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[Build Request] Mind/Psi Dom


Fatalplus

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Hey all, I'm looking for help with my Mind/Psi dom.  There doesn't seem to be a lot of solid builds on this forum as I think other power sets get more attention.  My Dom is starting to build steam and I'm really enjoying him so I'm looking for a build as a near 50.  I'm mainly looking at solid solo and TF builds with soft cap defenses.  Thanks to anyone for the help.

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I have a Fire/Psi/Psi build, I haven't played the Mind primary but I can write what I did with the secondary:  I only skipped Mind Probe and Subdue. My build was to try to be  Permadom and PermaHasten without relying on Force Feedback, so I chased Global Recharge in a lot of places that could be considered overkill and reflects in some power slottings. My builds are proc-sloppy, i.e. recharge times are not to maximize proc chances because I am chasing set bonuses. I tend to include damage procs just to mix up the damage types. As a Mind/Psi I am sure you understand why.

 

T1: Psionic Dart: single-slotted with HO Nucleolus. I needed the slots elsewhere!

T2: Mind Probe: I skipped the melee because this toon is more AoE, and with the controls I didn't want to have to run from mob to mob to make an attack (that only does 1 type of damage)

T3: TK Thrust: 5-slotted with Hecatomb. My compromise to get a Melee power, and slot it with a Very Rare recipe set.

T4: Mental Blast: 4-slotted withe Gladiator's Javelin.

T5: Psychic Scream: 6-slots 5xRagnarok, Positron %Energy.

T6: Drain Psyche: 6xPreventive Medicine. I *love* the 5 and 6-slot bonuses from this set, but alternate slotting can get you different effects.

T7: Subdue: My build is not focused on single-target attacks, so I skipped it.

T8: Psionic Lance: 6-slots, 5xApocalypse, Gladiator's Javelin %Toxic

T9: Psychic Shockwave: 6-slots 5xObliteration, Armageddon %Fire

 

My toon has minimal Defenses and Resistances The following powers were taken purely as IO mules, the pursuit of Recharge set bonuses didn't leave much room for anything else:

 

Tough: Steadfast Protection +3% Defense, Unbreakable Guard +MaxHP

Weave: LotG +Recharge, Reactive Defense Scaling Resists, Shield Wall  +5% Resists

Maneuvers: LotG +Recharge

Mind over Body: Gladiator's Armor +3% Defense

Indomitable Will: LotG +Recharge

 

Link Minds has 2 slots: LotG +Recharge and Adjusted Targeting Recharge. It's perma +% Defense if I want it. I usually only use it when teaming (or if Pets are going to get squished).

Hasten is 2-slotted with 50+5 IOs.

Mystic Flight is 'muling' BoZephyr Knockback Reduction, but I almost always take a form of Flight as a travel power.

 

As I wrote, I can't speak to the Mind Primary. My Fire primary took 7 of 9 powers; they are mostly 5-slotted.

