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nightroarer

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Posts posted by nightroarer

  1. 11 hours ago, Yomo Kimyata said:

     

    I certainly believe Widower, but reading this tells me that I have vastly mis-estimated the HC community.

     

    -- I can't speak for how many active users there are, but my best estimates are roughly 10k within an order of magnitude, so fifty new characters in 2024 per active user.

    -- There is no way that half a million Steadfast Protection +Def sold in 2024, and I cannot imagine why any person would not slot one.  This goes for all other items as well.  Demand for IOs plummeted this past year.

     

    I'm guessing that a majority of this was name camping, but if people built a half million of new characters that are being played, yay!

    Or maybe there are a lot of players like me who don't buy IOs from the auction house. We either create our own or use SOs. I don't have a Steadfast Protection +Def on any of my characters (100+), largely because I haven't investigated all of the IO set options to know what I'm missing. I'm just having fun and not worrying about "the best" builds.  🙂

     

    I'm also largely a soloer or play with my wife and daughter. I don't do large group content. I'd be willing to bet there are a lot of solo/small group players out there who aren't concerned about making sure they have the best IO sets.

     

    I also don't ever camp names. I'm a writer and enjoy creating characters and seeing how their own stories progress. Some characters are played significantly more than others, but if a character concept doesn't really click with me, I delete the character. There's always more concepts to play with. 🙂

    • Thumbs Up 1
  2. On 5/6/2024 at 3:02 AM, Scarlet Shocker said:

    The only way I see to resolve this is likely to be highly unpopular; restore the need for Group Prestige - base items need to be paid for  (and is it even a practicable suggestion?) and also potentially to reduce storage capacity across the board forcing players to prioritise and where necessary unload their shinies.

     

    Given that would likely cause uproar, I can't see much better alternative than maintaining the status quo

    I would absolutely hate this--so would my wife and daughter, who have spent a lot of time creatively building and populating our SG bases. The prestige grind on the old servers might have worked for large groups, but it was horrible for small groups. I'd vote to never go back to that grind again.

  3. On 4/11/2024 at 1:30 PM, Lunar Ronin said:

    SCoRE/Resurgence killed the reasons for supergroups to exist.  By removing prestige and making supergroup bases available to all for free, there's nothing for a supergroup to work towards, and there are no other benefits for belonging to a supergroup.  There's nothing that a supergroup can provide that an in-game global channel and either a Discord server or web forum and Mumble or TeamSpeak server (if you want to old school it), can't.  Not only that, but as you've pointed out, you actually hurt yourself by joining a supergroup with other people as you limit your own storage instead of just using your own personal supergroup base.

     

    There is now literally no reason for supergroups to exist.  Not a single one.  I personally don't mind, but if people want to bring back the concept of supergroups to Homecoming, then they need a complete and total overhaul.  There needs to be some tangible benefit to belonging to one, and right now that simply doesn't exist.

    It's funny, but I've never joined a supergroup for any of the reasons you listed. For me, the prestige grind and cost of a base were annoying, not fun. The reason I join a SG is to enjoy running missions and spending time with friends and family in game. That is the ONLY reason I ever joined a SG, so there is "literally" a great reason for supergroups to exist.  🙂

     

    My wife and daughter and I have several groups and bases (different themes). I'd say the current SG structure is amazing and a lot more fun than the old one. We can create the bases we want for the themes we enjoy. I also have a solo SG (for my solo characters) that is set up for their backstories. It's a lot of fun, and well worth it.

    • Like 2
  4. My character Milford Whimple's battle cry is "Behave, you hooligans!"

     

    His bio:

    Milford Whimple is a chemist at the Paragon Potty Paper Emporium. One night, as he was working on a new sensitive skin formula, members of the Skulls broke in and tossed him in a vat of chemicals. When Whimple emerged, he found he had been endowed with super strength and invulnerability--and a nice lilac scent. He has dedicated his life to safeguarding the people of Paragon City from evil-doers and developing the softest yet toughest potty paper to protect Paragon's posteriors.

    • Like 2
  5. I don't have any alts. Just 90+ mains. In CoH. Doesn't count all my mains in LOTRO and STO.

     

    Someone once asked me how much time I have to spend in games to play all of those characters. My response is that it doesn't take any more time to play 100 characters than it takes to play 1. It just gives me variety in how I spend that time. 🙂

     

    That may be why I don't have any characters at the level cap in LOTRO (and I'm a Founder/Life-timer). By the time one of my characters gets there, some smart aleck has moved the cap.

    • Like 1
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  6. On 10/28/2022 at 4:13 PM, MistressOhm said:

    As I understand, Experience and mission drop rewards in AE is primarily a Homecoming thing, NOT a Live thing.   

     

    I had several characters on Live that I was very slowly leveling up entirely via the AE, so XP was part of the AE on Live. I didn't do any farms, just story arcs. No insta-max levels for me. To me, the AE offered a change of pace and the opportunity to play a bunch of new content, which gave a much more varied leveling experience. While I only designed one active story arc of my own, I was working on a number of concepts, so the creative side was also a blast.

