Figment King Posted February 29, 2020 Posted February 29, 2020 I just need some direction on invulnerable slotting in general
Major_Decoy Posted March 1, 2020 Posted March 1, 2020 What type of slotting? Invincibility is still one of the strongest survival tools for the set, so if you're doing Single Origin enhancements, three defense, one endurance. Unyielding and Temporary Invulnerability, similarly, three resistance, one endurance. And Tough Hide can do with three defense. Dull Pain, I usually give six slots, three heal, three recharge.
Heraclea Posted March 1, 2020 Posted March 1, 2020 (edited) That will be a tight build. Because of the combo system, to take maximum advantage you will want to take every attack. There will be some that say that the only combo you need is Attack Vitals. I do not agree, why deny yourself the fun and concept of your secondary, and as a tanker that means you will have an anemic attack chain before 35. Because you are a tanker you want Taunt also. And there are no really skippable powers in Invulnerability other than Unstoppable, which I cannot recommend bothering with at all. Its only use is as a mule to slot a proc or global from a resistance set. And you have plenty of other places for them. Postpone but take the passives, and use them as your resistance mules instead. The good news is that your slots are relatively free to go where you want them. I agree with the Major: four slot your toggles and prioritize recovery and at least five slot your single target attacks and six slot your AoEs. The exception here is Invincibility, which hankers after a fifth slot to put a Gaussian's Chance for Buildup in, The passives do fine with one slot except for Tough Hide, which wants 3 defense or the equivalent. Resist Elements, Resist Energies, and Resist Physical Damage, in that order. Get Gladiator's Armor +DEF, Steadfast Protection +DEF. and Unbreakable Guard +HP, in that order. Gladiator's opens at 10, Steadfast at 12, Unbreakable at 17. Only the Steadfast is improved at all by catalyzing; the rest just need to be minimum level. Three slots for Health: Panacea (10), Miracle (17), Numina's (27) random heals and endurance procs frankenslotted there in each. Earliest possible level is best for all of them. I also recommend Conserve Power from Energy ancillary pool, which is handy and doesn't eat slots, and which opens up Physical Perfection, which also does not eat slots and which gives you another place to stick a Performance Shifter +End. For up to five of your single target attacks, slot four Kinetic Combats. I buy the uncommon Acc/Dam for 20 merits, make four of them, then run in-set 3-converter gambles until you draw a straight. Do not disdain the Chance for Knockdown; with many of those working it makes a big difference. The fifth slot is for a plain Accuracy. As Dual Blades you will want a shedload of Accuracy. Dropping a Kismet +ToHit into Tough is worthwhile. You will want Tough, which means a throwaway power of Kick or Boxing; I usually take Kick with weapon sets. This is a damned nuisance, especially with a build this tight, but so it goes. Weave will also help you move towards the softcap defense. For fighting pool toggles endurance reduction is job one. The good news is that with all your secondary attacks Hasten will not be necessary. I leave that to your discretion. Edited March 1, 2020 by Heraclea QVÆ TAM FERA IMMANISQVE NATVRA TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010 Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291
