Tonio Posted November 28, 2019 Share Posted November 28, 2019 I'm still too new to really know how to go about making a build (and I don't mean I don't know how mids works, I mean I don't know where to start, which powers are actually good, which IO sets exist and give what bonuses, etc.). I'm playing a DP/Traps Corruptor, and it feels fun enough, thematically, but I'm having a hard time going through missions. Does anybody have a build for this combination lying around somewhere? 😃 Link to comment Share on other sites More sharing options...
plainguy Posted November 28, 2019 Share Posted November 28, 2019 Defense cap before Hail of Bullets buff and HOB at 32 second recharge. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Science CorruptorPrimary Power Set: Dual PistolsSecondary Power Set: TrapsPower Pool: FightingPower Pool: LeadershipPower Pool: LeapingPower Pool: SpeedAncillary Pool: Mu Mastery Villain Profile:Level 1: Dual Wield -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(7), Thn-Acc/Dmg/Rchg(7), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(15)Level 1: Web Grenade -- DblAct-Acc/Rchg(A), DblAct-Rchg/Immob(34), DblAct-Acc/EndRdx(43), DblAct-Immob/Rng(43), DblAct-Acc/Immob/Rchg(48)Level 2: Empty Clips -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(43), PstBls-Dmg/Rchg(45), PstBls-Dmg/Rng(45), PstBls-Acc/Dmg/EndRdx(46)Level 4: Caltrops -- Rgn-Knock%(A)Level 6: Kick -- Acc-I(A)Level 8: Bullet Rain -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(9), PstBls-Dmg/Rchg(9), PstBls-Dmg/Rng(11), PstBls-Acc/Dmg/EndRdx(15), FrcFdb-Rechg%(39)Level 10: Swap Ammo Level 12: Triage Beacon -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal(13), NmnCnv-Heal/EndRdx/Rchg(13), Prv-Heal/Rchg(46), Prv-Heal/Rchg/EndRdx(48)Level 14: Tough -- StdPrt-ResDam/Def+(A)Level 16: Acid Mortar -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(17), ShlBrk-Acc/Rchg(17), ShlBrk-DefDeb/EndRdx/Rchg(42), ShlBrk-Acc/EndRdx/Rchg(42), ShlBrk-%Dam(42)Level 18: Force Field Generator -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(19), LucoftheG-Def/Rchg(19)Level 20: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(21)Level 22: Poison Trap -- Lck-Acc/Hold(A), Lck-Acc/Rchg(23), Lck-Rchg/Hold(23), Lck-EndRdx/Rchg/Hold(40), Lck-Acc/EndRdx/Rchg/Hold(40), Lck-%Hold(40)Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25)Level 26: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(27), GssSynFr--ToHit/Rchg/EndRdx(27), GssSynFr--Rchg/EndRdx(29), GssSynFr--ToHit/EndRdx(29), GssSynFr--Build%(31)Level 28: Seeker Drones -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(34), CldSns-Acc/Rchg(37), CldSns-ToHitDeb/EndRdx/Rchg(39)Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)Level 32: Hail of Bullets -- Arm-Dmg(A), Arm-Dmg/Rchg(33), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(34), FrcFdb-Rechg%(39)Level 35: Trip Mine -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37)Level 38: Hasten -- RechRdx-I(A), RechRdx-I(50)Level 41: Super Speed -- Clr-Stlth(A)Level 44: Power Sink -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(45)Level 47: Piercing Rounds -- JvlVll-Acc/Dmg(A), JvlVll-Dam/Rech(48), JvlVll-Dam/End/Rech(50)Level 49: Charged Armor -- Ags-Psi/Status(A), GldArm-3defTpProc(50)Level 1: Brawl -- Empty(A)Level 1: Sprint -- Run-I(A)Level 2: Rest -- RechRdx-I(A)Level 1: Scourge Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(3), NmnCnv-Heal/Rchg(46)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3), PrfShf-EndMod/Rchg(5)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 