JayboH Posted April 5, 2020 Posted April 5, 2020 Huh, yeah that is odd. Only toggles that affect enemies should be untoggled right? Flint Eastwood
Waypoint Posted April 5, 2020 Author Posted April 5, 2020 Correct. Neither of these are damage toggles or something that affects an enemy in any way.
macskull Posted April 6, 2020 Posted April 6, 2020 reeeeeeeeeeee uploaded videos "If you can read this, I've failed as a developer." -- Caretaker Proc information and chance calculator spreadsheet (last updated 15APR24) Player numbers graph (updated every 15 minutes) Graph readme @macskull/@Not Mac | Twitch | Youtube
Waypoint Posted April 7, 2020 Author Posted April 7, 2020 On 4/5/2020 at 8:59 PM, macskull said: reeeeeeeeeeee uploaded videos I only do it to showcase bugs I find 🙂 If that is a problem, I can stop doing it. 1
JayboH Posted April 7, 2020 Posted April 7, 2020 On 4/5/2020 at 7:59 PM, macskull said: reeeeeeeeeeee uploaded videos Note they are unlisted. Flint Eastwood
Jaguaratron Posted April 7, 2020 Posted April 7, 2020 Theres actually no reason for toggling off the powers at all, if they effect enemy then their effect could be altered to 0 while under the effect of mez really easily.
Waypoint Posted September 26, 2020 Author Posted September 26, 2020 Going to bump this since it is from April and almost 6 months since reported. Focused Accuracy for Sentinels is basically just tactics (for the entire team) so it wouldn't make sense for it to be shut off. Same with Frigid Shield being detoggled, as it is not an offensive toggle. Thank you.
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