The Beta Account Center is temporarily unavailable
×
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.
-
Posts
95 -
Joined
-
Last visited
Reputation
25 ExcellentRecent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
A Return...and Kudos to the Developers
Mageman replied to RealmsOfChaos's topic in General Discussion
I'm a firm believer in: If it's not broke, DON'T FIX IT! Tequila is working again, so it's not broke. I'm not going to fix it. -
A Return...and Kudos to the Developers
Mageman replied to RealmsOfChaos's topic in General Discussion
To be honest, Tequila has only not worked for a few days. I know they said they're going to stop supporting the Tequila launcher. Is that now or do we need to wait a few days for Tequila to start working again? -
Vidiotmaps for Homecoming
Mageman replied to AboveTheChemist's topic in Tools, Utilities & Downloads
I'm on the Cimerora map and it's completely wrong. You can see the red circle is where it thinks I am and the red triangle is where I should be. I also recall that when I was on one of the Founder's Falls bank missions (I think it was the safeguard mission), the map displayed was the other mission (I think it was the mayhem mission map). I could be backwards - the mayhem mission was displaying the safeguard mission. I know it was one of the Founder's Falls bank missions. The other mission displayed correctly. -
I loved my Bots/Dark ever since CoV was released. However, I'm not good at Min/Max a build, so I'm here to ask for help updating my current build. I had an old build that I had modified, however, I have a problem updating it. Here's my though process on this build: 1 - Take the Bots and Bot Upgrades as soon as they're available and max slot them at that time. 2 - Take SS as a travel power. I like being invisible, running to and through a mission, find the boss, summon bots, defeat it, and leave. Fast and efficient. This also unlocks Hasten if needed. However, on NC Soft servers, I had Hover/Fly. 3 - I took Howling Twilight early in case I'm on a team and need to rez someone. 4 - I took Shadow Fall early as it helps with Invisibility. 5 - Maneuvers, Tactics, and Assault were taken later than I would have liked due to 1 through 4 above. 