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Posted (edited)

All criticisms will be more than welcome!

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Pimpz: Level 50 Mutation Brute
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Smite -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(36), SprBrtFur-Acc/Dmg/Rchg(36), BrtFur-Dmg/EndRdx/Rchg(43), BrtFur-Acc/Dmg/EndRdx/Rchg(43), BrtFur-Rchg/Fury(46)
Level 1: Fast Healing -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(34)
Level 2: Reconstruction -- Pnc-EndRdx/Rchg(A), Pnc-Heal/Rchg(3), Pnc-Heal/EndRedux/Rchg(3), Pnc-Heal(13), Pnc-Heal/EndRedux(15)
Level 4: Shadow Maul -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Dmg/EndRdx(5), SprAvl-Acc/Dmg/EndRdx(5), SprAvl-Acc/Dmg/Rchg(7), SprAvl-Rchg/KDProc(7)
Level 6: Quick Recovery -- PrfShf-End%(A)
Level 8: Siphon Life -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(11), SprBlsCol-Dmg/EndRdx/Acc/Rchg(11)
Level 10: Dull Pain -- Pnc-Heal(A), Pnc-Heal/EndRedux/Rchg(15), Pnc-Heal/Rchg(21), Pnc-Heal/EndRedux(23), Pnc-EndRdx/Rchg(23)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Boxing -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(17), TchofDth-Dmg/Rchg(17), TchofDth-Acc/Dmg/EndRdx(19), TchofDth-Dmg/EndRdx/Rchg(19), TchofDth-Dam%(21)
Level 16: Integration -- Prv-Absorb%(A)
Level 18: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(39), UnbGrd-ResDam/EndRdx/Rchg(40), StdPrt-ResDam/Def+(42)
Level 20: Resilience -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(37), UnbGrd-Max HP%(37), GldArm-3defTpProc(39)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(25), LucoftheG-Def(37)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(25), LucoftheG-Def(40)
Level 26: Soul Drain -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(27), Arm-Acc/Rchg(27), Arm-Dmg/EndRdx(29), Arm-Dam%(29)
Level 28: Instant Healing -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(31), Pnc-Heal/Rchg(31), Pnc-Heal/EndRedux/Rchg(31), Pnc-Heal(34)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), Ksm-ToHit+(43)
Level 32: Midnight Grasp -- SprUnrFur-Dmg/Rchg(A), SprUnrFur-Acc/Dmg/Rchg(33), SprUnrFur-Dmg/EndRdx/Rchg(33), SprUnrFur-Acc/Dmg/EndRdx/Rchg(33), SprUnrFur-Rchg/+Regen/+End(34)
Level 35: Tactics -- HO:Cyto(A), HO:Cyto(40)
Level 38: Moment of Glory -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(42), ShlWal-Def/Rchg(46), LucoftheG-Def/Rchg(50), LucoftheG-Def/EndRdx/Rchg(50)
Level 41: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 44: Gloom -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(45), Apc-Dam%(46)
Level 47: Dark Obliteration -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Knock%(50)
Level 49: Super Speed -- WntGif-ResSlow(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- RgnTss-Regen+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Agility Core Paragon 
------------

Edited by Anodina
mistakes
Posted (edited)

