Tonio Posted November 28, 2019 Posted November 28, 2019 I'm still too new to really know how to go about making a build (and I don't mean I don't know how mids works, I mean I don't know where to start, which powers are actually good, which IO sets exist and give what bonuses, etc.). I'm playing a DP/Traps Corruptor, and it feels fun enough, thematically, but I'm having a hard time going through missions. Does anybody have a build for this combination lying around somewhere? 😃
plainguy Posted November 28, 2019 Posted November 28, 2019 Defense cap before Hail of Bullets buff and HOB at 32 second recharge. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Science CorruptorPrimary Power Set: Dual PistolsSecondary Power Set: TrapsPower Pool: FightingPower Pool: LeadershipPower Pool: LeapingPower Pool: SpeedAncillary Pool: Mu Mastery Villain Profile:Level 1: Dual Wield -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(7), Thn-Acc/Dmg/Rchg(7), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(15)Level 1: Web Grenade -- DblAct-Acc/Rchg(A), DblAct-Rchg/Immob(34), DblAct-Acc/EndRdx(43), DblAct-Immob/Rng(43), DblAct-Acc/Immob/Rchg(48)Level 2: Empty Clips -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(43), PstBls-Dmg/Rchg(45), PstBls-Dmg/Rng(45), PstBls-Acc/Dmg/EndRdx(46)Level 4: Caltrops -- Rgn-Knock%(A)Level 6: Kick -- Acc-I(A)Level 8: Bullet Rain -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(9), PstBls-Dmg/Rchg(9), PstBls-Dmg/Rng(11), PstBls-Acc/Dmg/EndRdx(15), FrcFdb-Rechg%(39)Level 10: Swap Ammo Level 12: Triage Beacon -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal(13), NmnCnv-Heal/EndRdx/Rchg(13), Prv-Heal/Rchg(46), Prv-Heal/Rchg/EndRdx(48)Level 14: Tough -- StdPrt-ResDam/Def+(A)Level 16: Acid Mortar -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(17), ShlBrk-Acc/Rchg(17), ShlBrk-DefDeb/EndRdx/Rchg(42), ShlBrk-Acc/EndRdx/Rchg(42), ShlBrk-%Dam(42)Level 18: Force Field Generator -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(19), LucoftheG-Def/Rchg(19)Level 20: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(21)Level 22: Poison Trap -- Lck-Acc/Hold(A), Lck-Acc/Rchg(23), Lck-Rchg/Hold(23), Lck-EndRdx/Rchg/Hold(40), Lck-Acc/EndRdx/Rchg/Hold(40), Lck-%Hold(40)Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25)Level 26: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(27), GssSynFr--ToHit/Rchg/EndRdx(27), GssSynFr--Rchg/EndRdx(29), GssSynFr--ToHit/EndRdx(29), GssSynFr--Build%(31)Level 28: Seeker Drones -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(34), CldSns-Acc/Rchg(37), CldSns-ToHitDeb/EndRdx/Rchg(39)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)Level 32: Hail of Bullets -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34), FrcFdb-Rechg%(39)Level 35: Trip Mine -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37)Level 38: Hasten -- RechRdx-I(A), RechRdx-I(50)Level 41: Super Speed -- Clr-Stlth(A)Level 44: Power Sink -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(45)Level 47: Piercing Rounds -- JvlVll-Acc/Dmg(A), JvlVll-Dam/Rech(48), JvlVll-Dam/End/Rech(50)Level 49: Charged Armor -- Ags-Psi/Status(A), GldArm-3defTpProc(50)Level 1: Brawl -- Empty(A)Level 1: Sprint -- Run-I(A)Level 2: Rest -- RechRdx-I(A)Level 1: Scourge Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(3), NmnCnv-Heal/Rchg(46)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3), PrfShf-EndMod/Rchg(5)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 