DougGraves Posted January 17, 2020 Posted January 17, 2020 Sanjay Chandra – Skyway City Levels 0-14, Grade D Overall: One good door mission, one fine door mission, a lot of street sweeping. Talking about the Lost and the homeless. And missions about skulls and dyne. Confiscate Drug from Skulls Door mission – defeat boss – in Atlas Park confiscate 5 drug stashes big map. Lots of looking for stashes. An ambush (maybe more than one). A very fun mission – very satisfying. Investigate Warehouse and Unlucky Pete Defeat Lost Boss in Steel Canyon Another long mission. Nothing special but satisfying. Can call contact when mission is complete Defeat 10 lost did it in KR Investigate Waste Management Defeat Skull boss in Steel Canyon 5 hostages to rescue 5 bombs to disarm Big map. Lots to do. Fun and felt like a story. Defeat 10 skulls in KR easy Defeat 10 lost in KR easy Prince Kiros Nandelu Levels 1-5 in Atlas Park, Grade B Overall actually pretty good. The door missions had some special touches and almost always I could choose a door mission. Arrest gang members in office door mission with 2 spawns – lame have to go back to contact and sent to Jose Brogan he tells you about dyne storyline → defeat all skulls in warehouse find key, defeat all, find evidence – has a nice story to it talk to Sarah Peters about the council → get crate from warehouse and take it to Azuria a lot of fake crates to search through, nice touch Prevent Council from stealing a painting finally can call contact after getting mission defeat all and find painting – normal mission → take painting to Sarah but ambushed on the way talk to Atlas Park security chief → defeat 5 hellions out of missions Rick Davies level 1-5 in Atlas Park Overall C, About the same as radio missions. All clockwork but no real story. Retrieve sprocket pieces from Sarah Peters → defeat all clockwork in office 3 spawns and done then another warehouse without going back to contact 3 spawns and done check warehouse for clockwork defeat all robots also some whiteboards with a clue short but fine go to office and defeat clockwork boss can call contact after getting this mission first clockwork are level 3 – I'm level 5 then level 6 clockwork and a box with a clue slightly challenging with the higher level and ranged attacks defeat 5 clockwork found them on a rooftop and out of missions overall went from 4th to 5th level Paula Dempsey – KR Rating C+ About the same as radio missions, but a bit about the clockwork and the history of the Clockwork King. Break up Clockwork and Skulls door mission – defeat all got a badge talk to KR security chief defeat 10 skulls can call after getting the mission Go to Jovian Storage and stop the clockwork defeat boss a big clockwork boss – first I've seen playing at low levels and it is impressive got story about the Clockwork King Defeat 10 clockwork Trouble finding them my level (6) Got defeated by a group of level 9s out of missions until level 9 Rachel Torres Levels 5-9, Atlas Park, Grade D One door mission and while it is good, you can get it from Vic Johannson. Everything else was street sweeping. was introduced – could call from the start Find missing homeless people door mission in AP sewers – got swarmed in a large room and almost defeated same mission given by Vic Johannson Perez Park security chief defeat 10 CoT in PP first spawn had a boss, with lots of inspirations I barely survived second spawn as all minions and was fairly easy Defeat 10 Lost hard to find the lost, then found an area with a bunch Defeat 10 Lost fortunately I am already here no more missions until level 9 1
srmalloy Posted January 19, 2020 Posted January 19, 2020 On 1/17/2020 at 1:22 PM, DougGraves said: Prince Kiros Nandelu Levels 1-5 in Atlas Park, Grade B Overall actually pretty good. The door missions had some special touches and almost always I could choose a door mission. Arrest gang members in office door mission with 2 spawns – lame To be fair, all of the contacts down in the lower floor of City Hall in Atlas are old level-1 contacts from before the addition of Matthew Habashy and Twinshot to the game, and were specific to your origin, so whichever one you got sent to by your origin when you arrived in AP was the one who gave you your first 'real' mission -- and all of the door missions you get as your first are pretty lame by that standard.
DougGraves Posted January 19, 2020 Author Posted January 19, 2020 I'm have to finish all of the level 1's, but there is a difference in how much story and door missions they have. I do find that the street sweeping and other missions go so fast I don't mind them - they just feel like a brief waste of time in Atlas. In KR I find I kind of like them - more on that in a later thread
srmalloy Posted January 19, 2020 Posted January 19, 2020 (edited) 8 hours ago, DougGraves said: I'm have to finish all of the level 1's, but there is a difference in how much story and door missions they have. The different origin contacts have different content they hand out, but the first mission you get is fairly similar. The focus is the big difference, though. If you were a Science origin, you got thrown up against Vahzilok right off, and then handed off to Henry Peter Wong for more Vahzilok... It put me off on Science characters all the way up until the rework that separated you from the forced first contact. Edited January 19, 2020 by srmalloy
Replacement Posted January 21, 2020 Posted January 21, 2020 I like this. I find it interesting that you did not have a specific call-out about finding 10 Lost in KR. I remember that being obnoxious when I did it a few months ago. Just finding Lost in KR is... awful since the zone refactoring.
DougGraves Posted January 22, 2020 Author Posted January 22, 2020 2 hours ago, Replacement said: I like this. I find it interesting that you did not have a specific call-out about finding 10 Lost in KR. I remember that being obnoxious when I did it a few months ago. Just finding Lost in KR is... awful since the zone refactoring. It is until you find them. There is one pocket of them that's reliable. I've been doing so many low level contacts that I just know where they are now. But it took me a long time to find them.
Frostbiter Posted January 22, 2020 Posted January 22, 2020 I like the street south of the Police HQ. A lot of the time the problem is people keep the Lost cleared out and other spawns take over. Torchbearer Discount Heroes SG: Frostbiter - Ice/Ice Blaster Throneblade - Broadsword/Dark Armor Brute Silver Mantra - Martial Arts/Electric Armor Scrapper
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