dinatar Posted January 21, 2020 Share Posted January 21, 2020 I need some advi e on my build, for the moment the toon is 22, i have only the single IO.  I have some free slots, what do you think about this build? have you got some advice for me to ttweaks this build?  Thanks a lot 🙂   Hero Plan by Mids' Hero Designer 2.22http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Bio ArmorSecondary Power Set: Fiery MeleePower Pool: FightingPower Pool: LeapingPower Pool: LeadershipAncillary Pool: Pyre Mastery Hero Profile:Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(13), UnbGrd-EndRdx/Rchg(46)Level 1: Scorch -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(3), TchofDth-Dmg/Rchg(5), TchofDth-Acc/Dmg/EndRdx(5), TchofDth-Dmg/EndRdx/Rchg(7), TchofDth-Dam%(7)Level 2: Inexhaustible -- Pnc-Heal/+End(A), Pnc-Heal(11), Pnc-Heal/EndRedux(23)Level 4: Environmental Modification -- LucoftheG-Def/Rchg(A), LucoftheG-Def(23), LucoftheG-Rchg+(31), LucoftheG-Def/EndRdx(31)Level 6: Adaptation Level 8: Ablative Carapace -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(9), NmnCnv-Heal/EndRdx/Rchg(9), NmnCnv-Heal/Rchg(11)Level 10: Combustion -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-%Dam(34), Obl-Acc/Dmg/EndRdx/Rchg(34)Level 12: Evolving Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-ResDam/EndRdx/Rchg(15), UnbGrd-Rchg/ResDam(21)Level 14: Taunt -- Taunt-I(A)Level 16: Breath of Fire -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(17), SprGntFis-Acc/Dmg/Rchg(17), SprGntFis-Rchg/+Absorb(19), SprGntFis-Acc/Dmg/EndRdx/Rchg(19), Range-I(21)Level 18: DNA Siphon -- ThfofEss-Heal(A), ThfofEss-Acc/Heal(31)Level 20: Build Up -- GssSynFr--Build%(A)Level 22: Boxing -- Empty(A)Level 24: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(25), UnbGrd-ResDam/EndRdx(25), UnbGrd-ResDam/EndRdx/Rchg(27)Level 26: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(27), LucoftheG-Def/Rchg(29), LucoftheG-Rchg+(29)Level 28: Genetic Contamination -- SprMghoft-Rchg/Res%(A), SprAvl-Rchg/KDProc(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Acc/Dmg(45), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45)Level 30: Fire Sword Circle -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-%Dam(42)Level 32: Combat Jumping -- Rct-ResDam%(A)Level 35: Incinerate -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(36), TchofDth-Dmg/Rchg(36), TchofDth-Acc/Dmg/EndRdx(36), TchofDth-Dmg/EndRdx/Rchg(37), TchofDth-Dam%(37)Level 38: Greater Fire Sword -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(39), TchofDth-Dmg/Rchg(39), TchofDth-Acc/Dmg/EndRdx(39), TchofDth-Dmg/EndRdx/Rchg(40), TchofDth-Dam%(40)Level 41: Ring of Fire -- Empty(A)Level 44: Melt Armor -- AchHee-ResDeb%(A)Level 47: Fire Ball -- JvlVll-Acc/End/Rech(A), JvlVll-Acc/Dmg(48), JvlVll-Dam/End/Rech(48), JvlVll-Acc/Dmg/End/Rech(48), JvlVll-Dam%(50)Level 49: Maneuvers -- ShlWal-ResDam/Re TP(A), ShlWal-Def(50)Level 1: Brawl -- Empty(A)Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- RgnTss-Regen+(A), Prv-Absorb%(43)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- EndMod-I(A), EndMod-I(42)Level 6: Defensive Adaptation Level 6: Efficient Adaptation Level 6: Offensive Adaptation ------------ Link to comment Share on other sites More sharing options...