50: Musculature Total Radial Revamp Level 10: Chemical Ammunition Level 10: Cryo Ammunition Level 10: Incendiary Ammunition Level 1: Quick Form ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1520;703;1406;HEX;| |78DA6593C76F134114C6678B539C621BDBE94E4877EC781D0321340989045020912| |C1CB85A56B2892D59B6B56B4B70E4C005120E70E0940410F5C285F607512ED40B25| |7579D9EFC531F24AABDFCC9BF7BEF7CDEECCECF5A9C657176F9E15926B329B32CDE| |464DE304A8562DEA84DCC67F4DCBCAE087A6AE90D9497925752B9257D419B2AA5B2| |C978C62CE6B3A6EF60F55C6971519B335205D3339D4BEB869E2B6AFB83A6783E9FD| |52E6496D2C54C6EC965CF66F4D4826E98E94CA1717F5EA045A73D4914747DA1FD7C| |2133AF1D74982D2567536651376EB491B110BD436EC18FE510AB84982AD435B0669| |DF910743E029B1F831B52B95615B769125045EF1D30B4CC5C01A377C161EA27718D| |F41A3AA137E0E85BE63B30F21EDCA4020535429990ED984C5FD6C1314707F246DCF| |8E07B7BA965ED3AD6AE636D276B37B3F6D02DD21B5645906AEB6D6396B5456C608F| |0D09C9CE6BBCCA9C03235F149BD1AF8A5DAF50E326D48BA656EC759BE0623F2E49B| |1636E99A980232AD3C1AC0177A8D6033DD9E347CF433EA60754A9A79773BC9CE3E3| |1C9F1BDC25F8D983FF17BE5DCB6FE61F70F82F7383B9097A48BF95F55B59BF8DF5D| |B58DF4B39EDC871B43F415DC753E633B0EB39F305D8FD12B4A8AE13DE94CE0F32CE| |CF4770E01338F4196CA13E01F612602FDDECA59BBD44E81FF6F05E7B4EA0C7E193C| |C53CCD360EF19F9BFFF2F087D5CDBB785B5FE6DE60E73171CB0980267A08FBC0DC2| |9B3418C6B98AED9174FB692DC8E734588F3A93CAC2F62DB0A4F03262A32B4CDA838| |67C591BC7D98A1E076313609130C6FDC6C6B1F7D811AC75A9E53BB977942D4BCC54| |4622701757CBB75048EC78DACEB35D59F5EEF28DB3BE3929CA275BE2FAEF95B1206| |23F0E62B2740DAE64BE3511BE453F2B731EE0CBCBF740F53E3856B5835055245615| |395615395A15B9E42513BCAB550FDD771EAF558CD72BC697436505EB1F0AE6EC20| |-------------------------------------------------------------------| Now I didn't look at the comparison but here is a build by Darkir which is DP Kin. What I would do is take his build and switch KIN to TRAP and see what is missing.. You might end up with a better build. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Natural CorruptorPrimary Power Set: Dual PistolsSecondary Power Set: KineticsPower Pool: FightingPower Pool: LeadershipPower Pool: LeapingPower Pool: SpeedAncillary Pool: Mu Mastery Villain Profile:Level 1: Dual Wield -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(29)Level 1: Transfusion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(7), NmnCnv-Heal/Rchg(9), NmnCnv-Heal/EndRdx/Rchg(9), NmnCnv-Heal(11), NmnCnv-Regen/Rcvry+(11)Level 2: Empty Clips -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(7), SprScrBls-Acc/Dmg/Rchg(15), FrcFdb-Rechg%(15)Level 4: Siphon Power -- Acc-I(A)Level 6: Swap Ammo Level 8: Bullet Rain -- SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(25), SprScrBls-Rchg/+End(25), FrcFdb-Rechg%(27)Level 10: Siphon Speed -- Acc-I(A)Level 12: Boxing -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(17), TchofDth-Dmg/Rchg(27), TchofDth-Acc/Dmg/EndRdx(33), TchofDth-Dmg/EndRdx/Rchg(33), TchofDth-Dam%(43)Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(17), UnbGrd-ResDam/EndRdx(29), UnbGrd-ResDam/EndRdx/Rchg(31), GldArm-3defTpProc(31)Level 16: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(23)Level 18: Executioner's Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(19), Thn-Dmg/Rchg(19), Thn-Acc/Dmg/Rchg(21), Thn-Acc/Dmg/EndRdx(21), Thn-Dmg/EndRdx/Rchg(23)Level 20: Speed Boost -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(46)Level 