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Posted

Hi, I noticed there aren't any of these in the archives.  Does anyone have one lying around?

 

I would think these sets were pretty popular and I am hoping someone could help.

Helped make Honest Game Trailers channel content

Screenshot 2025-06-25 235644.png    spacer.pngFlint Eastwood

Posted

This is my current build. The order of the powers reflects how I leveled it and needs a respec to move the snipe earlier. I made no attempt to soft cap defense.

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Uundergrowth: Level 50 Natural Dominator
Primary Power Set: Plant Control
Secondary Power Set: Martial Assault
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Entangle -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(3), Dcm-Dmg/Rchg(15), Dcm-Acc/EndRdx/Rchg(25), Dcm-Acc/Dmg/Rchg(42)
Level 1: Shuriken Throw -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(5), Dcm-Dmg/Rchg(17), Dcm-Acc/EndRdx/Rchg(29), Dcm-Acc/Dmg/Rchg(43)
Level 2: Strangler -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(25), SprAscoft-Rchg/+Dmg%(37)
Level 4: Trick Shot -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(5), Dvs-Dmg/Rchg(17), Dvs-Acc/Dmg/Rchg(23), Dvs-Acc/Dmg/EndRdx/Rchg(37)
Level 6: Roots -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(7), PstBls-Dmg/Rchg(7), PstBls-Acc/Dmg/EndRdx(19), PstBls-Dam%(37)
Level 8: Seeds of Confusion -- SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(9), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(9), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(19), SprDmnGrs-Rchg/Fiery Orb(36)
Level 10: Thunder Kick -- Hct-Dam%(A), Hct-Dmg/Rchg(11), Hct-Acc/Dmg/Rchg(11), Hct-Acc/Rchg(31), Hct-Dmg/EndRdx(43)
Level 12: Spinning Kick -- Obl-Dmg(A), Obl-Acc/Rchg(13), Obl-Dmg/Rchg(13), Obl-Acc/Dmg/Rchg(23), Obl-Acc/Dmg/EndRdx/Rchg(40)
Level 14: Super Jump -- Jump-I(A)
Level 16: Envenomed Blades -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(40)
Level 18: Assault -- EndRdx-I(A)
Level 20: Dragon's Tail -- Obl-Dmg(A), Obl-Acc/Rchg(21), Obl-Dmg/Rchg(21), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(42)
Level 22: Tactics -- EndRdx-I(A)
Level 24: Spirit Tree -- Prv-Heal(A), Prv-Heal/Rchg(43)
Level 26: Carrion Creepers -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(27), Ann-Acc/Dmg/Rchg(27), Ann-Acc/Dmg/EndRdx(29), Ann-Acc/Dmg/EndRdx/Rchg(34), Ann-ResDeb%(46)
Level 28: Caltrops -- ImpSwf-Dam%(A), PstBls-Dam%(34)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Fly Trap -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(34), ExpRnf-+Res(Pets)(46)
Level 35: Sleet -- UndDfn-DefDeb/Rchg(A), UndDfn-DefDeb/Rchg/EndRdx(36), UndDfn-Rchg(36)
Level 38: Explosive Shuriken -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40)
Level 41: Frozen Armor -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(42), LucoftheG-Def/Rchg+(50)
Level 44: Ice Storm -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(45), PstBls-Dmg/Rchg(45), PstBls-Dmg/Rng(45), PstBls-Dam%(46)
Level 47: Masterful Throw -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(48), StnoftheM-Acc/ActRdx/Rng(48), StnoftheM-Dmg/ActRdx/Rchg(48), StnoftheM-Dmg/EndRdx/Rchg(50), StnoftheM-Dam%(50)
Level 49: Hibernate -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A)
Level 1: Quick Form 
Level 50: Musculature Core Paragon 
Level 50: Pyronic Total Core Judgement 
Level 50: Degenerative Core Flawless Interface 
Level 50: Carnival Core Superior Ally 
Level 50: Rebirth Partial Radial Invocation 
Level 50: Assault Core Embodiment 
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: The Atlas Medallion 
Level 0: Task Force Commander 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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  • Like 1
Posted

That's enough for permadom, right?  Anyone have one that is also softcapped to s/l?