Sovera Posted January 22, 2020 Share Posted January 22, 2020 (edited) Since no one answered here is my suggestion, @dinatar: Â Â You want to reach 45% defense. You were a bit lacking to get there with the proposed build. Once the tank changes hit live (which ought to be soon-ish) Maneuvers will give extra defense that should make 45% across the aboard, something that Hero Designer doesn't show yet. Â Â This is the level 50 build. It's expensive so you'll want to slowly work at it, but you can make 50 million a day in an hour of doing double Hami and one Tinpex which does not account for weeklies, raw cash etc etc. Â Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Bio ArmorSecondary Power Set: Fiery MeleePower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: Leadership Hero Profile:Level 1: Hardened Carapace -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(3), UnbGrd-Rchg/ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-EndRdx/Rchg(5), UnbGrd-ResDam(7)Level 1: Scorch -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(7), SprMghoft-Acc/Dmg/Rchg(9), SprMghoft-Dmg/EndRdx/Rchg(9), SprMghoft-Acc/Dmg/EndRdx/Rchg(11), SprMghoft-Rchg/Res%(11)Level 2: Inexhaustible -- PrfShf-End%(A), PrfShf-EndMod(13)Level 4: Environmental Modification -- LucoftheG-Def/EndRdx(A), Rct-Def(17), Rct-Def/EndRdx(17)Level 6: AdaptationLevel 8: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(19), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(21), Prv-Heal/Rchg/EndRdx(21), Prv-Absorb%(23)Level 10: Combustion -- Obl-Dmg(A), Obl-Acc/Rchg(23), Obl-Dmg/Rchg(25), Obl-Acc/Dmg/Rchg(25), Obl-%Dam(27), Obl-Acc/Dmg/EndRdx/Rchg(27)Level 12: Super Jump -- Empty(A)Level 14: Evolving Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Rchg/ResDam(31)Level 16: Breath of Fire -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(31), SprGntFis-Acc/Dmg/Rchg(31), SprGntFis-Rchg/+Absorb(33), SprGntFis-Acc/Dmg/EndRdx/Rchg(33), SprGntFis-Dmg/EndRdx/Rchg(33)Level 18: DNA Siphon -- EffAdp-EndMod/Rchg(A)Level 20: Build Up -- GssSynFr--Build%(A), RechRdx-I(34), RctRtc-ToHit/Rchg(34), RctRtc-Pcptn(34), RechRdx-I(36)Level 22: Combat Jumping -- Rct-ResDam%(A), ShlWal-ResDam/Re TP(36), LucoftheG-Def/Rchg+(36), Rct-Def(50)Level 24: Hasten -- RechRdx-I(A), RechRdx-I(37)Level 26: Genetic Contamination -- SprAvl-Dmg/EndRdx(A), SprAvl-Rchg/KDProc(37), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx(39)Level 28: Fire Sword Circle -- Arm-Dam%(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(40), Arm-Dmg/EndRdx(40)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(50), Rct-Def(50)Level 32: Boxing -- Empty(A)Level 35: Incinerate -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45), TchofDth-Dam%(45)Level 38: Greater Fire Sword -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(45), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(46), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46), Hct-Dam%(48)Level 41: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(42), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(42)Level 44: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(48), Rct-Def/EndRdx(48)Level 47: Assault -- EndRdx-I(A)Level 49: Taunt -- Taunt-I(A)Level 1: Brawl -- Empty(A)Level 1: GauntletLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- RgnTss-Regen+(A), Mrc-Rcvry+(13), NmnCnv-Regen/Rcvry+(15)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)Level 6: Defensive AdaptationLevel 6: Efficient AdaptationLevel 6: Offensive Adaptation------------ Â Â Â Â Since you are still leveling this is what I advise to use. It's a whole lot cheaper and you should be able to easily earn the influence to purchase all the bits and bobs, then once at 50 you can buy the expensive things and /respec, but to be completely honest you'll be just fine with this one, just eat a purple inspiration when your HP starts dropping and aim for the Barrier Incarnate once at 50. Â If you have any doubts about money making or the build feel free to ask. Â Â Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic TankerPrimary