22: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(39), RedFrt-EndRdx/Rchg(40), RedFrt-Def/EndRdx/Rchg(42), RedFrt-Def(43), RedFrt-EndRdx(43)Level 24: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(37), GssSynFr--ToHit/Rchg/EndRdx(37), GssSynFr--Rchg/EndRdx(37), GssSynFr--ToHit/EndRdx(39), GssSynFr--Build%(39)Level 26: Piercing Rounds -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(31), SprMlcoft-Acc/Dmg/Rchg(40), SprMlcoft-Dmg/EndRdx/Rchg(40), SprMlcoft-Acc/Dmg/EndRdx/Rchg(42), SprMlcoft-Rchg/Dmg%(42)Level 28: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33)Level 30: Hasten -- RechRdx-I(A)Level 32: Hail of Bullets -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(34), SprAvl-Acc/Dmg/Rchg(34), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(36), FrcFdb-Rechg%(36)Level 35: Transference -- EndMod-I(A)Level 38: Fulcrum Shift -- Acc-I(A)Level 41: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-EndRdx/Rchg(45), StdPrt-ResDam/Def+(46)Level 44: Increase Density -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(46), UnbGrd-Rchg/ResDam(48), UnbGrd-Max HP%(50)Level 47: Repel -- FrcFdb-Rechg%(A), SuddAcc--KB/+KD(48)Level 49: Inertial Reduction -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(50)Level 1: Brawl -- SprBlsCol-Dmg/EndRdx(A), SprBlsCol-Acc/Dmg/EndRdx(13), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Dmg/EndRdx/Acc/Rchg(48), SprBlsCol-Rchg/HoldProc(50)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Scourge Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(13)Level 6: Chemical Ammunition Level 6: Cryo Ammunition Level 6: Incendiary Ammunition Level 50: Agility Core Paragon Level 0: Marshal Level 0: Invader Level 0: High Pain Threshold Level 0: Born In Battle Level 1: Quick Form ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1565;723;1446;HEX;| |78DA6594496FD3501485EDDAA5244D9AA4433A860EB46946B701F648B480AAB6A80| |393CA1059ADDB5A8A92C8762458B2E0075040AC3A2146090AFC0F6658013BD60C0B| |E68DB9F13D4D2C2592F53DDFFBCE7DEFDDE397E94BE3BE9DE3570E0B62602CA79A6| |676AC6018A5A255301A4EA856C950739240BF067A229554764ECDAF684BCA7849CD| |656774D32AE4CCF66AF64869795999D4F39AA52F9AA189FCAA6668794BD91DF8670| |A859C724C5F59B5F4FC4AC0799BD2D425CD3057F5A26FF7BD4849AFF3325FD4B4A5| |CEA3457D51A92E325DCA4EABA6A519973B686F0A3DD1A0809F5D2FAC1332B250B70| |16E32E52D709BD9739BF95C248AD0CE8A4E6CCF1C73EF3C7892E93D059E660E0721| |156C491C94593BC46C8A8257EB1CBEA0899233DB16A4AEF2DA1E2146FA7A5EDB8E0| |7B9D7E55A0DC3ACED88817166176ABD228D47E45A1ED41249DC881E342E10A846F0| |1CB3EB3CB3EF02789199C83225D2FA791FB2FF87E4AC11FCC5ECF9C9DCF7073CC09| |44913608D1868159D3D84DB98493A4B087B09C18F66F8D10C3F5AE1472BFC08C38F| |3754A285B562CB273E6FFA2333446BB6C1AB362F7B106D84173E66DCCF4C3481016| |60B69DBA16DBFC3F506EF82F7C0FBCCE803F0213345E7E9C4793A1FA10F8F99C33B| |E01366FC29F88C19A675BBD1A76EF4A70FFD1AA05C84734224C93EA669AD5EACD5B| |BCEBEF76F809BE01673FF3688EFE21DD51A60AD30D0C7FD7C4FB1217C7743F8562C| |DA5A0C7EC7E0770A3EA7E0730AFEA7CB4D8B7884D78424BECF24346968467E33337| |F992F69AE82332BD8DBC867DEEB5B8A8FC2DFD10F9CCBC0E71EB9728F65E11ACFF7| |ADE18CD799233798999BCC445553BE46B62D8CD6443235918335914335910927E27| |4CE9EAAC9CEC895BB2F884EC4132CDF70BECD5FBC9415DDD96FEE48BFE4DCBBAF35| |B3BE5723A2B8C65DF1DD62AED395AA47FD0DD778D335FE17A6A9F84759F03ABB75C| |6675DE333AEF1AC6B3C99A89CD1FE0F67300BD2| |-------------------------------------------------------------------| 1 Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now