Mark XV

PERMA-DP, PERMA-SD, PERMA-HASTEN, 45% MELEE DEF, 43,8% S&L

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Pimpz: Level 50 Mutation Brute
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Smite -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(36), SprBrtFur-Acc/Dmg/Rchg(36), Hct-Acc/Dmg/Rchg(43), Hct-Dmg/EndRdx(43), Hct-Dam%(46)
Level 1: Fast Healing -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(34)
Level 2: Reconstruction -- Pnc-EndRdx/Rchg(A), Pnc-Heal/Rchg(3), Pnc-Heal/EndRedux/Rchg(3), Pnc-Heal(13), Pnc-Heal/EndRedux(15)
Level 4: Shadow Maul -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Dmg/EndRdx(5), SprAvl-Acc/Dmg/EndRdx(5), SprAvl-Acc/Dmg/Rchg(7), SprAvl-Rchg/KDProc(7)
Level 6: Quick Recovery -- PrfShf-End%(A)
Level 8: Siphon Life -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/EndRdx(9), SprBlsCol-Acc/Dmg/Rchg(11), SprBlsCol-Dmg/EndRdx/Acc/Rchg(11)
Level 10: Dull Pain -- Pnc-Heal(A), Pnc-Heal/EndRedux/Rchg(15), Pnc-Heal/Rchg(21), Pnc-Heal/EndRedux(23), Pnc-EndRdx/Rchg(23)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Boxing -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(17), TchofDth-Dmg/Rchg(17), TchofDth-Acc/Dmg/EndRdx(19), TchofDth-Dmg/EndRdx/Rchg(19), TchofDth-Dam%(21)
Level 16: Integration -- Prv-Absorb%(A)
Level 18: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(39), UnbGrd-ResDam/EndRdx/Rchg(40), StdPrt-ResDam/Def+(42)
Level 20: Resilience -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(37), UnbGrd-Max HP%(37), GldArm-3defTpProc(39)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(25), LucoftheG-Def(37)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(25), LucoftheG-Def(40)
Level 26: Soul Drain -- SprBrtFur-Dmg/EndRdx/Rchg(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(27), SprBrtFur-Rech/Fury(27), Arm-Dmg/EndRdx(29), Arm-Acc/Dmg/Rchg(29), Arm-Dam%(40)
Level 28: Instant Healing -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(31), Pnc-Heal/Rchg(31), Pnc-Heal/EndRedux/Rchg(31), Pnc-Heal(34)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), Ksm-ToHit+(43)
Level 32: Midnight Grasp -- SprUnrFur-Dmg/Rchg(A), SprUnrFur-Acc/Dmg/Rchg(33), SprUnrFur-Dmg/EndRdx/Rchg(33), SprUnrFur-Acc/Dmg/EndRdx/Rchg(33), SprUnrFur-Rchg/+Regen/+End(34)
Level 35: Tactics -- HO:Cyto(A)
Level 38: Moment of Glory -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(42), ShlWal-Def/Rchg(46), LucoftheG-Def/Rchg(50), LucoftheG-Def/EndRdx/Rchg(50)
Level 41: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 44: Gloom -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(45), Apc-Dam%(46)
Level 47: Dark Obliteration -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Knock%(50)
Level 49: Super Speed -- WntGif-ResSlow(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- RgnTss-Regen+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Agility Core Paragon 
------------

Edited by Anodina
INFO
Posted

Nice.

 

Depending on your usage of Moment of Glory, you could slide some slots around and push the non Instant Healing regeneration up or chase some multi-target damage.

 

I might suggest moving the healing uniques to Health and adding some heal to Fast Healing and Integration. (non Instant Healing regeneration 492 to over 600)

 

image.thumb.png.8fcfa149de32948083defdec31622967.png

  • Like 1

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

Posted
On 4/30/2020 at 9:18 PM, Troo said:

Nice.

 

Depending on your usage of Moment of Glory, you could slide some slots around and push the non Instant Healing regeneration up or chase some multi-target damage.

 

I might suggest moving the healing uniques to Health and adding some heal to Fast Healing and Integration. (non Instant Healing regeneration 492 to over 600)

 

image.thumb.png.8fcfa149de32948083defdec31622967.png

Thank you

Posted (edited)

PIMPz Mk XVI

46,91% S&L Def,

45,68% Melee Def

Perma DP

(almost) Perma Hasten (2 secs away)

(almost) Perma SD (3 secs away)

