Apparition Posted May 25, 2020 Posted May 25, 2020 (edited) I've never played Staff before, and haven't played Electric Armor since prior to sunset, so I'd appreciate any feedback on this build. It's pretty much specifically meant as a lean, mean, Rikti killing machine. Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Mutation BrutePrimary Power Set: Staff FightingSecondary Power Set: Electric ArmorPower Pool: FlightPower Pool: SpeedPower Pool: FightingPower Pool: Leaping Villain Profile:Level 1: Precise Strike -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(3), SprBlsCol-Acc/Dmg/EndRdx:50(11), SprBlsCol-Acc/Dmg/Rchg:50(23), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(37), SprBlsCol-Rchg/HoldProc:50(43)Level 1: Charged Armor -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(3), UnbGrd-Rchg/ResDam:50(13), UnbGrd-ResDam/EndRdx/Rchg:50(31), ImpArm-ResPsi:40(37), GldArm-3defTpProc:50(43)Level 2: Guarded Spin -- SprBrtFur-Acc/Dmg:50(A), SprBrtFur-Dmg/Rchg:50(5), SprBrtFur-Acc/Dmg/Rchg:50(13), SprBrtFur-Dmg/EndRdx/Rchg:50(31), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(39), SprBrtFur-Rech/Fury:50(43)Level 4: Lightning Field -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(7), SprAvl-Acc/Dmg/EndRdx:50(19), SprAvl-Acc/Dmg/EndRdx/Rchg:50(33), SprAvl-Rchg/KDProc:50(39), FuroftheG-ResDeb%:50(46)Level 6: Conductive Shield -- TtnCtn-ResDam/EndRdx:50(A), TtnCtn-ResDam/EndRdx/Rchg:50(9), TtnCtn-ResDam:50(19), TtnCtn-EndRdx:50(34), StdPrt-ResDam/Def+:30(40), ImpArm-ResPsi:40(46)Level 8: Eye of the Storm -- Arm-Dmg/Rchg:50(A), Arm-Acc/Dmg/Rchg:50(9), Arm-Acc/Rchg:50(21), Arm-Dmg/EndRdx:50(34), Arm-Dam%:50(40), FrcFdb-Rechg%:50(46)Level 10: Fly -- BlsoftheZ-Travel/EndRdx:50(A), BlsoftheZ-ResKB:50(11)Level 12: Staff Mastery Level 14: Super Speed -- BlsoftheZ-ResKB:50(A)Level 16: Static Shield -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(17), UnbGrd-Rchg/ResDam:50(17), UnbGrd-ResDam/EndRdx/Rchg:50(34), ImpArm-ResPsi:40(40)Level 18: Grounded -- Ags-Psi/Status:50(A)Level 20: Serpent's Reach -- Apc-Dmg/Rchg:50(A), Apc-Acc/Dmg/Rchg:50(21), Apc-Acc/Rchg:50(23), Apc-Dmg/EndRdx:50(36), Apc-Dam%:50(42)Level 22: Lightning Reflexes -- Flight-I:50(A)Level 24: Hover -- BlsoftheZ-Travel/EndRdx:50(A), BlsoftheZ-ResKB:50(25), LucoftheG-Def/Rchg+:50(25)Level 26: Innocuous Strikes -- SprUnrFur-Acc/Dmg:50(A), SprUnrFur-Acc/Dmg/Rchg:50(27), SprUnrFur-Dmg/EndRdx/Rchg:50(27), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(36), SprUnrFur-Rchg/+Regen/+End:50(42)Level 28: Energize -- DctWnd-Heal/EndRdx/Rchg:50(A), NmnCnv-Heal/EndRdx/Rchg:50(29), Prv-Heal/Rchg:50(29)Level 30: Afterburner -- LucoftheG-Def/Rchg+:50(A)Level 32: Sky Splitter -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(33), Hct-Acc/Rchg:50(33), Hct-Dmg/EndRdx:50(37), Hct-Dam%:50(42), FrcFdb-Rechg%:50(50)Level 35: Power Sink -- EnrMnp-Stun%:20(A), PrfShf-EndMod/Acc:50(36)Level 38: Hasten -- RechRdx-I:50(A), RechRdx-I:50(39)Level 41: Kick -- Empty(A)Level 44: Tough -- UnbGrd-ResDam/EndRdx:50(A), UnbGrd-Rchg/ResDam:50(45), UnbGrd-ResDam/EndRdx/Rchg:50(45), UnbGrd-Max HP%:50(45)Level 47: Weave -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def/EndRdx/Rchg:50(48), LucoftheG-Def/Rchg+:50(48), ShlWal-ResDam/Re TP:50(48)Level 49: Combat Jumping -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def:50(50), LucoftheG-Def/Rchg+:50(50)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Clr-Stlth:50(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Fury Level 1: Sprint -- Empty(A)Level 2: Rest -- IntRdx-I:50(A)Level 4: Ninja Run Level 2: Swift -- Flight-I:50(A)Level 2: Health -- Mrc-Rcvry+:40(A), NmnCnv-Regen/Rcvry+:50(5), Pnc-Heal/+End:50(15), Prv-Absorb%:50(31)Level 