50: Musculature Total Radial Revamp Level 10: Chemical Ammunition Level 10: Cryo Ammunition Level 10: Incendiary Ammunition Level 1: Quick Form ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1520;703;1406;HEX;| |78DA6593C76F134114C6678B539C621BDBE94E4877EC781D0321340989045020912| |C1CB85A56B2892D59B6B56B4B70E4C005120E70E0940410F5C285F607512ED40B25| |7579D9EFC531F24AABDFCC9BF7BEF7CDEECCECF5A9C657176F9E15926B329B32CDE| |464DE304A8562DEA84DCC67F4DCBCAE087A6AE90D9497925752B9257D419B2AA5B2| |C978C62CE6B3A6EF60F55C6971519B335205D3339D4BEB869E2B6AFB83A6783E9FD| |52E6496D2C54C6EC965CF66F4D4826E98E94CA1717F5EA045A73D4914747DA1FD7C| |2133AF1D74982D2567536651376EB491B110BD436EC18FE510AB84982AD435B0669| |DF910743E029B1F831B52B95615B769125045EF1D30B4CC5C01A377C161EA27718D| |F41A3AA137E0E85BE63B30F21EDCA4020535429990ED984C5FD6C1314707F246DCF| |8E07B7BA965ED3AD6AE636D276B37B3F6D02DD21B5645906AEB6D6396B5456C608F| |0D09C9CE6BBCCA9C03235F149BD1AF8A5DAF50E326D48BA656EC759BE0623F2E49B| |1636E99A980232AD3C1AC0177A8D6033DD9E347CF433EA60754A9A79773BC9CE3E3| |1C9F1BDC25F8D983FF17BE5DCB6FE61F70F82F7383B9097A48BF95F55B59BF8DF5D| |B58DF4B39EDC871B43F415DC753E633B0EB39F305D8FD12B4A8AE13DE94CE0F32CE| |CF4770E01338F4196CA13E01F612602FDDECA59BBD44E81FF6F05E7B4EA0C7E193C| |C53CCD360EF19F9BFFF2F087D5CDBB785B5FE6DE60E73171CB0980267A08FBC0DC2| |9B3418C6B98AED9174FB692DC8E734588F3A93CAC2F62DB0A4F03262A32B4CDA838| |67C591BC7D98A1E076313609130C6FDC6C6B1F7D811AC75A9E53BB977942D4BCC54| |4622701757CBB75048EC78DACEB35D59F5EEF28DB3BE3929CA275BE2FAEF95B1206| |23F0E62B2740DAE64BE3511BE453F2B731EE0CBCBF740F53E3856B5835055245615| |395615395A15B9E42513BCAB550FDD771EAF558CD72BC697436505EB1F0AE6EC20| |-------------------------------------------------------------------| Now I didn't look at the comparison but here is a build by Darkir which is DP Kin. What I would do is take his build and switch KIN to TRAP and see what is missing.. You might end up with a better build. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Natural CorruptorPrimary Power Set: Dual PistolsSecondary Power Set: KineticsPower Pool: FightingPower Pool: LeadershipPower Pool: LeapingPower Pool: SpeedAncillary Pool: Mu Mastery Villain Profile:Level 1: Dual Wield -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(29)Level 1: Transfusion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(7), NmnCnv-Heal/Rchg(9), NmnCnv-Heal/EndRdx/Rchg(9), NmnCnv-Heal(11), NmnCnv-Regen/Rcvry+(11)Level 2: Empty Clips -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(7), SprScrBls-Acc/Dmg/Rchg(15), FrcFdb-Rechg%(15)Level 4: Siphon Power -- Acc-I(A)Level 6: Swap Ammo Level 8: Bullet Rain -- SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(25), SprScrBls-Rchg/+End(25), FrcFdb-Rechg%(27)Level 10: Siphon Speed -- Acc-I(A)Level 12: Boxing -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(17), TchofDth-Dmg/Rchg(27), TchofDth-Acc/Dmg/EndRdx(33), TchofDth-Dmg/EndRdx/Rchg(33), TchofDth-Dam%(43)Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(17), UnbGrd-ResDam/EndRdx(29), UnbGrd-ResDam/EndRdx/Rchg(31), GldArm-3defTpProc(31)Level 16: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(23)Level 18: Executioner's Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(19), Thn-Dmg/Rchg(19), Thn-Acc/Dmg/Rchg(21), Thn-Acc/Dmg/EndRdx(21), Thn-Dmg/EndRdx/Rchg(23)Level 20: Speed Boost -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(46)Level 