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Mind/Psy/Psy: How to play?


Lockpick

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I have started a Mind/Psy/Psy and plan to use the following build as a guide.  I found this build on the forums, so thank you to the build creator.

 

The challenge I have is that I have no idea how to play this build.  I am now 20 through DFB and DIB, but I am just pressing buttons as they come off cooldown.  How the heck do you play a Dominator?  Should I follow a specific attack chain, how do you set up Containment, etc.?  Any tips would be great.

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Mathematician: Level 50 Mutation Dominator
Primary Power Set: Mind Control
Secondary Power Set: Psionic Assault
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Psionic Mastery

Hero Profile:
Level 1: Levitate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7)
Level 1: Psionic Dart -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(7), Apc-Acc/Rchg(9), Apc-Dmg/EndRdx(34), Apc-Dam%(36)
Level 2: Dominate -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Rchg/Hold(9), BslGaz-EndRdx/Rchg/Hold(11), BslGaz-Acc/Hold(11)
Level 4: Mind Probe -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(13), Hct-Acc/Rchg(13), Hct-Dmg/EndRdx(15), Hct-Dam%(15)
Level 6: Confuse -- CrcPrs-Conf%(A), CrcPrs-Conf/EndRdx(17), CrcPrs-Acc/Rchg(17), CrcPrs-Acc/Conf/Rchg(19), CrcPrs-Conf/Rchg(19), CrcPrs-Conf(21)
Level 8: Mass Hypnosis -- FrtHyp-Plct%(A)
Level 10: Boxing -- Acc-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 14: Super Speed -- BlsoftheZ-ResKB(A)
Level 16: Psychic Scream -- Rgn-Dmg(A), Rgn-Acc/Dmg/Rchg(23), Rgn-Acc/Rchg(23), Rgn-Dmg/EndRdx(25), Rgn-Knock%(25)
Level 18: Total Domination -- SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(27), SprDmnGrs-EndRdx/Rchg(27), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(29), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(29), SprDmnGrs-Rchg/Fiery Orb(31)
Level 20: Drain Psyche -- EffAdp-EndMod/Rchg(A), TchoftheN-Acc/Heal(31), TchoftheN-Heal/HP/Regen/Rchg(31), NmnCnv-Heal/Rchg(33)
Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(34)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33), LucoftheG-Def/EndRdx(33)
Level 26: Terrify -- GlmoftheA-Dam%(A), PstBls-Dam%(36), JvlVll-Dam%(37)
Level 28: Subdue -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(37), Thn-Dmg/Rchg(37), Thn-Acc/Dmg/Rchg(39), Thn-Acc/Dmg/EndRdx(39), Thn-Dmg/EndRdx/Rchg(39)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(34), LucoftheG-Def/EndRdx(45)
Level 32: Mass Confusion -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(40), SprAscoft-EndRdx/Rchg(40), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(40), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(42), SprAscoft-Rchg/+Dmg%(42)
Level 35: Psionic Lance -- StnoftheM-Acc/Dmg(A), StnoftheM-Dam%(42), StnoftheM-Dmg/EndRdx/Rchg(43), StnoftheM-Dmg/EndRdx(43), StnoftheM-Acc/ActRdx/Rng(43)
Level 38: Link Minds -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(46), LucoftheG-Def/Rchg(50), LucoftheG-EndRdx/Rchg(50)
Level 41: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(46), Rct-ResDam%(46)
Level 44: Indomitable Will -- LucoftheG-Def/Rchg+(A), RechRdx-I(45), RechRdx-I(45)
Level 47: Mind Over Body -- UnbGrd-Max HP%(A), UnbGrd-ResDam(48), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48)
Level 49: Telekinetic Thrust -- FrcFdb-Rechg%(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Domination
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(36)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(50)
Level 1: Quick Form
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Radial Paragon
Level 50: Void Radial Final Judgement
Level 50: Degenerative Radial Flawless Interface
Level 50: Banished Pantheon Radial Superior Ally
Level 50: Barrier Core Epiphany
Level 50: Support Core Embodiment
------------

 

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Edited by Lockpick
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Oh, how I do love simple questions...

Okay, so the basics of playing a dominator is to think of yourself kind of like a blaster with really strong active defenses in the form of controls. Early on, you'll probably need to take it slow and lockdown all your foes to be safe, but eventually you'll be able to get by just by tossing out holds on bosses and just nuking the rest of the trash.

You can play ranged or melee style, depending on your preferences. Mind control doesn't particularly care about positioning, as it's mostly targeted AoEs (and Terrify's cone is the size of a small country), but /psi tends to favor close-combat, since it has some really strong PBAoEs.

So mostly it's just "lock it down and blow it up". For stuff you can't lock down, like Elite Bosses with purple triangles, you usually have to default to the tried-and-true "4 purples, buncha reds, burn hard" tactics. Once you achieve perma-dom, you'll be able mez pretty much anything, but until then those fights kinda suck. Especially since dominator damage output isn't great until the mid to late 30's.

Dominators don't have containment--our powers do roughly double the damage of a controller's, naturally.

Edited by The_Cheeseman
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12 hours ago, The_Cheeseman said:

Oh, almost forgot the biggest tip I can give you: use Domination. Don't sit on it. Don't save it for an emergency. Pop that sucker like bubble wrap whenever it's up. It's awesome, and not using it is a waste of your potential.

Agreed!

 

I usually keep mine on Auto. (Even long before it's perma)

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On the Mind/Psy/Psy I find that perma-Domination can be achieved comfortably at 110% global recharge.  This is done with Domination on auto-fire and a little management of the Hasten power.  I haven't gotten beyond 110% yet...  😞

@Super Whatsit

Superbase passcode (Excelsior) is "passcode-6475"

 

It's all a Nemesis plot.  But not everything is a Nemesis plot!

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