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Posted

Hi everyone. My main is a electric/time Controller. I'm naturally squishy. I simply accept this as the nature of my AT. But several months ago, someone suggested that if put a total of 3 slots in Health and 3 slots in Stamina, that would help me be less squishy or survive longer. Fast forward to today . . .

Now I'm making plenty of influence and buying these really strong enhancement sets, but I noticed I could use extra slots in several powers get key set bonuses.

 

So my question is . . . should i respec those slots out of Health and Stamina and put them in powers that I think will give me those significant set bonuses? Or am i better off with the health and stamina slots?

 

Thanks. 

Posted

I'm working on an Elec/Time right now! Just got up to ~30 last night. I've had 2 false starts with electric control, but reading the proc monsters thread I decided to give it another shot and integrate that into the build. I'm using jolting chain and chain fences as ghetto blasts to shore up some of the anemic damage in electric. The set's fun as hell and visually loud as all get out. Other than the purples I've got the procs loaded. I can't say it screams out of the gate, but it does *seem* more effective.

 

Without seeing your build it's difficult to pinpoint slot priorities. The advice you got is good advise, but not for the reason it was given. 3 slot health/stamina isn't generally used to increase toughness (or at least not directly). It's generally used to maximize +recovery. Nearly all of my toons have Health: Panacea +End/Health proc, Miracle +Recov, & Numina's +Recovery. Stamina gets Performance Shifter +End, Performance Shifter End Mod, and a single level 50 Endurance Mod basic IO (+5 it if you nasty). 

 

Doing that generally fixes up my recovery which has a side effect that toggles become more manageable, which does increase survivability in a sideways fashion. Tough, Weave, Maneuvers etc are all much easier to run with recovery over the baseline.

 

Google up some Mids Reborn for character building - it'll save you so much time if you haven't already. Here's the tentative build I'm working toward:

 

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It's a spendy build but I like having goals to work toward with a character. Pre-Incarnates the toon is well within perma-hasten & farsight range. Chrono Shift is a tick off with 1.1 seconds of downtime. It does leave you with 2 buffs to babysit, but there shouldn't be much issue if you're off by a hair. You're self buffing up to 231% recharge which is nice for controllers since they get some nice heavy hitters.

 

You're also rocking 48% S/L defense so you're comfortably over the softcap. As with any squishy, you'll be susceptible to cascading defense failure. You shouldn't get smoked right out of the gate though.

  • Like 1
Posted

Time should NOT be squishy: You have access to Time's Juncture, which debuffs foe's To Hit AND damage (so long as you're in melee), and Farsight, which raises your defense. In tandem, and without enhancements, they reduce your chances of being hit from 50% to about 28%. WITH enhancements, it's about 18%. So yeah, you're not a tank, but you have access to more survivability tools than many other controllers (and this isn't even counting your actual control powers, btw). But you have to actually get and use these powers!

Posted

No .../Time or .../Dark build is squishy :P

 

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Posted
  On 3/13/2020 at 1:34 PM, Kendalls said:

Hi everyone. My main is a electric/time Controller. I'm naturally squishy. I simply accept this as the nature of my AT. But several months ago, someone suggested that if put a total of 3 slots in Health and 3 slots in Stamina, that would help me be less squishy or survive longer. Fast forward to today . . .

Now I'm making plenty of influence and buying these really strong enhancement sets, but I noticed I could use extra slots in several powers get key set bonuses.

 

So my question is . . . should i respec those slots out of Health and Stamina and put them in powers that I think will give me those significant set bonuses? Or am i better off with the health and stamina slots?

 

Thanks. 

Expand  

It sounds like you need to go through and read up on what each of your  powers do.  Anything /time shouldnt be squishy even with so's.  If you are planning on investing in sets definitely take some time to check the builds posted in this thread.  Sets arent incredibly strong in their own, but their bonuses add up.  If you dont have it, I'd suggest downloading mids reborn here on the homecoming site and you can plan out your build from there.  

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