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Ice Blast/Tactical Arrow from Mids' archives


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I was perusing the Mids' archives in the Blaster section and came across an Ice Blast/Tactical Arrow build.

https://forums.homecomingservers.com/topic/5093-3500-build-concepts

 

After reading the thread replies, I thought I'd try to recreate the build in a modern version.  I quickly ran into problems because the build has powers that are not available in my version.  What can I do?  Does anyone have a better (final) build?

http://www.cohplanner.com/mids/download.php?uc=1419&c=656&a=1312&f=HEX&dc=78DA6594496F126118C7DF61662414B0D0D2966E14BAD995A5AD5E5D6A3555D06E7A251398D049482180518F7E03AD312656B6C6B3179778F2A027BF827E004FB5267A311EC687F93FD0C69984F9CDFC9FF57DE67D493DB8EA797DFDD145217957F35AB99CBE42F78A5E52535ACEC808BADCE193CB49EF41F6486F697B393D1B5DCFE8080AB50DDBF78AC542A912DDD1321523A3E5D3974BA5C27DD1B55128E4A3DB455DCF7AACC7A4AE158DBD5C77FB25AB97CABB46D16BBD5F3372BB15B2FAD78A4626BA5AC867D3292BFDC32035314DBF75D1BE4C5508458884221C12D3012A325301CFA8E09ABB136BDEA0BBC479A417B265EF3A003D2F9955F06C8D5907276822B2156C4AF25787A505BE81E36453D9A6CE0B4BEBB7E8122982936B3AAB8451B2D5C0609DD900879ACC43F6A34017E775DD441F23BFC03A0DC60D9B7073AD1EF2F7B2E68DA08F06F975A3BEE81E82DF2D829F7BF27FE7BC6F600BBD455CE81DF33D18FE0036295F2F6AA8BD23B215130E3323C8153962EE633E91E7A083FAEB435DA5EF71EBFB38C5C413E63EF32938F90C94296600F51C03AD079ACBE412F22712A0423E83EC33D82759DAA44FB27A9A0E8097668518E6D90C2F622DB75B63E6398C56A14DD79875F05C83D9641E829B84318E1DE319CE2E619DB3CBCC1570EE3CF302E8A77EC7B9DF71EE77CE072E04C05734E729F699629F85FF7C76A9EC0C7A9067BE405BFCC8FCC4FC0C1AE43B8F7CCA3CE78BF16C629C37F687E7FA1BDF3349DE51DE7FD103EABD976C5530406B88F3BE8A73BE11A573D65AC7CD344544691F39D39CB359E336256153966DCA8A4D49DA940DA573D28564292E1F9D5FFE1F38EA22AB74DA7A7CA2A8D22656E3DB62EE803DDBCC3B60E02EF8C396EDE76985F7FEDF7E024FE21FC280DEEE

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@Super Whatsit

Superbase passcode (Excelsior) is "passcode-6475"

 

It's all a Nemesis plot.  But not everything is a Nemesis plot!

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I am not sure what's so difficult. Replace raptor pack with electrified net arrow, which is a mandatory pick.

I am pretty sure it is a mid's version incompatibility, not an actual build difference. If ti makes you feel better, replace cj with hover and you are golden. It's not a bad build, to be fair.

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Ok, I rebuilt this one in a modern Mids.  I don't know what to put in Electrified Net Arrow, but it the "totals" tab is pretty close to the original.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5

https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Tactical Arrow
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Cold Mastery

Hero Profile:
Level 1: Ice Bolt

  • (A) Superior Defiant Barrage - Accuracy/Damage
  • (3) Superior Defiant Barrage - Damage/RechargeTime
  • (3) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
  • (5) Superior Defiant Barrage - Accuracy/Damage/Endurance
  • (5) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
  • (7) Superior Defiant Barrage - RechargeTime/+Status

