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Posted (edited)

I've never played Staff before, and haven't played Electric Armor since prior to sunset, so I'd appreciate any feedback on this build.  It's pretty much specifically meant as a lean, mean, Rikti killing machine.

 

 

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Brute
Primary Power Set: Staff Fighting
Secondary Power Set: Electric Armor
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping

Villain Profile:
Level 1: Precise Strike -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(3), SprBlsCol-Acc/Dmg/EndRdx:50(11), SprBlsCol-Acc/Dmg/Rchg:50(23), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(37), SprBlsCol-Rchg/HoldProc:50(43)
Level 1: Charged Armor -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(3), UnbGrd-Rchg/ResDam:50(13), UnbGrd-ResDam/EndRdx/Rchg:50(31), ImpArm-ResPsi:40(37), GldArm-3defTpProc:50(43)
Level 2: Guarded Spin -- SprBrtFur-Acc/Dmg:50(A), SprBrtFur-Dmg/Rchg:50(5), SprBrtFur-Acc/Dmg/Rchg:50(13), SprBrtFur-Dmg/EndRdx/Rchg:50(31), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(39), SprBrtFur-Rech/Fury:50(43)
Level 4: Lightning Field -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(7), SprAvl-Acc/Dmg/EndRdx:50(19), SprAvl-Acc/Dmg/EndRdx/Rchg:50(33), SprAvl-Rchg/KDProc:50(39), FuroftheG-ResDeb%:50(46)
Level 6: Conductive Shield -- TtnCtn-ResDam/EndRdx:50(A), TtnCtn-ResDam/EndRdx/Rchg:50(9), TtnCtn-ResDam:50(19), TtnCtn-EndRdx:50(34), StdPrt-ResDam/Def+:30(40), ImpArm-ResPsi:40(46)
Level 8: Eye of the Storm -- Arm-Dmg/Rchg:50(A), Arm-Acc/Dmg/Rchg:50(9), Arm-Acc/Rchg:50(21), Arm-Dmg/EndRdx:50(34), Arm-Dam%:50(40), FrcFdb-Rechg%:50(46)
Level 10: Fly -- BlsoftheZ-Travel/EndRdx:50(A), BlsoftheZ-ResKB:50(11)
Level 12: Staff Mastery 
Level 14: Super Speed -- BlsoftheZ-ResKB:50(A)
Level 16: Static Shield -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(17), UnbGrd-Rchg/ResDam:50(17), UnbGrd-ResDam/EndRdx/Rchg:50(34), ImpArm-ResPsi:40(40)
Level 18: Grounded -- Ags-Psi/Status:50(A)
Level 20: Serpent's Reach -- Apc-Dmg/Rchg:50(A), Apc-Acc/Dmg/Rchg:50(21), Apc-Acc/Rchg:50(23), Apc-Dmg/EndRdx:50(36), Apc-Dam%:50(42)
Level 22: Lightning Reflexes -- Flight-I:50(A)
Level 24: Hover -- BlsoftheZ-Travel/EndRdx:50(A), BlsoftheZ-ResKB:50(25), LucoftheG-Def/Rchg+:50(25)
Level 26: Innocuous Strikes -- SprUnrFur-Acc/Dmg:50(A), SprUnrFur-Acc/Dmg/Rchg:50(27), SprUnrFur-Dmg/EndRdx/Rchg:50(27), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(36), SprUnrFur-Rchg/+Regen/+End:50(42)
Level 28: Energize -- DctWnd-Heal/EndRdx/Rchg:50(A), NmnCnv-Heal/EndRdx/Rchg:50(29), Prv-Heal/Rchg:50(29)
Level 30: Afterburner -- LucoftheG-Def/Rchg+:50(A)
Level 32: Sky Splitter -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(33), Hct-Acc/Rchg:50(33), Hct-Dmg/EndRdx:50(37), Hct-Dam%:50(42), FrcFdb-Rechg%:50(50)
Level 35: Power Sink -- EnrMnp-Stun%:20(A), PrfShf-EndMod/Acc:50(36)
Level 38: Hasten -- RechRdx-I:50(A), RechRdx-I:50(39)
Level 41: Kick -- Empty(A)
Level 44: Tough -- UnbGrd-ResDam/EndRdx:50(A), UnbGrd-Rchg/ResDam:50(45), UnbGrd-ResDam/EndRdx/Rchg:50(45), UnbGrd-Max HP%:50(45)
Level 47: Weave -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def/EndRdx/Rchg:50(48), LucoftheG-Def/Rchg+:50(48), ShlWal-ResDam/Re TP:50(48)
Level 49: Combat Jumping -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def:50(50), LucoftheG-Def/Rchg+:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Clr-Stlth:50(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- IntRdx-I:50(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I:50(A)
Level 2: Health -- Mrc-Rcvry+:40(A), NmnCnv-Regen/Rcvry+:50(5), Pnc-Heal/+End:50(15), Prv-Absorb%:50(31)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- PrfShf-EndMod:50(A), PrfShf-End%:50(7), EndMod-I:50(15)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 12: Form of the Body 
Level 12: Form of the Mind 
Level 12: Form of the Soul 
Level 0: Born In Battle 
Level 0: High Pain Threshold 
Level 0: Invader 
Level 0: Marshal 
Level 50: Musculature Radial Paragon 
Level 50: Degenerative Core Flawless Interface 
Level 50: Ion Core Final Judgement 
Level 50: Ageless Radial Epiphany 
Level 50: Longbow Radial Superior Ally 
Level 50: Assault Radial Embodiment 
------------