6 - I took Mu Mastery due to Electrifying Fences to immobilize. However, using a previous build, it had Hold sets in it instead of Immobilize sets, which I can't slot into it. This needs the most help. Here's the build: |MBD;23804;1537;2052;BASE64;| |G/tcEdWbMIAWBbaNzL4TRwNTuMPFp6Ch/drPp5H5dQTI2lJlt46nxkj26phYtK3UyW8| |aVw/RHbxkmkWnq686h1IN8vqsn5oOGzfGVacSAb4aJ28n7VP/adm0SCTCYhzCMOuIsD| |GWaZTWVUpX9V+dqDuXppDgDodOa9LHJdbtH7XvqwWHjUvcnsPLyLP9sLfpQe8DLRIlI| |+bv27kvYpEmFX1ZXzSGNFW7zkJl3IDKP5DnZS58zZ3BQ1qVothKoJ8j36jbor4dfLHn| |0JAektcf1j2vt8eDrES63OvIp/SSlG0NLLTdLutvv/ueLAc0wRvJThyI/YCxEE0RO6S| |Dn/5QgPvdDf2cX3asSq58gTthAKNzItejQVPx2kX8uLXezhlY/oLQrfxHd8fMM/Mxlu| |xvPVXrVNiwZP7bFpp7kR9+G3VUN6UPtP7r7xKJDd6Ofz/oCltleabmKeZXA72Y2pT6f| |nB1ghtv2a3m1Lpu6i89+bBrt5P4bqbpfkHLkyKu7JL1t13D3NuX0tvX4f7Sc/XEl1HF| |qQaLRf2ood/m0oDZv9lvfU3WhOa891kaMOfGAqbbtcDB1XuvtENkKPpvmd7+xfP5vIl| |pPtwmCHXud//kH29tHLNUB+31lv60VnTGvZI8pmbn7eLooBZWry+48Eb7H2qmmAi5ov| |H8Yj7VrKg8E3cSFjL0Qdcf1FvPl49LLiSyxdG8TX1TunLL38L9ARUjg4NsO0Z3TR1k1| |f58bxu/ttFra5GSNR59IzaMZG/5hdTaPleZTHi1URgZOAgrQFHkgBRhDXFxeGtMzDch| |vg5XUC138kI7LDWE2CxUBatpOgIY27Z3Y3ifVC1uoDhPsKvK4jTiS3bXuJ6EoPxw5h7| |7WzbwIfKA22h0d7d3o638kklMYOJow2TQ6v79TMg97kLxFkvFvAkZaT1nUfTsOd/Mii| |fxfrmyp5YDnd4oihzYgDEkH26diErRq0e20E53pBGn4yRgSIMh86Fgbjw2bS5T/gk9w| |X2G6YAl9e6hHbNm+4y/1GLHmXLnXbFPwmpNgZm+aQfVO7Y+7lxkgZ6lMTCHIsgiRRBD| |T96/m3EiQkcfgSMNjhQQ5ho6bOWFFHSNiz3YVU6OwuluCsAN5X2K2A7WxP7wswIes+S| |ApzijgZawgxyYkNYA7vEMt7JaH2BKoynvT1xVxijgicNoeOynBrcU54SPVeePVwwURg| |YFXPEt4c9gFNkbwBgyd2DvPN1CiXQHETAEAAF2LuEeV836gVY1sCCs4iaqNQq24zXZG| |aB8xk7nueVE03tB7jrNsmFI8SwUcB3hoySM+itpjPSAKUppr6Nbaknq+4ADxfF5KOOx| |YZmbBmG97M5xYInQEmq1R8e+zkuAF4p3booJBVqdAkJazBYPabq1hmEkHhhF4i2Z4w3| |J2YyzZ5Hq53oKX/9w1SJ+dHYNDLDxP4TL5A0L3T1DE6MvjCLBlsxDLPOhaWET4IEhld| |bxjj07HmjLnDUV7gBYQBc7JvgOQPt+ayg/jFnFwAXF1eEwy9zqXUj8ad9fl4OqnKhck| |J/rEsRwXgRTXzjpLa0gUfPmEd7D/aKLWf0WMJm6Bl4o3jnYwnJ7KKLiqwoofDNsqjXm| |0gLD3wsqgFEk23IauHV+q01dMLEdko4dpdMpUcAUURk6u/JRXLWWVSCHtsG58coM0xq| |YaW8JcKA4fuGsa6Cbv69jdN/8UltYhrACGEXSHZVtNzmN0Gt2PAl2uhXPlgMBHiieDq| |jkR26BubvrMet+rv62iP7A8LMMShcBGMehVzFw7KlSXBAJlS71asA6CkYfgA+BA3rqP| |Hxt+8ep7Z0hGk2VSYL0r0r5fa36/vs4+fVkRvxpNtXXZ5uKkRZTqifVsK/aw6Gaz+xa| |Ez0LuGGsvtTuP8LzHxtfO0zposYK2/E12VbnK5tL9FrQ3MUeMl6s0dV2WBYsSI8PXSW| |icb0VL57GkrsrJcIAm5d7z+Auwq21vcbkbUGhGa3HsAw9p/moOeDoje59B0u4GcPhAJ| |BLkdIZ3yOfOJyAMayzzznvXnmliU74bzzD/3F2Bw==|
-
Even after play CoH/CoV for a lot of years (even back when NC Soft still had it), I still refer back to this page so I know where to go to get the missions I need. I just can't say no to getting +5% health by doing this. I added a column for number of Door Missions (hero-side: Radio, villain-side: Newspaper) to get the bank mission. Farther testing showed me that when using Null the Gull (Pocket D) to change my alignment between Vigilante and Rogue, you will lose one of the missions. However, you won't lose the count of the door missions completed.