Helped make Honest Game Trailers channel content

Screenshot 2025-06-25 235644.png    spacer.pngFlint Eastwood

Posted

Here is mine.... Softcapped S/L and Ranged. This build can be improved but i a good start.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Jesus The Gardener: Level 50 Mutation Dominator
Primary Power Set: Plant Control
Secondary Power Set: Martial Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Strangler -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(3), BslGaz-Acc/EndRdx/Rchg/Hold(3), BslGaz-Rchg/Hold(5)
Level 1: Shuriken Throw -- Thn-Acc/Dmg(A), Thn-Dmg/Rchg(5), Thn-Acc/Dmg/Rchg(7)
Level 2: Thunder Kick -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(9), Mk'Bit-Dmg/Rchg(11), Mk'Bit-Acc/EndRdx/Rchg(11), Mk'Bit-Acc/Dmg/EndRdx/Rchg(13), Mk'Bit-Dam%(50)
Level 4: Trick Shot -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(13), Dcm-Dmg/Rchg(15), Dcm-Acc/EndRdx/Rchg(15), Dcm-Acc/Dmg/Rchg(17)
Level 6: Roots -- TraoftheH-Acc/Rchg(A), TraoftheH-EndRdx/Immob(7), TraoftheH-Acc/EndRdx(17), TraoftheH-Immob/Acc(19), TraoftheH-Acc/Immob/Rchg(19), TraoftheH-Dam%(21)
Level 8: Seeds of Confusion -- AscoftheD-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), AscoftheD-Rchg/+Dmg%(9), AscoftheD-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(21), AscoftheD-EndRdx/Rchg(23), AscoftheD-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(23), AscoftheD-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(25)
Level 10: Spinning Kick -- Obl-Dmg(A), Obl-Acc/Rchg(25), Obl-Dmg/Rchg(27), Obl-Acc/Dmg/Rchg(34), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(36)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 14: Super Jump -- Empty(A)
Level 16: Envenomed Blades -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(31), GssSynFr--Build%(31), GssSynFr--ToHit/EndRdx(40)
Level 18: Vines -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(33), BslGaz-Acc/EndRdx/Rchg/Hold(33), BslGaz-Rchg/Hold(33)
Level 20: Dragon's Tail -- Erd-Dmg(A), Erd-Acc/Rchg(34), Erd-Acc/Dmg/Rchg(36)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(36)
Level 26: Carrion Creepers -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(27), PstBls-Dmg/EndRdx(37), PstBls-Dmg/Rchg(37), PstBls-Dmg/Rng(37), PstBls-Dam%(42)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx(43)
Level 30: Caltrops -- Ann-ResDeb%(A)
Level 32: Fly Trap -- ExpRnf-Acc/Rchg(A), ExpRnf-EndRdx/Dmg/Rchg(40), ExpRnf-Acc/Dmg(45), ExpRnf-+Res(Pets)(45), ExpRnf-Acc/Dmg/Rchg(46), ExpRnf-Dmg/EndRdx(46)
Level 35: Masterful Throw -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(46), StnoftheM-Acc/ActRdx/Rng(48), StnoftheM-Dmg/ActRdx/Rchg(48), StnoftheM-Dmg/EndRdx/Rchg(48)
Level 38: Explosive Shuriken -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(39), OvrFrc-Acc/Dmg/End(39), OvrFrc-Dmg/End/Rech(40), OvrFrc-Acc/Dmg/End/Rech(42)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(43)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(50)
Level 47: Personal Force Field -- LucoftheG-Def/Rchg+(A)
Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), EndMod-I(29), PrfShf-EndMod(50)
Level 1: Quick Form 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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  • Like 2
Posted
55 minutes ago, JayboH said:

Nice, thank you - with Agility Core I assume?