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This is a build I was using to good effect. I kind of left out the more melee stuff, but that's up to you. Also, you could dump the Leadership pool for the Fighting Pool to be more soloist based. And, I'm sure there will be plenty of people to tell you to take Ice Mastery, but I'm much more of a fan of Soul.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Vice V4: Level 50 Mutation Dominator
Primary Power Set: Mind Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Mesmerize -- Dcm-Acc/Dmg(A), Dcm-Acc/Dmg/Rchg(3), Dcm-Acc/EndRdx/Rchg(3), Dcm-Dmg/Rchg(5), Dcm-Dmg/EndRdx(7)
Level 1: Psionic Dart -- Dvs-Acc/Dmg/Rchg(A)
Level 2: Dominate -- Dcm-Build%(A), Dcm-Acc/Dmg/Rchg(7), Dcm-Acc/EndRdx/Rchg(9), Dcm-Dmg/Rchg(15), Dcm-Acc/Dmg(15)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(5)
Level 6: Confuse -- MlsIll-Dam%(A), MlsIll-Acc/Conf/Rchg(9), MlsIll-Conf/Rng(31), MlsIll-Acc/EndRdx(37), MlsIll-Acc/Rchg(37), Ccp-Dam%(37)
Level 8: Mass Hypnosis -- FrtHyp-Plct%(A)
Level 10: Mental Blast -- Apc-Dam%(A), Apc-Dmg/EndRdx(11), Apc-Acc/Rchg(11), Apc-Acc/Dmg/Rchg(13), Apc-Dmg/Rchg(13)
Level 12: Stealth -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(34), LucoftheG-Def(40), Rct-ResDam%(43)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43)
Level 16: Psychic Scream -- Rgn-Knock%(A), Rgn-Dmg/EndRdx(17), Rgn-Acc/Rchg(17), Rgn-Acc/Dmg/Rchg(19), Rgn-Dmg/Rchg(19)
Level 18: Total Domination -- UnbCns-Hold/Rchg(A), UnbCns-Acc/Hold/Rchg(21), UnbCns-Acc/Rchg(21), UnbCns-EndRdx/Hold(23), UnbCns-Dam%(23)
Level 20: Drain Psyche -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(25), Prv-Heal/Rchg(25), Prv-EndRdx/Rchg(31), Prv-Heal/EndRdx(31), Prv-Heal(46)
Level 22: Super Speed -- WntGif-RunSpd/Jump/Fly/Rng(A)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 26: Terrify -- PstBls-Dam%(A), PstBls-Acc/Dmg/EndRdx(27), PstBls-Dmg/Rng(27), PstBls-Dmg/Rchg(29), PstBls-Dmg/EndRdx(29)
Level 28: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit(34)
Level 30: Assault -- EndRdx-I(A)
Level 32: Mass Confusion -- CrcPrs-Conf%(A), CrcPrs-Conf/EndRdx(33), CrcPrs-Acc/Rchg(33), CrcPrs-Acc/Conf/Rchg(33), CrcPrs-Conf/Rchg(34)
Level 35: Psionic Lance -- StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(36), StnoftheM-Dmg/ActRdx/Rchg(36), StnoftheM-Acc/ActRdx/Rng(36), StnoftheM-Acc/Dmg(40)
Level 38: Psychic Shockwave -- Arm-Dam%(A), Arm-Dmg/EndRdx(39), Arm-Acc/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Dmg/Rchg(40)
Level 41: Dark Embrace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(42), Ags-Psi/Status(42), ImpSki-Status(42), ImpArm-ResPsi(43), StdPrt-ResDam/Def+(45)
Level 44: Soul Drain -- AdjTrg-Rchg(A), AdjTrg-ToHit/EndRdx/Rchg(45), AdjTrg-ToHit/Rchg(45), AdjTrg-ToHit(46), AdjTrg-EndRdx/Rchg(46)
Level 47: Summon Seer -- CaltoArm-Acc/Rchg(A), CaltoArm-Acc/Dmg/Rchg(48), CaltoArm-EndRdx/Dmg/Rchg(48), CaltoArm-Acc/Dmg(48), RechRdx-I(50)
Level 49: Dark Consumption -- EffAdp-EndMod/Rchg(A), EffAdp-EndMod/Acc/Rchg(50), EffAdp-Acc/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- UnbLea-Stlth(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Jump(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Quick Form 
------------

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|-------------------------------------------------------------------|
Edited by VV
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  • 2 weeks later

Here's mine... 

 

I prefer my /nin version, but yah.

 

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Psionic Assault
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Psionic Mastery

