godslayer Posted September 28, 2019 Share Posted September 28, 2019 In many characters, the weapon (or shield, or both) wielded is an important part of the costume design. How about a new emote, 'brandish', where the character whips out their weapon(s)/shield and they remain visible until the player does something that causes the emote to turn off. When just standing in place, perhaps slightly turning from side to side, the weapon(s) or shield or both remain visible. Perfect for costume contests. 3 Link to comment Share on other sites More sharing options...
Steampunkette Posted September 28, 2019 Share Posted September 28, 2019 You'd need no less than: /e Two handed Brandish (For Titan Weapons/Katana/Staff) /e Dual Wield Brandish (For Pistols and Dual Blades) /e One Handed Brandish (For Mace/Axe/Bane/Broadsword) /e Rifle Brandish (For AR/BR/Arachnos Soldier) /e Claw Brandish (For Claws/Widows/Savage?) /e Archer Brandish (For Archery) /e Shield and Weapon Brandish (For Shields and Mace/Axe/Broadsword) But you'd probably need to split out the emotes for TW/Kat/Staff or else you'd be stabbing yourself with chunks of the TWs because of their large and variable shapes relative to the Katana or Staff. Or you'd be holding the Katana in one hand and kind of gripping in the general vicinity of the blade with the other. Same with Spear. Also, Pistols and Dual Blades would probably be best to split if only so you can show off in different ways, like cycling pistol tricks. Maces and Broadswords probably wouldn't be -too- big of a deal in the same pose, but Axes might 'cause of the wider heads and how some of them are much 'Longer' than others. Also the Rifles are ridiculously varied, so that any pose you do that works with the Frankengun sill have your hand floating a foot away from a Beam Rifle's grip. So probably closer to 13 individual emotes to cover the different weapon types. Link to comment Share on other sites More sharing options...
Cooltastic Posted September 28, 2019 Share Posted September 28, 2019 8 hours ago, Steampunkette said: So probably closer to 13 individual emotes to cover the different weapon types. Worth 1 1 Link to comment Share on other sites More sharing options...
biostem Posted September 28, 2019 Share Posted September 28, 2019 Wasn't there some sort of "cancel actions" type command back on live, that would allow you to use a power to draw your weapon, but then prevent you from resheathing it? Link to comment Share on other sites More sharing options...
godslayer Posted September 28, 2019 Author Share Posted September 28, 2019 (edited) I was about to suggest the same thing. Every (?) powerset allows the character to pull his weapon(s) or shield, but it just sits there if there is no target. Would it be possible to short-cut an emote out of one of the tier 1 attack/defend powers? Don't know about whip, though. Edited September 28, 2019 by godslayer had a thought Link to comment Share on other sites More sharing options...
Steampunkette Posted September 29, 2019 Share Posted September 29, 2019 4 hours ago, godslayer said: I was about to suggest the same thing. Every (?) powerset allows the character to pull his weapon(s) or shield, but it just sits there if there is no target. Would it be possible to short-cut an emote out of one of the tier 1 attack/defend powers? Don't know about whip, though. Whip can't. Whip isn't actually a weapon, it's just FX. 4 hours ago, biostem said: Wasn't there some sort of "cancel actions" type command back on live, that would allow you to use a power to draw your weapon, but then prevent you from resheathing it? You're thinking of Champions Online. 1 Link to comment Share on other sites More sharing options...
EmmySky Posted September 29, 2019 Share Posted September 29, 2019 On CoH if you use a power (most but not all) with no enemy targeted you will brandish your weapon. Unless you have futzed with the bindfile, ESC will cancel or 'put away' your weapon. Link to comment Share on other sites More sharing options...
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