ParaBruce Posted September 15, 2019 Share Posted September 15, 2019 (edited) I'm feeling the urge to do some boundary pushing. Can masterminds get up to that maximal mission stomping? (I'm not interested in AE farming.) If so, what combos are most likely to get there?  If bots/time is an answer, then I'll have questions about build tuning. 🙂 If not, then I'll welcome builds and build suggestions for better combos. Edited September 15, 2019 by ParaBruce Link to comment Share on other sites More sharing options...
ParaBruce Posted September 16, 2019 Author Share Posted September 16, 2019 And there was the answer for me in the thread about Crysis' bots/time build. 🙂  Link to comment Share on other sites More sharing options...
SmalltalkJava Posted September 16, 2019 Share Posted September 16, 2019 (edited) MM's can. But IMO, *most* need to have the +1 level shift from T3 Alpha Slot. It makes your T1 pets a lot better. Luckily that doesn't take too aweful long to get.  I usually get that first thing, then work on the other incarnate stuff. I can vouch that /Time and /Nature can I've done it on Mercs/Time,  and Beast/Nature.    Both /Nature and /Time provide extra toughness to you and your pets. They also have a heal. Edited September 16, 2019 by SmalltalkJava  Baseline MM Henchmen Defenses and Resist Values MM - Beast Pets - Pet Attack usage and some quick proc testing  Link to comment Share on other sites More sharing options...
ParaBruce Posted September 16, 2019 Author Share Posted September 16, 2019 Yeah, the T3 makes a big difference. And thanks for the comment about /Nature, which I haven't done a lot with yet despite liking what I did. Â Link to comment Share on other sites More sharing options...
ParaBruce Posted September 28, 2019 Author Share Posted September 28, 2019 Just to bring some closure, I am very happy at being able to routinely do a lot of stuff at +4/x8 with @Warlawk's bots/time build from his grand collection of /time builds. I've still got some hurdles to cross, but then I also still have some T4s to secure, so that's fine. (In my case, incarnate powers very much help cushion the deficiencies of the player.) Sure, it's not as fast as some other archetypes and power combos we could name, but it works at a pace that suits me and makes me glad. Thanks, @Warlawk. 🙂  2 Link to comment Share on other sites More sharing options...
Riverdusk Posted October 2, 2019 Share Posted October 2, 2019 Yep, once you get the incarnate boosts, I'd think most MM's should be able to do it, although speed of doing so might vary depending on powers/build of course. Link to comment Share on other sites More sharing options...
ParaBruce Posted October 2, 2019 Author Share Posted October 2, 2019 That's very likely true. 🙂  Link to comment Share on other sites More sharing options...
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