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Martial Arts/Radiation build idea


Giocondi

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Put together a MA/RAD build based on some other forum posts. Any folks out there have ideas on how to improve it? Goal is to be an efficient, yet sturdy killing machine! I don't love Body Mastery as epic pool but I'm not sure what else to use.

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Kamae: Level 50 Mutation Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Radiation Armor
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Storm Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-ResDam/EndRdx/Rchg(19), UnbGrd-Rchg/ResDam(25), GldArm-3defTpProc(37)
Level 2: Cobra Strike -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dmg/Rchg(9), Mk'Bit-Acc/EndRdx/Rchg(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg(11), Mk'Bit-Dam%(11)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 6: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(36), UnbGrd-Max HP%(37)
Level 8: Gamma Boost -- PrfShf-End%(A)
Level 10: Super Jump -- Jump-I(A)
Level 12: Focus Chi -- GssSynFr--Build%(A), RechRdx-I(13)
Level 14: Crane Kick -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(15), TchofDth-Dmg/Rchg(15), TchofDth-Acc/Dmg/EndRdx(17), TchofDth-Dmg/EndRdx/Rchg(17), TchofDth-Dam%(43)
Level 16: Fallout Shelter -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(31), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 18: Radiation Therapy -- TchoftheN-Acc/EndRdx/Heal/HP/Regen(A), TchoftheN-Acc/Heal(39), TchoftheN-Heal/HP/Regen/Rchg(40)
Level 20: Crippling Axe Kick -- Hct-Dmg(A), Hct-Dmg/Rchg(21), Hct-Acc/Dmg/Rchg(21), Hct-Acc/Rchg(23), Hct-Dmg/EndRdx(23), Hct-Dam%(25)
Level 22: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(39), LucoftheG-Def/Rchg+(39), ShlWal-ResDam/Re TP(40)
Level 24: Beta Decay -- AchHee-ResDeb%(A), AchHee-DefDeb(48)
Level 26: Dragon's Tail -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(27), SprScrStr-Acc/Dmg/Rchg(27), SprScrStr-Dmg/EndRdx/Rchg(29), SprScrStr-Acc/Dmg/EndRdx/Rchg(29), SprScrStr-Rchg/+Crit(31)
Level 28: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-Absorb%(43), Prv-Heal/Rchg(45), Prv-Heal/Rchg/EndRdx(46), Prv-EndRdx/Rchg(46)
Level 30: Kick -- FrcFdb-Rechg%(A)
Level 32: Eagles Claw -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(33), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(34)
Level 35: Conserve Power -- RechRdx-I(A)
Level 38: Meltdown -- RechRdx-I(A)
Level 41: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(43), UnbGrd-ResDam/EndRdx/Rchg(45)
Level 44: Ground Zero -- SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(50)
Level 47: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def/Rchg+(48), LucoftheG-Def/Rchg(50)
Level 49: Physical Perfection -- Mrc-Rcvry+(A), PrfShf-End%(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(40)
Level 50: Cardiac Core Paragon 
------------

 

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Edited by Giocondi
Include the build dummy
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Doing a quick bump. Is there any information someone would find helpful beside what I have provided? I needz halp!

Also if I can work more AOE from epic pool that would be great.

Edited by Giocondi
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Let me have a looksee...

 

 

- You have a bit too much resistance since anything over 75% is wasted. I tried to reach close to 70% so that Barrier will provide the last 5%. I also aimed at giving you 40% defense to S/L (and close to it for Melee defense as well) so that Barrier's 5% will finish softcapping the defenses as well as hardcapping resistances.

- Crane Kick will throw your enemies all over the place without the KB>KD IO. But it's a great place for a Force Feedback proc.

- No FF proc in Dragon Tail is a bit of a waste.

- You should have zero problems with endurance with Radiation Therapy, which means no need for Cardiac or Body Mastery, so it's best to grab an extra AoE.

- You have too many attacks. A rotation of Crippling Axe Kick, Storm Kick, Crane Kick, Storm Kick is enough. Once you have someone in the team throwing Ageless, or Speed Boost, or Accelerated Metabolism, you won't even need the second Storm kick before CAK has recharge. You don't need Cobra Strike *and* Eagle's Claw on top of those. I suggest keeping Crane Kick for the Force Feedback proc and Crippling Axe Kick just hits harder than Cobra Strike while animating about the same. Eagle's Claw is too slow for me, but if you like it then choose which attack to replace it with.