Villain Profile:
Level 1: Levitate -- Thn-Dmg/EndRdx(A), Thn-Acc/Dmg(43), Thn-Dmg/Rchg(43), Thn-Acc/Dmg/Rchg(45), Thn-Acc/Dmg/EndRdx(45), Thn-Dmg/EndRdx/Rchg(45)
Level 1: Psionic Dart -- Empty(A)
Level 2: Dominate -- GhsWdwEmb-Dam%(A), NrnSht-Dam%(3), UnbCns-Dam%(3), GldNet-Dam%(15), Apc-Dam%(17), HO:Nucle(17)
Level 4: Mind Probe -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(5), CrsImp-Dmg/Rchg(5), CrsImp-Acc/Dmg/Rchg(7), CrsImp-Acc/Dmg/EndRdx(7), CrsImp-Dmg/EndRdx/Rchg(13)
Level 6: Confuse -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(31), CrcPrs-Acc/Conf/Rchg(31), CrcPrs-Acc/Rchg(34), CrcPrs-Conf/EndRdx(36), CrcPrs-Conf%(36)
Level 8: Mass Hypnosis -- FrtHyp-Sleep(A), FrtHyp-Sleep/Rchg(9), FrtHyp-Acc/Sleep/Rchg(9), FrtHyp-Acc/Rchg(11), FrtHyp-Sleep/EndRdx(11)
Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 12: Telekinesis -- RechRdx-I(A), RechRdx-I(13)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Psychic Scream -- Rgn-Dmg(A), Rgn-Dmg/Rchg(19), Rgn-Acc/Dmg/Rchg(19), Rgn-Acc/Rchg(21), Rgn-Dmg/EndRdx(21)
Level 18: Total Domination -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(36), BslGaz-Rchg/Hold(37), BslGaz-EndRdx/Rchg/Hold(37), BslGaz-Acc/EndRdx/Rchg/Hold(37)
Level 20: Drain Psyche -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/Rech(23), PreOptmz-EndMod/Acc/End(40), PreOptmz-EndMod/Acc/Rech(48), PreOptmz-EndMod/End/Rech(48), PreOptmz-EndMod/End(48)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A)
Level 26: Terrify -- SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(27), SprDmnGrs-EndRdx/Rchg(27), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(29), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(29), SprDmnGrs-Rchg/Fiery Orb(31)
Level 28: Weave -- LucoftheG-Def/Rchg+(A)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50)
Level 32: Mass Confusion -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(33), SprAscoft-EndRdx/Rchg(33), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(33), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(34), SprAscoft-Rchg/+Dmg%(34)
Level 35: Psionic Lance -- StnoftheM-Dam%(A), StnoftheM-Acc/Dmg(42), StnoftheM-Dmg/EndRdx/Rchg(42), StnoftheM-Dmg/EndRdx(42), StnoftheM-Dmg/ActRdx/Rchg(43)
Level 38: Psychic Shockwave -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Rchg/KDProc(40)
Level 41: Link Minds -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(50)
Level 44: Mind Over Body -- GldArm-3defTpProc(A), Ags-ResDam(46), Ags-ResDam/EndRdx(46), Ags-Psi/Status(46)
Level 47: World of Confusion -- FuroftheG-ResDeb%(A)
Level 49: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(50)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(25), Pnc-Heal/+End(25)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(23)
Level 50: Spiritual Core Paragon 
------------
------------
Set Bonus Totals:

  • 11% DamageBuff(Smashing)
  • 11% DamageBuff(Lethal)
  • 11% DamageBuff(Fire)
  • 11% DamageBuff(Cold)
  • 11% DamageBuff(Energy)
  • 11% DamageBuff(Negative)
  • 11% DamageBuff(Toxic)
  • 11% DamageBuff(Psionic)
  • 11% Defense(Melee)
  • 8.5% Defense(Smashing)
  • 8.5% Defense(Lethal)
  • 14.13% Defense(Fire)
  • 14.13% Defense(Cold)
  • 26% Defense(Energy)
  • 26% Defense(Negative)
  • 6% Defense(Psionic)
  • 31% Defense(Ranged)
  • 10.06% Defense(AoE)
  • 1.8% Max End
  • 8% Enhancement(Held)
  • 8% Enhancement(Stunned)
  • 8.8% Enhancement(Terrorized)
  • 59% Enhancement(Accuracy)
  • 12% Enhancement(Confused)
  • 16% Enhancement(Sleep)
  • 93.75% Enhancement(RechargeTime)
  • 16% Enhancement(Immobilized)
  • 13.5% SpeedFlying
  • 57.23 HP (5.63%) HitPoints
  • 13.5% JumpHeight
  • 13.5% SpeedJumping
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 60%
  • MezResist(Held) 60%
  • MezResist(Immobilized) 60%
  • MezResist(Sleep) 60%
  • MezResist(Stunned) 60%
  • MezResist(Terrorized) 60%
  • MezResist(Teleport) 100% (20% chance)
  • 24% (0.4 End/sec) Recovery
  • 22% (0.93 HP/sec) Regeneration
  • 15% ResEffect(SpeedFlying)
  • 15% ResEffect(RechargeTime)
  • 15% ResEffect(SpeedRunning)
  • 12.5% Resistance(Smashing)
  • 12.5% Resistance(Lethal)
  • 23% Resistance(Fire)
  • 23% Resistance(Cold)
  • 8.75% Resistance(Energy)
  • 8.75% Resistance(Negative)
  • 11.75% Resistance(Toxic)
  • 16.75% Resistance(Psionic)
  • 13.5% SpeedRunning

 

 

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