Sir Myshkin Posted May 5, 2023 Author Posted May 5, 2023 18 hours ago, GigiGoodgame said: will you tell me what it is? I don't 100% remember what was supposed to be there because Mid's had a bug with Beta Decay back then where it was missing enhancement options. If I had to guess I think it should've been the Psi Damage proc from the taunt set, but ultimately I never proceeded with that anywhere as it wasn't worth the slot. Is it Axe/Rad you're trying to do as a Scrapper? I do have something more current for that if it is: Spoiler This Hero build was built using Mids Reborn 3.4.7https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic ScrapperPrimary Power Set: Battle AxeSecondary Power Set: Radiation ArmorPower Pool: SpeedPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingAncillary Pool: Blaze Mastery Hero Profile:Level 1: Chop -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(7), Hct-Acc/Rchg(15), Hct-Dmg/EndRdx(15), Hct-Dam%(17), Mk'Bit-Dam%(17)Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-EndRdx/Rchg(39), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(13)Level 2: Gash -- CrsImp-Acc/Dmg(A), CrsImp-Acc/Dmg/EndRdx(3), TchofDth-Acc/Dmg/EndRdx(3), TchofDth-Dam%(5), GldStr-%Dam(5), FrcFdb-Rechg%(7)Level 4: Gamma Boost -- NmnCnv-Regen/Rcvry+(A)Level 6: Proton Armor -- TtnCtn-ResDam(A), TtnCtn-ResDam/EndRdx(9), TtnCtn-ResDam/EndRdx/Rchg(9), TtnCtn-ResDam/Rchg(42)Level 8: Super Speed -- Clr-Stlth(A)Level 10: Fallout Shelter -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(42)Level 12: Build Up -- RechRdx-I(A), GssSynFr--Build%(13)Level 14: Hasten -- RechRdx-I(A)Level 16: Radiation Therapy -- TchoftheN-Acc/EndRdx/Rchg(A), Erd-%Dam(19), TchoftheN-%Dam(19), Obl-%Dam(39), ScrDrv-Dam%(39), FuroftheG-ResDeb%(40)Level 18: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(40), Rct-ResDam%(40)Level 20: Swoop -- CrsImp-Acc/Dmg(A), CrsImp-Acc/Dmg/EndRdx(23), TchofDth-Acc/Dmg/EndRdx(25), TchofDth-Dam%(21), GldStr-%Dam(21), FrcFdb-Rechg%(31)Level 22: Axe Cyclone -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(45), Arm-Acc/Rchg(45), Arm-Dmg/EndRdx(25), Arm-Dam%(31), Obl-%Dam(23)Level 24: Beta Decay -- AchHee-ResDeb%(A)Level 26: Cleave -- ScrDrv-Acc/Dmg(A), ScrDrv-Acc/Dmg/EndRdx(27), ScrDrv-Dam%(27), Obl-%Dam(29), SprCrtStr-Rchg/+50% Crit(29), Obl-Dmg(31)Level 28: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-EndRdx/Rchg(43), Prv-Heal/Rchg(43), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(45)Level 30: Assault -- EndRdx-I(A)Level 32: Pendulum -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg(33), SprScrStr-Acc/Dmg/Rchg(33), SprScrStr-Dmg/EndRdx/Rchg(33), SprScrStr-Acc/Dmg/EndRdx/Rchg(34), SprScrStr-Rchg/+Crit(34)Level 35: Ground Zero -- ScrDrv-Acc/Dmg(A), ScrDrv-Acc/Dmg/EndRdx(36), ScrDrv-Dam%(36), Obl-%Dam(36), ShlBrk-%Dam(37), TchofLadG-%Dam(37)Level 38: Char -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(48), Apc-Dam%(48), GhsWdwEmb-Dam%(48), UnbCns-Dam%(50), GldNet-Dam%(50)Level 41: Melt Armor -- AnlWkn-Acc/Rchg/EndRdx(A), AnlWkn-Acc/Rchg(46), AnlWkn-Acc/DefDeb(46)Level 44: Tactics -- HO:Cyto(A)Level 47: Boxing -- Acc-I(A)Level 49: Tough -- HO:Ribo(A), HO:Ribo(50)Level 1: Critical HitLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(34)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(46)Level 22: Speed PhaseLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja RunLevel 50: Musculature Radial ParagonLevel 50: Reactive Radial Flawless InterfaceLevel 50: Assault Core EmbodimentLevel 50: Barrier Core Epiphany------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1840;783;1566;HEX;| |78DA7594594F135114C7FFB3945A7628AB8040D94A2B95464D8C3B082668498824B| |E993A812B3496D2B48D417CF60BF8E2AB3126A2DFC2F8A620C6273F821B68E21E1F| |EA61CE1CB8857492C9FCE69C73CF7AEF9D5E99A8DE584F5C84517B29EDE4F3C9D9B| |99C93CDAA9C6FDA5948CD61E7F1D3DB2EF2E4B44A2B151B770A85B44A8EADA89E5D| |CD84BAA5327915BBE6CCA79C426A39931CCB2D2DE71AA6328B2AA732859840E5CCF| |2723A369B556ABEDAC58472B2A9CC429DFCCCAB5C7E3195AD71FF2FA716160BA46D| |9CCCA6E662E369675525A79D7C41E5EEB65166117A6B5BA03F451F306802711B150| |833D4625820C2508FA8C06D5A14F72334445FA3C4CD0FCB35E9C74F8641FC62A8C4| |6F813F0CD5F8CB50D7A27B2137066EC2D5989817B8413064C34652206CB94954E03| |EA7F57418B0B46C60E1BAC1D9509E3E4D63F91063CD2144044618861165E8F3F324| |77DDF911E04003E42EA0B9330252EDB0D4564F2555698B8D2A44772A0950D5CFD84| |B889CD7E8E9D688C920F9AFDB6B49D1578756AEB511DBB4B8CB266893FE42E01EB7| |6A081758D242011AB40066039A0DCFE4AAE5C1778606CA37A84F322823689111B4C| |9089A64044D3C021B4764044172D3AC4FB219A7587314A705CE989EBFB3A6B7FA9C| |E985029739440D6835F61A8056BC20932085249B763D403BEE707A87B12AE035A25| |35AD309657B91FE71A43005E8D0CBEDC00799E04786083E097C16F86279256C3134| |5287BBF41176A1976337539EDD7A9EDD78CD6B7AF04A605D6083A1176F0436BD6C2| |8CF90EE2624E5F649B97D526E9F94DB8F0ACBDD24FDD8E0721FD70003BA9B01AC71| |478EE1B940DCF4608937491C53A60793ECF809B909EB1B2A8C77A6BB6347F05660D| |3DB09D49AA8DE9A284ED2D7B6609026A69FAB188DCC1DBB459A51FD5C8DE23CAF89| |BBE0B7D06D97DE38C54EBBF4267385C5221265E43376E95D433FAE7CAB92E446897| |C84FBBA7D501366CDD77D1AE25E19E015C33D22DF0E9A3CE0068DE021C3CB48E999| |2946CAA43E5A461E2F233F5E467EA28C3C50EFEEA0BD4412414A506FF6FB1D816EB| |116DA67F168BFC57FB9D3EF5A| |-------------------------------------------------------------------| Pylon Test Run Submission Proc Monsters (Controller Edition) Proc Monsters (Defender Edition) Pylon Test Run Results Proc Monsters (Tanker Edition) "Mad King Special" "Ceterum autem censeo Iram esse delendam" Mad King Special - Force Edition (NEW!)