-
I've done a test with my Rad/Fire Brute. I sell all the enhancements non-Red inspirations and fill up on them. I avoid the Ally in the zone and clear it before exiting. By doing this, I earn over 40 Mil Inf/Hour and earn 3-4 Veteran Levels. I know that with the Ally, your XP and Inf go down, but you can clear faster. Here's my build: I run the following toggles: Fire Shield, Plasma Shield, Weave, Combat Jumping, Assault, Maneuvers, and Sprint. Changes from your best Rad/Fire Brute: Swapped the IOs in Electric Fences and Ball Lightning. Sometimes I use Ball Lightning to taunt a group that is walking by and I don't want them immobilized (it's faster for them to stand up after a knockdown rather than waiting for the immobilize to wear off). Dropped Vengeance to get Super Speed (slotted with attuned Blessing of the Zephyr - KB resist). Slotted Sprint with an Attuned Celerity (Endurance Reduction) IO - yours is empty. With Ageless (incarnate) I probably could use a run speed - but I feel safer with the endurance reduction. Slotted Prestige Power Slide with Celerity (Stealth) IO - yours is empty. This and Super Speed give me near invisibility when running around not in the AE. Slotted Swift with a Running IO and Hurdle with a Jumping IO (again, yours are empty). Slotted Rest with a Recharge IO - I sometimes used this when leveling the character - not in the AE. Slotted Brawl with Chance for Knockdown, Knockback to Knockdown. I don't think it increases the chance that other attacks will do a knockdown or will convert their knockbacks to knockdowns, but it's better than nothing. Filled in all the Incarnate powers - your Judgement, Lore, and Hybrid were empty. I think this better fits my play-style. I think having Vengeance with the Increased Global Recharge would be slightly better, but I'd miss Super Speed.
-
I've been there - logging out in the arena area of Pocket D gives you the Clubber badge, not the Duelist badge.
-
I know you can access the arena via the menu (but I've never used it). Where is the arena in Pocket D?
-
How do you upgrade them? For example: Brute's Fury - how do you upgrade it to Superior Brute's Fury. I thought you have to swap it out.
-
I'm wondering about some of the badges with Praetorians: Chronologist - is there an Ouroboros for them? Cimeroran - How can they get to Cimerora? Duelist/Predator - do they have Arenas and PvP zones? Fashion Designer - do they have a dedicated costume editor? Cold Hand of Death - Can they get to Dark Astoria? I can confirm that they can't use a base portal to get there. Vanguard Recruit - how do they get to RWZ? I can confirm that they can't via the base portal again.
-
Here is a list of all the 33 day jobs you can earn. Note - there are 6 Hero/Vigilante and 6 Villain/Rogue day jobs - you have to be of the appropriate alignment to receive the badge, although you can earn credit for them while of the wrong alignment. The badge number is the order they appear when listing day jobs earned. # Hero/Vigilante Badge Villain/Rogue Badge Loyalist Badge Resistance Badge Where Earned 1 Patroller Criminal Patroller Patroller Anywhere 2 Architect Architect Architect Architect AE Building 3 City Official Ousted Official ––– ––– City Hall 4 Law Enforcer Dirty Cop ––– ––– Police Stations 5 Commuter Fare Jumper ––– ––– Train Station 6 Shop Keeper Price Gouger ––– ––– Stores 7 Dimensional Explorer Dimensional Plunderer ––– ––– Shadow Shard 8 Intern Wage Slave ––– ––– Portal Corps Building 9 Care Giver Pain Specialist Pain Specialist Care Giver Hospital 10 Professor Professor Professor Professor University 11 Banker Thief Thief Banker Vault 12 Clubber Clubber Clubber Clubber Pocket D 13 Day Trader Marketeer Marketeer Day Trader Auction House 14 Vanguard Recruit Vanguard Recruit ––– ––– Vanguard Base (RWZ) 15 Chronologist Chronologist ––– ––– Ouroboros 16 Midnighter Midnighter Midnighter Midnighter Midnighter Club/Night Ward 17 Grounded Pilot ––– ––– Black Helicopter 18 Duelist Duelist ––– ––– Arena 19 Fashion Designer Fashion Designer ––– ––– Icon/Facemaker 20 Cimeroran Cimeroran ––– ––– Cimerora 21 Predator Predator ––– ––– PvP Zone 22 Monitor Duty Monitor Duty Monitor Duty Monitor Duty Base Portal 23 Mortician Mortician Mortician Mortician Graveyard 24 Crey Test Subject Crey Employee ––– ––– Crey Building (Nerva) 25 Arachnos Traitor Arachnos Official ––– ––– Grandville 26 Cannon Fodder Arachnos Agent ––– ––– Arachnos Bases 27 Gunrunner Smuggler ––– ––– Ferry Dock 28 Professional Liar Demagogue ––– ––– SG Building (Port Oaks) 29 DUST Ranger DUST Ranger DUST Ranger DUST Ranger DUST Facility (First Ward) 30 Scavenger Scavenger Scavenger Scavenger First Ward 31 Psychologist Psychologist Psychologist Psychologist Mother of Mercy Hospital (First Ward) 32 Survivalist Survivalist Survivalist Survivalist Survivalist Compound (First Ward) 33 Cold Hand of Death Cold Hand of Death ––– ––– Dark Astoria This information was taken from the Paragon Wiki Archive (and sorted in the order on one of my characters). These have all been verified by me: Praetorians can get the Architect badge in the AE area of Pocket D. Praetorians can earn the Midnighter badge in Night Ward zone. I've verified each badge that was listed as 2 in the Archive (for example: logging off in the hospital gave Praetorians the Caregiver/Pain Specialist badge - I verified that Loyalists get the Pain Specialist badge and the Resistance get Caregiver badge). Because Praetorian Loyalists get the same badge as a villain and Resistance get the same badge as a hero, I'm testing if a Loyalist gets the Criminal badge instead of the Patroller badge. This will take some time. I have verified that a Praetorian Loyalist gets the Patroller badge. P.S. I created a list of the Day Job badges in the order they appear in the game - this makes it easier to find which badges you are missing (compared to other websites that lists them alphabetically. This topic is about getting the day job badges. Please - keep comments not on this topic out of it.