- Remember that Particle Shielding gives twice as much Recovery as an unslotted Stamina so you can use it on CD, and Radiation Therapy is a great heal *and* endurance recovery for AoE situations while also recharging super fast. You ought to never run dry with both.

- Since you should have no endurance woes and had two power picks but no slots for them I took Assault for a tiny bit more oomph, but really only to get access to Vengeance to mule another LotG. This leaves Hasten at 133 seconds with the FF procs helping with the rest to narrow the gap.

- Remember you can boost IOs to increase their yield. You can see that in Hasten, for example, or in Focus Chi. Right click on an IO, press + five times, then choose the IO.

Spoiler

Boosts.gif

 

 

 

The build:

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Kamae: Level 50 Mutation Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Radiation Armor
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Storm Kick -- TchofDth-Dam%(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-ResDam/EndRdx/Rchg(9), UnbGrd-Rchg/ResDam(9), GldArm-3defTpProc(11), StdPrt-ResDam/Def+(50)
Level 2: Gamma Boost -- SynSck-EndMod(A), SynSck-Dam/Rech(11), SynSck-EndMod/Rech(13), SynSck-Dam/Rech/Acc(13), SynSck-Dam/Acc/End(15), SynSck-EndMod/+RunSpeed(15)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 6: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-ResDam/EndRdx/Rchg(19), UnbGrd-Max HP%(21), UnbGrd-Rchg/ResDam(43)
Level 8: Crane Kick -- SprScrStr-Dmg/EndRdx/Rchg(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(21), SprScrStr-Acc/Dmg/Rchg(23), OvrFrc-Dam/KB(23), FrcFdb-Rechg%(25), TchofDth-Dam%(25)
Level 10: Super Jump -- WntGif-ResSlow(A)
Level 12: Focus Chi -- GssSynFr--Build%(A), RctRtc-ToHit(27), RctRtc-ToHit/Rchg(27), RechRdx-I(43)
Level 14: Combat Jumping -- Rct-ResDam%(A), LucoftheG-Def/Rchg+(29), ShlWal-ResDam/Re TP(29), Rct-Def/EndRdx(43)
Level 16: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31)
Level 18: Crippling Axe Kick -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(33), SprScrStr-Rchg/+Crit(33), Hct-Dmg/EndRdx(33), SprCrtStr-Rchg/+50% Crit(34), TchofDth-Dam%(34)
Level 20: Radiation Therapy -- ThfofEss-Heal(A), ThfofEss-Heal/Rchg(34), ThfofEss-Acc/Heal(36), ThfofEss-Acc/EndRdx/Heal(36), ThfofEss-Acc/EndRdx/Rchg(36), ThfofEss-+End%(37)
Level 22: Beta Decay -- AchHee-ResDeb%(A)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def(42), Rct-Def/EndRdx(45)
Level 26: Dragon's Tail -- Arm-Dam%(A), Arm-Dmg/Rchg(37), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(39), FrcFdb-Rechg%(39)
Level 28: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(40), Prv-Absorb%(40), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(42), Prv-EndRdx/Rchg(42)
Level 30: Kick -- FrcFdb-Rechg%(A)
Level 32: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-Rchg/ResDam(48), UnbGrd-ResDam/EndRdx/Rchg(48)
Level 35: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(50), LucoftheG-Def/EndRdx(50)
Level 38: Mu Bolts -- Empty(A)
Level 41: Ball Lightning -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(45), Bmbdmt-Dam/Rech(45), Bmbdmt-Acc/Dam/Rech(46), Bmbdmt-Acc/Dam/Rech/End(46), Bmbdmt-+FireDmg(46)
Level 44: Meltdown -- RechRdx-I(A)
Level 47: Assault -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Quick Form
Level 50: Musculature Core Paragon
Level 50: Degenerative Radial Flawless Interface
Level 50: Barrier Core Epiphany
------------

 

 

 

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@SoveraThank you so much!!!! That was a very informative read and its clear you have a really great understanding of how to build characters! Mu mastery looks great for the ball lightning AOE. Much appreciated and I will get this build up and running shortly.

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