 

Serxiom's build is the truth!

 

Here's my version with a bit more damage built in, procc'ed out carrion and the like.

Still S/L softcap, perma hasten, perma envenomed blades, perma carrion ect.

Plant_Fire_Proc.mxd

  • Thanks 1
Posted
6 hours ago, NeoLeeroy said:

 

Serxiom's build is the truth!

 

Here's my version with a bit more damage built in, procc'ed out carrion and the like.

Still S/L softcap, perma hasten, perma envenomed blades, perma carrion ect.

Plant_Fire_Proc.mxd 5.1 kB · 1 download

Thanks!  Do you run into end issues? 

Helped make Honest Game Trailers channel content

Screenshot 2025-06-25 235644.png    spacer.pngFlint Eastwood

Posted (edited)
1 hour ago, JayboH said:

Thanks!  Do you run into end issues? 

No, but I do have to run ageless to go hog wild with powers. That does take away a bit of flexibility concerning incarnates.

Edited by NeoLeeroy
Posted
16 hours ago, NeoLeeroy said:

No, but I do have to run ageless to go hog wild with powers. That does take away a bit of flexibility concerning incarnates.

Yeah, that was the first thing I noticed when I looked at the numbers and why I asked.

Helped make Honest Game Trailers channel content

Screenshot 2025-06-25 235644.png    spacer.pngFlint Eastwood

Posted

In case someone needs a Costume Concept for Plant/Martial you're welcome to steal my Mandrake Root costume idea.   I got distracted with other builds and experiments, so doesn't seem like I'll finish him.

 

 

Working name I had was:    Mandrake Sensei       Idea was a martial artist that is imbued with or shapeshifts into a Mandrake Root hybrid.....     Here's a GIF of the costume:

 

 

 https://imgur.com/Rw95410

  • 4 weeks later
Posted (edited)
On 5/13/2020 at 3:34 PM, NeoLeeroy said:

 

Serxiom's build is the truth!

 

Here's my version with a bit more damage built in, procc'ed out carrion and the like.

Still S/L softcap, perma hasten, perma envenomed blades, perma carrion ect.

Plant_Fire_Proc.mxd 5.1 kB · 37 downloads

This does not load for me. I am trying to improve on my build, and can softcap everything except Melee/Fire/Cold/Psionic, albeit with all the expensive IO sets. Will post my build later.

Edited by soundslikea10
Posted (edited)

This is a build I am planning to use mainly for melee, it's not tested yet although I have Plant/ dominators and /Martial ones so I expect not to change much on it or anything at all for that matter, hope it helps: 