Level 1: Electrified Net Arrow

  • (A) Empty
  • (7) Empty
  • (9) Empty
  • (9) Empty
  • (11) Empty

Level 2: Ice Blast

  • (A) Superior Blaster's Wrath - Accuracy/Damage
  • (11) Superior Blaster's Wrath - Damage/Recharge
  • (13) Superior Blaster's Wrath - Accuracy/Damage/Recharge
  • (13) Superior Blaster's Wrath - Accuracy/Damage/Endurance
  • (15) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
  • (15) Superior Blaster's Wrath - Recharge/Chance for Fire Damage

Level 4: Super Speed

  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance

Level 6: Hasten

  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO

Level 8: Freeze Ray

  • (A) Thunderstrike - Accuracy/Damage
  • (23) Thunderstrike - Damage/Endurance
  • (25) Thunderstrike - Damage/Recharge
  • (25) Thunderstrike - Accuracy/Damage/Recharge
  • (27) Thunderstrike - Accuracy/Damage/Endurance
  • (27) Thunderstrike - Damage/Endurance/Recharge

Level 10: Combat Jumping

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (29) Reactive Defenses - Scaling Resist Damage

Level 12: Upshot

  • (A) Recharge Reduction IO

Level 14: Assault

  • (A) Endurance Reduction IO

Level 16: Flash Arrow

  • (A) Accuracy IO

Level 18: Ice Storm

  • (A) Annihilation - Chance for Res Debuff
  • (29) Positron's Blast - Accuracy/Damage
  • (31) Positron's Blast - Damage/Endurance
  • (31) Positron's Blast - Damage/Recharge
  • (31) Positron's Blast - Damage/Range
  • (33) Positron's Blast - Chance of Damage(Energy)

Level 20: Eagle Eye

  • (A) Panacea - Heal/Endurance
  • (33) Panacea - Heal
  • (33) Panacea - +Hit Points/Endurance
  • (34) Preventive Medicine - Chance for +Absorb
  • (34) Performance Shifter - EndMod
  • (34) Performance Shifter - Chance for +End

Level 22: Kick

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (36) Superior Blistering Cold - Damage/Endurance
  • (36) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (36) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (37) Superior Blistering Cold - Recharge/Chance for Hold

Level 24: Tough

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (37) Gladiator's Armor - TP Protection +3% Def (All)
  • (50) Gladiator's Armor - End/Resist

Level 26: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (37) Luck of the Gambler - Defense/Endurance
  • (39) Luck of the Gambler - Defense

Level 28: Agility

  • (A) Run Speed IO

Level 30: Bitter Ice Blast

  • (A) Thunderstrike - Accuracy/Damage
  • (39) Thunderstrike - Damage/Endurance
  • (39) Thunderstrike - Damage/Recharge
  • (40) Thunderstrike - Accuracy/Damage/Recharge
  • (40) Thunderstrike - Accuracy/Damage/Endurance
  • (40) Thunderstrike - Damage/Endurance/Recharge

Level 32: Blizzard

  • (A) Annihilation - Chance for Res Debuff
  • (42) Ragnarok - Damage
  • (42) Ragnarok - Damage/Recharge
  • (42) Ragnarok - Accuracy/Damage/Recharge
  • (43) Ragnarok - Accuracy/Recharge
  • (43) Ragnarok - Damage/Endurance

Level 35: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (43) Luck of the Gambler - Defense/Endurance
  • (45) Luck of the Gambler - Defense

Level 38: Gymnastics

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (45) Luck of the Gambler - Defense/Endurance
  • (45) Luck of the Gambler - Defense

Level 41: Flash Freeze

  • (A) Call of the Sandman - Chance of Heal Self
  • (46) Lethargic Repose - Accuracy/Recharge
  • (46) Lethargic Repose - Accuracy/Sleep/Recharge
  • (46) Lethargic Repose - Accuracy/Sleep

Level 44: Frozen Armor

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (48) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense
  • (48) Unbreakable Guard - +Max HP
  • (50) Unbreakable Guard - Resistance

Level 47: Aim

  • (A) Rectified Reticle - To Hit Buff
  • (50) Rectified Reticle - Increased Perception

Level 49: Vengeance

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 1: Brawl

  • (A) Empty

Level 1: Defiance 


Level 1: Prestige Power Dash

 

| Copy & Paste this data into Mids' Hero Designer to view the build |
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@Super Whatsit

Superbase passcode (Excelsior) is "passcode-6475"

 

It's all a Nemesis plot.  But not everything is a Nemesis plot!