GigiGoodgame Posted May 6, 2023 Posted May 6, 2023 omg, thank you so much! i can't wait to see it in action! <3
Xadoe Posted June 3, 2023 Posted June 3, 2023 (edited) I started working on this, but figured I'd ask the expert 😄 What's your opinion on a FF heavy, ranged focus Mind/Energy/Ice dominator? FF procced energy blasts from the energy assault set to fuel tons of CC, nearly perma sleet, etc. FAR from a perfected build (e.g. I haven't even slotted terrify lol), threw this together in a couple of minutes just to see how many places I could conveniently proc FF. Dominator (Mind Control - Energy Assault).mbd Edited June 3, 2023 by Xadoe
Sir Myshkin Posted June 7, 2023 Author Posted June 7, 2023 On 6/2/2023 at 11:43 PM, Xadoe said: What's your opinion on a FF heavy, ranged focus Mind/Energy/Ice dominator? First: Ew, Dominators, gross. Okay, moving on 🤣 A few things: with the changes to power selection order, any opening up that selection choice in the Tier 2 at start, there's really no reason to pick a power you just flat out won't ever use. Whirling Hands and Total Focus are your only access to a Disorient power, it might be worth slotting up that Bone Smasher to be a useful trigger against a Minion or Lieutenant to enter Energy Focus mode and then turn around and pop a boosted Power Burst on a Boss, as an example. Side tangent, having the realization that Energy Assault as a ranged set actually brilliantly works well with Symphony, Fire, and Earth control for their Disorient AoE's... Back on track: Since you're going for Sleet and Ice Storm, powers like Mass Hypnosis are probably wasted and going to find themselves shelved as "never used" in your power tray (especially if you team a lot) once you get close enough to start using those epic powers. I'm a huge anti-sleep person, any mez that breaks easy just isn't worth the cast in my opinion. Mass Confusion is really the biggest selling point of Mind Control compared to its counterparts, so I'd lynchpin all choices based off how that power is going to interact with everything else. Given that, tossing any consideration of KD conversion out the window, MC is going to have enemies running all over anyway, they'll just run back if they get KB'd. Terrify will be the "Opener" control, and Total Domination will be the support/backup control around Mass Confusion uses. Last thing is trying to round out survival in the build beyond the mez, so Hoarforst for a spike heal and HP boost, and grabbing Maneuvers/Tactics not only to get the bit more defense, but also fix accuracy and get that crazy needed Confuse and Fear resistance for late game content. This is what I came down to: Pylon Test Run Submission Proc Monsters (Controller Edition) Proc Monsters (Defender Edition) Pylon Test Run Results Proc Monsters (Tanker Edition) "Mad King Special" "Ceterum autem censeo Iram esse delendam" Mad King Special - Force Edition (NEW!)
Xadoe Posted June 7, 2023 Posted June 7, 2023 22 minutes ago, Sir Myshkin said: First: Ew, Dominators, gross. Okay, moving on 🤣 A few things: with the changes to power selection order, any opening up that selection choice in the Tier 2 at start, there's really no reason to pick a power you just flat out won't ever use. Whirling Hands and Total Focus are your only access to a Disorient power, it might be worth slotting up that Bone Smasher to be a useful trigger against a Minion or Lieutenant to enter Energy Focus mode and then turn around and pop a boosted Power Burst on a Boss, as an example. Side tangent, having the realization that Energy Assault as a ranged set actually brilliantly works well with Symphony, Fire, and Earth control for their Disorient AoE's... Back on track: Since you're going for Sleet and Ice Storm, powers like Mass Hypnosis are probably wasted and going to find themselves shelved as "never used" in your power tray (especially if you team a lot) once you get close enough to start using those epic powers. I'm a huge anti-sleep person, any mez that breaks easy just isn't worth the cast in my opinion. Mass Confusion is really the biggest selling point of Mind Control compared to its counterparts, so I'd lynchpin all choices based off how that power is going to interact with everything else. Given that, tossing any consideration of KD conversion out the window, MC is going to have enemies running all over anyway, they'll just run back if they get KB'd. Terrify will be the "Opener" control, and Total Domination will be the support/backup control around Mass Confusion uses. Last thing is trying to round out survival in the build beyond the mez, so Hoarforst for a spike heal and HP boost, and grabbing Maneuvers/Tactics not only to get the bit more defense, but also fix accuracy and get that crazy needed Confuse and Fear resistance for late game content. This is what I came down to: You are an absolute build-making monster, thank you ❤️ I may look into symphony actually - as a huge mind control buff symphony has appealed to me, but felt underwhelming on a controller. Maybe it will synergize more smoothly on a dominator.
Speed Freak Posted July 9 Posted July 9 Sorry to Necro the thread, but..I've been looking everywhere. I can't find a Demon/Dark MM builld. Is it a bad combo for "Mad King"ing? Thanks in advance for any advice you can give. Attached below is my current 50 Demon/Dark MM. Asbael Mastermind (Demon Summoning - Dark Miasma).mbd
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