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Science Dominator
Primary Power Set: Plant Control
Secondary Power Set: Martial Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Strangler -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Acc/Hold(5), BslGaz-Acc/Rchg(34), BslGaz-EndRdx/Rchg/Hold(34), GldJvl-Dam%(37), NrnSht-Dam%(42)
Level 1: Shuriken Throw -- Empty(A)
Level 2: Roots -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(43), SprAscoft-EndRdx/Rchg(45), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(46), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(46), SprAscoft-Rchg/+Dmg%(46)
Level 4: Thunder Kick -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Acc/Dmg(7), SprBlsCol-Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/EndRdx(48)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Seeds of Confusion -- SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(9), SprDmnGrs-EndRdx/Rchg(9), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(11), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(11), SprDmnGrs-Rchg/Fiery Orb(15)
Level 10: Spinning Kick -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Acc/Dmg(17), SprAvl-Dmg/EndRdx(21), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Rchg/KDProc(43)
Level 12: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(13), ShlWal-ResDam/Re TP(13)
Level 14: Super Jump -- BlsoftheZ-ResKB(A)
Level 16: Envenomed Blades -- GssSynFr--Build%(A), RechRdx-I(17)
Level 18: Vines -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(19), BslGaz-Acc/Rchg(19), BslGaz-EndRdx/Rchg/Hold(21)
Level 20: Dragon's Tail -- Arm-Dam%(A), Arm-Acc/Dmg/Rchg(23), Arm-Dmg/EndRdx(23), Arm-Dmg(48), Arm-Acc/Rchg(48), FuroftheG-ResDeb%(50)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25), HO:Ribo(25), HO:Ribo(50)
Level 26: Carrion Creepers -- PstBls-Dam%(A), Bmbdmt-+FireDmg(27), Rgn-Acc/Dmg/Rchg(27), TraoftheH-Dam%(29), ImpSwf-Dam%(29), HO:Nucle(31)
Level 28: Caltrops -- PstBls-Dam%(A), Bmbdmt-+FireDmg(34), Ann-ResDeb%(43), ImpSwf-Dam%(50)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)
Level 32: Fly Trap -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33)
Level 35: Masterful Throw -- StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(36), StnoftheM-Acc/Dmg(36), StnoftheM-Dmg/EndRdx(36), StnoftheM-Acc/ActRdx/Rng(37), GldJvl-Dam%(37)
Level 38: Explosive Shuriken -- Apc-Dam%(A), Apc-Dmg/EndRdx(39), Apc-Dmg(39), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(40), GldJvl-Dam%(40)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)
Level 47: Tactics -- HO:Cyto(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(3)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)
Level 50: Musculature Core Paragon 
------------

Edited by Nightmarer
Typos, typos everywhere

Being chased by a wasp is the most complete sport practice!

Posted

I hope someone can help improve this, softcapped: S/L/E/N/F/C/R (everything except psionic/melee/aoe)

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Dagon Lovecraft: Level 50 Magic Dominator
Primary Power Set: Plant Control
Secondary Power Set: Martial Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Strangler
*  (A) Maelstrom's Fury - Accuracy/Damage
*  (3) Maelstrom's Fury - Damage/Endurance
*  (3) Maelstrom's Fury - Damage/Recharge


Level 1: Shuriken Throw
*  (A) Maelstrom's Fury - Accuracy/Damage
*  (11) Maelstrom's Fury - Damage/Recharge
*  (21) Maelstrom's Fury - Damage/Endurance


Level 2: Roots
*  (A) Superior Dominating Grasp - Accuracy/Control Duration
*  (5) Superior Dominating Grasp - Control Duration/RechargeTime
*  (5) Superior Dominating Grasp - Endurance/RechargeTime
*  (7) Superior Dominating Grasp - Accuracy/Control Duration/Endurance
*  (7) Superior Dominating Grasp - RechargeTime/Fiery Orb
*  (9) Superior Dominating Grasp - Accuracy/Control Duration/Endurance/RechargeTime


Level 4: Hasten
*  (A) Recharge Reduction IO
*  (9) Recharge Reduction IO


Level 6: Combat Jumping
*  (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
*  (11) Luck of the Gambler - Defense


Level 8: Seeds of Confusion
*  (A) Superior Ascendency of the Dominator - Accuracy/Control Duration
*  (13) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
*  (13) Superior Ascendency of the Dominator - Control Duration/Recharge
*  (15) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge
*  (15) Superior Ascendency of the Dominator - Endurance/Recharge
*  (17) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance


Level 10: Trick Shot
*  (A) Thunderstrike - Accuracy/Damage/Recharge
*  (17) Thunderstrike - Accuracy/Damage/Endurance
*  (19) Thunderstrike - Accuracy/Damage
*  (19) Thunderstrike - Damage/Endurance/Recharge
*  (46) Thunderstrike - Damage/Recharge
*  (50) Thunderstrike - Damage/Endurance