-
When I used the Secondary Mutation power (P2W vendor: Prestige Powers -> Utility). I noticed the following effect when I received the Heightened Speed buff. When I click on the icon under the Experience bar I see the following numbers; Max Jump Height: +4.60 ft. Jumping Speed: +2.15 mph Flying Speed: -5.01 mph Running Speed: +2.15 mph If I click on Info (just above these numbers) then Detailed Info it says; +15% % run speed on self +15% % fly speed on self +15% % jump speed on self +15% % jump height on self When I look at my Combat Attributes -> Movements it says Flying Speed -> Mutation: Heightened Speed +2.15 mph from self So, which is it? +2.15 mph or -5.01 mph? Fly is slow enough, it doesn't need a negative modifier.
-
With the changes to base teleportation in Issue 27, I've decided to create a base on each server that is identical on each one. So I've created characters on each server and created a base on each one. Here's the information so far (to be updated as I have time to work on each base). Server: Excelsior /macro_image "Awakened_PsionicCut" "Base Teleporter" enterbasefrompasscode TRANSPORT-7831 TRANSPORT-6608 Status: Operational/Complete Server: Everlasting /macro_image "Awakened_PsionicCut" "Base Teleporter" enterbasefrompasscode TRANSPORT-16925 Status: Operational/Complete Server: Indomitable /macro_image "Awakened_PsionicCut" "Base Teleporter" enterbasefrompasscode TRANSPORT-8027 Status: Operational/Complete Server: Reunion /macro_image "Awakened_PsionicCut" "Base Teleporter" enterbasefrompasscode TRANSPORT-5685 Status: Operational/Complete Server: Torchbearer /macro_image "Awakened_PsionicCut" "Base Teleporter" enterbasefrompasscode TRANSPORT-10482 Status: Operational/Complete Please note that it takes 4+ hours of editing to get the base looking the way I want. I can't do this all at once, so it will take time. The first thing I work on is the basic look/feel of the base followed by the Teleporters (which I think are the most important part), followed by the NPCs, then everything else. The steps I use to create a base; Add a 2X5 room and a 4X6 room. Add and remove doorways (eventually, I'll remove the door between the "Entrance" and the 4X6 room). Raise the ceiling all the way up in all the rooms. Select wall and ceiling textures. Remove floor and ceiling trim. Place an (Arcane) Small Power Crystal upside down on the ceiling of the "Secret Entrance" room. Place a floor plate where I want the entrance portal to be. Place Arcane and Tech Reclamators on either side of the entrance portal (in case I die). Move the entrance portal onto the floor plate. Place a globe. Place a (Tech Teleport) Interdimensional Shard inside the Globe. Place the (Tech Teleport) beacons for that shard. Test the globe to make sure that all the correct destinations are available. Then push the beacons down into the floor (so you can't see them). Label the globes for the destinations. NOTE - one of the first beacons I place is Pocket D then I visit Null the Gull to change my alignment to Vigilante or Rogue so I can see all the destinations. Then I remove the Pocket D beacon and place the additional beacon(s) for that first globe. Repeat step 3 as necessary for the additional globes/shards/beacons. Place an Interdimensional Shard in the SE corner (in the wall) of the 4X6 room with a Beacon to the Aleph point. Place the Teleport Point Beth next to the Entrance Portal. Place another Interdimensional Shard in the Entrance Room with a Beacon to the Beth point. Place the Teleport Point Aleph at the north edge of the 2X5 room. NOTE - the reason for these is so when I remove the door between the entrance room and 4X6 room, I can teleport between them. Place a Tech Enhancement Table and an Arcane Inspiration Storage in the Entrance Room on either side of the Shard placed in step 5. Place 5 Vanguard and 5 Midnighter trainers and label them. Place 5 Vanguard and 5 Midnighter Quartermasters (sells Enhancements) and label them. Place 10 Nurses (sells