Hopefully those gaps will be fixed with Ageless T4

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

PIMPz_MkXVI: Level 50 Mutation Brute
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Smite -- SprBrtFur-Acc/Dmg/EndRdx/Rchg(A), SprBrtFur-Dmg/EndRdx/Rchg(3), SprBrtFur-Rech/Fury(3), Hct-Acc/Dmg/Rchg(5), Hct-Acc/Rchg(5), Hct-Dam%(7)
Level 1: Fast Healing -- NmnCnv-Heal(A), NmnCnv-Heal/Rchg(7), NmnCnv-Heal/EndRdx(50)
Level 2: Reconstruction -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(9), Pnc-Heal/Rchg(9), Pnc-Heal/EndRedux/Rchg(11), Pnc-Heal(11)
Level 4: Quick Recovery -- PrfShf-End%(A)
Level 6: Shadow Maul -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(13), SprAvl-Acc/Dmg/Rchg(13), SprAvl-Acc/Dmg/EndRdx/Rchg(15), SprAvl-Rchg/KDProc(17)
Level 8: Siphon Life -- SprBlsCol-Dmg/EndRdx(A), SprBlsCol-Acc/Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/Rchg(19), SprBlsCol-Dmg/EndRdx/Acc/Rchg(21), SprBlsCol-Rchg/HoldProc(21)
Level 10: Dull Pain -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(23), Pnc-Heal/Rchg(23), Pnc-Heal/EndRedux/Rchg(25), Pnc-Heal(25)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Integration -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(17), NmnCnv-Heal/Rchg(50)
Level 18: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46), LucoftheG-Def/EndRdx(46)
Level 20: Resilience -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(36), UnbGrd-Max HP%(36), GldArm-3defTpProc(36)
Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(48), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(50)
Level 24: Tactics -- HO:Cyto(A)
Level 26: Soul Drain -- Arm-Dam%(A), Arm-Acc/Dmg/Rchg(27), Arm-Dmg/EndRdx(27), SprBrtFur-Acc/Dmg(29), SprBrtFur-Dmg/Rchg(29), SprBrtFur-Acc/Dmg/Rchg(31)
Level 28: Instant Healing -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(37), Pnc-Heal/Rchg(37), Pnc-Heal/EndRedux/Rchg(39), Pnc-Heal(39)
Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(33), StdPrt-ResDam/Def+(37)
Level 32: Midnight Grasp -- SprUnrFur-Dmg/Rchg(A), SprUnrFur-Acc/Dmg/Rchg(33), SprUnrFur-Dmg/EndRdx/Rchg(33), SprUnrFur-Acc/Dmg/EndRdx/Rchg(34), SprUnrFur-Rchg/+Regen/+End(34)
Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(43)
Level 38: Moment of Glory -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(48)
Level 41: Gloom -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(42), Apc-Acc/Rchg(42), Apc-Dmg/EndRdx(42), Apc-Dam%(43)
Level 44: Dark Obliteration -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(45), Rgn-Knock%(46)
Level 47: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 49: Super Speed -- WntGif-ResSlow(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- RgnTss-Regen+(A), Mrc-Rcvry+(39), NmnCnv-Regen/Rcvry+(40), Prv-Absorb%(40)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Agility Core Paragon 
------------

PIMPz_MkXVI - Brute (Dark Melee).mxd

Edited by Anodina
update
  • 3 weeks later
Posted (edited)

I was recently wondering how a Regen/Dark Melee would do, thinking of Hami raids (@Keen) I went a very different direction, chasing HP and Regen, and came up with this:

 

But was wondering if I should dump the meaning of the set (health and regen) to try and get pre-incarnate S/L softcap...