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Re-assign those slots for ENA to other powers that can benefit from them, and leave just the one default slot in ENA: you won't use it that much.  If you can afford the purple IO, put in the Gravitational Anchor +Chance for Hold proc in it (not really worth the money, but if it procs, it procs).  If you want to slot ENA, make it a mule for more defense, either ranged or S/L.

 

You should deactivate Aim and Vengeance to see what your real totals are, because you won't have Aim and Vengeance up all the time.  If you do so, you'll see you're just shy of soft-capping ranged, smashing, and lethal.  You can make up for that by re-slotting Tough to take 4 Unbreakable Guards (including the +Max HP), and taking them out of Frozen Armor.

 

I'd also swap out your frankenslotting of Eagle Eye and Health: put the Numina's in Eagle Eye and frankenslot Health, instead.  I usually just 3-slot Health with Miracle +Recovery, Panacea +HP/End, and Preventive Medicine +Chance for Absorb.  Move one slot down to Stamina to 2-slot it with Performance Shifter +Chance for End and +EndMod.

 

Kick with 5 slots of a purple event set?  You must have money to burn.  If I slot Kick at all (and I haven't really needed to, recently), I usually just 4-slot it to mule Kinetic Combat for 3.75% S/L.  Yes, that's less than 5-slotting Superior Blistering Cold's 5%, but it's a hell of a lot cheaper to make up that missing 1.25% somewhere else (like ENA).

 

I'd also move the Thunderstrikes to Ice Bolt and Ice Blast, and move the ATOs to Freeze Ray and Bitter Ice Blast, to get more damage and recharge out of those, instead.

 

Take Ice Storm at 12, please: you need that sooner rather than later.  Move Upshot to 10, Ice Storm to 12, Combat Jumping to 14, and Maneuvers to 18 (Assault can wait).

 

@Rathstar

Energy/Energy Blaster (50+3) on Everlasting

Energy/Temporal Blaster (50+3) on Excelsior

Energy/Willpower Sentinel (50+3) on Indomitable

Energy/Energy Sentinel (50+1) on Torchbearer

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Yay!  Thanks!  I rearranged the powers/slots/enhs as you suggested and copied the rest of the build as closely as possible.  I had a few leftover slots, so I stuck them here-and-there.

 

Any more suggestions?

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Tactical Arrow
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Cold Mastery

Hero Profile:
Level 1: Ice Bolt

  • (A) Thunderstrike - Accuracy/Damage
  • (5) Thunderstrike - Damage/Endurance
  • (7) Thunderstrike - Damage/Recharge
  • (7) Thunderstrike - Accuracy/Damage/Recharge
  • (9) Thunderstrike - Accuracy/Damage/Endurance
  • (9) Thunderstrike - Damage/Endurance/Recharge

Level 1: Electrified Net Arrow

  • (A) Gravitational Anchor - Chance for Hold
  • (34) Empty
  • (34) Empty

Level 2: Ice Blast

  • (A) Thunderstrike - Accuracy/Damage
  • (11) Thunderstrike - Damage/Endurance
  • (11) Thunderstrike - Damage/Recharge
  • (13) Thunderstrike - Accuracy/Damage/Recharge
  • (13) Thunderstrike - Accuracy/Damage/Endurance
  • (15) Thunderstrike - Damage/Endurance/Recharge

Level 4: Super Speed

  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (48) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 6: Hasten

  • (A) Recharge Reduction IO
  • (36) Recharge Reduction IO

Level 8: Freeze Ray

  • (A) Superior Blaster's Wrath - Accuracy/Damage
  • (15) Superior Blaster's Wrath - Damage/Recharge
  • (17) Superior Blaster's Wrath - Accuracy/Damage/Recharge
  • (17) Superior Blaster's Wrath - Accuracy/Damage/Endurance
  • (29) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
  • (31) Superior Blaster's Wrath - Recharge/Chance for Fire Damage

