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BlueDragoon

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Everything posted by BlueDragoon

  1. /JRanger I see your /JRanger and I /JRanger you right back. Good day
  2. Farming is fine. The integrity of the game isn't really there anymore anyway in favour of sandbox changes. It's not a big deal to hit max level, it's not a big deal to hit inf cap, to have a big SG base and many other things. It's fine like this, and who knows how long we have to enjoy the game, let us do so at breakneck pace if we wish.
  3. Yes, slot your character as you go with IOs. The inf you're earning now is nowhere near enough to gear you out at 50. Even if you earned 10 million inf and saved it, you could then maybe buy a single set enhancement at level 50. So yes, absolutely gear out on what you can afford, especially if you're leveling the legit way.
  4. Yes to DPS meters. And other meters like healing and such. I really enjoy being able to gauge my numbers to my friends and see how well I'm doing, ways I could improve rotations and things like that. The people in this topic against it are just kneejerking, DPS meters are fine and work in other games and even improve my enjoyment of those games. The argument that "if I'm buffing or debuffing, or using mez" and being worried you won't get credit is silly. In other games like that people know the person is playing buff/debuff sets so they aren't expected to dish out damage numbers. But other times I have been in teams where for example, there's three DPS dealers. We all made a pact to team up and especially if the content is challenging, we all have to step up. Sometimes, me and another guy have done like.. 90% of the damage, and the other guy was doing 10% and pretty much autoattacking. Well that's not okay in my opinion. It took WAY longer because of this guy and it wasn't fair on us who wanted to try challenging content and get it done without frustration. And the other argument for "banning" DPS meters because some people use them to be a bad person is equally absurd. BAN CARS! Some people misuse them. BAN ANYTHING USEFUL THAT MAY BE USED IN A BAD WAY BY A BAD MINORITY, PANIC PANIC!
  5. It's a suggestion forum. He suggested a "fix" which is according to "the way he wants it". It's really neither here nor there anyway besides you being pedantic about unrelated matters in an attempt to undermine his suggestion.
  6. Except you can still miss with the changes he proposed. Actually the things you compared this to aren't comparable at all, and showed you didn't understand the OP.
  7. When fighting EB's and AV's, or even named bosses, it seems somewhat unrealistic that they wouldn't be able to avoid at least some % of the attacks you make. What kind of epic villain would Lord Recluse be if he couldn't manage to avoid at least 1 attack? I get it, missing sucks when it happens. But big deal, it's not the end of the world and at worst it adds, what? A few extra seconds to your encounter? It's not worth getting in a twist over. Yet again just another "well it doesn't bother me!" response. Nobody's getting in a twist, this is just a nice QoL improvement that people are being strangely difficult about. Don't talk about what's "realistic" please, I'm not even going to entertain that line of argument and I already pointed out why it's silly to mix balance with roleplay. If we're being honest we all know Lord Recluse isn't an "epic villain" because he has been farmed thousands of times over at this point just like all enemies. And if you fought Recluse and beat him, would you really say, "Oh well he wasn't that easy, remember that one attack he avoided, phwoar!"? This game is beyond powercrept and taking an issue with this small QoL improvement which wouldn't affect the balance of the game is just being difficult. No way around it. Did you guys get this incensed over the Homecoming boys adding instasnipes? Time for some posters here to rethink their priorities.
  8. So your reasons for keeping this arbitrary 5% to miss is because... roleplay? Sure people have given reasons - but none of them have been good, logical reasons. Also, saying that a 5% chance to miss somehow balances out the insane power scale of the game and makes our characters seem "mortal" is just absurd. Totally absurd. We can jump the height of skyscrapers, call down thunderbolts and such... but we're not God, no, because there's a 5% miss chance.
  9. There's simply no good reason to keep in outdated RNG systems like this. A couple of posters have asked "why" OP feels that the 5% whiff is such a problem, but those posters haven't said why it -isn't- a problem, outside of that they personally have just grown tolerant for it. Aaaaand are now having knee-jerk reactions due to proposed changes to archaic systems that provide nothing good whilst being little more than a nuisance. Really it was a great post, very well thought out and I couldn't agree more - can't see any reason why people wouldn't want this, outside of being a captain contrarian.
  10. Hello boys I remember the original TC group and its celebrities like Tainted Greek and Globey. I hope to see the TC boys back in-game soon. Big love - BlueDragoon
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