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Anyone Still Play Regen?: Level 50 Natural Brute
Primary Power Set: Dark Melee
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Smite -- Hct-Dmg(A), Hct-Dmg/Rchg(5), Hct-Acc/Dmg/Rchg(7), Hct-Acc/Rchg(7), Hct-Dmg/EndRdx(9)
Level 1: Fast Healing -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal(9), NmnCnv-Heal/EndRdx(11), Prv-Heal/Rchg(11), Prv-Heal/EndRdx(23), Prv-Heal(23)
Level 2: Shadow Maul -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(13), SprUnrFur-Acc/Dmg/Rchg(13), SprUnrFur-Dmg/EndRdx/Rchg(15), SprUnrFur-Acc/Dmg/EndRdx/Rchg(15), SprUnrFur-Rchg/+Regen/+End(21)
Level 4: Quick Recovery -- PwrTrns-EndMod(A), PwrTrns-+Heal(36)
Level 6: Reconstruction -- DctWnd-Rchg(A), DctWnd-EndRdx/Rchg(36), DctWnd-Heal/Rchg(36), DctWnd-Heal/EndRdx/Rchg(37), DctWnd-Heal(37), ResDam-I(37)
Level 8: Siphon Life -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End/Rech(42), OvrFrc-Acc/Dmg/End(42), OvrFrc-Dmg/End/Rech(43), NmnCnv-Heal(43), NmnCnv-Heal/EndRdx(43)
Level 10: Dull Pain -- Prv-Heal(A), Prv-Heal/EndRdx(39), Prv-EndRdx/Rchg(39), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(40), Prv-Absorb%(40)
Level 12: Combat Jumping -- Ksm-ToHit+(A), ShlWal-ResDam/Re TP(45), LucoftheG-Def/Rchg+(45)
Level 14: Super Jump -- Empty(A)
Level 16: Integration -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal(17), Prv-Heal/EndRdx(17), Prv-Heal(48)
Level 18: Dark Consumption -- Arm-Dmg(A), Arm-Dmg/Rchg(19), Arm-Acc/Dmg/Rchg(19), Arm-Acc/Rchg(21), Arm-Dmg/EndRdx(48), Arm-Dam%(50)
Level 20: Resilience -- UnbGrd-ResDam(A), ImpSki-Status(46), GldArm-3defTpProc(46), StdPrt-ResDam/Def+(46)
Level 22: Kick -- Empty(A)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(25), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(34), UnbGrd-Max HP%(34)
Level 26: Soul Drain -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(27), SprBrtFur-Acc/Dmg/Rchg(27), SprBrtFur-Dmg/EndRdx/Rchg(31), SprBrtFur-Acc/Dmg/EndRdx/Rchg(33), SprBrtFur-Rech/Fury(33)
Level 28: Instant Healing -- DctWnd-Heal(A), DctWnd-EndRdx/Rchg(29), DctWnd-Heal/Rchg(29), DctWnd-Heal/EndRdx/Rchg(50), DctWnd-Rchg(50)
Level 30: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(31), LucoftheG-Def/Rchg+(31)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 35: Superior Conditioning -- PwrTrns-+Heal(A)
Level 38: Moment of Glory -- LucoftheG-Def/Rchg(A), LucoftheG-Def/Rchg+(39)
Level 41: Physical Perfection -- PwrTrns-+Heal(A), Mrc-Rcvry+(42)
Level 44: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(45)
Level 47: Tactics -- AdjTrg-ToHit/EndRdx(A), AdjTrg-ToHit/EndRdx/Rchg(48)
Level 49: Assault -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- RgnTss-Regen+(A), Pnc-Heal/+End(3), NmnCnv-Regen/Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(3)
------------

I don't see regeneration AT ALL for any AT, so was wondering if anyone has actually PLAYED regen into incarnate stuff, etc. and what their thoughts are on build strategy.

 

The above build, once incarnated out (Vigor alpha, Melee Hybrid, Rebirth destiny) doesn't achieve great +rech, but it doesn't take perma-Hasten to perma Dull Pain, which is the big one. Instant Healing is what it is, etc.  The only thing Mids does not take into consideration properly is the +Regen/+Heal procs, but those will be adding a decent amount.

 

So sitting w/o using destiny or toggling hybrid:  827% regen, 207.43% hp, means (in mids): 107.1 hp/s  (with the four hp/end accolades).  Not bad, but I'm worried that the resists aren't enough:

image.png.43b58ac3d42f9b67ce94ee149e857bcb.png

I don't mind keeping purples in the tray, etc.  and I'm not tanking (if I do a hami, I drop assault and pick up taunt at 49).  Fumbling through @Bopper's awesome survivability ca;d. I get this (have reconstruction ON because it's easy to keep that toxic resist up):

image.png.68f6d7510d58df4a343ff3b8b7be2b2d.png

I might need to boost the additional HPS line, as I have multiple PT procs, as well as Reconstruction... but for now, I left it low.

 

Who Plays Regen?

Edited by r0y
Posted

I know it's asking a lot, but I sure wish @Bopper would add in something that would auto-calculate the Power Transfer proc(s), Impervious Skin (via checkbox?), etc. keeping in mind the unusual thing with PT-proc (and Performance Shifter, others?) that have their own declining chances when slotted in auto powers, etc.

 

Maybe I'll post this on his spreadsheet's thread:

 

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