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Edited by Apparition
Posted

I didn't get a lot of feedback on my post on Staff/Elec that I made a day or so before yours.  Yours looks stronger than mine, but I did question the whole Fly/Hover/Afterburner picks.  Flight may be thematic for you, and Hover could just be a set mule, but looks like you are planning on running it during combat.  That doesn't resonate with me for a Staff brute, especially with how some of the attacks work. 

 

So I took your build and my own, made a few tweaks and ended up with this.  I'm at 42 now, and its every bit as powerful as I recall from Live.   Contrary to a lot of posts I've seen elsewhere, Endurance can be an issue, which is why I threw in Superior Conditioning at 41.  I'll likely respec out at 50.

 

Here's mine.  I liked yours a lot.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Brute
Primary Power Set: Staff Fighting
Secondary Power Set: Electric Armor
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Precise Strike -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/Rchg(23), TchofDth-Dam%(37), SprBlsCol-Rchg/HoldProc(43)
Level 1: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(31), ImpArm-ResPsi(37), GldArm-3defTpProc(43)
Level 2: Guarded Spin -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(5), SprBrtFur-Acc/Dmg/Rchg(13), SprBrtFur-Dmg/EndRdx/Rchg(31), SprBrtFur-Acc/Dmg/EndRdx/Rchg(39), SprBrtFur-Rech/Fury(43)
Level 4: Lightning Field -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(7), SprAvl-Acc/Dmg/EndRdx(19), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Rchg/KDProc(39), FuroftheG-ResDeb%(46)
Level 6: Conductive Shield -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/EndRdx/Rchg(9), TtnCtn-ResDam(19), TtnCtn-EndRdx(34), StdPrt-ResDam/Def+(40), ImpArm-ResPsi(46)
Level 8: Eye of the Storm -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(9), Arm-Acc/Rchg(21), Arm-Dmg/EndRdx(34), Arm-Dam%(40), FrcFdb-Rechg%(46)
Level 10: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(11), Ksm-ToHit+(25)
Level 12: Staff Mastery 
Level 14: Super Speed -- BlsoftheZ-ResKB(A)
Level 16: Static Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(25), ImpArm-ResPsi(40)
Level 18: Grounded -- Ags-Psi/Status(A)
Level 20: Serpent's Reach -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(21), Apc-Acc/Rchg(23), Apc-Dmg/EndRdx(36), Apc-Dam%(42)
Level 22: Lightning Reflexes -- Run-I(A)
Level 24: Kick -- FrcFdb-Rechg%(A)
Level 26: Innocuous Strikes -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Acc/Dmg/Rchg(27), SprUnrFur-Dmg/EndRdx/Rchg(27), SprUnrFur-Dmg/Rchg(34), SprUnrFur-Acc/Dmg/EndRdx/Rchg(36), SprUnrFur-Rchg/+Regen/+End(42)
Level 28: Energize -- DctWnd-Heal/EndRdx/Rchg(A), NmnCnv-Heal/EndRdx/Rchg(29), Prv-Heal/Rchg(29)
Level 30: Super Jump -- BlsoftheZ-Travel(A)
Level 32: Sky Splitter -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(33), Hct-Acc/Rchg(33), Hct-Dmg/EndRdx(37), Hct-Dam%(42), FrcFdb-Rechg%(50)
Level 35: Power Sink -- EnrMnp-Stun%(A), PrfShf-EndMod/Acc(36)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39)
Level 41: Superior Conditioning -- PrfShf-End%(A)
Level 44: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-Rchg/ResDam(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45)
Level 47: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-Def/Rchg+(48), ShlWal-ResDam/Re TP(48)
Level 49: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(50), LucoftheG-Def/Rchg+(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Clr-Stlth(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- IntRdx-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(5), Pnc-Heal/+End(15), Prv-Absorb%(31)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(7), PwrTrns-+Heal(15)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 12: Form of the Body 
Level 12: Form of the Mind 
Level 12: Form of the Soul 
Level 0: Born In Battle 
Level 0: High Pain Threshold 
Level 0: Invader 
Level 0: Marshal 
Level 50: Musculature Radial Paragon 
Level 50: Degenerative Core Flawless Interface 
Level 50: Ion Core Final Judgement 
Level 50: Ageless Radial Epiphany 
Level 50: Longbow Radial Superior Ally 
Level 50: Assault Radial Embodiment 
------------