2: Hurdle -- Jump-I:50(A)Level 2: Stamina -- PrfShf-EndMod:50(A), PrfShf-End%:50(7), EndMod-I:50(15)Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 12: Form of the Body Level 12: Form of the Mind Level 12: Form of the Soul Level 0: Born In Battle Level 0: High Pain Threshold Level 0: Invader Level 0: Marshal Level 50: Musculature Radial Paragon Level 50: Degenerative Core Flawless Interface Level 50: Ion Core Final Judgement Level 50: Ageless Radial Epiphany Level 50: Longbow Radial Superior Ally Level 50: Assault Radial Embodiment ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1625;756;1512;HEX;| |78DA6594CB4F135114C6EF7406A10FA050DAF214DA027DC1D0AA2C7C85A05013A50| |68351E3A669EA804D2A25ED90E8D2852B378ACF851A105071E19FE23B6AA27B3506| |75A15157F574BE93CE249DA4F99D7BEEF7DD7BEEABE98B53AE67472E4F08C979B89| |02D9733874ACBBAD6945ED6B37ABEB8280BFA1AE9D76DE43369ADA069EA9C9E9D9F| |CFA4F20BE7F5FCE2422FBAA6B4796DB1ACA9D3052DA797F2B9CC64E942B1249CB3C| |562414D15AA628711CF2D69DAB966A4790897D19AD1B24BD4F04C2FE573EA6429A7| |D320E96C59D74A973AA98471FA3D0F08FE2A0DE29A22445211B6EBA06305F4DD000| |76F82B15BE07AD526B1F7970CEF6FD0F507DCF9171C8C92304CDE5D68BFA07925F6| |4AABC8296BEC7DC8DE757078038C6D821BE492D92BDF432D3BEE83ED0FC08155707| |80D1C9D8077935C0DEC6D884946AE69146C57C1C01818F613FBC8CBB5BF0CE0E8AA| |DEC6BD36D2D845D33EB0633F183800860FDA30EF15D049463BBC92FD23728E4FE02| 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Frostweaver Posted May 28, 2020 Posted May 28, 2020 My electric armor staff is a Tanker, not a brute. My feedback would be...tilted 😛
Crysis Posted May 28, 2020 Posted May 28, 2020 I didn't get a lot of feedback on my post on Staff/Elec that I made a day or so before yours. Yours looks stronger than mine, but I did question the whole Fly/Hover/Afterburner picks. Flight may be thematic for you, and Hover could just be a set mule, but looks like you are planning on running it during combat. That doesn't resonate with me for a Staff brute, especially with how some of the attacks work. So I took your build and my own, made a few tweaks and ended up with this. I'm at 42 now, and its every bit as powerful as I recall from Live. Contrary to a lot of posts I've seen elsewhere, Endurance can be an issue, which is why I threw in Superior Conditioning at 41. I'll likely respec out at 50. Here's mine. I liked yours a lot. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Mutation BrutePrimary Power Set: Staff FightingSecondary Power Set: Electric ArmorPower Pool: LeadershipPower Pool: SpeedPower Pool: FightingPower Pool: LeapingAncillary Pool: Energy Mastery Villain Profile:Level 1: Precise Strike -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/Rchg(23), TchofDth-Dam%(37), SprBlsCol-Rchg/HoldProc(43)Level 1: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(31), ImpArm-ResPsi(37), GldArm-3defTpProc(43)Level 2: Guarded Spin -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(5), SprBrtFur-Acc/Dmg/Rchg(13), SprBrtFur-Dmg/EndRdx/Rchg(31), SprBrtFur-Acc/Dmg/EndRdx/Rchg(39), SprBrtFur-Rech/Fury(43)Level 4: Lightning Field -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(7), SprAvl-Acc/Dmg/EndRdx(19), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Rchg/KDProc(39), FuroftheG-ResDeb%(46)Level 6: Conductive Shield -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/EndRdx/Rchg(9), TtnCtn-ResDam(19), TtnCtn-EndRdx(34), StdPrt-ResDam/Def+(40), ImpArm-ResPsi(46)Level 8: Eye of the Storm -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(9), Arm-Acc/Rchg(21), Arm-Dmg/EndRdx(34), Arm-Dam%(40), FrcFdb-Rechg%(46)Level 10: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(11), Ksm-ToHit+(25)Level 12: Staff Mastery Level 