Level 12: Kick
*  (A) Explosive Strike - Accuracy/Knockback


Level 14: Spore Burst
*  (A) Lethargic Repose - Accuracy/Recharge


Level 16: Envenomed Blades
*  (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
*  (21) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
*  (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
*  (23) Gaussian's Synchronized Fire-Control - Recharge/Endurance
*  (25) Gaussian's Synchronized Fire-Control - To Hit Buff
*  (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance


Level 18: Vines
*  (A) Superior Entomb - Recharge/Chance for +Absorb
*  (27) Superior Entomb - Hold/Recharge
*  (27) Superior Entomb - Accuracy/Hold
*  (29) Superior Entomb - Accuracy/Hold/Endurance/Recharge
*  (29) Superior Entomb - Endurance/Recharge
*  (31) Superior Entomb - Accuracy/Hold/Endurance


Level 20: Dragon's Tail
*  (A) Superior Avalanche - Recharge/Chance for Knockdown
*  (31) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
*  (31) Superior Avalanche - Accuracy/Damage
*  (33) Superior Avalanche - Damage/Endurance
*  (33) Superior Avalanche - Accuracy/Damage/Endurance
*  (33) Superior Avalanche - Accuracy/Damage/Recharge


Level 22: Maneuvers
*  (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
*  (34) Luck of the Gambler - Defense
*  (34) Luck of the Gambler - Defense/Endurance


Level 24: Tough
*  (A) Steadfast Protection - Resistance/+Def 3%
*  (34) Gladiator's Armor - TP Protection +3% Def (All)
*  (36) Aegis - Psionic/Status Resistance
*  (36) Aegis - Resistance/Endurance
*  (36) Aegis - Resistance/Recharge


Level 26: Carrion Creepers
*  (A) Annihilation - Chance for Res Debuff
*  (37) Explosive Strike - Chance for Smashing Damage
*  (37) Impeded Swiftness - Chance of Damage(Smashing)


Level 28: Weave
*  (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
*  (37) Luck of the Gambler - Defense
*  (39) Luck of the Gambler - Defense/Endurance


Level 30: Caltrops
*  (A) Annihilation - Chance for Res Debuff


Level 32: Fly Trap
*  (A) Expedient Reinforcement - Accuracy/Recharge
*  (39) Expedient Reinforcement - Accuracy/Damage
*  (39) Expedient Reinforcement - Damage/Endurance
*  (40) Expedient Reinforcement - Accuracy/Damage/Recharge
*  (40) Expedient Reinforcement - Resist Bonus Aura for Pets
*  (40) Expedient Reinforcement - Endurance/Damage/Recharge


Level 35: Masterful Throw
*  (A) Sting of the Manticore - Chance of Damage(Toxic)
*  (42) Sting of the Manticore - Accuracy/Damage
*  (42) Sting of the Manticore - Damage/Endurance
*  (42) Sting of the Manticore - Damage/Endurance/Recharge
*  (43) Sting of the Manticore - Damage/Interrupt/Recharge


Level 38: Explosive Shuriken
*  (A) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge
*  (43) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
*  (43) Superior Winter's Bite - Accuracy/Damage
*  (45) Superior Winter's Bite - Damage/RechargeTime
*  (45) Superior Winter's Bite - Accuracy/Damage/Endurance
*  (45) Superior Winter's Bite - Accuracy/Damage/Recharge


Level 41: Assault
*  (A) Endurance Reduction IO


Level 44: Scorpion Shield
*  (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
*  (46) Luck of the Gambler - Defense
*  (46) Luck of the Gambler - Defense/Endurance


Level 47: Disruptor Blast
*  (A) Annihilation - Chance for Res Debuff
*  (48) Annihilation - Accuracy/Damage
*  (48) Annihilation - Accuracy/Damage/Endurance/RechargeTime
*  (48) Annihilation - Damage/RechargeTime
*  (50) Annihilation - Accuracy/Damage/RechargeTime
*  (50) Annihilation - Accuracy/Damage/Endurance


Level 49: Vengeance
*  (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 1: Brawl
*  (A) Empty


