D5BA14A979F738A66D81D9416D75607D0762DADCCC760FE8651EF3817EA65E3B15E4B64CB1B7CE822EE73A8BCC6019BCC54CC1FB1BF2E642AE0B75BBB16E2FEAF7B631FB51B71F7E9C94E541AEE711EFE3F84370137CCC1C7A027E650669BF3ECE153ED45549F343F3DF57652F6B4F5B07CEB16392FB3934C51C3E059E06CF30DFD19E025827B0C5DA7BD2BAA0754D08A9BD202DC49A16FAC5BE4EEC837FC0DF4C8D8CF4B00FD183D89794DF87E7A52F4B83A82E46567126143F80DE0C607F23E8E708FA378AF31C455F47D1F730E50E62DDC178CDAB4B44C1575433CC3E1CE11DDE5BF40BF72ABAAF4A0FE3BBAC8FFF007F323F506E049E22C88D21368698D81E33714E95F512B37C5F6BCB18F63F7695B5673E21E2389B78147963CC89713006C699B57626E13F090F29D44EA176069E32D3EC21F34DC87DBD25FF699C617A98FBD1AF1FBDE7F4A14BC49A947493926952269B94A92665413FFA7F3858AC8FE90562BFCB3A24D21499E16AA7379F9583EFEEA37F10CCEED41545B9C8CF8F7B989FADEDA6E8DDC6E84DAEE87DC0FC1C20C0D9E5CEFA78B3A6A3FE56B8AEEBA1FAD86E185F77CBFDC8F1B586F19586F18D86F15FC7630710 That was the build I was able to come up with in keeping with a crabbermind kind of idea. 3 Pets and plenty of recharge on them, I borrowed a bit from your build Redlynne, but I couldn't fit in Aim and the Build Up procs while keeping everything else where I wanted it to be.
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