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Contact Review: Sanjay Chandra 'D', Prince Nandelu 'B', Rick Davies 'C', Paula Dempsey 'C', Rachel Torres 'F'


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Posted

Sanjay Chandra – Skyway City

Levels 0-14, Grade D

 

Overall: One good door mission, one fine door mission, a lot of street sweeping.

Talking about the Lost and the homeless. And missions about skulls and dyne.

 

Confiscate Drug from Skulls

Door mission – defeat boss – in Atlas Park

confiscate 5 drug stashes

big map. Lots of looking for stashes. An ambush (maybe more than one). A very fun mission – very satisfying.

 

Investigate Warehouse and Unlucky Pete

Defeat Lost Boss in Steel Canyon

Another long mission. Nothing special but satisfying.

 

Can call contact when mission is complete

 

Defeat 10 lost

did it in KR

 

Investigate Waste Management

Defeat Skull boss in Steel Canyon

5 hostages to rescue

5 bombs to disarm

Big map. Lots to do. Fun and felt like a story.

 

Defeat 10 skulls in KR

easy

 

Defeat 10 lost in KR

easy

 

 

 

 

Prince Kiros Nandelu

Levels 1-5 in Atlas Park, Grade B

 

Overall actually pretty good. The door missions had some special touches and almost always I could choose a door mission.

 

Arrest gang members in office

door mission with 2 spawns – lame

 

have to go back to contact and sent to Jose Brogan

he tells you about dyne storyline

→ defeat all skulls in warehouse

find key, defeat all, find evidence – has a nice story to it

 

talk to Sarah Peters about the council

→ get crate from warehouse and take it to Azuria

a lot of fake crates to search through, nice touch

 

Prevent Council from stealing a painting

finally can call contact after getting mission

defeat all and find painting – normal mission

→ take painting to Sarah but ambushed on the way

 

talk to Atlas Park security chief

→ defeat 5 hellions

 

out of missions

 

 

 

Rick Davies

level 1-5 in Atlas Park

Overall C, About the same as radio missions. All clockwork but no real story.

 

Retrieve sprocket pieces from Sarah Peters

→ defeat all clockwork in office

3 spawns and done

then another warehouse without going back to contact

3 spawns and done

 

check warehouse for clockwork

defeat all robots

also some whiteboards with a clue

short but fine

 

go to office and defeat clockwork boss

can call contact after getting this mission

first clockwork are level 3 – I'm level 5

then level 6 clockwork

and a box with a clue

slightly challenging with the higher level and ranged attacks

 

defeat 5 clockwork

found them on a rooftop

 

and out of missions

 

overall went from 4th to 5th level

 

 

Paula Dempsey – KR

Rating C+ About the same as radio missions, but a bit about the clockwork and the history of the Clockwork King.

 

Break up Clockwork and Skulls

door mission – defeat all

got a badge

 

talk to KR security chief

defeat 10 skulls

can call after getting the mission

 

Go to Jovian Storage and stop the clockwork

defeat boss

a big clockwork boss – first I've seen playing at low levels and it is impressive

got story about the Clockwork King

 

Defeat 10 clockwork

Trouble finding them my level (6)

Got defeated by a group of level 9s

 

out of missions until level 9

 

 

Rachel Torres

Levels 5-9, Atlas Park, Grade D

One door mission and while it is good, you can get it from Vic Johannson. Everything else was street sweeping.

 

was introduced – could call from the start

 

Find missing homeless people

door mission in AP

sewers – got swarmed in a large room and almost defeated

same mission given by Vic Johannson

 

Perez Park security chief

defeat 10 CoT in PP

first spawn had a boss, with lots of inspirations I barely survived

second spawn as all minions and was fairly easy

 

Defeat 10 Lost

hard to find the lost, then found an area with a bunch

 

Defeat 10 Lost

fortunately I am already here

 

no more missions until level 9

  • Thanks 1
Posted
On 1/17/2020 at 1:22 PM, DougGraves said:

Prince Kiros Nandelu

Levels 1-5 in Atlas Park, Grade B

 

Overall actually pretty good. The door missions had some special touches and almost always I could choose a door mission.

 

Arrest gang members in office

door mission with 2 spawns – lame

To be fair, all of the contacts down in the lower floor of City Hall in Atlas are old level-1 contacts from before the addition of Matthew Habashy and Twinshot to the game, and were specific to your origin, so whichever one you got sent to by your origin when you arrived in AP was the one who gave you your first 'real' mission -- and all of the door missions you get as your first are pretty lame by that standard.

Posted

I'm have to finish all of the level 1's, but there is a difference in how much story and door missions they have. 

 

I do find that the street sweeping and other missions go so fast I don't mind them - they just feel like a brief waste of time in Atlas.

 

In KR I find I kind of like them - more on that in a later thread

Posted (edited)
8 hours ago, DougGraves said:

I'm have to finish all of the level 1's, but there is a difference in how much story and door missions they have. 

The different origin contacts have different content they hand out, but the first mission you get is fairly similar. The focus is the big difference, though. If you were a Science origin, you got thrown up against Vahzilok right off, and then handed off to Henry Peter Wong for more Vahzilok... It put me off on Science characters all the way up until the rework that separated you from the forced first contact.

Edited by srmalloy
Posted

I like this.

 

I find it interesting that you did not have a specific call-out about finding 10 Lost in KR.  I remember that being obnoxious when I did it a few months ago.  Just finding Lost in KR is... awful since the zone refactoring.

Posted
2 hours ago, Replacement said:

I like this.

 

I find it interesting that you did not have a specific call-out about finding 10 Lost in KR.  I remember that being obnoxious when I did it a few months ago.  Just finding Lost in KR is... awful since the zone refactoring.

 

It is until you find them.  There is one pocket of them that's reliable.  I've been doing so many low level contacts that I just know where they are now.  But it took me a long time to find them.

Posted

I like the street south of the Police HQ. A lot of the time the problem is people keep the Lost cleared out and other spawns take over.

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