Power Set: Bio ArmorSecondary Power Set: Fiery MeleePower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: Leadership Hero Profile:Level 1: Hardened Carapace -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(3), UnbGrd-Rchg/ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-EndRdx/Rchg(5), UnbGrd-ResDam(7)Level 1: Scorch -- MghoftheT-Acc/Dmg(A), MghoftheT-Dmg/Rchg(7), MghoftheT-Acc/Dmg/Rchg(9), MghoftheT-Dmg/EndRdx/Rchg(9), MghoftheT-Acc/Dmg/EndRdx/Rchg(11), MghoftheT-Rchg/Res%(11)Level 2: Inexhaustible -- PrfShf-End%(A), PrfShf-EndMod(13)Level 4: Environmental Modification -- LucoftheG-Def/EndRdx(A), Rct-Def(15), Rct-Def/EndRdx(17)Level 6: AdaptationLevel 8: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(21), Prv-Absorb%(21)Level 10: Combustion -- Obl-Dmg(A), Obl-Acc/Rchg(23), Obl-Dmg/Rchg(23), Obl-Acc/Dmg/Rchg(25), Obl-%Dam(25), Obl-Acc/Dmg/EndRdx/Rchg(27)Level 12: Super Jump -- Empty(A)Level 14: Evolving Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-ResDam/EndRdx/Rchg(29), UnbGrd-Rchg/ResDam(29)Level 16: Breath of Fire -- GntFis-Acc/Dmg(A), GntFis-Dmg/Rchg(31), GntFis-Acc/Dmg/Rchg(31), GntFis-Dmg/EndRdx/Rchg(31), GntFis-Acc/Dmg/EndRdx/Rchg(33), GntFis-Rchg/+Absorb(33)Level 18: DNA Siphon -- EffAdp-EndMod/Rchg(A)Level 20: Build Up -- GssSynFr--Build%(A), RechRdx-I(33), RechRdx-I(34), RechRdx-I(34)Level 22: Combat Jumping -- Rct-ResDam%(A), ShlWal-ResDam/Re TP(34), LucoftheG-Def/Rchg+(36)Level 24: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)Level 26: Genetic Contamination -- Obl-Dmg(A), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-%Dam(50)Level 28: Fire Sword Circle -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(42), Rct-Def(42)Level 32: Boxing -- Empty(A)Level 35: Incinerate -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(42), KntCmb-Dmg/Rchg(43), KntCmb-Dmg/EndRdx/Rchg(43), Mk'Bit-Acc/Dmg/EndRdx/Rchg(43), TchofDth-Dam%(45)Level 38: Greater Fire Sword -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(45), KntCmb-Dmg/Rchg(45), KntCmb-Dmg/EndRdx/Rchg(46), Mk'Bit-Acc/Dmg/EndRdx/Rchg(46), Hct-Dam%(46)Level 41: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(48), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48)Level 44: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(50), Rct-Def/EndRdx(50)Level 47: Assault -- EndRdx-I(A)Level 49: Taunt -- Taunt-I(A)Level 1: Brawl -- Empty(A)Level 1: GauntletLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(13)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)Level 6: Defensive AdaptationLevel 6: Efficient AdaptationLevel 6: Offensive Adaptation------------ Â Edited January 22, 2020 by Sovera - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds. 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dinatar Posted January 22, 2020 Author Share Posted January 22, 2020 thanks for this build, i wanted only the cap for melee, i had more regen in my build but yours can be best i think, i have already lot of this set crafted(2 ato, all single IO, 2 sets of kinetics, 2 set of ubg) and around 200 millions with 1200 merits to this build, i think it can be a good tank, thanks again 1 Link to comment Share on other sites More sharing options...
Sovera Posted January 22, 2020 Share Posted January 22, 2020 1 hour ago, dinatar said: thanks for this build, i wanted only the cap for melee, i had more regen in my build but yours can be best i think, i have already lot of this set crafted(2 ato, all single IO, 2 sets of kinetics, 2 set of ubg) and around 200 millions with 1200 merits to this build, i think it can be a good tank, thanks again You had yours on Efficient Adaptation which really boosted the regen to some nutty numbers (960% if I recall, booyah!). Mine was posted with Offense Adaptation which explains the lowered numbers though I don't think it will be as high as you had yours since I stripped slots from everywhere. - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds. Link to comment Share on other sites More sharing options...
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