Level 10: Upshot

  • (A) Recharge Reduction IO

Level 12: Ice Storm

  • (A) Positron's Blast - Accuracy/Damage
  • (36) Positron's Blast - Damage/Endurance
  • (37) Positron's Blast - Damage/Recharge
  • (37) Positron's Blast - Damage/Range
  • (37) Positron's Blast - Accuracy/Damage/Endurance
  • (39) Positron's Blast - Chance of Damage(Energy)

Level 14: Combat Jumping

  • (A) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (36) Reactive Defenses - Scaling Resist Damage
  • (48) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (48) Unbounded Leap - Endurance
  • (50) Unbounded Leap - Jumping

Level 16: Flash Arrow

  • (A) Accuracy IO

Level 18: Kick

  • (A) Kinetic Combat - Accuracy/Damage
  • (19) Kinetic Combat - Damage/Endurance
  • (19) Kinetic Combat - Damage/Endurance/Recharge
  • (29) Kinetic Combat - Knockdown Bonus

Level 20: Eagle Eye

  • (A) Numina's Convalesence - Heal/Endurance
  • (21) Numina's Convalesence - Endurance/Recharge
  • (21) Numina's Convalesence - Heal/Recharge
  • (25) Numina's Convalesence - Heal/Endurance/Recharge
  • (27) Numina's Convalesence - Heal
  • (27) Numina's Convalesence - +Regeneration/+Recovery

Level 22: Tough

  • (A) Unbreakable Guard - Resistance
  • (23) Unbreakable Guard - Resistance/Endurance
  • (23) Unbreakable Guard - Endurance/RechargeTime
  • (25) Unbreakable Guard - +Max HP

Level 24: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (39) Luck of the Gambler - Defense/Endurance
  • (39) Luck of the Gambler - Defense

Level 26: Bitter Ice Blast

  • (A) Superior Defiant Barrage - Accuracy/Damage
  • (31) Superior Defiant Barrage - Damage/RechargeTime
  • (31) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
  • (33) Superior Defiant Barrage - Accuracy/Damage/Endurance
  • (33) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
  • (33) Superior Defiant Barrage - RechargeTime/+Status

Level 28: Agility

  • (A) Run Speed IO

Level 30: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (40) Luck of the Gambler - Defense/Endurance
  • (40) Luck of the Gambler - Defense

Level 32: Blizzard

  • (A) Annihilation - Chance for Res Debuff
  • (40) Ragnarok - Damage
  • (42) Ragnarok - Damage/Recharge
  • (42) Ragnarok - Accuracy/Damage/Recharge
  • (42) Ragnarok - Accuracy/Recharge
  • (43) Ragnarok - Damage/Endurance

Level 35: Flash Freeze

  • (A) Call of the Sandman - Chance of Heal Self
  • (43) Lethargic Repose - Accuracy/Recharge
  • (43) Lethargic Repose - Accuracy/Sleep/Recharge
  • (45) Lethargic Repose - Accuracy/Sleep

Level 38: Gymnastics

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (45) Luck of the Gambler - Defense/Endurance
  • (45) Luck of the Gambler - Defense

Level 41: Frozen Armor

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (46) Luck of the Gambler - Defense/Endurance
  • (46) Luck of the Gambler - Defense

Level 44: Aim

  • (A) Rectified Reticle - To Hit Buff
  • (46) Rectified Reticle - Increased Perception

Level 47: Assault

  • (A) Endurance Reduction IO

Level 49: Vengeance

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (50) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense

Level 1: Brawl

  • (A) Empty

Level 1: Defiance 


Level 1: Prestige Power Dash

 

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@Super Whatsit

Superbase passcode (Excelsior) is "passcode-6475"

 

It's all a Nemesis plot.  But not everything is a Nemesis plot!