Hyperstrike Posted March 1, 2020 Posted March 1, 2020 Grab the Tank template from my Invuln Framework thread. Plug in your attacks. And you, too, could end up with something like this: Hero Plan by Mids' Hero Designer 1.962http://www.cohplanner.com/ Click this DataLink to open the build! Slap Chop: Level 50 Magic TankerPrimary Power Set: InvulnerabilitySecondary Power Set: Dual BladesPower Pool: FightingPower Pool: LeapingPower Pool: SpeedPower Pool: FlightAncillary Pool: Energy Mastery Hero Profile:Level 1: Resist Physical Damage -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(3), RctArm-ResDam/Rchg:40(3), RctArm-ResDam/EndRdx/Rchg:40(5), StdPrt-ResDam/Def+:30(5), GldArm-3defTpProc:50(7)Level 1: Nimble Slash -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(7), SprMghoft-Acc/Dmg/Rchg:50(9), SprMghoft-Dmg/EndRdx/Rchg:50(9), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(11), SprMghoft-Rchg/Res%:50(11)Level 2: Temp Invulnerability -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(13), UnbGrd-Rchg/ResDam:50(13), UnbGrd-ResDam/EndRdx/Rchg:50(15)Level 4: Ablating Strike -- OvrFrc-Acc/Dmg:50(A), OvrFrc-End/Rech:50(19), OvrFrc-Acc/Dmg/End:50(19), OvrFrc-Dmg/End/Rech:50(21), OvrFrc-Acc/Dmg/End/Rech:50(21)Level 6: Dull Pain -- DctWnd-Heal/Rchg:50(A), NmnCnv-Heal/Rchg:50(23), Pnc-Heal/Rchg:50(23)Level 8: Resist Elements -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(25), RctArm-ResDam/Rchg:40(25), RctArm-ResDam/EndRdx/Rchg:40(27)Level 10: Power Slice -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(27), Mk'Bit-Dmg/Rchg:50(29), Mk'Bit-Acc/EndRdx/Rchg:50(29), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(31), Mk'Bit-Dam%:50(31)Level 12: Unyielding -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(31), UnbGrd-Rchg/ResDam:50(33), UnbGrd-ResDam/EndRdx/Rchg:50(33)Level 14: Resist Energies -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(33), RctArm-ResDam/Rchg:40(34), RctArm-ResDam/EndRdx/Rchg:40(34)Level 16: Kick -- Empty(A)Level 18: Invincibility -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(34), ShlWal-ResDam/Re TP:50(36), Rct-ResDam%:50(36)Level 20: Typhoon's Edge -- Erd-Acc/Rchg:30(A), Erd-Acc/Dmg/Rchg:30(36), Erd-Acc/Dmg/EndRdx/Rchg:30(37), ClvBlo-Acc/Dmg:50(37), ClvBlo-Dmg/EndRdx:50(37), ClvBlo-Dmg/Rchg:50(39)Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(39), UnbGrd-Rchg/ResDam:50(39), UnbGrd-ResDam/EndRdx/Rchg:50(40)Level 24: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(40), LucoftheG-Def/EndRdx:50(40)Level 26: Tough Hide -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(42)Level 28: Vengeful Slice -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(42), SprBlsCol-Acc/Dmg/EndRdx:50(42), SprBlsCol-Acc/Dmg/Rchg:50(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(43), SprBlsCol-Rchg/HoldProc:50(43)Level 30: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(45)Level 32: Hasten -- RechRdx-I:50(A), RechRdx-I:50(45)Level 35: Sweeping Strike -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(45), SprGntFis-Acc/Dmg/Rchg:50(46), SprGntFis-Dmg/EndRdx/Rchg:50(46), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(46), SprGntFis-Rchg/+Absorb:50(48)Level 38: One Thousand Cuts -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(48), SprAvl-Acc/Dmg/EndRdx:50(48), SprAvl-Acc/Dmg/Rchg:50(50), SprAvl-Acc/Dmg/EndRdx/Rchg:50(50), SprAvl-Rchg/KDProc:50(50)Level 41: Conserve Power -- RechRdx-I:50(A)Level 44: Physical Perfection -- RgnTss-Regen+:30(A)Level 47: Hover -- LucoftheG-Rchg+:50(A)Level 49: Fly -- WntGif-ResSlow:50(A)Level 1: Brawl -- Empty(A)Level 1: GauntletLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(17)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17)Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1452;670;1340;HEX;| |78DA6594C94F136118C6BF594AED26205BD94A5BA065B3827AD64440A3D28404E3B| 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|DCC750DC2D710592333D39C99BE84BD862E837BAF9057C96BE0BEEB60507A7BD9DB| |7B8FB9FBE40370648D7C483E02D7E494F5F18AF651CBE3985283D0A9060FE1090C8| |9F61C6339FA8A486C98BDC3ED38F71DA6E25195CFD61DD26F6E3FB3D5015F76D817| |19F1450EF822077D91095F64D2E45889685E2454B7FD545737C3DB6F0366BFED447| |42DC5F7C16938AD3B81FBFFABAFEBFB4E44D3EEEAA85E05FF360BE8FC1FAC08EE25| |-------------------------------------------------------------------| If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