22: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(39), RedFrt-EndRdx/Rchg(40), RedFrt-Def/EndRdx/Rchg(42), RedFrt-Def(43), RedFrt-EndRdx(43)Level 24: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(37), GssSynFr--ToHit/Rchg/EndRdx(37), GssSynFr--Rchg/EndRdx(37), GssSynFr--ToHit/EndRdx(39), GssSynFr--Build%(39)Level 26: Piercing Rounds -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(31), SprMlcoft-Acc/Dmg/Rchg(40), SprMlcoft-Dmg/EndRdx/Rchg(40), SprMlcoft-Acc/Dmg/EndRdx/Rchg(42), SprMlcoft-Rchg/Dmg%(42)Level 28: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33)Level 30: Hasten -- RechRdx-I(A)Level 32: Hail of Bullets -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(34), SprAvl-Acc/Dmg/Rchg(34), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(36), FrcFdb-Rechg%(36)Level 35: Transference -- EndMod-I(A)Level 38: Fulcrum Shift -- Acc-I(A)Level 41: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-EndRdx/Rchg(45), StdPrt-ResDam/Def+(46)Level 44: Increase Density -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(46), UnbGrd-Rchg/ResDam(48), UnbGrd-Max HP%(50)Level 47: Repel -- FrcFdb-Rechg%(A), SuddAcc--KB/+KD(48)Level 49: Inertial Reduction -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(50)Level 1: Brawl -- SprBlsCol-Dmg/EndRdx(A), SprBlsCol-Acc/Dmg/EndRdx(13), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Dmg/EndRdx/Acc/Rchg(48), SprBlsCol-Rchg/HoldProc(50)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Scourge Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(13)Level 6: Chemical Ammunition Level 6: Cryo Ammunition Level 6: Incendiary Ammunition Level 50: Agility Core Paragon Level 0: Marshal Level 0: Invader Level 0: High Pain Threshold Level 0: Born In Battle Level 1: Quick Form ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1565;723;1446;HEX;| |78DA6594496FD3501485EDDAA5244D9AA4433A860EB46946B701F648B480AAB6A80| |393CA1059ADDB5A8A92C8762458B2E0075040AC3A2146090AFC0F6658013BD60C0B| |E68DB9F13D4D2C2592F53DDFFBCE7DEFDDE397E94BE3BE9DE3570E0B62602CA79A6| |676AC6018A5A255301A4EA856C950739240BF067A229554764ECDAF684BCA7849CD| |656774D32AE4CCF66AF64869795999D4F39AA52F9AA189FCAA6668794BD91DF8670| |A859C724C5F59B5F4FC4AC0799BD2D425CD3057F5A26FF7BD4849AFF3325FD4B4A5| |CEA3457D51A92E325DCA4EABA6A519973B686F0A3DD1A0809F5D2FAC1332B250B70| |16E32E52D709BD9739BF95C248AD0CE8A4E6CCF1C73EF3C7892E93D059E660E0721| |156C491C94593BC46C8A8257EB1CBEA0899233DB16A4AEF2DA1E2146FA7A5EDB8E0| |7B9D7E55A0DC3ACED88817166176ABD228D47E45A1ED41249DC881E342E10A846F0| |1CB3EB3CB3EF02789199C83225D2FA791FB2FF87E4AC11FCC5ECF9C9DCF7073CC09| |44913608D1868159D3D84DB98493A4B087B09C18F66F8D10C3F5AE1472BFC08C38F| |3754A285B562CB273E6FFA2333446BB6C1AB362F7B106D84173E66DCCF4C3481016| |60B69DBA16DBFC3F506EF82F7C0FBCCE803F0213345E7E9C4793A1FA10F8F99C33B| |E01366FC29F88C19A675BBD1A76EF4A70FFD1AA05C84734224C93EA669AD5EACD5B| |BCEBEF76F809BE01673FF3688EFE21DD51A60AD30D0C7FD7C4FB1217C7743F8562C| |DA5A0C7EC7E0770A3EA7E0730AFEA7CB4D8B7884D78424BECF24346968467E33337| |F992F69AE82332BD8DBC867DEEB5B8A8FC2DFD10F9CCBC0E71EB9728F65E11ACFF7| |ADE18CD799233798999BCC445553BE46B62D8CD6443235918335914335910927E27| |4CE9EAAC9CEC895BB2F884EC4132CDF70BECD5FBC9415DDD96FEE48BFE4DCBBAF35| |B3BE5723A2B8C65DF1DD62AED395AA47FD0DD778D335FE17A6A9F84759F03ABB75C| |6675DE333AEF1AC6B3C99A89CD1FE0F67300BD2| |-------------------------------------------------------------------| 1 Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/ Link to comment Share on other sites More sharing options...
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