     

    The AE was never an holographic simulator for my characters. From my perspective, the missions my characters took were every bit as "real" as any of the official story arcs.

     

    Frankly, the only major issue I really had with the AE--on Live or Homecoming--was that I couldn't filter farms out of my searches.

    • Like 1
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  7. On 7/26/2022 at 2:37 AM, Gulbasaur said:

    I kind of agree, particularly with the cape and aura missions. They were kind of character milestones. The only things you really "earn" on a character now are the accolades. 

     

    The P2W/premium rewards stuff I could take or leave - it wasn't in the early game so for me it's not a problem. 

    For me, auras yes, capes no.

     

    It always seemed silly to me to have to wait until such a late level to add a cape to your costume. Capes are a staple of superhero costumes and should be available at character creation.

     

    Unless you're Mr. Incredible, of course. Then "no capes!"

     

    I still run the cape missions on occasion (even on caped characters) just as a change of pace. 🙂

  8. 13 hours ago, UltraAlt said:

     

    But will you admit that A LOT of door sitting goes on?

    And since so much of that goes on, how is that "fun"?

    I'm not talking about door sitters. I'm talking about the rest of us. The problem with your "solution" is that it hurts everyone, not just door sitters.

    • Thumbs Up 1
  9. On 7/19/2022 at 10:26 AM, UltraAlt said:

    It might be time to start rethinking about locking the AE to level 50's only.

    Holy cow! Why would the devs want to destroy a fun part of the game for their players?

     

    I never PL or farm in the AE. Never have, on Live or on HC. But I enjoy playing AE story missions at various levels so that I'm not just doing the same mission arcs over and over again, with little variation. They are a fantastic change of pace and add to the enjoyment of the game.

     

    On live, I even had a few characters that ONLY did AE missions--and they leveled very, very slowly (because I didn't do farms). It was a lot of fun. I even wrote a story mission myself and have been considering designing new missions here as well. It's great, creative fun.

     

    If I level characters through the AE (slow or fast), it has absolutely no effect on others' ability to enjoy the game. I don't do ITFs or PVP (on HC or NCSOFT servers), I mostly solo or play story content with my family/friends. 

     

    If the AE had never existed, I still wouldn't be raiding. The AE changed nothing in that regard for a lot of players. It just gave us other options to play the type of content we enjoy most.

    • Thumbs Up 2
  10. 1 hour ago, Shenanigunner said:

     

    Thanks, but that's not the issue. (And there are 500 "how to fix the Win11 taskbar" sites out there with the same info.

     

    Having the icons centered on the taskbar is bad enough; just "different" for its own sake, no thanks, MS.

     

    My complaint, and that of many-many, is that you can no longer reposition the whole taskbar anywhere but bottom edge of your main monitor. Since at least Win7 and maybe earlier, and on nearly every other OS, you can stick the taskbar to any edge of any monitor. Putting it way left or right saves a ton of screen space and gets it out of the way of nearly everything.

     

    But no, it had to get "fixed" - literally - this round.

    Ah, this is true. I just liked the bottom left, so it worked for me. I misread that part of your comment.

  11. On 1/27/2022 at 7:16 PM, Shenanigunner said:

    So my turn to update to Win11 came along, just as I was winding down for an evening, so I told it to go ahead. (Short version: I've never hesitated to move forward with OS updates because I use too many high-end, demanding tools to try and hack them into working on old platforms. And I've never had significant problems since the era of having to wait for new drivers—even my WinNT to Vista upgrade was flawless. Of course, I didn't try to use it on a 5 year old Win95 laptop...)

     

    Anyway, I haven't heard anything about Win11 that would make me want to wait, and the increased security and virtualization is a 110% improvement no matter how much it knocks down insane framerates.

     

    But.

     

    My very first experience when the system came up again was that the taskbar was now on the bottom of my center monitor.

     

    Guess what.

     

    You can't move it. At all. Unlike every other OS including Windows back to 7 if not Vista.

     

    You can have it bottom center on your defined main monitor. You can have it on the bottom of all your monitors. And — what the hell am I complaining about! — you can group all the icons in the center, or shift them to the left! And you can make the taskbar hide, too.

     

    There are registry hacks, but they have downsides. There is a lot of furious bitching in the forums. There is silence from Microsoft. And no one can figure out what in the holy hell of the Shadow Shard's ass they were thinking to cripple this UI feature. It's made my day about 10% less productive for a number of reasons.

     

    Other than that brain-dead, oh-dint-we-tellya, BillG's boys are so smart piece of idiocy, though, Win11 is just great. Ooh, and rounded corners again without the total Fisher-Price look of XP.

     

    Sigh.

    FYI, you can move the taskbar to the left. I hated it centered too.

     

    Right click on the taskbar and select Taskbar Settings

    Click on Taskbar Behaviors (near the bottom of the settings screen)

    In the dropdown next to Taskbar Alignment select Left

     

    As for Gaming in Windows 11 in general, I run CoH, LOTRO, STO, and SWTOR with no problems so far.

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