Heraclea Posted March 1, 2020 Posted March 1, 2020 This is what an Inv/DB build based on Heraclea's current Inv/DM build would look like. This is designed to be fun to play running anything from Posi 1 forward. Hero Plan by Mids' Hero Designer 1.962http://www.cohplanner.com/Click this DataLink to open the build!Inv. Template: Level 50 Magic TankerPrimary Power Set: InvulnerabilitySecondary Power Set: Dual BladesPower Pool: LeapingPower Pool: FightingAncillary Pool: Energy MasteryHero Profile:Level 1: Temp Invulnerability -- Ags-ResDam/EndRdx:50(A), Ags-ResDam/Rchg:50(7), Ags-EndRdx/Rchg:50(11), Ags-ResDam/EndRdx/Rchg:50(15), Ags-ResDam:50(43)Level 1: Nimble Slash -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(3), KntCmb-Acc/Dmg:35(7), KntCmb-Dmg/EndRdx:35(13), KntCmb-Dmg/EndRdx/Rchg:35(33), KntCmb-Knock%:35(48)Level 2: Dull Pain -- NmnCnv-Heal/Rchg:50(A), NmnCnv-Heal/EndRdx/Rchg:50(3), NmnCnv-Heal:50(50), NmnCnv-EndRdx/Rchg:50(50)Level 4: Ablating Strike -- SprGntFis-Acc/Dmg/Rchg:50(A), SprGntFis-Dmg/EndRdx/Rchg:50(5), KntCmb-Acc/Dmg:35(5), KntCmb-Dmg/EndRdx:35(11), KntCmb-Dmg/Rchg:35(33), KntCmb-Knock%:35(34)Level 6: Super Jump -- Jump-I:50(A)Level 8: Unyielding -- Ags-ResDam/EndRdx:50(A), Ags-ResDam/Rchg:50(9), Ags-EndRdx/Rchg:50(9), Ags-ResDam/EndRdx/Rchg:50(13), Ags-ResDam:50(46)Level 10: Taunt -- PrfZng-Dam%:50(A)Level 12: Boxing -- Acc-I:50(A)Level 14: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(15)Level 16: Typhoon's Edge -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(17), SprMghoft-Dmg/EndRdx/Rchg:50(17), SprMghoft-Acc/Dmg/Rchg:50(33), SprMghoft-Rchg/Res%:50(34), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(34)Level 18: Invincibility -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def/Rchg:50(19), LucoftheG-Def:50(19), LucoftheG-Def/EndRdx/Rchg:50(40), GssSynFr--Build%:50(42)Level 20: Blinding Feint -- SprGntFis-Acc/Dmg/EndRdx/Rchg:50(A), SprGntFis-Rchg/+Absorb:50(21), KntCmb-Acc/Dmg:35(21), KntCmb-Dmg/EndRdx:35(37), KntCmb-Dmg/Rchg:35(43), KntCmb-Knock%:35(43)Level 22: Tough -- Ags-ResDam/EndRdx:50(A), Ags-ResDam/Rchg:50(23), Ags-EndRdx/Rchg:50(23), Ags-ResDam/EndRdx/Rchg:50(31), Ags-ResDam:50(48)Level 24: Weave -- GifoftheA-Def/EndRdx:40(A), GifoftheA-Def:40(25), GifoftheA-Def/EndRdx/Rchg:40(25), GifoftheA-Run+:40(48)Level 26: Tough Hide -- LucoftheG-Def:50(A), LucoftheG-Rchg+:50(27), LucoftheG-Def/EndRdx:50(27), LucoftheG-Def/Rchg:50(31)Level 28: Vengeful Slice -- KntCmb-Acc/Dmg:35(A), KntCmb-Dmg/EndRdx:35(29), KntCmb-Dmg/Rchg:35(29), KntCmb-Knock%:35(31), CrsImp-Acc/Dmg:50(42), CrsImp-Acc/Dmg/Rchg:50(42)Level 30: Resist Energies -- StdPrt-ResDam/Def+:30(A)Level 32: Resist Elements -- UnbGrd-Max HP%:50(A)Level 35: Sweeping Strike -- Mlt-Acc/Dmg:50(A), Mlt-Dmg/EndRdx:50(36), Mlt-Dmg/Rchg:50(36), Mlt-Acc/EndRdx:50(36), Mlt-Acc/Dmg/EndRdx:50(37), Mlt-Dmg/EndRdx/Rchg:50(37)Level 38: One Thousand Cuts -- Mlt-Acc/Dmg:50(A), Mlt-Dmg/EndRdx:50(39), Mlt-Dmg/Rchg:50(39), Mlt-Acc/EndRdx:50(39), Mlt-Dmg/EndRdx/Rchg:50(40), Mlt-Acc/Dmg/EndRdx:50(40)Level 41: Resist Physical Damage -- GldArm-3defTpProc:50(A)Level 44: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(45)Level 47: Physical Perfection -- PrfShf-End%:50(A)Level 49: Power Slice -- CrsImp-Acc/Dmg:50(A), CrsImp-Acc/Dmg/EndRdx:50(50)Level 1: Brawl -- Empty(A)Level 1: GauntletLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Run-I:50(A)Level 2: Health -- Mrc-Rcvry+:40(A), NmnCnv-Regen/Rcvry+:50(45), Pnc-Heal/+End:50(45)Level 2: Hurdle -- Jump-I:50(A)Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(46), PrfShf-EndMod/Rchg:50(46)Level 50: Musculature Radial ParagonLevel 50: Melee Radial EmbodimentLevel 50: Diamagnetic Core Flawless InterfaceLevel 50: Barrier Core EpiphanyLevel 50: Cimeroran Radial Superior Ally------------ QVÆ TAM FERA IMMANISQVE NATVRA TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010 Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291
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