Kalidor187 Posted March 30, 2020 Posted March 30, 2020 Would it be possible to increase the ally fly speed of Group Fly to be greater than the maximum fly speed of the caster? Specifically for master mind pets but I'd imagine it would be nice for any player to be able to keep within range of the caster himself. My robot drones look awesome with their rocket boots ready to rain death from above, but it only takes a few hundred yards of straight line flying before i outrun them and they start falling to the earth. 2
plainguy Posted March 31, 2020 Posted March 31, 2020 Group fly needs a lot of love.. Though many say Null the Gull to not get it.. It is a bit too late when your on a mission and someone is using group fly for some reason. It would be nice if group fly was like the old school buffs.. You need to cast it on each person. This way you get no gripes.. OR Change the name to GRANT FLIGHT.. As long as you are on the team it stays.. If your not its a buff for X amount of minutes Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
Redlynne Posted March 31, 2020 Posted March 31, 2020 Take Inertial Reduction from Kinetics and replace 1 parameter with 2 parameters for use as Group Fly. Delete: +2780% JumpHeight, SpeedJumping for 60sIf not target.TokenOwned?(Power_DisallowSpeedBoost) Replace with: 1 Fly for 60sIf not target.TokenOwned?(Power_DisallowGroupFly) +68.25% SpeedFlying for 60sIf not target.TokenOwned?(Power_DisallowGroupFly) DONE. It's literally THAT SIMPLE to create a Group Fly that WORKS. THAT'S IT. Copy/Paste and change the Jump modifier to a pair of Fly modifiers. S imple E asy E ffective ... STILL NOT BEING DONE YET ... 💤 Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.
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