14: Super Speed -- BlsoftheZ-ResKB(A)Level 16: Static Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(25), ImpArm-ResPsi(40)Level 18: Grounded -- Ags-Psi/Status(A)Level 20: Serpent's Reach -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(21), Apc-Acc/Rchg(23), Apc-Dmg/EndRdx(36), Apc-Dam%(42)Level 22: Lightning Reflexes -- Run-I(A)Level 24: Kick -- FrcFdb-Rechg%(A)Level 26: Innocuous Strikes -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Acc/Dmg/Rchg(27), SprUnrFur-Dmg/EndRdx/Rchg(27), SprUnrFur-Dmg/Rchg(34), SprUnrFur-Acc/Dmg/EndRdx/Rchg(36), SprUnrFur-Rchg/+Regen/+End(42)Level 28: Energize -- DctWnd-Heal/EndRdx/Rchg(A), NmnCnv-Heal/EndRdx/Rchg(29), Prv-Heal/Rchg(29)Level 30: Super Jump -- BlsoftheZ-Travel(A)Level 32: Sky Splitter -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(33), Hct-Acc/Rchg(33), Hct-Dmg/EndRdx(37), Hct-Dam%(42), FrcFdb-Rechg%(50)Level 35: Power Sink -- EnrMnp-Stun%(A), PrfShf-EndMod/Acc(36)Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39)Level 41: Superior Conditioning -- PrfShf-End%(A)Level 44: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-Rchg/ResDam(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45)Level 47: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-Def/Rchg+(48), ShlWal-ResDam/Re TP(48)Level 49: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(50), LucoftheG-Def/Rchg+(50)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Clr-Stlth(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Fury Level 1: Sprint -- Empty(A)Level 2: Rest -- IntRdx-I(A)Level 4: Ninja Run Level 2: Swift -- Flight-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(5), Pnc-Heal/+End(15), Prv-Absorb%(31)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(7), PwrTrns-+Heal(15)Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 12: Form of the Body Level 12: Form of the Mind Level 12: Form of the Soul Level 0: Born In Battle Level 0: High Pain Threshold Level 0: Invader Level 0: Marshal Level 50: Musculature Radial Paragon Level 50: Degenerative Core Flawless Interface Level 50: Ion Core Final Judgement Level 50: Ageless Radial Epiphany Level 50: Longbow Radial Superior Ally Level 50: Assault Radial Embodiment ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1637;773;1546;HEX;| 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Crysis Posted May 28, 2020 Posted May 28, 2020 Oh and if you'd like a really different take on Staff/Elec, here's a build I found that incorporated Pyre Mastery. Looks pretty solid as well. Very different slotting. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Malice King: Level 50 Magic BrutePrimary Power Set: Staff FightingSecondary Power Set: Electric ArmorPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedAncillary Pool: Pyre Mastery Villain Profile:Level 1: Precise Strike -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(7), SprBrtFur-Acc/Dmg/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(15), SprBrtFur-Acc/Dmg/EndRdx/Rchg(23), SprBrtFur-Rech/Fury(27)Level 1: Charged Armor -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(3), RctArm-ResDam/EndRdx/Rchg(3), RctArm-ResDam(39)Level 2: Guarded Spin -- Obl-Dmg(A), Obl-Acc/Rchg(5), Obl-Dmg/Rchg(7), Obl-Acc/Dmg/Rchg(13), Obl-Acc/Dmg/EndRdx/Rchg(15), Obl-%Dam(21)Level 4: Conductive Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam(5)Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 8: Eye of the Storm -- Obl-Dmg(A), Obl-Acc/Rchg(9), Obl-Dmg/Rchg(13), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(23), Obl-%Dam(27)Level 10: Static Shield -- StdPrt-ResDam/Def+(A)Level 12: Maneuvers -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(17), ShlWal-ResDam/Re TP(43)Level 