 

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  • Like 1
Posted

Oh and if you'd like a really different take on Staff/Elec, here's a build I found that incorporated Pyre Mastery.  Looks pretty solid as well.  Very different slotting.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Malice King: Level 50 Magic Brute
Primary Power Set: Staff Fighting
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Pyre Mastery

Villain Profile:
Level 1: Precise Strike -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(7), SprBrtFur-Acc/Dmg/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(15), SprBrtFur-Acc/Dmg/EndRdx/Rchg(23), SprBrtFur-Rech/Fury(27)
Level 1: Charged Armor -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(3), RctArm-ResDam/EndRdx/Rchg(3), RctArm-ResDam(39)
Level 2: Guarded Spin -- Obl-Dmg(A), Obl-Acc/Rchg(5), Obl-Dmg/Rchg(7), Obl-Acc/Dmg/Rchg(13), Obl-Acc/Dmg/EndRdx/Rchg(15), Obl-%Dam(21)
Level 4: Conductive Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam(5)
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 8: Eye of the Storm -- Obl-Dmg(A), Obl-Acc/Rchg(9), Obl-Dmg/Rchg(13), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(23), Obl-%Dam(27)
Level 10: Static Shield -- StdPrt-ResDam/Def+(A)
Level 12: Maneuvers -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(17), ShlWal-ResDam/Re TP(43)
Level 14: Super Jump -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(17)
Level 16: Grounded -- GldArm-3defTpProc(A)
Level 18: Lightning Field -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36), Obl-%Dam(37)
Level 20: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(25), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(37)
Level 22: Lightning Reflexes -- Run-I(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)
Level 26: Staff Mastery 
Level 28: Energize -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(29), NmnCnv-Heal(29)
Level 30: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(31), RctArm-ResDam/EndRdx/Rchg(31), RctArm-ResDam(39)
Level 32: Sky Splitter -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(33), KntCmb-Dmg/Rchg(33), KntCmb-Dmg/EndRdx/Rchg(33), Hct-Acc/Dmg/Rchg(34), Hct-Dam%(36)
Level 35: Power Sink -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(40)
Level 38: Innocuous Strikes -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(46)
Level 41: Ring of Fire -- EnfOpr-Acc/Rchg(A), EnfOpr-EndRdx/Immob(42), EnfOpr-Acc/EndRdx(42), EnfOpr-Immob/Rng(42), EnfOpr-Acc/Immob/Rchg(43), EnfOpr-Acc/Immob(46)
Level 44: Fire Blast -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(45), Apc-Dam%(46)
Level 47: Fire Ball -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Knock%(50)
Level 49: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), Rct-ResDam%(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(11), RgnTss-Regen+(37)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(11), PrfShf-EndMod/Acc(34), PrfShf-End%(34)
Level 32: Form of the Body 
Level 32: Form of the Mind 
Level 32: Form of the Soul 
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Agility Core Paragon 
------------

 

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