Level 1: Domination
Level 1: Prestige Power Dash
*  (A) Empty


Level 1: Prestige Power Slide
*  (A) Empty


Level 1: Prestige Power Quick
*  (A) Empty


Level 1: Prestige Power Rush
*  (A) Empty


Level 1: Prestige Power Surge
*  (A) Empty


Level 1: Sprint
*  (A) Empty


Level 2: Rest
*  (A) Empty


Level 4: Ninja Run
Level 2: Swift
*  (A) Flight Speed IO


Level 2: Health
*  (A) Numina's Convalesence - +Regeneration/+Recovery


Level 2: Hurdle
*  (A) Empty


Level 2: Stamina
*  (A) Performance Shifter - EndMod


Level 50: Agility Core Paragon
Level 1: Quick Form
------------

 

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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Posted

This build without f/c def, but is able to get more slots for Carrion Creepers and still softcap S/L/E/N/R, and perma Hasten.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Dagon Lovecraft: Level 50 Magic Dominator
Primary Power Set: Plant Control
Secondary Power Set: Martial Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Strangler
*  (A) Basilisk's Gaze - Accuracy/Hold
*  (3) Basilisk's Gaze - Accuracy/Recharge
*  (3) Basilisk's Gaze - Recharge/Hold
*  (5) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold


Level 1: Shuriken Throw
*  (A) Entropic Chaos - Accuracy/Damage
*  (13) Entropic Chaos - Damage/Endurance
*  (34) Entropic Chaos - Damage/Recharge
*  (34) Entropic Chaos - Damage/Endurance/Recharge
*  (45) Entropic Chaos - Chance of Heal Self


Level 2: Roots
*  (A) Superior Dominating Grasp - Accuracy/Control Duration
*  (5) Superior Dominating Grasp - Control Duration/RechargeTime
*  (7) Superior Dominating Grasp - Endurance/RechargeTime
*  (7) Superior Dominating Grasp - Accuracy/Control Duration/Endurance
*  (9) Superior Dominating Grasp - RechargeTime/Fiery Orb
*  (9) Superior Dominating Grasp - Accuracy/Control Duration/Endurance/RechargeTime


Level 4: Hasten
*  (A) Recharge Reduction IO
*  (11) Recharge Reduction IO


Level 6: Combat Jumping
*  (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 8: Seeds of Confusion
*  (A) Superior Ascendency of the Dominator - Accuracy/Control Duration
*  (13) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
*  (15) Superior Ascendency of the Dominator - Control Duration/Recharge
*  (15) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance/Recharge
*  (17) Superior Ascendency of the Dominator - Endurance/Recharge
*  (17) Superior Ascendency of the Dominator - Accuracy/Control Duration/Endurance


Level 10: Trick Shot
*  (A) Apocalypse - Chance of Damage(Negative)
*  (19) Apocalypse - Damage/Recharge
*  (19) Apocalypse - Damage
*  (50) Apocalypse - Accuracy/Damage/Recharge
*  (50) Apocalypse - Accuracy/Recharge


Level 12: Kick
*  (A) Explosive Strike - Damage/Knockback
*  (21) Explosive Strike - Accuracy/Knockback
*  (21) Explosive Strike - Chance for Smashing Damage


Level 14: Super Jump
*  (A) Blessing of the Zephyr - Knockback Reduction (4 points)
*  (34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range


Level 16: Envenomed Blades
*  (A) Recharge Reduction IO
*  (23) Recharge Reduction IO


Level 18: Vines
*  (A) Superior Entomb - Recharge/Chance for +Absorb
*  (23) Superior Entomb - Hold/Recharge
*  (25) Superior Entomb - Accuracy/Hold
*  (25) Superior Entomb - Accuracy/Hold/Endurance/Recharge
*  (27) Superior Entomb - Endurance/Recharge