Inspirations) and label them. Place 6 Facemakers and 6 Icon Employees (Costume Changes) and label them. Place 5 Fortuna Fateweavers and 5 Hero Corps Analysits (Game Settings) and label them. Place 3 Supercolliders and 3 Mystic Crucibles (Craft Empowerments) and label them. Place 15 Pillars of Ice and Flame and 10 Merit ATMs. Place 1 Arcane and 1 Tech Vault doors. Place 8 Tech and 8 Arcane Workbenches (for crafting IOs). Base is Operational (everything non-SG members need). Place 8 Tech and 8 Arcane Salvage Racks in the 2X5 room. Choose Mid Floor texture. Remove the doorway between the Entrance room and the 4X6 room. Base is Complete! FAQs: Why did I do this? I feel that if you're working on multiple servers, it's nice to have a place to go where everything remains the same. Even with bases more difficult to get to (in Issue 27), you can still use the macro near a portal or in your own base. You also don't need to spend hours creating a base that useful to you - you only need a Rez and storage in your base - and then use the base I created. Even I do this with my alts. Do you actually have characters on each server? Yes - you need at least one on the server to create a SG and then edit the base. However, I mainly play on Excelsior - a friend is trying to talk me into also playing on Everlasting (he plays on both). I have a few characters created there, but I still go back to Excelsior when he's not around. Why did you choose the NPCs you did when there are others to choose from? I'm trying to keep the base balanced - wherever possible equal numbers of Arcane (Midnighters) and Tech (Vanguard) NPCs. Also equal numbers of Hero (Icon Employees and Hero Corps Analysits) and Villain (Facemakers and Fortuna Fateweavers). As far as the nurses go, I consider them a neutral NPC so they are balanced. The other inspiration sellers (like the Autodoc) are too large and I would need to reduce the number of NPCs. Why do you wait until step 17 to choose the floor texture? I find that the Tech Circles floor texture is the easiest way to get everything lined up. However, I don't want this as my final floor texture. What do you gain by doing this? Actually, I have nothing to gain. I'm not part of the Homecoming Team and I don't receive any compensation for doing it. However, I do enjoy seeing people actually using my base - knowing that it's useful and that it's something they enjoy.
-
Base Updated for Issue 27. All I changed is the destinations on the teleportation globes and the letters above them. It went from about 34 to 38 different destinations, so I had to move some around. Like I said before, my base had (at the last time I checked) the same number or more of everything Cosmic Transportation has in a smaller footprint.
-
You say that my post is filled with inaccuracies. How? How can a level 1 unlock Ouroboros? To get there, you need the "Entrusted with the Secret" badge. Maybe if it was unlocked prior to this patch, they could - but now it's impossible for a level 1 to get there solo (maybe by teaming with Earn XP turned off - but not solo). The way I described it, it's easy for a level 1 to get there. The patch notes say that now both of the jump packs share the same global cooldown - which (to me) means that when one is on cooldown, the other is forced into cooldown. This makes it stupid to buy the other one as you can't use one while the other is on cooldown. I explained how and why I used them (to get a fly-like ability without using a power choice). I also stated that on the Live servers, I remember the long cooldown and I don't remember if they reduced it or the Discord servers did this. What is the /ebfp command and how do you use it? Is it the same /enterbasefrompasscode? Now you have to be close to a base portal. How is this more accessible? It's more limiting IMHO. Take Independance Port - if you're in the lower-left corner, you have a very long run to get close enough to the base portal to use it. Before, you could just use the command.