14: Super Jump -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(17)Level 16: Grounded -- GldArm-3defTpProc(A)Level 18: Lightning Field -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36), Obl-%Dam(37)Level 20: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(25), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(37)Level 22: Lightning Reflexes -- Run-I(A)Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)Level 26: Staff Mastery Level 28: Energize -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(29), NmnCnv-Heal(29)Level 30: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(31), RctArm-ResDam/EndRdx/Rchg(31), RctArm-ResDam(39)Level 32: Sky Splitter -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(33), KntCmb-Dmg/Rchg(33), KntCmb-Dmg/EndRdx/Rchg(33), Hct-Acc/Dmg/Rchg(34), Hct-Dam%(36)Level 35: Power Sink -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(40)Level 38: Innocuous Strikes -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(46)Level 41: Ring of Fire -- EnfOpr-Acc/Rchg(A), EnfOpr-EndRdx/Immob(42), EnfOpr-Acc/EndRdx(42), EnfOpr-Immob/Rng(42), EnfOpr-Acc/Immob/Rchg(43), EnfOpr-Acc/Immob(46)Level 44: Fire Blast -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(45), Apc-Dmg/EndRdx(45), Apc-Dam%(46)Level 47: Fire Ball -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Knock%(50)Level 49: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50), Rct-ResDam%(50)Level 1: Brawl -- Acc-I(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- RechRdx-I(A)Level 1: Fury Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(11), RgnTss-Regen+(37)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(11), PrfShf-EndMod/Acc(34), PrfShf-End%(34)Level 32: Form of the Body Level 32: Form of the Mind Level 32: Form of the Soul Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1548;732;1464;HEX;| |78DA6594CB6F525110C6CFE55EFA005AA02F6A1F14E80384720BB6EA4EA3B635DA9| |250896E09A1A72D095272C1C42EDD6BA2AD8FADDAD6D7C23FC577526DDCAB0B1F89| |6E7C549CDEF94A8990C06FCE9CFBCDCC993B87C4E549C7D3D3578E0BC57E2A9F299| |5D2278D4B65694D641673595508614F64F2B9ACF4CDE40A8B8DB4EE31F7D3099997| |524F95330B0BE9E9DCE25299B6FB786B522EC84249EA5379992D1BB96CFA847171D| |9709F292C494316CAFA9EE1482E2FE7F559992992D6B9B79897466929576C31D77B| |916DE62A559472DE3D55CC65F5E48A4135644A6569AC745355A3F47DE617F854ACE| |22ED51ED744C33D66D37D66EB3AB36B83D9B3C95CDF9529A656155E32829AB00C80| |7EE64880F9DC8F47298FF2DB62EAB53FCC861DA6E32FB3B5C2EC109C6793542AE75| |1D49FECD37EA0266AAF95F784B553317D2F2857237235225713723990AB03B9BA90| |AB07B91E90AA19F19A3D64F46BC24DC1ECECB3D891C3B523CCBDF00CEB3CF44C0BE| |7545AB639A6EB3DF321799D88E93CA49ABA0D5AB951A31B35B6A1C636D438881A07| |51E3106A5428573B6BD5F62421A089EE39A6F71C7328C57C44E844EECEA830F501D| |27BD04F4F847DDDE04BEADD018E5D794CBFBD6C5B7AE7F8DC7D29F03C53A558FD98| |817ECC801733E0FD6F06DE52EC019C790075FB50B70F75FB50B73F84B347984F76D| |DE6045594C055F605AF31B728EE30E20EA39723E86510BD0CA29761F4328A5E6E11| |42D086AEF3990EDE0057C13566F826337A8BF98EB411D66A9128C71DD5C13130867| |C71E636697468F471F68D4D8087C123CCF851DC13EA710CF317C3FCC55DE0773E47| |9F56BDC7F477C33D9CD5AAF793869A6325B5EA3D140ADEF9B4F95CD27CE7E1DA381| |5FA88589D275EE719AFF34CD4799A5D62B7E76696CF364A88CA144CE5D77D9F45B9| |C0A7B39DE5C9193AC637F14BAD2EC4BA6FFB3E5559E553DAD698FEDBE01DE6ABFD0| |9ACBCAEB1DFD4D81FBAAA95573ED6D89F6AEC5F64C761FF036BEBF699| |-------------------------------------------------------------------| 2
Delusionist Posted June 30, 2020 Posted June 30, 2020 Just my $0.02, but hover makes a lot of the animations look cooler. Of course, that is subject to concept, but I really like how it looks.
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