C U R S E Posted November 23, 2019 Posted November 23, 2019 So to start off, I have a Necro/Dark MM in which I have a lot of fun playing. I have noticed that that with slotting, the Grave Nights, will not accept a clouded senses, chance for negative damage proc. The listed IO sets list To Hit Debuff, but not Accurate to Hit Debuff. This does not really make sense when they fire off Dark Blast and Gloom from range, is this meant or a bug?
Redlynne Posted November 23, 2019 Posted November 23, 2019 7 minutes ago, C U R S E said: is this meant or a bug? More likely it's an oversight, since the Necromancer powerset was created and defined in advance of the Invention system, and the Accurate Debuff/Healing sets were a later addition to the Invention system. Meaning that the Accurate ToHit Debuff set probably wasn't enabled later when it probably should have been by Paragon Studios prior to game shutdown in 2012. More of an "oops" than a bug, per se. Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.
Riverdusk Posted November 24, 2019 Posted November 24, 2019 Yep, probably just an oversight. Lich afterall does take it (and it is actually much better there as it affects more of its powers).
Force Redux Posted December 11, 2019 Posted December 11, 2019 Knights are best anyway with Touch of Lady Grey proc, and a -Res proc, IMO @Force Redux on Everlasting ----- (read my guide) ----- Gather the Shadows: A Dark Miasma Primer for Masterminds
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