seresibyl2 Posted October 28, 2019 Posted October 28, 2019 My Archery/Storm cor needs a build 😞  It's just sitting at 50 with no idea what would be good slotting for the poor thing 😞
Darkir Posted October 28, 2019 Posted October 28, 2019 Archery is one of the few sets I've never played, so which attacks would you like in it? Or do you want me to choose based on the info in mids?
seresibyl2 Posted October 28, 2019 Author Posted October 28, 2019 12 hours ago, Darkir said: Archery is one of the few sets I've never played, so which attacks would you like in it? Or do you want me to choose based on the info in mids? Â You can choose, my hero! Im assuming you could use Explosive for the KB recharge Proc to get more Tstorms? But yah, feel free to choose whatever works!
Darkir Posted October 28, 2019 Posted October 28, 2019 version 1 with fistful of arrows  Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Mutation CorruptorPrimary Power Set: ArcherySecondary Power Set: Storm SummoningPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedPower Pool: LeapingAncillary Pool: Dark Mastery Villain Profile:Level 1: Snap Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(34), Thn-Dmg/EndRdx/Rchg(34)Level 1: Gale -- FrcFdb-Rechg%(A)Level 2: O2 Boost -- Mrc-Rcvry+(A)Level 4: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(5), LucoftheG-Def/Rchg+(42), ShlWal-ResDam/Re TP(46)Level 6: Blazing Arrow -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(7), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(31), Thn-Dmg/EndRdx/Rchg(31)Level 8: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(9), GssSynFr--ToHit/Rchg/EndRdx(9), GssSynFr--Rchg/EndRdx(11), GssSynFr--ToHit/EndRdx(17), GssSynFr--Build%(29)Level 10: Steamy Mist -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(11), LucoftheG-Def/Rchg+(40)Level 12: Explosive Arrow -- PstBls-Dmg/EndRdx(A), PstBls-Dmg/Rchg(13), PstBls-Dmg/Rng(13), PstBls-Acc/Dmg/EndRdx(15), PstBls-Dam%(15), FrcFdb-Rechg%(17)Level 14: Tactics -- HO:Cyto(A), HO:Cyto(46)Level 16: Freezing Rain -- RechRdx-I(A)Level 18: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(19), StnoftheM-Dmg/ActRdx/Rchg(19), StnoftheM-Dmg/EndRdx/Rchg(21), StnoftheM-Dam%(21)Level 20: Boxing -- Empty(A)Level 22: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-EndRdx/Rchg(23), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-ResDam(25), GldArm-3defTpProc(27)Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(25), LucoftheG-Def/Rchg+(37)Level 26: Fistful of Arrows -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(42), SprMlcoft-Acc/Dmg/Rchg(42), SprMlcoft-Dmg/EndRdx/Rchg(43), SprMlcoft-Acc/Dmg/EndRdx/Rchg(43), SprMlcoft-Rchg/Dmg%(43)Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29)Level 30: Super Speed -- BlsoftheZ-Travel/EndRdx(A)Level 32: Rain of Arrows -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(33), Rgn-Acc/Rchg(33), Rgn-Dmg/EndRdx(33), Rgn-Knock%(34)Level 35: Tornado -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(36), ExpRnf-Acc/Dmg/Rchg(36), ExpRnf-EndRdx/Dmg/Rchg(36), OvrFrc-Dam/KB(37), FrcFdb-Rechg%(37)Level 38: Lightning Storm -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40), FrcFdb-Rechg%(40)Level 41: Dark Consumption -- PrfShf-EndMod/Acc/Rchg(A)Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45), StdPrt-ResDam/Def+(46)Level 47: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(50), FuroftheG-ResDeb%(50)Level 49: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(50)Level 1: Brawl -- Empty(A)Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Scourge Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(27)Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1485;712;1424;HEX;| |78DA6594594F135114C7EF74A685166A5BCB52B6229B65EBD011D047A2A0068184C| |807681A18A011DA66DA26FA60040D5FC098F8C4665C13454DDCBE85447DF3C9278D| |46C035EACB7866CE9F2599499BDF9DFF3DE7DEFF9C3373C72E0E956F9C5D1C10526| |0702E95CF2707B38651CC15B246E958B1902AA4B31959D05542FFC8DE5CF27C2A33| |A34FA9278DC959DDB814DD9F38559C9E562768349F9C28CECF6733E9CC4C6838435| |17AA6A0EE0E02E3D9EC9C3AAAA7A674233F9BCEF9EDFB33E999D902C5FBECBB899C| |AE4F95EF06E6AC754EE7D293EA50CAB8901C4BE50BB471845CB5D3FFB25FE032DD6| 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Darkir Posted October 28, 2019 Posted October 28, 2019 Version 2 trades fistful of arrows for hurricane. Both builds are 3.6% away from melee softcap.  Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Mutation CorruptorPrimary Power Set: ArcherySecondary Power Set: Storm SummoningPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedPower Pool: LeapingAncillary Pool: Dark Mastery Villain Profile:Level 1: Snap Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(34), Thn-Dmg/EndRdx/Rchg(34)Level 1: Gale -- FrcFdb-Rechg%(A)Level 2: O2 Boost -- Mrc-Rcvry+(A)Level 4: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(5), LucoftheG-Def/Rchg+(42), Rct-ResDam%(43), Ksm-ToHit+(43), ShlWal-ResDam/Re TP(46)Level 6: Blazing Arrow -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(7), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(31), Thn-Dmg/EndRdx/Rchg(31)Level 8: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(9), GssSynFr--ToHit/Rchg/EndRdx(9), GssSynFr--Rchg/EndRdx(11), GssSynFr--ToHit/EndRdx(17), GssSynFr--Build%(29)Level 10: Steamy Mist -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(11), LucoftheG-Def/Rchg+(40)Level 12: Explosive Arrow -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(13), SprMlcoft-Acc/Dmg/Rchg(13), SprMlcoft-Dmg/EndRdx/Rchg(15), SprMlcoft-Acc/Dmg/EndRdx/Rchg(15), SprMlcoft-Rchg/Dmg%(17)Level 14: Tactics -- HO:Cyto(A), HO:Cyto(46)Level 16: Freezing Rain -- RechRdx-I(A)Level 18: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(19), StnoftheM-Dmg/ActRdx/Rchg(19), StnoftheM-Dmg/EndRdx/Rchg(21), StnoftheM-Dam%(21)Level 20: Boxing -- Empty(A)Level 22: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-EndRdx/Rchg(23), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-ResDam(25), GldArm-3defTpProc(27)Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(25), LucoftheG-Def/Rchg+(37)Level 26: Hurricane -- EndRdx-I(A), FrcFdb-Rechg%(42), SuddAcc--KB/+KD(42)Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29)Level 30: Super Speed -- BlsoftheZ-Travel/EndRdx(A)Level 32: Rain of Arrows -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(33), Rgn-Acc/Rchg(33), Rgn-Dmg/EndRdx(33), Rgn-Knock%(34)Level 35: Tornado -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(36), ExpRnf-Acc/Dmg/Rchg(36), ExpRnf-EndRdx/Dmg/Rchg(36), OvrFrc-Dam/KB(37), FrcFdb-Rechg%(37)Level 38: Lightning Storm -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40), FrcFdb-Rechg%(40)Level 41: Dark Consumption -- PrfShf-EndMod/Acc/Rchg(A)Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45), StdPrt-ResDam/Def+(46)Level 47: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(50), FuroftheG-ResDeb%(50)Level 49: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(50)Level 1: Brawl -- Empty(A)Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Scourge Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(43)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(27)Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1485;718;1436;HEX;| |78DA65945B4F134114C767DB6DA185DAD672299716CBC542A14B57401F89821A041| |22289AF4D030B3442DB6CDB441F4C40C31730263E71335E1345FD241AF5CD27E383| |C60BA0A85113B39EDDF3E792EC6637BF9933E79CF9CF99D919BF325CBD797E69504| |8FEA1F94CB1981ECAEB7AB950CAEB95E3E552A694CDE79C829E0AFAC2FB63E98B99| |DCAC36AD9CD6A7E634FD6AF460E04C79664699A4D6427AB2BCB090CF6573B3C1911| |C7969B992B2D7F04FE4F3F3CA989699D6F4E25CB6E0B3FAE7B2B37325F2F75ABDC9| |82A64D57EF3916CC3C670BD9296538A35F4E8F678A259A384CAA3AE9BBE613780C9| 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Darkir Posted October 28, 2019 Posted October 28, 2019 Version 3 has both melee and ranged softcapped, but more endurance drain. Choose whichever you like best and feel free to play around with them and make them your own.  Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Mutation CorruptorPrimary Power Set: ArcherySecondary Power Set: Storm SummoningPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedPower Pool: LeapingAncillary Pool: Dark Mastery Villain Profile:Level 1: Snap Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(34), Thn-Dmg/EndRdx/Rchg(34)Level 1: Gale -- FrcFdb-Rechg%(A)Level 2: O2 Boost -- Mrc-Rcvry+(A)Level 4: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(5)Level 6: Blazing Arrow -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(7), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(31), Thn-Dmg/EndRdx/Rchg(31)Level 8: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(9), GssSynFr--ToHit/Rchg/EndRdx(9), GssSynFr--Rchg/EndRdx(11), GssSynFr--ToHit/EndRdx(17), GssSynFr--Build%(29)Level 10: Steamy Mist -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(11), LucoftheG-Def/Rchg+(40)Level 12: Explosive Arrow -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(13), SprMlcoft-Acc/Dmg/Rchg(13), SprMlcoft-Dmg/EndRdx/Rchg(15), SprMlcoft-Acc/Dmg/EndRdx/Rchg(15), SprMlcoft-Rchg/Dmg%(17)Level 14: Tactics -- HO:Cyto(A), HO:Cyto(46)Level 16: Freezing Rain -- RechRdx-I(A)Level 18: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(19), StnoftheM-Dmg/ActRdx/Rchg(19), StnoftheM-Dmg/EndRdx/Rchg(21), StnoftheM-Dam%(21)Level 20: Boxing -- Empty(A)Level 22: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-EndRdx/Rchg(23), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-ResDam(25), GldArm-3defTpProc(27)Level 24: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(25), LucoftheG-Def/Rchg+(37)Level 26: Hurricane -- EndRdx-I(A), FrcFdb-Rechg%(37), SuddAcc--KB/+KD(40)Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29)Level 30: Super Speed -- BlsoftheZ-Travel/EndRdx(A)Level 32: Rain of Arrows -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(33), Rgn-Acc/Rchg(33), Rgn-Dmg/EndRdx(33), Rgn-Knock%(34)Level 35: Tornado -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(36), ExpRnf-Acc/Dmg/Rchg(36), ExpRnf-EndRdx/Dmg/Rchg(36), SuddAcc--KB/+KD(37), FrcFdb-Rechg%(42)Level 38: Lightning Storm -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40), FrcFdb-Rechg%(43)Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(46)Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45), StdPrt-ResDam/Def+(46)Level 47: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(50), FuroftheG-ResDeb%(50)Level 49: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(50)Level 1: Brawl -- Empty(A)Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Scourge Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(27)Level 50: Agility Core Paragon Level 0: Marshal Level 0: Invader Level 0: High Pain Threshold Level 0: Born In Battle ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1533;720;1440;HEX;| |78DA65945B4F135110C7CF76B785166A5BCBA5DC8AE562A1B44B2BA08F44410D0A0| |9CA83C697A681051AA16D7A49F4C104347C015F7CE266BC268AFA4934EA9B8F3E68| |BC005EE37D9DDDF9034D76D3E6373B67E6FCE7CCECEED8A5E1EA8D938B8342F20CC| |DA50A85E450369F2FE58AD97CE558A9982AA6B31959D05541FFC0EE5AF26C2A33A3| |4DA947F393B35AFE72706FE158697A5A9D206B3E39519A9FCF66D29919DF4886A2B| |44C51DD313CE3D9EC9C3AAAA5A6B47C61369D739BF727D233B3458A77997713394D| 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Yomo Kimyata Posted October 31, 2019 Posted October 31, 2019 This would be a non-starter for me since I wouldn’t be able to rationalize shooting arrows through constant high winds! Who run Bartertown? Â
Darkir Posted October 31, 2019 Posted October 31, 2019 3 minutes ago, Yomo Kimyata said: This would be a non-starter for me since I wouldn’t be able to rationalize shooting arrows through constant high winds! If you can control the wind, couldn't you control pockets or pathways for your arrows?Â
Yomo Kimyata Posted October 31, 2019 Posted October 31, 2019 2 minutes ago, Darkir said: If you can control the wind, couldn't you control pockets or pathways for your arrows? Then why does that darned tornado do its own thing?!? Who run Bartertown? Â
Darkir Posted October 31, 2019 Posted October 31, 2019 Just now, Yomo Kimyata said: Then why does that darned tornado do its own thing?!? Ummmmmm, it's a minion of the storm god, who you draw your powers from, and it has its own intelligence?  Or....witches?  Lol, I don't know, in making a concept you have an infinite number of possible explanations.
Call Me Awesome Posted November 3, 2019 Posted November 3, 2019 After playing Archery twice to 50 on Blasters here's my thoughts on the powers.  Sorry I don't have Mids on this computer to make a build.  You want Blazing Arrow, Fistful of Arrows, Exploding Arrow, the Snipe (Aimed Shot I believe?  Don't have Mids in front of me) and Rain of Arrows as a priority.  Fistful in particular is better than a lot of people think and it's a fairly wide, long cone.  Standing about 10-20 yards from the spawn will let it hit most of them.  Remember, one of the perks of Archery is longer range.  Another perk is much lower endurance cost; neither of my Blasters had any endurance issues at all and they never slotted Stamina past the default slot.  Compared to my Fire/EM blaster they had unlimited endurance only running to 50% end after a couple minutes of nonstop attacking vs an AV. Guardian Survivor, occasional tanker and player of most AT's. Guides: Invulnerability Tankers, The first 20 levels. Invulnerability Tankers Soft Cap defense Spoiler   Â
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