Level 20: Dragon's Tail
*  (A) Superior Avalanche - Recharge/Chance for Knockdown
*  (29) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
*  (29) Superior Avalanche - Accuracy/Damage
*  (31) Superior Avalanche - Damage/Endurance
*  (31) Superior Avalanche - Accuracy/Damage/Endurance


Level 22: Maneuvers
*  (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
*  (33) Luck of the Gambler - Defense
*  (33) Luck of the Gambler - Defense/Endurance


Level 24: Tough
*  (A) Steadfast Protection - Resistance/+Def 3%
*  (33) Gladiator's Armor - TP Protection +3% Def (All)


Level 26: Carrion Creepers
*  (A) Annihilation - Chance for Res Debuff
*  (27) Recharge Reduction IO
*  (31) Force Feedback - Chance for +Recharge
*  (36) Explosive Strike - Chance for Smashing Damage
*  (36) Impeded Swiftness - Chance of Damage(Smashing)
*  (36) Bombardment - Chance for Fire Damage


Level 28: Weave
*  (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
*  (37) Luck of the Gambler - Defense
*  (37) Luck of the Gambler - Defense/Endurance


Level 30: Caltrops
*  (A) Annihilation - Chance for Res Debuff


Level 32: Fly Trap
*  (A) Expedient Reinforcement - Accuracy/Recharge
*  (37) Expedient Reinforcement - Accuracy/Damage
*  (39) Expedient Reinforcement - Damage/Endurance
*  (39) Expedient Reinforcement - Accuracy/Damage/Recharge
*  (39) Expedient Reinforcement - Resist Bonus Aura for Pets
*  (40) Expedient Reinforcement - Endurance/Damage/Recharge


Level 35: Masterful Throw
*  (A) Sting of the Manticore - Chance of Damage(Toxic)
*  (40) Sting of the Manticore - Accuracy/Damage
*  (40) Sting of the Manticore - Damage/Endurance
*  (42) Sting of the Manticore - Damage/Endurance/Recharge
*  (42) Sting of the Manticore - Damage/Interrupt/Recharge


Level 38: Explosive Shuriken
*  (A) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge
*  (42) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
*  (43) Superior Winter's Bite - Accuracy/Damage
*  (43) Superior Winter's Bite - Damage/RechargeTime
*  (43) Superior Winter's Bite - Accuracy/Damage/Endurance


Level 41: Thunder Kick
*  (A) Hecatomb - Chance of Damage(Negative)
*  (45) Hecatomb - Damage/Recharge
*  (45) Hecatomb - Damage/Endurance
*  (46) Hecatomb - Damage
*  (46) Hecatomb - Accuracy/Damage/Recharge


Level 44: Scorpion Shield
*  (A) Red Fortune - Endurance
*  (46) Red Fortune - Defense/Endurance
*  (48) Red Fortune - Defense
*  (48) Red Fortune - Defense/Recharge
*  (48) Red Fortune - Endurance/Recharge
*  (50) Red Fortune - Defense/Endurance/Recharge


Level 47: Assault
*  (A) Endurance Reduction IO


Level 49: Vengeance
*  (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 1: Brawl
*  (A) Empty


Level 1: Domination
Level 1: Prestige Power Dash
*  (A) Empty


Level 1: Prestige Power Slide
*  (A) Empty


Level 1: Prestige Power Quick
*  (A) Empty


Level 1: Prestige Power Rush
*  (A) Empty


Level 1: Prestige Power Surge
*  (A) Empty


Level 1: Sprint
*  (A) Empty


Level 2: Rest
*  (A) Empty


Level 4: Ninja Run
Level 2: Swift
*  (A) Flight Speed IO


Level 2: Health
*  (A) Numina's Convalesence - +Regeneration/+Recovery
*  (11) Panacea - +Hit Points/Endurance


Level 2: Hurdle
*  (A) Empty


Level 2: Stamina
*  (A) Performance Shifter - EndMod


Level 50: Agility Core Paragon
Level 1: Quick Form
------------

 

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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