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Here is my current Ice/Tactical Arrow blaster build that has been working great for me and is relatively inexpensive. It has capped R/E/N defense and decent S/L resists. Endurance has never been an issue even without using Performance Shifter. If I need to hover to get out of harm's way, I just use Jet Pack.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Tactical Arrow
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Ice Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7)
Level 1: Electrified Net Arrow -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(11)
Level 2: Frost Breath -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(13), PstBls-Dmg/Rchg(36), PstBls-Acc/Dmg/EndRdx(46), PstBls-Dam%(50)
Level 4: Ice Arrow -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(15), BslGaz-EndRdx/Rchg/Hold(17), BslGaz-Acc/EndRdx/Rchg/Hold(17)
Level 6: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(19)
Level 8: Freeze Ray -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(19), Thn-Dmg/Rchg(21), Thn-Acc/Dmg/Rchg(21), Thn-Acc/Dmg/EndRdx(23), Thn-Dmg/EndRdx/Rchg(23)
Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(25)
Level 12: Ice Storm -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(25), PstBls-Dmg/Rchg(27), PstBls-Acc/Dmg/EndRdx(27), PstBls-Dam%(29)
Level 14: Upshot -- RechRdx-I(A)
Level 16: Aim -- GssSynFr--Build%(A)
Level 18: Bitter Ice Blast -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(29), SprBlsWrt-Acc/Dmg/Rchg(31), SprBlsWrt-Acc/Dmg/EndRdx(31), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(31), SprBlsWrt-Rchg/Dmg%(33)
Level 20: Eagle Eye -- Heal-I(A), Heal-I(33), EndMod-I(33), EndMod-I(34)
Level 22: Glue Arrow -- TmpRdn-EndRdx/Rchg/Slow(A), PcnoftheT-EndRdx/Rchg/Slow(45), ImpSwf-Dam%(46)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(36)
Level 26: Bitter Freeze Ray -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(36), Thn-Dmg/Rchg(37), Thn-Acc/Dmg/Rchg(37), Thn-Acc/Dmg/EndRdx(37), Thn-Dmg/EndRdx/Rchg(39)
Level 28: Agility -- Run-I(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 32: Blizzard -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(39), SprDfnBrr-Acc/Dmg/Rchg(39), SprDfnBrr-Acc/Dmg/EndRdx(40), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(40), SprDfnBrr-Rchg/+Status Protect(40)
Level 35: ESD Arrow -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(42), BslGaz-EndRdx/Rchg/Hold(42), BslGaz-Acc/EndRdx/Rchg/Hold(42), Lck-%Hold(43)
Level 38: Gymnastics -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(43), Rct-ResDam%(43)
Level 41: Charged Armor -- StdPrt-ResDam/Def+(A), RctArm-ResDam/EndRdx(45), RctArm-ResDam(45), RctArm-ResDam/EndRdx/Rchg(46)
Level 44: Kick -- Empty(A)
Level 47: Tough -- GldArm-3defTpProc(A), RctArm-ResDam/EndRdx/Rchg(48), RctArm-ResDam(48), RctArm-ResDam/EndRdx(48)
Level 49: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), LucoftheG-Def(50)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Heal-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(13)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(15)
Level 50: Spiritual Core Paragon 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 0: Freedom Phalanx Reserve 
Level 50: Ion Core Final Judgement 
Level 50: Degenerative Core Flawless Interface 
Level 50: Longbow Core Superior Ally 
Level 50: Clarion Core Epiphany 
Level 50: Assault Core Embodiment 
------------

| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|7DEB497FCF762D486BC8C7033DF989AF277F15EDADFF0331A2F831|
|-------------------------------------------------------------------|

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Wow!  You use Mids!  Thank you!  It's amazing to me how many people try to send me a screen shot of their Manage Enhancements page and expect me to know what I'm looking at!?  I can't mouse-over the enhs to see what it is!?

 

This is pretty close to what I was building!?  I haven't progressed this far, though.

Edited by Display Name

@Super Whatsit

Superbase passcode (Excelsior) is "passcode-6475"

 

It's all a Nemesis plot.  But not everything is a Nemesis plot!

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